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Tombot
Oct 21, 2008

Screaming Idiot posted:

I used to own the Megaman 2 novelization and it starts with Megaman being turned human. poo poo was weird, yo.

That just reminded me of something, there was this late 90s Brazilian (?) Megaman comic where the writers tried to kill off every character in order to replace them with his own original characters. Allegedly they never actually played any of the games and based the entire thing from second-hand information from a friend.

I believe it was this one: https://megaman.fandom.com/wiki/Novas_Aventuras_de_Megaman

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RareAcumen
Dec 28, 2012




Sakuna: Of Rice and Ruin may be the most powerful video game to come out this century.

https://cdn.discordapp.com/attachments/832845449060024320/858008408643862548/1624619360808.webm

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
This is adorable, but I need to be told that it keeps going. I want a tower of adorable animals as you just hoover up every pettable thing in sight.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



TooMuchAbstraction posted:

This is adorable, but I need to be told that it keeps going. I want a tower of adorable animals as you just hoover up every pettable thing in sight.

Catamari Damacy

Captain Hygiene has a new favorite as of 19:03 on Jul 31, 2021

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



e: double post :sigh:

Wasabi the J
Jan 23, 2008

MOM WAS RIGHT

Captain Hygiene posted:

Catamari Dogmacy

jfc man wake UP

Velocity Raptor
Jul 27, 2007

I MADE A PROMISE
I'LL DO ANYTHING
In Kingdom Come: Deliverance (a medieval RPG set in 1403 Bohemia) there is a quest where an enemy Cuman is captured and you're tasked with finding someone who speaks Hungarian to act as a translator for questioning.

After finding someone to translate (a gambler with debt), it becomes clear that the interpreter isn't translating verbatim. Eventually, a deal is struck that the Cuman will lead you to some treasure he hid if you let him go.

If you fail a speech check, you can accept, and he ends up leading you to a camp of his allies and you either need to run away or fight them all. However, if you pass the skill check, you confront the translator and learn where the treasure really is hidden.

Originally, I thought it was just a simple fact that the Cuman lies at first, you catch on, call him out through the translator, and then he tells you the truth. But it's actually much deeper than that.

If you (the player) speak Hungarian yourself, (or use a translator, like I did) you can see that the Cuman is fully willing to tell where the treasure is hidden from the start, but makes a deal with the translator to only tell if he helps get rid of you. So there is a full conversation going on in front of you where they hatch their own plan to have the Cuman lead you to the camp to kill you. You, of course, are oblivious because you're fully at the mercy of the translator.


None of this is overtly called out after the fact, just that you can tell not everything may be above-board since the Cuman will speak for a bit, and then you get a comparatively short translation.

Just found it neat that there in a quest that involves translation there's a full conversation happening that the game doesn't feel the need to fully spell out after the fact.

Velocity Raptor has a new favorite as of 20:43 on Jul 31, 2021

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


Final Fantasy III: Pixel Remaster

I played the DS remake of this game a decade ago, never finished it, and didn't like it. It was too sluggish and too faithful to the original's flaws, while adding a bunch of tedious new ones.The guy who directed it was also in charge of the disastrous FFXIV 1.0.

What I actually wanted at the time was FF3: Dawn of Souls, a 16-bit version without the bullshit save-system of the NES. While it took 31 years we've finally gotten a faithful remake of the game. On PC you need fiddle with the fonts and Vsync at first but otherwise there are no major issues.

There's auto-battle.

You can breeze through trash-mobs at a lightning-pace by just toggling the A button.

You can save anywhere.

The original FF3 had you face an entire dungeon past the last save-point that made you fight against up to ten bosses. Die once and that's two hours wasted. The remaster gives you an auto-save and quick-save slot so there's no chance you'll lose progress.



You can change jobs without penalty.

In the original game you had to spend points acquired in battle to change jobs. In the DS version changing jobs would incur you a severe stat-penalty for a few battles. The remaster knows these systems sucked poo poo so now you can just change jobs without consequence.



There's a minimap.

You can tell in advance if an area has hidden chests or you're heading towards a dead-end. When you walk through a hidden path it will light up all hidden zones on the map.



There's a checklist.

The game now has trophies for fighting every monster, opening every chest, and finding every hidden item. To help you the minimap comes bundled with a checklist that lists every area you've come across and whether there are secrets remaining. Of course some stuff is easily missed but it's better than Octopath. The beastiary is much more user-friendly as you given a map which notes found and missing monsters.





The score has been redone.

I don't know who was in charge for each version, but the remaster score makes the DS one sound like fruity-loops. The score is so good that this is the thing you buy while the RPG is just a bonus extra. It's not generic orchestral stuff, we've got woodpipes here.

https://www.youtube.com/watch?v=elbahtGqdo8&t=259s

There might be mods in the future.

All six 2D Final Fantasy games were rebuilt on the Unity engine. This leads for a lot of possibilities for randomizers, balance mods, difficulty mods, crossover mods, and other weird poo poo. FF3 still has aged-design issues like how most jobs get outclassed, and the endgame is just a damage-check over any real strategy. Modding could give a whole afterlife to these games.

ImpAtom
May 24, 2007

Inspector Gesicht posted:

Final Fantasy III: Pixel Remaster

I played the DS remake of this game a decade ago, never finished it, and didn't like it. It was too sluggish and too faithful to the original's flaws, while adding a bunch of tedious new ones.The guy who directed it was also in charge of the disastrous FFXIV 1.0.

What I actually wanted at the time was FF3: Dawn of Souls, a 16-bit version without the bullshit save-system of the NES. While it took 31 years we've finally gotten a faithful remake of the game. On PC you need fiddle with the fonts and Vsync at first but otherwise there are no major issues.

There's auto-battle.

You can breeze through trash-mobs at a lightning-pace by just toggling the A button.

You can save anywhere.

The original FF3 had you face an entire dungeon past the last save-point that made you fight against up to ten bosses. Die once and that's two hours wasted. The remaster gives you an auto-save and quick-save slot so there's no chance you'll lose progress.



You can change jobs without penalty.

In the original game you had to spend points acquired in battle to change jobs. In the DS version changing jobs would incur you a severe stat-penalty for a few battles. The remaster knows these systems sucked poo poo so now you can just change jobs without consequence.



There's a minimap.

You can tell in advance if an area has hidden chests or you're heading towards a dead-end. When you walk through a hidden path it will light up all hidden zones on the map.



There's a checklist.

The game now has trophies for fighting every monster, opening every chest, and finding every hidden item. To help you the minimap comes bundled with a checklist that lists every area you've come across and whether there are secrets remaining. Of course some stuff is easily missed but it's better than Octopath. The beastiary is much more user-friendly as you given a map which notes found and missing monsters.





The score has been redone.

I don't know who was in charge for each version, but the remaster score makes the DS one sound like fruity-loops. The score is so good that this is the thing you buy while the RPG is just a bonus extra. It's not generic orchestral stuff, we've got woodpipes here.

https://www.youtube.com/watch?v=elbahtGqdo8&t=259s

There might be mods in the future.

All six 2D Final Fantasy games were rebuilt on the Unity engine. This leads for a lot of possibilities for randomizers, balance mods, difficulty mods, crossover mods, and other weird poo poo. FF3 still has aged-design issues like how most jobs get outclassed, and the endgame is just a damage-check over any real strategy. Modding could give a whole afterlife to these games.

FF3 still has issues but the Pixel Remaster is easily the best version of the game, yeah.

Warbird
May 23, 2012

America's Favorite Dumbass

Tombot posted:

That just reminded me of something, there was this late 90s Brazilian (?) Megaman comic where the writers tried to kill off every character in order to replace them with his own original characters. Allegedly they never actually played any of the games and based the entire thing from second-hand information from a friend.

I believe it was this one: https://megaman.fandom.com/wiki/Novas_Aventuras_de_Megaman

Oh hey, a Warbird bait post. Trap sprung I suppose.

Buddy you don’t even know the half of it. We had a good time reading it over in GBS last year and even made a few more chapters that were almost a dumb as the OG content. Raised some money for charity too. The comic was put together by a Brazilian porno magnate and staffed with recent high school grads working for little to no pay. One of the group that was responsible for the English translation is a goon and popped in with some fun facts as did some of our lovely BR goons.

If anyone does venture in I’ll just warn you that the content has all sorts of just questionable stuff and I may have posted a 50 something gig gif I made by accident. It was a hell of a ride.

Warbird has a new favorite as of 22:04 on Jul 31, 2021

bawk
Mar 31, 2013

I'm playing through The Great Ace Attorney Chronicles, and I really didn't like the first chapter of the game, which is usual for Phoenix Wright games. The first trial is always railroady and tutorialized, but the main character was so defeatist and self-hating that it honestly crossed a line a few times in how much time it was spending just having this dude sulk when I just want to play a drat Phoenix Wright game. I want to press testimony! I want to reveal objects! :mad:

The first chapter took longer than 2 hours due to the sheer amount of text, so it's no longer eligible for refund, so I decided to hop into Chapter 2. There, you meet up with Herlock Sholmes, the world's greatest detective, which eventually brings us to the Deduction minigame, where he uses evidence we've gathered so far + statements trying to bait reactions out of characters, in this case to properly deduce their identity. It has these flashy cutscenes and confident little finger snaps to accentuate the deductions, and he gets everything completely loving wrong and I love it :allears:

After the first chapter, your character is still a little timid but way, waaay better than in Chapter 1. After Herlock makes his Deductions, your character than makes his Corrections. Herlock's like 90% of the way there, just coming to wrong conclusions with incorrect evidence. Your character rephrases the statement Herlock makes with correct evidence, but then also still does the goofy loving finger snaps/finger guns and stuff, and you even pose with Herlock. Two detectives, nary a brain cell between them. :swoon:

ImpAtom
May 24, 2007

thecluckmeme posted:

I'm playing through The Great Ace Attorney Chronicles, and I really didn't like the first chapter of the game, which is usual for Phoenix Wright games. The first trial is always railroady and tutorialized, but the main character was so defeatist and self-hating that it honestly crossed a line a few times in how much time it was spending just having this dude sulk when I just want to play a drat Phoenix Wright game. I want to press testimony! I want to reveal objects! :mad:

The first chapter took longer than 2 hours due to the sheer amount of text, so it's no longer eligible for refund, so I decided to hop into Chapter 2. There, you meet up with Herlock Sholmes, the world's greatest detective, which eventually brings us to the Deduction minigame, where he uses evidence we've gathered so far + statements trying to bait reactions out of characters, in this case to properly deduce their identity. It has these flashy cutscenes and confident little finger snaps to accentuate the deductions, and he gets everything completely loving wrong and I love it :allears:

After the first chapter, your character is still a little timid but way, waaay better than in Chapter 1. After Herlock makes his Deductions, your character than makes his Corrections. Herlock's like 90% of the way there, just coming to wrong conclusions with incorrect evidence. Your character rephrases the statement Herlock makes with correct evidence, but then also still does the goofy loving finger snaps/finger guns and stuff, and you even pose with Herlock. Two detectives, nary a brain cell between them. :swoon:

Herlock Sholmes may be my favorite Ace Attorney supporting character. He is the absolute perfect mix of helpful, likeable and incredibly loving dumb as a rock.

Kitfox88
Aug 21, 2007

Anybody lose their glasses?

Ghost Leviathan posted:

I think I read that tie-in novel despite never playing the game.

I also read the Super Mario Bros movie novelisation.

my first exposure to metal gear was me reading the novelization of it from my elementary school library :pcgaming:

Snake Maze
Jul 13, 2016

3.85 Billion years ago
  • Having seen the explosion on the moon, the Devil comes to Venus

thecluckmeme posted:

There, you meet up with Herlock Sholmes, the world's greatest detective, which eventually brings us to the Deduction minigame, where he uses evidence we've gathered so far + statements trying to bait reactions out of characters, in this case to properly deduce their identity. It has these flashy cutscenes and confident little finger snaps to accentuate the deductions, and he gets everything completely loving wrong and I love it :allears:

I mentioned it in the Ace Attorney thread, but I really liked how Sholme’s wrong deductions in that case perfectly match the real solution to the original short story.

NonzeroCircle
Apr 12, 2010

El Camino
Not necessarily a "little thing" but holy poo poo is The Ascent gorgeous to look at. Been a long time since I felt a game city was actually a city.

Littler thing- its really cool that a majority of character models look :gaysper:, you have to put some effort into making boring generic brown haired man

a kitten
Aug 5, 2006

I've been leveling the Culinarian job in FFXIV. In the game the crafting professions are fully fledged classes with storylines, gearing, and full ability rotations. But that's not what i'm here to talk about.


The cooking animation has your character pull out a portable stove and a pan; during some of the steps she'll dip her finger in and give it a small taste. That's a fun little detail!

Sandwich Anarchist
Sep 12, 2008
The feeling of triumph and power the game manages to give you when you finally unlock the ability to go toe to toe with T'lan in the old Xbox game Breakdown was excellent

poly and open-minded
Nov 22, 2006

In BOD we trust

I'm playing through Death Stranding for the first time and just got to the point in Chapter 5 where you deliver Mama to Mountain Knot City. When you connect MKC to the Chiral network, Lockne very delicately holds Mama down to keep her from floating off the gurney. It looked very tender to me.

Kitfox88
Aug 21, 2007

Anybody lose their glasses?

Sandwich Anarchist posted:

The feeling of triumph and power the game manages to give you when you finally unlock the ability to go toe to toe with T'lan in the old Xbox game Breakdown was excellent

I want a remake of this so bad

Simply Simon
Nov 6, 2010

📡scanning🛰️ for good game 🎮design🦔🦔🦔

Inspector Gesicht posted:

Final Fantasy III: Pixel Remaster
Thank you for this post! The marketing for this game was so weird, because I'm usually a sucker for remakes with sensible updates, but they only said "crisp graphics! new soundtrack!" and not a word on all the awesome QoL changes you listed. Now I'm much more interested!

I assume the stuff like checklists, beastiary etc. are also there for FF1 + 2? Are those based on the NES versions also, or do they use GBA/PSP updates?

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!

Simply Simon posted:

Thank you for this post! The marketing for this game was so weird, because I'm usually a sucker for remakes with sensible updates, but they only said "crisp graphics! new soundtrack!" and not a word on all the awesome QoL changes you listed. Now I'm much more interested!

I assume the stuff like checklists, beastiary etc. are also there for FF1 + 2? Are those based on the NES versions also, or do they use GBA/PSP updates?

All of the pixel remasters are based on the original NES versions (presumably the IV-VI remakes will be based on the original SNES, but they aren't out yet), although with a balance/bugfix pass.

FFI is probably the one that's most different from any other version that's come before; it has the Vancian casting of the original, but the balance is completely different from all of them, and some liberal bugfixes beyond what any other version has done.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


FF3 is an easy platinum provided you collect some easily missed treasure before its lost. There's a MIssable guide on Steam that should cover everything.

Randalor
Sep 4, 2011



Cleretic posted:

All of the pixel remasters are based on the original NES versions (presumably the IV-VI remakes will be based on the original SNES, but they aren't out yet), although with a balance/bugfix pass.

FFI is probably the one that's most different from any other version that's come before; it has the Vancian casting of the original, but the balance is completely different from all of them, and some liberal bugfixes beyond what any other version has done.

Did they fix the Int bug so that magic strength scales on Int? That was always the thing that bugged me, there was no version that had both the Vancian spellcasting and scaling spell strength (that I know of) so there was never a good reason to run a Black Mage over the Red Mage (when your selling points are "higher spell damage" and "higher number of spells", and one of those doesn't work and the other is mitigated by "can actually use weapons"...).

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


The pixel remasters adhere strongly to the original versions, so the Black Wizard in I has no hat, but they are also remade fully in Unity so those obvious bugs should be out.

My sadly-hatless Black Wizard is a far stronger spellcaster than my hat-wearing Red Wizard.

Ashsaber
Oct 24, 2010

Deploying Swordbreakers!
College Slice
Goon made game Waves of Steel is a game where you customize ships and fight with them. A nice thing is that you can just crap on weapons until you hit the weight limit.

The little ting is that it allows you to import images to use as flags, with some already in game as you start. IIRC, more than half the flags in game are variants of Pride Flags, including one I tend to fly, a rainbow gradient with the words 'subtlety is for cowards'.

Its good. I'm awaiting later updates for the story, and kind of messing around with debug equipment for now.

OPAONI
Jul 23, 2021

Ashsaber posted:

Goon made game Waves of Steel is a game where you customize ships and fight with them. A nice thing is that you can just crap on weapons until you hit the weight limit.

The little ting is that it allows you to import images to use as flags, with some already in game as you start. IIRC, more than half the flags in game are variants of Pride Flags, including one I tend to fly, a rainbow gradient with the words 'subtlety is for cowards'.

Its good. I'm awaiting later updates for the story, and kind of messing around with debug equipment for now.

Is there a thread for this game yet?

gohuskies
Oct 23, 2010

I spend a lot of time making posts to justify why I'm not a self centered shithead that just wants to act like COVID isn't a thing.

OPAONI posted:

Is there a thread for this game yet?

https://forums.somethingawful.com/showthread.php?threadid=3896899&pagenumber=1

Warbird
May 23, 2012

America's Favorite Dumbass

Ashsaber posted:

Goon made game Waves of Steel is a game where you customize ships and fight with them. A nice thing is that you can just crap on weapons until you hit the weight limit.

The little ting is that it allows you to import images to use as flags, with some already in game as you start. IIRC, more than half the flags in game are variants of Pride Flags, including one I tend to fly, a rainbow gradient with the words 'subtlety is for cowards'.

Its good. I'm awaiting later updates for the story, and kind of messing around with debug equipment for now.

All if the negative reviews on stream are people mad about the flags. So that’s a pretty good endorsement IMO.

Humbug Scoolbus
Apr 25, 2008

The scarlet letter was her passport into regions where other women dared not tread. Shame, Despair, Solitude! These had been her teachers, stern and wild ones, and they had made her strong, but taught her much amiss.
Clapping Larry

Warbird posted:

All if the negative reviews on stream are people mad about the flags. So that’s a pretty good endorsement IMO.

And the game is a lot of arcadey fun too!

WirelessPillow
Jan 12, 2012

Look Ma, no wires!

Warbird posted:

All if the negative reviews on stream are people mad about the flags. So that’s a pretty good endorsement IMO.

Always confuses me that people get upset a game has optional choices in it, like how hard is it to just not use what they don't like?

The Zombie Guy
Oct 25, 2008

WirelessPillow posted:

Always confuses me that people get upset a game has optional choices in it, like how hard is it to just not use what they don't like?

This sounds like you are implying that all video games (even ones that I don't play, or have any intention of playing) were not intended exclusively for me. Everything that I do not enjoy, or that does not apply to me, is objectively Wrong and Bad. I must let the game creator know what they did Wrong, and how they can try to make it Right.

Sandwich Anarchist
Sep 12, 2008
https://hard-drive.net/gamer-combs-through-new-game-pixel-by-pixel-to-see-if-its-shoving-politics-down-his-throat/

Vic
Nov 26, 2009

malae fidei cum XI_XXVI_MMIX

hearty lol

Snake Maze
Jul 13, 2016

3.85 Billion years ago
  • Having seen the explosion on the moon, the Devil comes to Venus
My favorite negative review for a goon game is still this one for Caves of Qud

:allears:

I love the way that the wording implies the swastika was just chosen at random from the long list of sacred hindu/buddhist/sumero-akkadian symbols the dev wants to destroy.

darkwasthenight
Jan 7, 2011

GENE TRAITOR

Snake Maze posted:

My favorite negative review for a goon game is still this one for Caves of Qud

:allears:

I love the way that the wording implies the swastika was just chosen at random from the long list of sacred hindu/buddhist/sumero-akkadian symbols the dev wants to destroy.

If the dev doesn't use some of that for pull quotes on the press release then they have no sense of humour.

Phobophilia
Apr 26, 2008

by Hand Knit
if the immediate response to that review wasnt the a gif of those guys dynamiting the swastika atop the nuremberg stadium then i would be deeply disappointed in the devs and i absolutely will not purchase their game at full price

TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe
Thanks for the kind words about Waves of Steel! :kimchi:

As the developer, it's hard to pick favorites, but I think my favorite thing about the game is probably that the 1-meter gun (that is, a gun with a bore diameter of 1 meter) uses a roll of thunder as its firing sound effect :science:

JPrime
Jul 4, 2007

tales of derring-do, bad and good luck tales!
College Slice

TooMuchAbstraction posted:

Thanks for the kind words about Waves of Steel! :kimchi:

As the developer, it's hard to pick favorites, but I think my favorite thing about the game is probably that the 1-meter gun (that is, a gun with a bore diameter of 1 meter) uses a roll of thunder as its firing sound effect :science:

:eyepop: does that gun also act as a form of propulsion

Vic
Nov 26, 2009

malae fidei cum XI_XXVI_MMIX

Phobophilia posted:

if the immediate response to that review wasnt the a gif of those guys dynamiting the swastika atop the nuremberg stadium then i would be deeply disappointed in the devs and i absolutely will not purchase their game at full price

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TooMuchAbstraction
Oct 14, 2012

I spent four years making
Waves of Steel
Hell yes I'm going to turn my avatar into an ad for it.
Fun Shoe

JPrime posted:

:eyepop: does that gun also act as a form of propulsion

A 16" shell weighs about a ton...let's be probably a bit generous and say that a 100cm shell weighs 10 tons (~9000kg). The muzzle velocity is typically around 750 meters/second for these kinds of artillery, giving a total kinetic energy at launch of 2.5 billion newtons. Say you somehow fit this beast on an Iowa-class battleship, which masses around 60000 tons. Say further that you somehow managed to fire it without the mounting tearing itself to pieces, so all that colossal recoil got absorbed by the ship. It would accelerate about .13 meters/second in the other direction. Actually most likely it would accelerate less, because some of that recoil force would push the ship down, and it's thoroughly supported by bouyancy.

In short, adding recoil-based propulsion would require completely throwing out the physics textbook. The good news is that we've done that already! :v:

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