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https://twitter.com/SchaefferAustin/status/1424816604827762693?s=20
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# ? Aug 10, 2021 18:03 |
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# ? May 14, 2024 14:35 |
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https://www.youtube.com/watch?v=8ZmcbShMFNY
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# ? Aug 10, 2021 20:20 |
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That reminds me, I loved the weird old PC game boxes but retailers hate fun so eventually everything standardized right before they did away with retail altogether
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# ? Aug 10, 2021 20:22 |
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They hate fun and they also hate boxes that are unusual sizes and shapes that makes them difficult to shelve, stack in warehouses, and pack efficiently into shipping space Doesn't mean they didn't look amazing, though
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# ? Aug 10, 2021 21:01 |
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IIRC it was driven by an EU packaging directive and then I guess that for the US market publishers thought "gently caress it this is cheaper and people still buy our games in Europe"
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# ? Aug 10, 2021 21:49 |
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Ohh so that's the secret of Thief audio. The project lead being being the lead, was an audio guy!
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# ? Aug 10, 2021 21:53 |
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Whoa, first person Dino Crisis?!
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# ? Aug 10, 2021 21:58 |
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Trespasser without an unworkable gimmick, and big technical issues? There were some attempts to make a Jurassic Park Far Cry mod, and I don’t think any of them ever got close to really releasing anything. The base game was already halfway there, and if Universal has any sense they would have hired someone to bang out a commercial game in a year.
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# ? Aug 10, 2021 22:36 |
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Deakul posted:Whoa, first person Dino Crisis?! Here's the extended gameplay clip they posted in april https://www.youtube.com/watch?v=R3rUSypmN6o
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# ? Aug 10, 2021 22:39 |
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Casimir Radon posted:Trespasser without an unworkable gimmick, and big technical issues? IIRC Far Cry actually started as some dinosaur jungle tech demo
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# ? Aug 10, 2021 23:49 |
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david_a posted:IIRC Far Cry actually started as some dinosaur jungle tech demo Pretty much. They made a tech demo called X-Isle: Dinosaur Island to show off this fancy engine they had made. Nvidia really liked it because of how it showed off the latest and greatest Geforce capabilities, and licensed it as a benchmark tool to be packed in with the graphics cards. With that backing, they started making a cyberpunk FPS that was featured in the Nvidia booth at the subsequent E3, which (along with X-Isle) caught the eye of Ubisoft. The FPS never went anywhere, but they were contracted by Ubisoft to expand X-Isle into a full game, and a couple of years of revising and mixing and matching ideas resulted in Far Cry.
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# ? Aug 11, 2021 00:12 |
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Alright how many copies of DOOM do you all have? I just bought the DOOM Franchise Bundle on Steam with the QuakeCon sale to get DOOM Eternal for when the Deck comes out. That makes the third time I've purchased DOOM/II/64/3 in the past two years. Plus I have my original DOS copies and the GBA cart.
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# ? Aug 11, 2021 01:36 |
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I was waiting for somebody who knows more about the movie to post this, but here's something I saw in the movie poster thread:
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# ? Aug 11, 2021 01:36 |
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ExcessBLarg! posted:Alright how many copies of DOOM do you all have? I only officially bought Doom on pc this year.
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# ? Aug 11, 2021 01:54 |
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Al Cu Ad Solte posted:Here's the extended gameplay clip they posted in april Swimming textures is by fat the dumbest of nostalgiabaits. It looked like poo poo then, it looks like poo poo now.
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# ? Aug 11, 2021 02:31 |
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Mordja posted:Swimming textures is by fat the dumbest of nostalgiabaits. It looked like poo poo then, it looks like poo poo now. Counterpoint: its the best
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# ? Aug 11, 2021 02:48 |
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Mordja posted:Swimming textures is by fat the dumbest of nostalgiabaits. It looked like poo poo then, it looks like poo poo now. I never even had a PS1 but I think it looks cool in some cases.
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# ? Aug 11, 2021 02:55 |
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Swimming Textures: Out Floating Vertices: In
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# ? Aug 11, 2021 03:15 |
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ookiimarukochan posted:IIRC it was driven by an EU packaging directive and then I guess that for the US market publishers thought "gently caress it this is cheaper and people still buy our games in Europe"
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# ? Aug 11, 2021 06:10 |
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ExcessBLarg! posted:Alright how many copies of DOOM do you all have? Counting physical and digital... -Doom Trilogy (Doom 95 CD release and Master Levels) -Steam -GOG -Xbox 360 digital and the ones that came with Doom 3 BFG on the DVD -PS4 Steam includes old releases and new and Doom 64. PS4 is Doom I/II and 64. As for other Doom games... Doom 3: Original PC CD, Steam (original and BFG), Xbox360 (physical BFG) and PS4 (digital). Doom 2016: PC Steam and PS4 (digital and physical). Doom Eternal: PC Steam and PS4 physical.
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# ? Aug 11, 2021 06:13 |
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A.o.D. posted:Swimming Textures: Out Can't wait for the next nostalgia movement, which will presumably be the early 3D accelerator era. Fuzzy texels the size of post-it notes with three different garish lights shining on them
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# ? Aug 11, 2021 06:22 |
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haveblue posted:Can't wait for the next nostalgia movement, which will presumably be the early 3D accelerator era. Fuzzy texels the size of post-it notes with three different garish lights shining on them Speaking of GZDoom mods, Action Doom 2 Reloaded is out! It fixes everything up for modern versions of GZDoom and Zandronum, overhauls the combat system, adds co-op support and replaces some of the more, shall we say, dated attempts at humor with the ability to beat up the composer.
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# ? Aug 11, 2021 06:31 |
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The Kins posted:The story as told to Romero was that the standardization and extinction of the big box was driven by GT Interactive, who were the only distributor of games that Walmart worked with at the time, and their efforts to keep Walmart happy and PC games on shelves. This article goes a bit into the history of how big boxes died out, as well as showing some very cool examples and profiling one of the more prolific packaging designers: https://obscuritory.com/essay/incredible-boxes-of-hock-wah-yeo/
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# ? Aug 11, 2021 09:37 |
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ExcessBLarg! posted:Alright how many copies of DOOM do you all have? I'm a huge weirdo who owns the big box originals and so refuses to pay for digital versions. I copied the floppies to images and also archived a fresh install so can I just pull the wads out when needed. I do own doom 64 on Steam though
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# ? Aug 11, 2021 12:08 |
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Lemon-Lime posted:This article goes a bit into the history of how big boxes died out, as well as showing some very cool examples and profiling one of the more prolific packaging designers: https://obscuritory.com/essay/incredible-boxes-of-hock-wah-yeo/ This was an excellent click. It led me to google "Factory Pomo" which brought me to this great Twitter thread about 80's/90's design aesthetics: https://twitter.com/KaiserBeamz/status/1249028642212122627
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# ? Aug 11, 2021 12:56 |
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ExcessBLarg! posted:Alright how many copies of DOOM do you all have? Doom Eternal: Steam Doom (2016): Xbone physical, Switch physical, Steam Doom 3: CD-ROM (preordered at Best Buy), Steam (BFG and regular), OG Xbox (steel book w/slipcase), Xbox360 physical (BFG), Switch digital Doom 64: Switch digital, Bethesda.net Doom II: 5 circa-1995 AOL floppies with the label torn off, Switch digital, Steam, Bethesda.net, copy included with Xbox Doom 3, copy included with Xbox360 Doom 3 BFG Doom/Ultimate Doom: 3 circa-1995 AOL floppies with the label torn off, Steam, Switch digital, Bethesda.net, copy included with Xbox Doom 3, copy included with Xbox360 Doom 3 BFG, PlayStation Doom in a longbox I got the original Xbox version of Doom 3 off eBay a while back and got really lucky - it had clearly spent its life sitting unused on a shelf and was immaculate. Just a really nice physical copy of that without the BFG changes. The longbox copy of Playstation Doom was at the local game store and I paid some dumb amount for it ($40?) just to have it. Love the cover art, love that that version is a little weird with the different music and colored lighting. It kills me that Switch Doom 2016 is one of those "you gotta download stuff" carts but at least they used the good cover art for it, unlike the other consoles that made you flip it. TheScott2K fucked around with this message at 13:45 on Aug 11, 2021 |
# ? Aug 11, 2021 13:41 |
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Random thought, but isn't it wild that the Halo games are the last real arena shooters with their rotating game modes, weapon pickups and powerups.
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# ? Aug 11, 2021 14:24 |
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c0burn posted:I'm a huge weirdo who owns the big box originals and so refuses to pay for digital versions. I copied the floppies to images and also archived a fresh install so can I just pull the wads out when needed. I've been waiting on picking up DOOM Eternal for Bethesda to announce a physical release for the Switch. But then Valve came out and announced the Steam Deck which will obviously play DOOM Eternal better than the Switch, so I picked up the entire franchise on Steam. Now it's a race to see who will ship first, LRG's Classics Collection or the Steam Deck.
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# ? Aug 11, 2021 14:43 |
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Mordja posted:Random thought, but isn't it wild that the Halo games are the last real arena shooters with their rotating game modes, weapon pickups and powerups. First, it's because Halo isn't only an arena shooter. For some people is all about the campaign, and coop. Second, in some ways it's because Microsoft and Halo fans still grasp to the idea of Halo being their juggernaut, their big name that is the representation of the Xbox console, reminiscing the times of Halo 1/2 where they were in fact a big share of the total online share, so they give it a unrestricted amount of resources; even if in reality the Halo ip is now nowhere as relevant as Halo 1/2 were then, now it's about CoD, Fornite, PUBG, GTA5 online, Apex Legends, etc .
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# ? Aug 11, 2021 14:44 |
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The Kins posted:Speaking of GZDoom mods, Action Doom 2 Reloaded is out! It fixes everything up for modern versions of GZDoom and Zandronum, overhauls the combat system, adds co-op support and replaces some of the more, shall we say, dated attempts at humor with the ability to beat up the composer. Whoa! Checking that out for sure. I remember liking AD1 a bit more since it was more straightforward, but maybe some of the overhauls will smooth over the jank of first-person melee.
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# ? Aug 11, 2021 16:52 |
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Mordja posted:Random thought, but isn't it wild that the Halo games are the last real arena shooters with their rotating game modes, weapon pickups and powerups. I think what helped Halo's longevity in that regard is how much simpler it is to pick up compared to most Arena Shooters before it, well that and making things like vehicles a core component of its design Also Splitgate is turning out to be a rather nice clone of Halo MP with some twists of it's own Turin Turambar posted:First, it's because Halo isn't only an arena shooter. For some people is all about the campaign, and coop. Maybe not to the heights of those days but Halo does seem to be experiencing a resurgence ever since they fixed up the MCC to be actually good and Halo Infinite seems to have some decent hype behind it too
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# ? Aug 11, 2021 16:59 |
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ExcessBLarg! posted:Alright how many copies of DOOM do you all have? my first legit copy i bought as part of the “id software super pack” on steam around 2007, which included doom 1, 2, final doom, and doom 3. definitely got a lot of mileage out of that one. i also bought doom classic on iphone back in 2009, which has since been converted into the 25th anniversary version and joined by doom 2. i also own all six games on switch
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# ? Aug 11, 2021 17:06 |
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I got Wolfenstein 3D on a copied floppy from a computer touched my dad knew and it owned.
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# ? Aug 11, 2021 17:53 |
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When my dad replaced our Apple IIc with a 486 from a local shop (with a color monitor!), it came preloaded with a bunch of shareware and a DOS shell menu it would boot into. We all, as a family, experienced Wolfenstein 3D with no idea whatsoever what it would be. I'd never seen my mom so simultaneously horrified and powerless to stop something.
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# ? Aug 11, 2021 18:00 |
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I don't know what she expected the game warns you that it CONTAINS PROFOUMD CARMAGE
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# ? Aug 11, 2021 18:07 |
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TheScott2K posted:When my dad replaced our Apple IIc with a 486 from a local shop (with a color monitor!), it came preloaded with a bunch of shareware and a DOS shell menu it would boot into. We all, as a family, experienced Wolfenstein 3D with no idea whatsoever what it would be. I'd never seen my mom so simultaneously horrified and powerless to stop something. Well, learning about the grim reality of Nazi prisons will do that to you
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# ? Aug 11, 2021 20:52 |
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TheScott2K posted:When my dad replaced our Apple IIc with a 486 from a local shop (with a color monitor!), it came preloaded with a bunch of shareware and a DOS shell menu it would boot into. We all, as a family, experienced Wolfenstein 3D with no idea whatsoever what it would be. I'd never seen my mom so simultaneously horrified and powerless to stop something. This was my mom when my dad first bought Redneck Rampage lmao
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# ? Aug 11, 2021 21:23 |
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ExcessBLarg! posted:Alright how many copies of DOOM do you all have? I bought Doom II within a week of getting our first family PC in 1995, and bought Ultimate Doom the next year. That's... actually it, outside of the copy that came with BFG Edition. A while back I installed Doom II within DOSBox, ran the v1.7a->1.9 patch, and have kept it with my other WADs in a folder on my OneDrive ever since. I can rationalize buying something like Operation Body Count because I only ever saw a boxed copy once in a Target bargain bin, and didn't pick it up, but Doom's in my blood, and it's not difficult to have it on hand. Have WAD, will travel. But if we're talking movies, I must have bought The Thing five or six times.
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# ? Aug 11, 2021 21:35 |
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I have the Steam and BFG Edition and I guess Doom Eternal releases of the wads, but I still use the ones from my Ultimate Doom/Doom II for Windows 95 discs because they are unaltered. Like I get why the Red Cross shouldn't be used outside of its authorized uses, and why games that misused it shouldn't be sold in that form anymore, but there isn't any harm in using the original for personal use.
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# ? Aug 11, 2021 22:43 |
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# ? May 14, 2024 14:35 |
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i had big box versions of doom 2 and ultimate doom... and then i think the next time i bought em was part of an id mega bundle sale on steam years ago
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# ? Aug 11, 2021 23:03 |