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If you always wanted "I win" button the console was there since the release.
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# ? Aug 3, 2021 08:06 |
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# ? Jun 8, 2024 02:08 |
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I have not played Anbennar but basically the issue with Leviathan is that Concentrate Development isn't just strong, it's so incredibly strong that not using it in every single territory you gain is intentionally handicapping yourself. It should be a trade off, except the power of the dev meta, it making it cheaper to core and the value of concentrating as much dev in as few provinces as possible makes it just always the right decision even if you lose like 10 dev doing it. currying favors are also broken, but in a way that advantages smaller countries more so it's more of a "this is really nice in the early game in games where you need to rely on a big AI ally than something you literally always do every time you get the chance to, so it's less of an issue. monuments are cool but almost always fall into 4 categories: literally useless because basically no one can actually use them figuratively useless because they give such lovely bonuses that no one would spend the money/manpower upgrading them get them to level 1 and then completely ignore them until you're too rich to not waste thousands of ducats or so strong that not rushing them first thing is effectively playing on hard mode (and at least for most cultures/religions they've managed to nerf most of these to a lower zone)
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# ? Aug 3, 2021 08:10 |
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I also hadn’t heard of Anbennar until this week and gave it a shot, and yeah it reminded me that EU4 rules Only played about five years so far but it’s been fun, I conquered a neighbouring gnoll kingdom and have my eyes set on the other gnoll countries across the seaway in order to end their coastal raids. Having to internalize a fuckload of new nation, area, and culture names has been daunting, but the mod’s EU4ness is inescapable, and makes it a little easier to translate some things: I’ll notice a familiar mechanic and instantly recognize, “Oh, this continent is Fantasy HRE”. I purposefully picked a seemingly-generic human kingdom in a seemingly-western-European part of the map to ease into things, and it’s worked out so far Gonna spend a lot more time here I think
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# ? Aug 3, 2021 08:52 |
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TheFlyingLlama posted:
Which ones are in this category and what bonuses do they give?
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# ? Aug 3, 2021 09:17 |
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TheFlyingLlama posted:currying favors are also broken, but in a way that advantages smaller countries more so it's more of a "this is really nice in the early game in games where you need to rely on a big AI ally than something you literally always do every time you get the chance to, so it's less of an issue. I'm not sure I'd call them broken, since the previous answer for starts asking "how do I get an ally to do an offensive war at the beginning" was more or less "disable the Cossacks DLC for the run".
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# ? Aug 3, 2021 09:29 |
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Tahirovic posted:Which ones are in this category and what bonuses do they give? ATM I'd personally say Alhambra for christians/muslims with 5% admin efficiency at lvl 3, something that is otherwise locked late in mission trees, tech or absolutism, The Grand Palace of Bangkok with 1% yearly absolutism, Governing capacity and Aggressive expansion impact for all cultures/religions at level 3, and Prambanam temple for dharmic religions with 10% dev cost at level 3. most everything else is either useful but limited to specific religion/culture or not strong enough to focus heavily early. (although I've seen arguments for Murud-Janjira fort, Mesa verde, bagan temples and maybe baku ateshgah if you're playing zoroastrian for whatever reason)
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# ? Aug 3, 2021 09:47 |
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TheFlyingLlama posted:I have not played Anbennar but basically the issue with Leviathan is that Concentrate Development isn't just strong, it's so incredibly strong that not using it in every single territory you gain is intentionally handicapping yourself. It should be a trade off, except the power of the dev meta, it making it cheaper to core and the value of concentrating as much dev in as few provinces as possible makes it just always the right decision even if you lose like 10 dev doing it. The tradeoff with Concentrate Dev is you can't culture flip when your capital region has like 400 dev.
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# ? Aug 3, 2021 14:34 |
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Someone did a monument Tier List: https://www.youtube.com/watch?v=lP4DOEnsQoY Sakoku update: Man my strategy is kind of boring. Just waiting on speed 5, keeping an eye on ym Daimyos in case one spawns a 3* General, trying to stay on stop without forming japan. I decided to start colonizing to have something to do while waiting for more Shinto events to fire.
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# ? Aug 3, 2021 14:58 |
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TheFlyingLlama posted:ATM I'd personally say Alhambra for christians/muslims with 5% admin efficiency at lvl 3, something that is otherwise locked late in mission trees, tech or absolutism, The Grand Palace of Bangkok with 1% yearly absolutism, Governing capacity and Aggressive expansion impact for all cultures/religions at level 3, and Prambanam temple for dharmic religions with 10% dev cost at level 3. Aside from those ones, the ones that give +1 missionaries and +missionary strength are good, most religions have one. You're essentially paying a few thousand ducats to avoid having to take religious ideas, which is usually a really good tradeoff. The tech cost discount ones are also very good.
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# ? Aug 3, 2021 17:19 |
Firebatgyro posted:The tradeoff with Concentrate Dev is you can't culture flip when your capital region has like 400 dev. a tradeoff that closes off an option you will rarely ever want to use unless you have a specific strategy in mind from the beginning
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# ? Aug 3, 2021 17:24 |
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i'd take religious ideas even if it were six malusii and deus vult
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# ? Aug 3, 2021 17:29 |
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Tried Anbennar. It's cool. Nice to see devs who resist kitchensink mentality. You don't have to reinvent every mechanic for a game to work. I've started as a recommended Wood Elf country and they have their own isolated conflict with a bunch of goblins and orcs. But for now I'm not sure what happens when you beat all the monster races. All of the elves are locked into an alliance that is hard to break. I've snatched some land beyond my ancestral lands and it lowered people's trust a lot. Can't imagine trying to fight any of the other elven powers and I don't see where else to expand. I can move through those tunnel provinces but I can't core through them. At least I think so. Feels like a region that is more interesting when you aren't playing it. Strange it's a recommended one. I'm probably missing something.
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# ? Aug 3, 2021 20:17 |
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Its not one of the recommended starting nations iirc, did you change the ‘era’ in the top left? That just switches you to different regions and highlights the nations there. I remember picking from a forum post Its true though some nations are just shorter plays with little to do once done. Some nations have gigantic trees and some just have short regional goals.
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# ? Aug 3, 2021 20:20 |
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ilitarist posted:Tried Anbennar. It's cool. Nice to see devs who resist kitchensink mentality. You don't have to reinvent every mechanic for a game to work. I've started as a recommended Wood Elf country and they have their own isolated conflict with a bunch of goblins and orcs. But for now I'm not sure what happens when you beat all the monster races. All of the elves are locked into an alliance that is hard to break. I've snatched some land beyond my ancestral lands and it lowered people's trust a lot. Can't imagine trying to fight any of the other elven powers and I don't see where else to expand. I can move through those tunnel provinces but I can't core through them. At least I think so. There’s recommended starts for every major region, you got one of the ones for the elf forest. You should be able to core through the tunnel provinces. There’s also various provinces in the woods that link to provinces they aren’t adjacent to, which you should be able to core through too. I’m not sure if there’s a way to see where they are though, it might be on the province screen where it shows rivers? Uniting the forest should be pretty doable for an experienced EU4 player
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# ? Aug 3, 2021 20:27 |
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THE BAR posted:If you roll back to version, what, 1.29.6, then the game's probably at its best, and won't change if you never let it patch after that. PittTheElder posted:Now is a great time to jump in, assuming you download either M&T or Voltaire's Nightmare. Thanks! Will jump in it in a pre DLC setting then and afterwards mod
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# ? Aug 3, 2021 20:41 |
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It's me, the lone Leviathan fan, who like sit because it's a broken mess.
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# ? Aug 3, 2021 20:51 |
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i'm having a good time
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# ? Aug 3, 2021 20:52 |
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Wafflecopper posted:There’s recommended starts for every major region, you got one of the ones for the elf forest. You should be able to core through the tunnel provinces. There’s also various provinces in the woods that link to provinces they aren’t adjacent to, which you should be able to core through too. I’m not sure if there’s a way to see where they are though, it might be on the province screen where it shows rivers? Uniting the forest should be pretty doable for an experienced EU4 player It's not just a recommended start, it was labeled "recommended for new players". Anyway yeah, I can fabricate claims on some of those tunnel provinces. But I have to click them one by one and see if Fabricate Claim button says it's not adjacent. Vassalizing faraway monster factions doesn't work so well cause they have huge opinion malus from their evilness, plus I'm probably expelling their brethren in some of my provinces. So I mostly wait for something to untie this elven alliance knot. I was probably unlucky choosing a region with huge map readability issues. But other than that the mod only irritates me with some leftover vanilla labels, like many tooltip about Fey court call it Legalism and Mysticism. ilitarist fucked around with this message at 21:02 on Aug 3, 2021 |
# ? Aug 3, 2021 20:57 |
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ilitarist posted:It's not just a recommended start, it was labeled "recommended for new players". Yeah that area is kinda weird, I tried those elves for like 5 minutes once and was like nah not for me. Good fun countries to play: -Frozenmaw: Huge mission tree and lots of fighting -Jaddari: Juiced up horde that eventually turns into super-Mughals -Anyone in Bulwar (the area right south of your current start) -Centaurs (Maybe, I haven't tried them in the new patch. Last patch they were still a bit of a WIP but the idea was fun)
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# ? Aug 3, 2021 22:50 |
anbie is v fun, some mission trees are vastly better then others tho. Magic-pope's are kind of dull despite what's actually going on, but some can transform you into crazy stuff... like going from barbaric pirates to giant robot wielding tech wizards.
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# ? Aug 3, 2021 22:58 |
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keep calm and love the Jadd.
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# ? Aug 3, 2021 23:38 |
I'm just waiting for Third Odyssey to finally update, so that I can gently caress off to Might give Anbennar a look now that it's less barebones.
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# ? Aug 4, 2021 00:16 |
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Leviathan's badness is overrated, especially now. That's not to say I recommend buying it if you didn't, but the game is perfectly fine atm. Also the nerd rage and hilarious poo poo was worth the cartoonishly bad launch. "Gain a level 2 centre of trade in every owned province" halfway down the fiji mission tree. Cmon. It ruled.
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# ? Aug 4, 2021 01:54 |
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The First Nation mega cities.
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# ? Aug 4, 2021 02:01 |
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all of this sounds like it owned bones.
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# ? Aug 4, 2021 02:07 |
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karmicknight posted:all of this sounds like it owned bones. The +100% missionary strength idea was my personal favorite
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# ? Aug 4, 2021 02:18 |
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MonsieurChoc posted:The First Nation mega cities. That's still a thing. Getting a 1000-dev capital isn't even very hard. You just have to do a lot of reform switching.
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# ? Aug 4, 2021 02:18 |
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But dad, you don't have to play as megalopolis Beothuk-
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# ? Aug 4, 2021 02:19 |
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And stateless societies having bonuses from going over their 0 Governing Capacity.
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# ? Aug 4, 2021 02:21 |
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MonsieurChoc posted:And stateless societies having bonuses from going over their 0 Governing Capacity.
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# ? Aug 4, 2021 02:24 |
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Going through this Megathread on reddit: https://www.reddit.com/r/eu4/comments/mzxbmv/megathread_leviathan_bug_reports/ Building the Kiel canal in Savoy in 1444 for 0 gold... The super Milanese Dictators with like 60/10000/675 stats... And more!
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# ? Aug 4, 2021 02:34 |
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Firebatgyro posted:I'm doing a Corvuria run and its pretty fun as well. I hope they add more to the vampire spreading thing because its a cool idea but all it does right now is give you relations which isn't all that useful. You get a permanent +160 opinion with everyone in the Blood Court. I think it's bugged and supposed to be 80, but 160 is extremely useful. Once you spread it to everyone you can go absolutely ham on AE and nobody cares because they're still positive. It's made espionage ideas actually good imo
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# ? Aug 4, 2021 08:00 |
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Edgar Allen Ho posted:Leviathan's badness is overrated, especially now. That's not to say I recommend buying it if you didn't, but the game is perfectly fine atm. What is it with goons and pretending to like that games stop being functional is a good thing. It's a paid service, it's perfectly fine and rational that people get upset that the service they're paying for, that worked for years, suddenly turns into poo poo, even if you don't play for the new DLC.
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# ? Aug 4, 2021 10:08 |
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I think it's a reaction to the idea that devs do everything in the name of Balance, and the Balance is all about making everything boring.
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# ? Aug 4, 2021 10:27 |
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When Emperor came out that was just as broken. Though vassal swarms were more interesting than my capital is really big I guess.
Box wine fucked around with this message at 11:04 on Aug 4, 2021 |
# ? Aug 4, 2021 10:59 |
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Box wine posted:When Emperor came out that was just as broken. Though vassal swarms were more interesting than my capital is really big I guess. Nah, man. Emperor had some busted parts to it, but it was nowhere near as bad as Leviathan's launch state. Leviathan was probably the most broken paradox launch in the 3D era, no joke.
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# ? Aug 4, 2021 11:11 |
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Mans posted:What is it with goons and pretending to like that games stop being functional is a good thing. I mean, I said don't buy it. It's not good but it's not unplayable. Particularly in the era of steam workshop where it takes like five minutes to download a million mods. now don't get me started on mods breaking cheevos, an extremely dumb decision
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# ? Aug 4, 2021 11:20 |
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emperor had some bugs but nothing that actually stopped the playing of the game like leviathan's delete every country in the world. i finished an emperor game launch week without any gamebreaking issues
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# ? Aug 4, 2021 11:24 |
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Davincie posted:emperor had some bugs but nothing that actually stopped the playing of the game like leviathan's delete every country in the world. i finished an emperor game launch week without any gamebreaking issues The most broken thing in Emperor at release was how almost everyone and their dog would join the HRE for free, so as Austria you could revoke the privilegia in 1470 or something without even trying hard.
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# ? Aug 4, 2021 11:31 |
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# ? Jun 8, 2024 02:08 |
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I think the most broken thing was the game corrupting your save files:Groke posted:Meh, got the dreaded savefile-corrupting bug. Which it turns out even can corrupt fresh copies of savefiles from entirely different games, just from looking at them in the load game interface. After restarting the game and copying the saves from a different folder.
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# ? Aug 4, 2021 11:32 |