|
Dwesa posted:stolen from refunds sub Ah yes, another contractor to do the job for them Good time and money spent yet again !
|
# ? Aug 12, 2021 00:01 |
|
|
# ? Jun 5, 2024 11:13 |
|
Lord Stimperor posted:I wasn't aware of this. I was going to thank you a thousand times for showing me this. But even with sounds the end of the trailer looked melancholic, and then I read the the comments and I don't know if I have it in me to get invested in that creature and have it taken from me the plural for them is octopodes. Thanks year living with Grad student Marine Biologists in Hawaii! But octopus is derived from Greek, so the proper pluralization in this case would be “odes” if it was ever used. However, this particular word happens to employ a classic English formulation, and affixing a simple “es” at the end of octopus will do, according to grammar experts.
|
# ? Aug 12, 2021 00:08 |
|
Thronde posted:the plural for them is octopodes. Thanks year living with Grad student Marine Biologists in Hawaii! Oh right so I guess the word meant eight footer at some point? I'll try to remember that. I guess I might as well have called them octopussies.
|
# ? Aug 12, 2021 00:17 |
|
Popete posted:It's a test bed to fine tune the balance of their large scale mmo. Part of their MMO experience is going to be unlimited experiences, so getting the first person shooty bits right is important. Once it’s perfected, they’ll just bolt it onto Star Citizen, flip a few switches, and boom. Done. Star citizen is going to kill CoD overnight with the practically unlimited maps and deep deep FPS experience.
|
# ? Aug 12, 2021 00:17 |
|
Dwesa posted:stolen from refunds sub
|
# ? Aug 12, 2021 00:19 |
|
text editor posted:these patch notes are just hilarious: how the gently caress do you even get some of these. like why would Star Citizen care that Sonic Studio or whatever is running? is it a driver conflict or something? why would it have conflicts on such a low level anyway?
|
# ? Aug 12, 2021 00:43 |
|
nurmie posted:how the gently caress do you even get some of these. like why would Star Citizen care that Sonic Studio or whatever is running? is it a driver conflict or something? why would it have conflicts on such a low level anyway? at one point in time it was bandied around that SC should have it's own proprietary sound driver, which took total control of your PC to prevent people from 'cheating' by using discord and other voice apps
|
# ? Aug 12, 2021 00:57 |
Pretty soon Star Citizen is going to require administrator access to run on your PC so it can completely hog your machine just to get 15 FPS in a 40 person death match.
|
|
# ? Aug 12, 2021 01:09 |
|
I was under the impression that it already recommended disabling UAC.
|
# ? Aug 12, 2021 01:23 |
|
DaysBefore posted:All that for a game where you die if you walk down the stairs too fast :tldr: But I hope they discussed wank pod wanking technology and fidelity.
|
# ? Aug 12, 2021 01:37 |
|
Blue On Blue posted:at one point in time it was bandied around that SC should have it's own proprietary sound driver, which took total control of your PC to prevent people from 'cheating' by using discord and other voice apps I think that was just how one
|
# ? Aug 12, 2021 01:39 |
|
Popete posted:Pretty soon Star Citizen is going to require administrator access to run on your PC so it can completely hog your machine just to get 15 FPS in a 40 person death match. “Soon”? https://support.robertsspaceindustries.com/hc/en-us/articles/360002284834-Windows-Set-Folder-Permissions
|
# ? Aug 12, 2021 01:43 |
|
Play posted:wtf even is theaters of war. is this seriously the third Star Citizen game now? despite failing to deliver a single finished game to this point in time? Being able to focus on a single project without being able to complete any of dozens you've had to start because you got bored during the last one you started is a paramount cornerstone in the Chris Roberts method of software development.
|
# ? Aug 12, 2021 01:56 |
Tippis posted:“Soon”? https://support.robertsspaceindustries.com/hc/en-us/articles/360002284834-Windows-Set-Folder-Permissions What the gently caress
|
|
# ? Aug 12, 2021 02:00 |
|
like i get it if for example a DAW requires low-level driver access and hogs the whole audio i/o system to itself. but even then, that's usually not the case. are CIG doing some clever manual manipulations with the sound buffer, filling it one sample value at a time? are they mixing sounds to such a fidelitous degree and with such spatial precision that they need direct access to digital-to-analog converter? is it even to do with sound in the first place, or some other weird bit in their frankenstein's monster of a game that needs the entire operating system dedicating itself to just hold it together for ten minutes or so before the inevitable crash? i have many questions apropos to nothing, have there been cases of Star Citizen frying people's video cards? just out of curiosity
|
# ? Aug 12, 2021 02:12 |
|
Blue On Blue posted:at one point in time it was bandied around that SC should have it's own proprietary sound driver, which took total control of your PC to prevent people from 'cheating' by using discord and other voice apps Really they should install a virus into your houses copper pipes and disconnect your internet should it detect a second PC in use.
|
# ? Aug 12, 2021 02:15 |
|
nurmie posted:like i get it if for example a DAW requires low-level driver access and hogs the whole audio i/o system to itself. but even then, that's usually not the case. are CIG doing some clever manual manipulations with the sound buffer, filling it one sample value at a time? are they mixing sounds to such a fidelitous degree and with such spatial precision that they need direct access to digital-to-analog converter? is it even to do with sound in the first place, or some other weird bit in their frankenstein's monster of a game that needs the entire operating system dedicating itself to just hold it together for ten minutes or so before the inevitable crash? i have many questions no luckily enough no one can play the game for longer than 30 minutes at a time, so the GPU's never reach critical temp
|
# ? Aug 12, 2021 02:17 |
|
Popete posted:What the gently caress Cloud. Imperium. (no longer) Games. nurmie posted:like i get it if for example a DAW requires low-level driver access and hogs the whole audio i/o system to itself. but even then, that's usually not the case. are CIG doing some clever manual manipulations with the sound buffer, filling it one sample value at a time? are they mixing sounds to such a fidelitous degree and with such spatial precision that they need direct access to digital-to-analog converter? is it even to do with sound in the first place, or some other weird bit in their frankenstein's monster of a game that needs the entire operating system dedicating itself to just hold it together for ten minutes or so before the inevitable crash? i have many questions Well, there was that time when they fiddled with the notion of creating an SC-specific ASIO driver to run the super-high-fidelity V/FOIP chat system… Because you would definitely want to have CI ourdeltapatchersynfloodstheentirelocalnetwork G level code to be running on that level.
|
# ? Aug 12, 2021 02:46 |
|
Tippis posted:“Soon”? https://support.robertsspaceindustries.com/hc/en-us/articles/360002284834-Windows-Set-Folder-Permissions This kills me every time it gets posted. The craziest part is that it's still an official support article after all this time. There's been no attempt to dial things back.
|
# ? Aug 12, 2021 02:49 |
|
dejapes posted:This kills me every time it gets posted. The craziest part is that it's still an official support article after all this time. There's been no attempt to dial things back. Why would they? By the time the game is out Windows XIII will be norm.
|
# ? Aug 12, 2021 03:14 |
I'm horrified at the idea of CIG writing a driver and someone actually installing it.
|
|
# ? Aug 12, 2021 04:22 |
|
Popete posted:I'm horrified at the idea of CIG writing a driver and someone actually installing it. code:
|
# ? Aug 12, 2021 05:17 |
|
Lord Stimperor posted:I wasn't aware of this. I was going to thank you a thousand times for showing me this. But even with sounds the end of the trailer looked melancholic, and then I read the the comments and I don't know if I have it in me to get invested in that creature and have it taken from me It is quite melancholic indeed, but worth it, imo.
|
# ? Aug 12, 2021 09:26 |
|
Play posted:wtf even is theaters of war. is this seriously the third Star Citizen game now? despite failing to deliver a single finished game to this point in time? Technically the fourth if we also count the last FPS game they outsourced and then threw away.
|
# ? Aug 12, 2021 09:59 |
|
trucutru posted:
Never thought I'd need a trigger warning for anything, but this sentence just spiked my heartrate.
|
# ? Aug 12, 2021 10:19 |
|
The Dirtiest Harry posted:Technically the fourth if we also count the last FPS game they outsourced and then threw away. #IStandWithSantaBall
|
# ? Aug 12, 2021 10:31 |
|
https://www.twitch.tv/deadlyslob/clip/MistyFrigidNewtTakeNRG-q8NSREOgDGzwBUnj
|
# ? Aug 12, 2021 10:41 |
|
Popete posted:Pretty soon Star Citizen is going to require administrator access to run on your PC so it can completely hog your machine just to get 15 FPS in a 40 person death match. I'm genuinely surprised they haven't tried to get away with integrating a cryptominer into the launcher yet.
|
# ? Aug 12, 2021 10:57 |
|
The Dirtiest Harry posted:I'm genuinely surprised they haven't tried to get away with integrating a cryptominer into the launcher yet.
|
# ? Aug 12, 2021 11:36 |
|
The Dirtiest Harry posted:I'm genuinely surprised they haven't tried to get away with integrating a cryptominer into the launcher yet. They might have one in the game itself, I know when I tried the freefly back in 2019 it had 26(!) virtual cores pinned at 100%. Like what the gently caress is a game engine even doing that needs at least 26 threads? Mining crypto is one of the only use cases I can think of NumptyScrub fucked around with this message at 12:27 on Aug 12, 2021 |
# ? Aug 12, 2021 12:21 |
|
Popete posted:I'm horrified at the idea of CIG writing a driver and someone actually installing it. Reminds me of my CS 101 days when I accidentally tried to allocate a 232 x 232 matrix.
|
# ? Aug 12, 2021 13:16 |
|
NumptyScrub posted:They might have one in the game itself, I know when I tried the freefly back in 2019 it had 26(!) virtual cores pinned at 100%. Like what the gently caress is a game engine even doing that needs at least 26 threads? Mining crypto is one of the only use cases I can think of Problem: Gamers are complaining that your game isn't "optimized" and point to less than full CPU utilisation Solution: Add one thread per logical core. It doesn't matter that all those threads are fighting for access to a global resource since they will spend that time busy waiting. Gamers point to every core being maxed and talk about what great "optimisation" you've done
|
# ? Aug 12, 2021 13:27 |
|
Antigravitas posted:Problem: Gamers are complaining that your game isn't "optimized" and point to less than full CPU utilisation Yeah I get the point, but any dev that actually does implement that as a "solution" is at least as bad as the idiots they are trying to appease I would much rather hear "look we only actually need 5 threads max, of course your other cores are going to sit idle lol" I mean a game that literally only needs 10% CPU to run at full speed is arguably better optimised than one that uses 100% CPU and still struggles, right?
|
# ? Aug 12, 2021 13:45 |
|
cirus posted:Reminds me of my CS 101 days when I accidentally tried to allocate a 232 x 232 matrix. You obviously know nothing of game development. Since bits are binary, that's clearly a 32 × 32 field, and a quick look at any reasonable hex editor will only show 16 columns, so it should have been obvious from the start that what you were trying was impossible. With this proof, I should be able to immediately apply for a senior position at CI¬G.
|
# ? Aug 12, 2021 13:53 |
|
Tippis posted:You obviously know nothing of game development. I just died a little bit inside.
|
# ? Aug 12, 2021 14:09 |
|
trucutru posted:
You took it to a new level of tension.
|
# ? Aug 12, 2021 14:14 |
|
AbstractNapper posted:I just died a little bit inside. If you want to die a lot inside, I can try to track down one of my favourite posts from a citizen ever, where he tries to explain how much larger coordinates you can get with 64-bit positioning compared to 32-bit. It follows a very similar logic, except worse.
|
# ? Aug 12, 2021 14:23 |
|
So we've got Star Marine that no one plays. The racing mode that no one plays. The other poo poo in Arena Commander that also no one plays Sataball that disappeared completely. Theatres of War that no one is allowed to play and might now be rebooted as a completely separate Unreal game and then the PU which in the latest patch has 4 crash-to-desktop/needs a restart bugs also Squadron 42 which has not been seen for years and probably is in a very unplayable state Am I missing anything?
|
# ? Aug 12, 2021 14:37 |
|
Yeah how come there's no card/boardgame and/or tabletop RPG?
|
# ? Aug 12, 2021 14:55 |
|
|
# ? Jun 5, 2024 11:13 |
|
Kikas posted:Yeah how come there's no card/boardgame and/or tabletop RPG? Because… …in retrospect, I should have probably tied to make that dark-mode compatible.
|
# ? Aug 12, 2021 15:13 |