|
gohuskies posted:You certainly can do open world shenanigans like the quote describes but are those RPG things or just open world emergent gameplay? I wouldn't call Far Cry 3/4/5 RPGs even though you can do many similar shenanigans in those. Call of Pripyat has most of the decent ones. Nothing revolutionary, just some decent chatter about the nature of life in the zone and a decent number of tasks offered that link into eachother, like the one I quoted. Also, when it comes to shooters without an XP grind and levelling mechanics or Diablo style loot, because there aren't really games in the genre without any of those things and deep dialogue trees with various choices, I'd say STALKER (and RDR2) are closer to pure role playing games due to their designs leading to a natural open immersion. The Far Cry games cast you as a one man army, as the kid stomping around the sand castle. STALKER throws you into the Zone and will chew you up and spit you out if you act carelessly. I wouldn't call STALKER an RPG right out of the gate, but the person asking for a recommendation wanted an RPG that doesn't do any of the lovely things that RPG shooters tend to do, so you can understand why most recommendations except maybe EYE were not in fact what you'd call an RPG, even if they incentivise immersion and roleplaying in a sense. Boba Pearl posted:I've only played the first STALKER to the point where you rescue some guy from a bandit camp, and I kept getting blown away, so I quick-save scummed to stealth through the camp and save him, then I went to a train thing and got blown away again. During this I had numerous crashes, didn't understand the plot, and had no idea what anything in my inventory actually did. The guns felt like wet tissue paper as well. STALKER was not good at the time of release. It doesn't hold up at all in any way shape or form regardless of who you are. Anyone who told you that is crazy, and even the most diehard STALKER fans will say that. The series is like Skyrim in how much people mod it. Shadow of Chernobyl desperately need mods just to function, since it's old and shoddily coded anyway, running on the first version of an extremely ambitious engine. The Zone Reclamation Project is a must. I'd also recommend Old Weapons Renewal 3 because holy poo poo do the original weapons suck so hard. There's a starter pack mod that contains all of the usual suspects, but I'm not terribly familiar with SoC other than that. I also hear OGSR is really good and Complete is really bad. Clear Skies is the second game in the series and is not very good. Skip it, come back to it later if you must. It has some really good areas that you can come back to. Call of Pripyat is the best out of the box, but I'd still maybe run the Arsenal Overhaul mod. Nothing's necessary there though. Take a browse of its Moddb page after you try a bit of vanilla to figure out what you like and don't like. Call of Chernobyl is a standalone base mod for open-world free-roam STALKER across every area from every game. It is not a very good beginner experience, but it's absolutely free and standalone. You can either mod it yourself, or use one of the major modpacks/forks of it. Personally, I recommend Anomaly - it maintains the fun while improving performance and keeping a very active Zone. The other end of the spectrum is Dead Air, which is brilliant but utterly brutal and unforgiving. But the most wonderful feature of Call of Chernobyl and its derivatives is Azazel mode. It's permadeath whereby if you die, you become another character in the Zone. Sometimes the one that killed you. It's perfect at lightening the blow of ironman by giving you a new body with new gear and likely different faction alignments. This is my favourite way to play. Now, for the basics of getting into STALKER, it's actually fairly simple. You gunshoot like in any other game, except there are strange phenomena and wildlife about - this is the Chernobyl Exclusion Zone but what if supernatural and double radiated. If you hear beeping, you're probably near an anomaly. If you hear ticking, that's likely your Geiger counter. You have a trusty infinite sack of bolts you can throw into anomalous regions in order to activate the anomaly so you can understand its radius and navigate around it. For Shadow of Chernobyl's opening, the first mission to take the bandit camp, you can do it two ways - you can solo it, or you can talk to the guy again to get the local lads to go in with you. It's fairly easy to solo, you just have to be very aware and attentive. Just be wary of the boars on the way there. Just be sure to treat the game more like a tactical shooter, or at least a Deus Ex style immersive sim. It's totally cool if you're not into that. These are fairly hostile and unforgiving genres. Don't play on Master Difficulty to solve enemies being bullet sponges. That is not true. That has never been true. Enemy damage resistance does not change with a difficulty increase. They are just as vulnerable at all difficulty levels. It was a thing literally everybody used to say until just a couple of years ago. Play on whatever difficulty you're most comfortable with. There's a great thread for the series here, but the OP is very much out of date, being written in 2013. Any issues you have, that thread and google are your friends.
|
# ? Aug 1, 2021 23:35 |
|
|
# ? May 25, 2024 17:43 |
|
Thanks again for the recommendations everyone! I may give STALKER a try, but my tolerance for old janky games is limited so we'll see. Metro is one of those series I always forget about, as is Deus Ex.
|
# ? Aug 2, 2021 00:47 |
|
I kinda want to play Stalker again now. The gunplay was weirdly reminiscent of the old school Ghost Recon games. Lots of plinking away from a mile away and panicked full auto firing at very close range. Shadow of Chernobyl introduces the mutants incredibly well though. My first encounter with a controller is the most terrifying experience I ever had in any game or film. E:apologies, thought this was the steam thread. Relevant content: Disco Elysium, the Planescape games, Tyranny- what other rpgs put a really heavy focus on dialogue, choice and writing? Fruits of the sea fucked around with this message at 01:05 on Aug 2, 2021 |
# ? Aug 2, 2021 01:03 |
|
kedo posted:Thanks again for the recommendations everyone! I may give STALKER a try, but my tolerance for old janky games is limited so we'll see. Metro is one of those series I always forget about, as is Deus Ex. Lol you need to play Deus Ex Hot take: HR and MD are better than the original
|
# ? Aug 2, 2021 02:03 |
|
kedo posted:Thanks again for the recommendations everyone! I may give STALKER a try, but my tolerance for old janky games is limited so we'll see. Metro is one of those series I always forget about, as is Deus Ex. The big problem with Stalker SoC is that the first hour is very difficult and scared a lot of folks off. The intro guns are trash and borderline unplayable. Once you get an AK-47, the game really begins.
|
# ? Aug 2, 2021 03:36 |
|
Sandwich Anarchist posted:Lol you need to play Deus Ex What's sad is I actually already own HR. It's been sitting in my Steam library for years.
|
# ? Aug 2, 2021 03:57 |
|
kedo posted:Thanks again for the recommendations everyone! I may give STALKER a try, but my tolerance for old janky games is limited so we'll see. Metro is one of those series I always forget about, as is Deus Ex. Metro is great but sometimes you just wanna murder the whole map and that will give you the bad ending.
|
# ? Aug 2, 2021 04:36 |
|
Sandwich Anarchist posted:Lol you need to play Deus Ex Hot take 2.0: The original wasn't very good, plain and simple. Oh you can get to the destination by opening a door with a lock pick, or by opening a vent with a different kind of lockpick, or opening another door with a third kind of lockpick? What revolutionary non-linear experience that transcends video games as we know them! The things that are excellent about DE are the aesthetics, the dialogue, the atmosphere in general, but the way it plays, and the supposed immersive freedom are lacking to say the least.
|
# ? Aug 2, 2021 07:27 |
|
Sandwich Anarchist posted:Lol you need to play Deus Ex ok yeah deus ex was so obvious I assumed it’s already been played, go play Deus Ex
|
# ? Aug 2, 2021 07:28 |
|
How! posted:The Metro games might be good for you. Yeah I was also thinking Metro, Exodus specifically since it's the best one for my money. It's not reaaaaallllyyyyy an RPG but we can overlook that I think, you upgrade your guns and that is just as good as upgrading your person. It's not fully open world and doesn't have the reactivity that RPGs are sometimes known for but in my opinion it's the best game that's been discussed as an option so far and that's the most important thing.
|
# ? Aug 2, 2021 20:14 |
|
Anyone know any good Kerbal-like games that aren't Kerbal? Building things, testing them, preferably actually difficult and requiring thought to put together instead of a puzzle game!
|
# ? Aug 3, 2021 05:00 |
|
Galick posted:Anyone know any good Kerbal-like games that aren't Kerbal? Building things, testing them, preferably actually difficult and requiring thought to put together instead of a puzzle game! For space games there's Children of a Dead Earth, which is a realistic space combat game with orbital mechanics. You have to play the campaign to unlock ship and component editor, but it has an insane amount of customization. Like you're customizing fuel mix and picking raw materials for components, real engineer brain poo poo. It's also very satisfying to watch the steel dildo ships get torn apart, damage model is very detailed. There's also a ton of very in depth vehicle and base building games - Space Engineers, Empyrion, Stormworks, Trailmakers, From the Depths Or you could pivot into the various factory building/logistics games - Factorio, Dyson Sphere Program, Satisfactory, Workers & Resources
|
# ? Aug 3, 2021 11:47 |
|
Galick posted:Anyone know any good Kerbal-like games that aren't Kerbal? Building things, testing them, preferably actually difficult and requiring thought to put together instead of a puzzle game! Infinifactory, opus magnum, spacechem
|
# ? Aug 3, 2021 12:06 |
|
Galick posted:Anyone know any good Kerbal-like games that aren't Kerbal? Building things, testing them, preferably actually difficult and requiring thought to put together instead of a puzzle game! Besiege
|
# ? Aug 3, 2021 12:45 |
|
Galick posted:Anyone know any good Kerbal-like games that aren't Kerbal? Building things, testing them, preferably actually difficult and requiring thought to put together instead of a puzzle game! Check out Main Assembly, it's on sale right now on Steam
|
# ? Aug 3, 2021 13:48 |
|
Have there been games as succesful as new vegas in having a large amount of weapon variety, that still pushes the player to a few of them by a need to specialize (because weapons you aren't proficient in are worthless)? I'd like to replay new vegas but it's just so janky. And I know the wasteland by heart so it feels mostly like walking through a park of atomatons, everything's stale now. (by weapons I mean distinct objects, I do not want fallout 4's you get 3 weapons that can be crafted into 16 different subtypes) jackpot if it's set in a compelling world/narrative but we can't have everything. double nine fucked around with this message at 19:35 on Aug 3, 2021 |
# ? Aug 3, 2021 19:31 |
|
double nine posted:Have there been games as succesful as new vegas in having a large amount of weapon variety, that still pushes the player to a few of them by a need to specialize (because weapons you aren't proficient in are worthless)? That sounds like Morrowind. This is half a joke rec and half a genuine rec, I'm playing Morrowind now and love it.
|
# ? Aug 3, 2021 19:40 |
|
Thanks folks! I have Main Assembly and Trailmakers, though I guess what I want specifically is to be given a vague goal (like in Kerbal, "get to space/the moon/mars/whatever") and then given a toolset to do it with. Anything like that? Maybe not necessarily building things, but just a system that wants creativity rather than following a dotted line.
|
# ? Aug 3, 2021 21:04 |
|
Galick posted:Anyone know any good Kerbal-like games that aren't Kerbal? Building things, testing them, preferably actually difficult and requiring thought to put together instead of a puzzle game! Automation
|
# ? Aug 3, 2021 21:06 |
|
Galick posted:Thanks folks! I have Main Assembly and Trailmakers, though I guess what I want specifically is to be given a vague goal (like in Kerbal, "get to space/the moon/mars/whatever") and then given a toolset to do it with. Anything like that? Maybe not necessarily building things, but just a system that wants creativity rather than following a dotted line. Poly Bridge 2 is exactly that. Maybe the goals aren't that vague but the way that you can solve them are nearly limitless
|
# ? Aug 3, 2021 21:19 |
|
Galick posted:Thanks folks! I have Main Assembly and Trailmakers, though I guess what I want specifically is to be given a vague goal (like in Kerbal, "get to space/the moon/mars/whatever") and then given a toolset to do it with. Anything like that? Maybe not necessarily building things, but just a system that wants creativity rather than following a dotted line. I don’t think it’s been mentioned yet, but Oxygen Not Included is very much a game of “here are the tools, here’s something far off to aim for, now try not to die getting there.”
|
# ? Aug 3, 2021 21:39 |
|
double nine posted:Have there been games as succesful as new vegas in having a large amount of weapon variety, that still pushes the player to a few of them by a need to specialize (because weapons you aren't proficient in are worthless)?
|
# ? Aug 3, 2021 21:50 |
|
Perhaps a niche ask, but are there any games these days sort of like classic Graal Online? I have fond memories of multiplayer not-Zelda where people were putting together their own servers with custom levels and story etc. I guess maybe NWN persistent worlds or Byond? Maybe I should take a foray into Roblox?
|
# ? Aug 4, 2021 04:32 |
|
cmdrk posted:Perhaps a niche ask, but are there any games these days sort of like classic Graal Online? I have fond memories of multiplayer not-Zelda where people were putting together their own servers with custom levels and story etc. I guess maybe NWN persistent worlds or Byond? Maybe I should take a foray into Roblox? I mean, if you want "weird janky game modes made by kids" like Graal was, Roblox is 100% it.
|
# ? Aug 4, 2021 05:29 |
|
cmdrk posted:Perhaps a niche ask, but are there any games these days sort of like classic Graal Online? I have fond memories of multiplayer not-Zelda where people were putting together their own servers with custom levels and story etc. I guess maybe NWN persistent worlds or Byond? Maybe I should take a foray into Roblox? Oh man Graal Online I'll never forget that the head graphic I used for like a year ended up being some ICP thing without me knowing It's not multiplayer and it's not not-zelda but Dreams on PS4 is pretty much the modern pinnacle of "play through a bunch of weird poo poo random people have poured hours into creating"
|
# ? Aug 4, 2021 06:25 |
|
Tower Unite also fits the bill
|
# ? Aug 4, 2021 06:52 |
|
Galick posted:Thanks folks! I have Main Assembly and Trailmakers, though I guess what I want specifically is to be given a vague goal (like in Kerbal, "get to space/the moon/mars/whatever") and then given a toolset to do it with. Anything like that? Maybe not necessarily building things, but just a system that wants creativity rather than following a dotted line. Someone already mentioned Besiege and I will second it. You build medieval style siege weapons to take out enemy troops level by level. This might be the most similar to Kerbal because you can build, attempt, tune, then reattempt. Another second, in Factorio your goal is to build a spaceship while fending off alien bugs and the way you build your factory/base is definitely reliant on your creativity and problem solving skills. Crazy good game and super addictive imo.
|
# ? Aug 4, 2021 14:12 |
|
curious if there are any modern FPS games that someone who enjoyed Unreal Tournament 99-2004 would like. no frills like pseudo rpg mechanics just loving around with fun weapons that feel good. i have game pass so anything already on there would be ideal. halo seems like the obvious answer and is a massive thing i missed the boat on so that's one of the first things i'm gonna try.
|
# ? Aug 5, 2021 01:19 |
|
CYBEReris posted:curious if there are any modern FPS games that someone who enjoyed Unreal Tournament 99-2004 would like. no frills like pseudo rpg mechanics just loving around with fun weapons that feel good. i have game pass so anything already on there would be ideal. halo seems like the obvious answer and is a massive thing i missed the boat on so that's one of the first things i'm gonna try. Titanfall 2
|
# ? Aug 5, 2021 01:20 |
|
Hwurmp posted:Titanfall 2 Not an empty quote
|
# ? Aug 5, 2021 02:01 |
Hwurmp posted:Titanfall 2
|
|
# ? Aug 5, 2021 05:12 |
|
Oh hey patch notes.quote:Fixed a bug where you were able to use Explosive Concoction with an off-hand Weapon and a disabled main-hand Weapon.
|
# ? Aug 5, 2021 05:44 |
|
Warsow, if it’s still going?
|
# ? Aug 5, 2021 07:57 |
|
Reflex Arena was my favorite of the "incredibly blatant attempts to remake Quake/UT with modern tech and not owning the IP" but I don't think any of them are really populated any more.
|
# ? Aug 5, 2021 14:16 |
|
Was thinking about MGS4 being the ultimate gun-porn game. (Its IMFDB page was a really fun read for me for some reason!) Just lovingly rendered (you could see the bullets drain out of the P90 mag) and animated, great selection of weapons, that all felt kinda different, could customise them to a reasonable extent (no focus on hideous paintjobs), actually fire assault rifles in semi-auto (!) and from different ranges. The game also had a singleplayer that wasn't just running up close and mowing armies of dudes down. Is there anything similar people would recommend for good feeling guns? A lot of the latest Tom Clancy/Ghost Recon stuff seems like ... not this at all.
|
# ? Aug 5, 2021 14:25 |
|
CYBEReris posted:curious if there are any modern FPS games that someone who enjoyed Unreal Tournament 99-2004 would like. no frills like pseudo rpg mechanics just loving around with fun weapons that feel good. i have game pass so anything already on there would be ideal. halo seems like the obvious answer and is a massive thing i missed the boat on so that's one of the first things i'm gonna try. Have you looked at Prodeus yet? https://store.steampowered.com/app/964800/Prodeus/
|
# ? Aug 5, 2021 14:26 |
|
VagueRant posted:Was thinking about MGS4 being the ultimate gun-porn game. (Its IMFDB page was a really fun read for me for some reason!) It's a completely different genre but Jagged Alliance 2 with the 1.13 mod is the ultimate in gun porn
|
# ? Aug 5, 2021 14:46 |
|
CYBEReris posted:curious if there are any modern FPS games that someone who enjoyed Unreal Tournament 99-2004 would like. no frills like pseudo rpg mechanics just loving around with fun weapons that feel good. i have game pass so anything already on there would be ideal. halo seems like the obvious answer and is a massive thing i missed the boat on so that's one of the first things i'm gonna try.
|
# ? Aug 5, 2021 15:46 |
|
VagueRant posted:Was thinking about MGS4 being the ultimate gun-porn game. (Its IMFDB page was a really fun read for me for some reason!) Payday 2 has a shitload of guns with a shitload of customization options, along with fun gunplay and great sound design.
|
# ? Aug 5, 2021 16:05 |
|
|
# ? May 25, 2024 17:43 |
|
I've been playing The Last of Us 2 and the guns are pretty satisfying imo. It's a Naughty Dog game so naturally graphics are also insanely good. http://www.imfdb.org/wiki/Last_of_Us_Part_II,_The
|
# ? Aug 5, 2021 18:05 |