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Eimi
Nov 23, 2013

I will never log offshut up.


https://www.arcgames.com/en/games/star-trek-online/news/detail/11493553-the-legendary-romulan-warbird-bundle%21

Here's the blog post, 12,000 zen, 7800 on sale. However the stats list the D'dex still having a 5 turn rate so gently caress that. What a waste of a chance to make it flyable.

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Hunter Noventa
Apr 21, 2010

Eimi posted:

https://www.arcgames.com/en/games/star-trek-online/news/detail/11493553-the-legendary-romulan-warbird-bundle%21

Here's the blog post, 12,000 zen, 7800 on sale. However the stats list the D'dex still having a 5 turn rate so gently caress that. What a waste of a chance to make it flyable.

That's just...what. It certainly isn't on par with a Juggernaut, why is it so unwieldy?

MikeJF
Dec 20, 2003




Didn't even bother giving it a legendary model, it's basically just a different paint highlight job.

Gotta laugh at the 'can equip dual cannons' on a turn of 5.

Pretty clear they think it's 'Scimitar pack with some extra poo poo thrown in to round it out'. Presumably because the Scimitar always sold well and the D'D is barely used by anyone, which of course must be because nobody wants to fly a D'Deridex and not because it's borderline unusable.

MikeJF fucked around with this message at 17:35 on Aug 5, 2021

Teron D Amun
Oct 9, 2010

MikeJF posted:

Gotta laugh at the 'can equip dual cannons' on a turn of 5.

and on a 4/4 at that, you dont run cannons with such a weapon layout

what also is really telling is that the introduction price of this bundle is only 35% off instead of the 50% compared to all the other legendary ones (except the anniversary bundles)

Teron D Amun fucked around with this message at 17:41 on Aug 5, 2021

Eimi
Nov 23, 2013

I will never log offshut up.


Teron D Amun posted:

and on a 4/4 at that, you dont run cannons with such a weapon layout

what also is really telling is that the introduction price of this bundle is only 35% off instead of the 50% compared to all the others (except the anniversary bundles)

Technically you get 3 ships because there is a t6 coupon instead of a level boost....but still rubbish it's not 50% off.

MREBoy
Mar 14, 2005

MREs - They're whats for breakfast, lunch AND dinner !

MikeJF posted:

Re: that discussion of future ships from a few pages ago:



So when did the Covenant Energy Sword from Halo get picked up by Starfleet :classiclol: ?

I have to wonder about some of the detached bit ships. If there's any sort of space for people to do whatever in the detached sections they would have to beam over from somewhere else 'cause I don't think it would be terribly safe/efficient for people to have to do EVA suit up 184 times a day. Unless the suit itself is a force-field or some other :techno: thing.

CainFortea
Oct 15, 2004


Detached bits is loving stupid.

MikeJF
Dec 20, 2003




MREBoy posted:

So when did the Covenant Energy Sword from Halo get picked up by Starfleet :classiclol: ?

I have to wonder about some of the detached bit ships. If there's any sort of space for people to do whatever in the detached sections they would have to beam over from somewhere else 'cause I don't think it would be terribly safe/efficient for people to have to do EVA suit up 184 times a day. Unless the suit itself is a force-field or some other :techno: thing.

Well by this time they're just blipping around the ship with their personal transporters to get around anyway.

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

CainFortea posted:

Detached bits is loving stupid.

Yup.

God I hope we get something in a decade that just retcon's all the disco future poo poo. I mean, klingon war era disco was bad enough, but I can kinda live with it. But the whole post-apocalyptic starfleet thing just feels so un-trek.

FuturePastNow
May 19, 2014


I want to fly Cloud 9 up in the corner. And the fat one below it.

Asimo
Sep 23, 2007


The best part is that they gave the Scimitar buffed turn and inertia.

g0del
Jan 9, 2001



Fun Shoe

Asimo posted:

The best part is that they gave the Scimitar buffed turn and inertia.
Looks like they're giving in https://twitter.com/BorticusCryptic/status/1423381829197783042

Borticus doesn't actually list the new stats so it's entirely possible that the buff doesn't do as much as is needed.

I also wish they'd move the temp ops seat to the science or one of the universal seats. As it currently is, you can't run recursive shearing I and beam overload III at the same time, which hurts.

Eimi
Nov 23, 2013

I will never log offshut up.


g0del posted:

Looks like they're giving in https://twitter.com/BorticusCryptic/status/1423381829197783042

Borticus doesn't actually list the new stats so it's entirely possible that the buff doesn't do as much as is needed.

I also wish they'd move the temp ops seat to the science or one of the universal seats. As it currently is, you can't run recursive shearing I and beam overload III at the same time, which hurts.

Yeah it's not as optimal, but if the buffs actually matter and it's not just 6 turn, this bundle might be worth it?

greasythepirate
Aug 13, 2016
https://twitter.com/trekonlinegame/status/1423458515709009923

Eimi
Nov 23, 2013

I will never log offshut up.


lol

Asimo
Sep 23, 2007


Well... it's an improvement. :effort: Honestly the inertia is probably the most important change, it was weirdly sluggish before, on par with poo poo like the original scimitar or the borg ship.

MikeJF
Dec 20, 2003




Yeah it was never going to go above the Galaxy's 6. They still both should have a hanger on account of being big slow ships with lots of internal space, but whatever.

DancingShade
Jul 26, 2007

by Fluffdaddy

We heard you liked bricks so we added some thickening and greased it up a little.

greasythepirate
Aug 13, 2016
https://twitter.com/BorticusCryptic/status/1423795127286259714

https://twitter.com/BorticusCryptic/status/1423795128368435207

https://twitter.com/BorticusCryptic/status/1423795129282748417

DancingShade
Jul 26, 2007

by Fluffdaddy
Just make everyone's dream ship with 8 frontal weapons, nil aft and a turn rate of 1.

The design? Just get a plastic ruler, turn it sideways and stick a nacelle each end.

Eimi
Nov 23, 2013

I will never log offshut up.


A slower ship would maybe be worth it if it had something over a faster ship, but that's just not the case. It's just less fun to pilot. Like maybe if a big slow moving ship actually had some mechanic advantages vs a faster zippy ship.

Doubly so when you expect people to loving pay money for it.

Eimi fucked around with this message at 04:31 on Aug 7, 2021

Preechr
May 19, 2009

Proud member of the Pony-Brony Alliance for Obama as President
Borticus? Hating fun?! Perish the thought.

MikeJF
Dec 20, 2003




"Any ships with one or more of the above "limited" characteristics should thrive or excel in multiple other areas, perhaps to unprecedented degrees."

Then maybe do that?

Teron D Amun
Oct 9, 2010


also Cryptic: we will completely ignore those specifications for promo and lockbox ships because money

DancingShade
Jul 26, 2007

by Fluffdaddy
Stat-wise I'm not sure why everyone doesn't simply fly flight deck carriers since they do everything well with minimum effort.

Wait I know what it is. Aside from the promo box miracle enterprise they're all hideous.

AfroSquirrel
Sep 3, 2011

DancingShade posted:

Stat-wise I'm not sure why everyone doesn't simply fly flight deck carriers since they do everything well with minimum effort.

Wait I know what it is. Aside from the promo box miracle enterprise they're all hideous.

also because ships with Pilot Maneuvers let me do funny tricks.

FuturePastNow
May 19, 2014


optimal decision process should be "do I think this ship looks cool?"

greasythepirate
Aug 13, 2016
Currently the #1 post on STO reddit:

https://www.reddit.com/r/sto/comments/ozs0cr/dear_devs_you_designed_this_game_to_be_9999/

g0del
Jan 9, 2001



Fun Shoe
Wow. He is really salty about the response to the legendary D'deridex.

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.


They're 100% right, but holy poo poo can you even imagine the community reaction if they had a story arc that was you peacefully negotiating a trade deal and then delivering humanitarian relief supplies to a world devastated by a natural disaster, where the problems you overcome are about equitable distribution of aid rather than fighting off pirates or something? Just an entire episode chain where all it is is figuring out puzzles and talking interested parties into cooperating.

The STO reddits and forums would loving BURN.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

I concur with all of this, but I'd also add: if you can't design mechanically good ships, then at least make good looking ships. Not this endless parade of butt ugly Discovery garbage.

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten
Ugh I was not nearly as prepared as I thought for the upgrade weekend, how long do you expect the next one to be? 3-4 months?

Lorak
Apr 7, 2009

Well, there goes the Hall of Fame...

Cythereal posted:

I concur with all of this, but I'd also add: if you can't design mechanically good ships, then at least make good looking ships. Not this endless parade of butt ugly Discovery garbage.
STO has one other interesting feature: if a starship TRAIT is good enough, it can lead people to purchase the ship, just to use the trait when flying something else. I think this has resulted in more ship sales than the ships themselves would have led to.

So, let's see... a novelty trait that, while I do like the gimmick, uses a power that's not featured on many ships (Tractor Beam), and a kind of interesting trait to mechanically capitalize on Ambush (which lots of people use). Not the worst, but not something most people would spend $80 STObux on, especially with the dilithium exchange crisis.

DancingShade
Jul 26, 2007

by Fluffdaddy
Can't slot enough traits to make any new ones particularly appealing unless they're power creep. Yet new traits are one of the key draws to ship sales.

Game design!

Der Kyhe
Jun 25, 2008

So today I bit the bullet and bough Yamato-class since I wanted A) T6 hull, B) go back to caribean booze cruisers from escorts and C) wanted something with a hangar to play around with fighters. Its still the stupid 3-nacelle galaxy but at least it looks nicer than the Terran empire-one and with few edits it looks acceptable as "galaxy with a sort of flight deck" in my mind. Since I used my earlier leftovers to unlock 2B EC limit, my next thing is the experimental ship unlock token from Exchange.

Like said earlier, I was also looking for the recon 1 bundle to get another ship for my red team-alt, but decided against taking lafayette since it looks like science/tactical and if I understood correctly it plays like escort since it is a destroyer and can equip dual cannons?

So my actual question is, what should I watch out for, for the next ship bundle T6 if they ever go to sale? The next one needs to be a crossfaction or team red (preferably crossfaction) since I want to also do the red-team run, with tactical captain since my main is an engineer.

Der Kyhe fucked around with this message at 19:40 on Aug 8, 2021

theironjef
Aug 11, 2009

The archmage of unexpected stinks.

DancingShade posted:

Stat-wise I'm not sure why everyone doesn't simply fly flight deck carriers since they do everything well with minimum effort.

Wait I know what it is. Aside from the promo box miracle enterprise they're all hideous.

I bought that cross-faction flight deck carrier bundle when I came back and haven't really regretted it. The ships are ugly but I sure love 5/3 with two hangars enough to get me past that.

g0del
Jan 9, 2001



Fun Shoe
Dental filled up again, so I went through and kicked any low-rank alts that had a last login date before 2018. When it fills up again I'll probably take it up to 2019. If anyone who got kicked needs back in, just ask in chat.

Also, stop putting quotation marks in your comments because Cryptic doesn't escape them properly in the CSV and it takes forever for me to manually fix it.

DancingShade
Jul 26, 2007

by Fluffdaddy

Der Kyhe posted:

So today I bit the bullet and bough Yamato-class since I wanted A) T6 hull, B) go back to caribean booze cruisers from escorts and C) wanted something with a hangar to play around with fighters. Its still the stupid 3-nacelle galaxy but at least it looks nicer than the Terran empire-one and with few edits it looks acceptable as "galaxy with a sort of flight deck" in my mind. Since I used my earlier leftovers to unlock 2B EC limit, my next thing is the experimental ship unlock token from Exchange.

Like said earlier, I was also looking for the recon 1 bundle to get another ship for my red team-alt, but decided against taking lafayette since it looks like science/tactical and if I understood correctly it plays like escort since it is a destroyer and can equip dual cannons?

So my actual question is, what should I watch out for, for the next ship bundle T6 if they ever go to sale? The next one needs to be a crossfaction or team red (preferably crossfaction) since I want to also do the red-team run, with tactical captain since my main is an engineer.

Hard to say really. At the moment it seems like STD stuff is still being pushed hard and since it's pretty much all hideous I filter it all out. Hopefully some actually good looking hulls are present in Picard season 2 that get imported to STO.

There are some really good classic ships that get overlooked if you want cross faction something. The really old KDF ships (with modern skins) were well liked for having good turn rates and excellent layouts in an era before that was generally a thing. Avoid Romulan anything with a singularity core though. The power loss is absolutely not worth it unless going all-in for a kinetic build.

Sorry about that folks, I didn't yell enough about singularity cores being arse during early playtesting. Look they had their uses back then so it kind of made sense, okay? It was a long time ago!

Unrelated - I refreshed the special projects and didn't steal all the credits from filling in the fleet marks from co-ordinate colonization efforts. Have it it, you wild people you.

DancingShade fucked around with this message at 12:47 on Aug 9, 2021

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.

Cyrano4747 posted:

They're 100% right, but holy poo poo can you even imagine the community reaction if they had a story arc that was you peacefully negotiating a trade deal and then delivering humanitarian relief supplies to a world devastated by a natural disaster, where the problems you overcome are about equitable distribution of aid rather than fighting off pirates or something? Just an entire episode chain where all it is is figuring out puzzles and talking interested parties into cooperating.

The STO reddits and forums would loving BURN.

I would loving love this - first because it’s closer to the actual spirit of Star Trek and second because it would be the first time in over a year a player character would have any actual agency in the game’s story.

Ironically The Old Republic, as a BioWare-lite RPG, gets closer to doing TNG-style Space Diplomacy than STO does. It’s a very big missed opportunity.

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Eimi
Nov 23, 2013

I will never log offshut up.


Coq au Nandos posted:

I would loving love this - first because it’s closer to the actual spirit of Star Trek and second because it would be the first time in over a year a player character would have any actual agency in the game’s story.

Ironically The Old Republic, as a BioWare-lite RPG, gets closer to doing TNG-style Space Diplomacy than STO does. It’s a very big missed opportunity.

I mean Mass Effect is the best Star Trek RPG ever made, so that kind of makes sense. Which I would kill for a Bioware style actual Trek game.

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