Man I didn't realize how much larger the maps here in absolute terms. If the Civ VI wiki is to be believed, Humankind huge is nearly twice the size of Civ VI huge, and for like half the number of players. I assume to account for there being large areas for tactical battles? You likely end up controlling fewer cities and units have more movement so it probably doesn't feel as different though.
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# ? Aug 15, 2021 21:40 |
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# ? Jun 3, 2024 11:39 |
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Anno posted:Man I didn't realize how much larger the maps here in absolute terms. If the Civ VI wiki is to be believed, Humankind huge is nearly twice the size of Civ VI huge, and for like half the number of players. I assume to account for there being large areas for tactical battles? Cities take up a lot of real estate on the map in Humankind compared to Civ, but you still want as many as possible as far as I can tell.
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# ? Aug 15, 2021 23:18 |
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Gort posted:Get Gamepass for like £8 instead my dude Okay so, I'm a complete idiot with Paradox games... is CK3 actually approachable or is it still a mess of buttons and tabs and graphs etc to keep track of like past games? Cause I'm interested in Humankind for its Sid Meiery/Endless franchise approach to grand strategy, which is pretty friendly to idiots like me.
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# ? Aug 16, 2021 00:44 |
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Deakul posted:Okay so, I'm a complete idiot with Paradox games... is CK3 actually approachable or is it still a mess of buttons and tabs and graphs etc to keep track of like past games? Old World is literally CK+Civ and very approachable
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# ? Aug 16, 2021 01:04 |
Deakul posted:Okay so, I'm a complete idiot with Paradox games... is CK3 actually approachable or is it still a mess of buttons and tabs and graphs etc to keep track of like past games? CK3 is very approachable. I started to get into Paradox games with Stellaris, but could never crack CK2 or EU4. CK3 was a breeze, though.
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# ? Aug 16, 2021 01:06 |
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Watching Marbozir's stream and quite a few choices changed so it's less no brainer and the pottery workshop is back to give some influence in the early game. Also some civ traits and buildings got changed.
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# ? Aug 16, 2021 02:00 |
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Deakul posted:Okay so, I'm a complete idiot with Paradox games... is CK3 actually approachable or is it still a mess of buttons and tabs and graphs etc to keep track of like past games? CK3 is derided as being dumb downed and for casuals so yeah, it's actually playable and has a UI.
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# ? Aug 16, 2021 02:23 |
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Can you make your ruling family Horses and then conduct an ethnic cleansing on Europe, emptying it of humans and refilling it with Horses?
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# ? Aug 16, 2021 02:36 |
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The highest difficulty setting is Humankind, the second is Civilization
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# ? Aug 16, 2021 06:40 |
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appropriatemetaphor posted:CK3 is derided as being dumb downed and for casuals By crazy people yes
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# ? Aug 16, 2021 06:50 |
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Does this come out tomorrow? Any idea what time?
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# ? Aug 16, 2021 12:08 |
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A quick google says 5PM BST / 9AM PT / 12PM ET, which is very handily the exact moment I finish work
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# ? Aug 16, 2021 12:11 |
Pretty sure they said 16:00 CEST. Which I think is 10:00 eastern.
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# ? Aug 16, 2021 12:17 |
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Midnight in Australia, of course
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# ? Aug 16, 2021 12:25 |
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It's planned for tomorrow, 7am PDT / 3pm BST / 4pm CET.
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# ? Aug 16, 2021 12:54 |
Review/full gameplay embargo seems to be at the same time today. So ~100 minutes from now. Also this might go live around then? https://humankind-encyclopedia.service.games2gether.com/
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# ? Aug 16, 2021 13:18 |
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RPS Review Still reading. They seem to like it.
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# ? Aug 16, 2021 16:02 |
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Scores vary between 7 and 8/10 with most reviewers saying it misses the peaks of Endless Legend but fairly comparable to a Civ game at release which can be improved with DLC.
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# ? Aug 16, 2021 16:26 |
All seems about what you’d expect if you’ve followed the game and played the OpenDevs. No one I could find report much in the way of truly bad bugs which is all I was really worried about. Excited to give it a full shot tomorrow.
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# ? Aug 16, 2021 16:35 |
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Anyone have any details on how multiplayer works? Are turns taken simultaneously, sequentially, or some combination?
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# ? Aug 16, 2021 16:39 |
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simultaneously from what I saw in a video, not sure if there's options to change that
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# ? Aug 16, 2021 16:44 |
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Uh oh. I remember that being a problem in Civ where you had stuff like great generals who had no combat power themselves, but granted combat bonuses to nearby units. So you could sit there with a fast unit, wait for your enemy to move the unit that was defending the great general, and rush your unit in to snipe the now-alone-for-a-millisecond great general.
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# ? Aug 16, 2021 16:48 |
It looks like at least one member of the CivFanatics community got a review code. It doesn’t seem like the kind of thing that’ll get published outside of the forum so you can read it here if you’re interested in a take by someone who’s probably multiple thousands of hours deep into every Civ game. This was the part I liked most. quote:The game is easy to win even without min/maxing. A win means little, which I like. The real reward you get on this game is the pleasure of the journey. I’d like it if victory as a concept went away in these games entirely, but this seems like a fine compromise. I just want to wander through the map, build a cool looking empire and enjoy the numbers going up, which seems to be the aim here.
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# ? Aug 16, 2021 16:49 |
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It sounds like the big flaw dragging down the AI's ability to win is their tendency to progress era the earliest moment they can rather than considering sticking around to farm the fame points.
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# ? Aug 16, 2021 16:56 |
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I wasn’t paying this game much mind until I saw it was coming to gamepass and after reading a few reviews, I’m now stoked to try it out tomorrow. The downsides I’ve heard is so far aren’t things that usually bother me much (well other than bugs).
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# ? Aug 16, 2021 19:13 |
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ultrachrist posted:I wasn’t paying this game much mind until I saw it was coming to gamepass and after reading a few reviews, I’m now stoked to try it out tomorrow. Oh wow I was just considering whether to impulse buy this but thankfully the question has been rendered moot
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# ? Aug 16, 2021 19:45 |
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Why did they decide to ditch their original setting to make yet another generic civ clone?
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# ? Aug 16, 2021 22:03 |
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FrickenMoron posted:Why did they decide to ditch their original setting to make yet another generic civ clone? That's not what happened. What happened is they used their fantasy setting for practice while they geared up to finally make their lifelong dream: a civ clone.
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# ? Aug 16, 2021 22:17 |
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FrickenMoron posted:Why did they decide to ditch their original setting to make yet another generic civ clone? Like I think most reviews have been clear that they didn't make a Civ clone - just that it isn't as good as Civ right now.
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# ? Aug 16, 2021 22:20 |
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FrickenMoron posted:Why did they decide to ditch their original setting to make yet another generic civ clone? Like I think most reviews have been clear that they didn't make a Civ clone - just that it isn't as good as Civ right now.
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# ? Aug 16, 2021 22:20 |
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-dupilicate-
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# ? Aug 16, 2021 22:20 |
Civ is a pretty formative series in gaming. I understand growing up playing those games and really wanting to make one. And it’s not like many games have ever tried squaring off directly against Civ in the “whole arc of human history” turn-based empire building subgenre. Thom12255 posted:Like I think most reviews have been clear that they didn't make a Civ clone - just that it isn't as good as Civ right now. I enjoyed the betas more than I ever did Civ VI. I’m excited to see where this goes.
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# ? Aug 16, 2021 22:38 |
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rowan kaiser says that you'll probably want to play on a harder difficulty on tightly packed maps if you're a civ vet of any variety
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# ? Aug 16, 2021 22:46 |
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Anno posted:It looks like at least one member of the CivFanatics community got a review code. It doesn’t seem like the kind of thing that’ll get published outside of the forum so you can read it here if you’re interested in a take by someone who’s probably multiple thousands of hours deep into every Civ game. I'm fine with victory, but I don't like Civ V and VI's move to having the AI playing the same game you are - mostly because I, and probably a good bit of the actual players who aren't megafans and hang out on the forums - weren't playing that game. I enjoyed doing weird roleplaying and making non-optimal moves, even from the perspective a guy who didn't know what the TRUE optimal moves were, and it really makes the Civ series feel less like a journey through human history when everybody starts getting aggressive in the 1900s because we're getting close to the part where we decide who has Won History. The system in Humankind feels a lot better from this perspective, because a civ could be considered among the greats because of what they did a thousand years ago or more, which is kind of how it works in real life?
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# ? Aug 16, 2021 22:47 |
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it's cool that you like to do that but you can always just play on easy and have that experience work out just fine in any 4x. the V and VI move to having AIs actively play against you is a move so that the strategy game requires you to make strategic choices.
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# ? Aug 16, 2021 22:49 |
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Impermanent posted:it's cool that you like to do that but you can always just play on easy and have that experience work out just fine in any 4x. the V and VI move to having AIs actively play against you is a move so that the strategy game requires you to make strategic choices. The AI plays just as aggressively on lower difficulties, just more incompetently and you spend several hundred years swatting at mosquitos as you coast to a snowball victory. People who like 'roleplaying' Civ don't want it to be easier - they want the AI they've been BFFs with for 1500 years to not suddenly and without warning declare an all out war because the AI wants to 'win the game'.
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# ? Aug 16, 2021 22:58 |
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Thom12255 posted:Like I think most reviews have been clear that they didn't make a Civ clone - just that it isn't as good as Civ right now. to clarify, what i've been hearing from reviewers hasn't been that its not as good as Civ right now but that its exactly as good as a launch Civ before it gets its expansions and put me in the camp of "didn't click with civ 6 but loved the Humankind opendevs"
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# ? Aug 16, 2021 23:01 |
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Tuxedo Gin posted:The AI plays just as aggressively on lower difficulties, just more incompetently and you spend several hundred years swatting at mosquitos as you coast to a snowball victory. The Civ 6 AI does not do that, though I all my games the civs Ive been friends with for most of the game will stay friendly with me even while I win the game (I am often the one who start declaring irrational wars in late game because Im bored)
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# ? Aug 16, 2021 23:02 |
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PartyElite seems to like it, which is a good sign. https://www.youtube.com/watch?v=-zXJmjz9wGM
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# ? Aug 16, 2021 23:51 |
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# ? Jun 3, 2024 11:39 |
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Impermanent posted:it's cool that you like to do that but you can always just play on easy and have that experience work out just fine in any 4x. the V and VI move to having AIs actively play against you is a move so that the strategy game requires you to make strategic choices. It's not necessarily strategic choices, though, it's optimal choices to win the hardest. I've spent a lot of time lurking in the Civ VI thread and there's a lot of "80% of the options should never be picked because they're less efficient." Also, this: Tuxedo Gin posted:People who like 'roleplaying' Civ don't want it to be easier - they want the AI they've been BFFs with for 1500 years to not suddenly and without warning declare an all out war because the AI wants to 'win the game'. Civilizations have desires and values that go beyond "either have 80% of the landmass, leave the planet, or kill everybody," and Civ VI did a great job trying to put that in with the leader-specific personalities, but the fact that it's designed primarily as a wargame is an issue for me. Elias_Maluco posted:The Civ 6 AI does not do that, though I dunno how to square this with my experience, because everyone definitely gets mad as the game nears the 'end' for me. One of the updates/patches even said, and I'm paraphrasing here, "Added the system from Civ V where aggression increases over time."
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# ? Aug 17, 2021 00:28 |