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pete is a hypocritical DICK
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# ? Aug 10, 2021 02:39 |
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# ? Jun 6, 2024 11:07 |
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Pyotr lacks faith in the Grand Duke Sayadi, may he reign forever.
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# ? Aug 10, 2021 03:02 |
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How do I improve moral? I already know how to crush it Mr. Crow fucked around with this message at 03:13 on Aug 10, 2021 |
# ? Aug 10, 2021 03:10 |
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Mr. Crow posted:How do I improve moral? Sit around in cities. You should watch your total time though, hanging around too long will attract missiles. Also make sure when you attack, you enter as few ships into each combat as you can stand. That helps some.
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# ? Aug 10, 2021 03:15 |
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Top Gun Reference posted:
drat that's cheap would buy for my next play I don't think I will ever go head to head with a strike group again after figuring out how to use 250kg bomb strikes and cruise missiles airstrike lyfe T-7 #1 also should you just always keep prince fazil under heavy guard because seems like he was deffo narc'ing on you when the city danger level rise slows down once you keep a dude on fazil Marzzle fucked around with this message at 03:49 on Aug 10, 2021 |
# ? Aug 10, 2021 03:46 |
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Marzzle posted:drat that's cheap would buy for my next play I've never picked the other option lol.
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# ? Aug 10, 2021 03:56 |
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Mr. Crow posted:How do I improve moral? Some of the Tarkahan assistance improves morale. Omar Khan and the Admiral Daud both can give you big morale boost.
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# ? Aug 10, 2021 03:59 |
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Larry Parrish posted:I've never picked the other option lol. the best move would be to cash in as much as possible and then just tank your relationship to 0 (or maybe negative?). I don't know if there's even a way to raise your reputation once you're requesting cash and I don't think there's any other use for the guy Mr. Crow posted:How do I improve moral? vox populi options seem to usually raise morale. there's random events too like the quartermasters vs officers missing arms decision where if you just pick the easiest choice for your crew then you get morale Marzzle fucked around with this message at 04:05 on Aug 10, 2021 |
# ? Aug 10, 2021 04:03 |
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Marzzle posted:the best move would be to cash in as much as possible and then just tank your relationship to 0 (or maybe negative?). Decided to pick the other option and it completely ended my game lmao
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# ? Aug 10, 2021 04:24 |
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Mr. Crow posted:How do I improve moral? I've seen morale improve just from letting the ships rest in a city for a while.
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# ? Aug 10, 2021 04:24 |
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I'm having a bug where when two groups of fighters engage each other with no actual ships around, all my fighters are instantly deleted afterward if any enemy fighters survive?
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# ? Aug 10, 2021 05:07 |
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After capturing a prize ship, I have learned to leave the wreckage and get out of the area immediately. Too many times, I have lost a group to a hail of tactical missiles that descend on the location where I am reported. Do the enemy tactical groups fire blindly at reports of your movement if they are in range? Ceebees posted:I'm having a bug where when two groups of fighters engage each other with no actual ships around, all my fighters are instantly deleted afterward if any enemy fighters survive? I accidentally had my carrier engage a garrison because it turns out, he was faster than my fast attack ships... anyways, I launched his fighters to attack the surprised garrison while they were still on the ground and raced for the retreat point. All the fighters disappeared as soon as the battle was over, which sucked. Penitent fucked around with this message at 05:26 on Aug 10, 2021 |
# ? Aug 10, 2021 05:22 |
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Mr. Crow posted:How do I improve moral? Events, but mostly sitting in cities. Hidden People are great for this because you can park in those cities forever.
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# ? Aug 10, 2021 05:26 |
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skaianDestiny posted:Events, but mostly sitting in cities. Hidden People are great for this because you can park in those cities forever. Other than hints about hidden cities you get from events, is there a reliable way to find them yourself? Do people fly around with ground radar bangin' away?
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# ? Aug 10, 2021 05:27 |
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Penitent posted:Other than hints about hidden cities you get from events, is there a reliable way to find them yourself? Do people fly around with ground radar bangin' away? I find a large empty space in between a group of cities and just follow the roads around. You don't even need the ground radar up; you can usually see them in visual.
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# ? Aug 10, 2021 05:31 |
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Larry Parrish posted:Pyotr lacks faith in the Grand Duke Sayadi, may he reign forever. Highfleet: Pyotr Profusely Pointing and Pontificating
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# ? Aug 10, 2021 05:31 |
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Penitent posted:Other than hints about hidden cities you get from events, is there a reliable way to find them yourself? Do people fly around with ground radar bangin' away? Everyone will tell you to follow roads but there are tarkhans who will straight up tell you where they are once recruited. The pirate and the kid whose dad was thrown off an aircraft iirc
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# ? Aug 10, 2021 07:06 |
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It's not finished yet, but I was busy building this super carrier: https://i.imgur.com/DKT5OY3.mp4 https://i.imgur.com/js8bdIG.mp4
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# ? Aug 10, 2021 07:23 |
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The biggest weakness of all of my custom ship designs is friendly fire during cruise missile defense sequences.
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# ? Aug 10, 2021 07:31 |
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Spent all day building my own ultra fast interceptor design only to find that it runs out of fuel in roughly 20 seconds. Since I have two strike groups currently that both only have one of these to take early cities and scout Tarkhans it feels like speed running. I will have to take it back to the drawing board but we will see how it goes for now. Speed is lyfe. Can anyone confirm that you don't get a Dangerous flag if you sit in Ur? I decided to top up the Svestapols tanks while sending off two strike groups right at the start of the game and I didn't seem to get into trouble.
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# ? Aug 10, 2021 07:55 |
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So my planes keep... vanishing? Is it a bug? It's getting frustrating. I dispatched 2 groups of 4 planes with unguided rockets to attack the an aircraft carrier group I had spotted and our planes met and passed one another... then all of my planes were gone.
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# ? Aug 10, 2021 08:04 |
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Penitent posted:So my planes keep... vanishing? Is it a bug? It's getting frustrating. I've had the same happen. It's very useful when intercepting aircraft though: As long as a single of your aircraft get through your opponents aircraft disappear.
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# ? Aug 10, 2021 08:08 |
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Phrosphor posted:Can anyone confirm that you don't get a Dangerous flag if you sit in Ur? I decided to top up the Svestapols tanks while sending off two strike groups right at the start of the game and I didn't seem to get into trouble.
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# ? Aug 10, 2021 09:16 |
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Top Gun Reference posted:Ship stuff. Put it in the list. https://docs.google.com/spreadsheets/d/15aJC186FB5JM08b-mJH7rPZ9XugdU_cJMh84P9Y4g0E/edit#gid=0
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# ? Aug 10, 2021 09:19 |
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pedro0930 posted:Some of the Tarkahan assistance improves morale. Omar Khan and the Admiral Daud both can give you big morale boost. I have not been taking advantage of this at all. Wow. Going to keep a notepad of likes dislikes like someone mentioned. Would love a instant replay of the final shot, in a similar vein to the post battle wreckage screen already suggested. These things don't really fit the simulator feel, but maybe a little explosion porn would be in line with militry ops.
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# ? Aug 10, 2021 16:00 |
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Is there any way to tell what a cities defenses will be like ahead of time without giving up a sudden strike capability?
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# ? Aug 10, 2021 16:17 |
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Shuka posted:I have not been taking advantage of this at all. Wow. Going to keep a notepad of likes dislikes like someone mentioned. don't use up too many favours, there's another use for them you run into later on and you can't really get them back
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# ? Aug 10, 2021 16:39 |
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Beat the game last night, was my second run getting to the end and I set up specifically for what the endgame scenario was going to be and it was STILL hard as hell. So much fun, this game is so great. *edit* Patch just dropped which fixed the missing aircraft bugs. This nearly caused me to fail the endgame last night. I lost like 30 craft in a go. quote:The hard difficulty rebalance. Adapted for experienced players who have completed the campaign. rage-saq fucked around with this message at 17:55 on Aug 10, 2021 |
# ? Aug 10, 2021 17:23 |
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Penitent posted:Other than hints about hidden cities you get from events, is there a reliable way to find them yourself? Do people fly around with ground radar bangin' away? You know how, on the map, the cities are spaced roughly on a grid, so the lines linking the cities are always roughly a similar distance? Hidden cities still follow the same random map generation rules as the normal ones, it just doesn't show them to you. So, if you see an obvious gap in the coverage of cities on the map, like a wider than usual gap between 'areas', or a ring of 5-6 cities around an empty space in the middle, go send a Skylark to follow the roads out from one of the ones on the edge.
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# ? Aug 10, 2021 17:43 |
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Mr. Crow posted:Is there any way to tell what a cities defenses will be like ahead of time without giving up a sudden strike capability? Planes I believe?
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# ? Aug 10, 2021 17:43 |
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Sevastopol is a bruiser that gets Things Done, but commiting it to a brawl is usually kinda costly. So I made this as more strategic replacement. Should be fairly balanced with the existing ships, though I haven't tried it in campaign properly yet.
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# ? Aug 10, 2021 18:14 |
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At the risk of attracting sneers and grumbles, I've been having rather more fun with campaigns where I pre-mark the hidden cities. Given that there are 6 randomly scattered about, and they're pretty front and center to the success of your fleet, trying to hunt for the bastards out in the desert is pretty hellish. So I start my new campaign, I throw down 6 markers, and then I match their x/y coords in the save to the hidden cities, and presto, I'm a drat dirty cheater. As far as recon goes, can only the supersonic jets see the ground?
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# ? Aug 10, 2021 18:26 |
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a fatguy baldspot posted:Yeah, even though my computer is comfortably over the minimum specs, this is completely unplayable, especially when I get close to the ground (for some reason?) It just slows down unbearably. Lovely game otherwise, would love to play, just not sure how to fix it. I'll wait until they've ironed out the little lovely stuff I guess. I updated my drivers and this problem went away, but it's back now and I'm not sure how to fix it. I have 16 gb memory and a 1030, I think. Not sure what could be causing the slowdown but it happens most often near to the ground. I've even turned off all effects and it still happens.
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# ? Aug 10, 2021 18:34 |
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BrotherJayne posted:As far as recon goes, can only the supersonic jets see the ground? I think the subsonic J29's can see it too and 6 of them with 122mm rockets will decimate most flights if not intercepted
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# ? Aug 10, 2021 18:35 |
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ThisIsJohnWayne posted:I think the subsonic J29's can see it too and 6 of them with 122mm rockets will decimate most flights if not intercepted Hmmm OK. I've had them overfly where I know a hidden city is, without them spotting it
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# ? Aug 10, 2021 18:36 |
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Flagship: Heavy Cruiser: The CV and the CA hang out together, with the CA being intended to finish off SG's CVL: 2 light carriers form the core of my own 2 strike groups CL: Light cruisers are the main striking force/town takers As you'll note, they're all 300kph, towards optimal fuel efficency when combined with a buttload of heavy tankers: Generally I am pressing forward with recon flights off the carriers, and then moving into the recon bubbles "tender" tankers with some EW capibility: While some light EW vehicles skulk at the edges to hopefully draw off cruise missile strikes etc To my understanding, ships that are held-back speed wise lose fuel efficency, so I've got my core fleet elements and fuel tankers running at 300 kph, with the tenders at 480 and the light EW's at 800. If any of these seem cool lemme know and I'll add them to the sheet
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# ? Aug 10, 2021 18:42 |
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BrotherJayne posted:Hmmm OK. I've had them overfly where I know a hidden city is, without them spotting it I've had issues getting the hidden cities to pop with regular ships as well - seems like the reliable way is overflying the exact center of them and the only way to do that is to follow the roads at max zoom
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# ? Aug 10, 2021 18:45 |
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I’ve had hidden cities be incredibly near normal ones which is funny and infuriating if you need to hide there
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# ? Aug 10, 2021 19:00 |
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I've tried using planes to strike a city and while they got there before the signal count down and annihilated the enemy an alarm still went out after the battle... Is that a bug? Also radar based missiles can still be used against jammers, just got to activate them right in front of the enemy. Wasted 3 nukes figuring this out against a strike group but I couldn't run away from them. Speaking of do they respawn once you kill one? Mr. Crow fucked around with this message at 19:10 on Aug 10, 2021 |
# ? Aug 10, 2021 19:07 |
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# ? Jun 6, 2024 11:07 |
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Mr. Crow posted:Speaking of do they respawn once you kill one? as far as I can tell, nothing respawns except possibly trade convoys. if you just go around murdering everything you'll eventually hit a point where the Strike Group and Tactical options at captured signal stations become unclickable because there are no valid groups left for them to report on. I've never managed to get there with trade convoys but I can't tell if that's because they respawn or just because there are loads and loads of them. edit: however I'm pretty sure that once you take Khiva the game spawns in an extra strike group in addition to the 2 missile carrier groups because I've cleared every city on the map and murdered every strike group I could find multiple times but there's still always one strike group that I have to deal with in the last stand
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# ? Aug 10, 2021 19:18 |