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It did have one glaring flaw, though. Use the Force was a skill, and like any other skill you could take the Skill Focus feat to increase your roll. The problem is that powers such as the mind trick were rolled against the target’s 4e-style defense “saves”, and those didn’t increase at the same rate as skill bonuses when leveling. A character with Skill Focus and a decent Charisma score could mop the floor with most enemies of much higher levels with even mediocre rolls.
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# ? Aug 22, 2021 01:42 |
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# ? May 10, 2024 10:35 |
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PantsOptional posted:It did have one glaring flaw, though. Use the Force was a skill, and like any other skill you could take the Skill Focus feat to increase your roll. The problem is that powers such as the mind trick were rolled against the target’s 4e-style defense “saves”, and those didn’t increase at the same rate as skill bonuses when leveling. A character with Skill Focus and a decent Charisma score could mop the floor with most enemies of much higher levels with even mediocre rolls. It also had the weird flaw of also being really good at like levels 7-14 or so and kinda pants any other time.
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# ? Aug 22, 2021 03:04 |
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Ablative posted:Isn't Saga what the KOTOR games run off of, too? No, KotOR used base 3.0 with a few tweaks, not the 3.5++ that was Saga.
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# ? Aug 22, 2021 12:38 |
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Saga was also bogged down with a billion classes and stupid bullshit, all spread over 50 splats just like 3/3.5.
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# ? Aug 22, 2021 16:14 |
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Probably the single biggest problem with the whole D20 Glut Era is that nobody ever figured out the system math, so you got stuff like rolling a skill against a saving throw without realizing that they scale differently. It could be done better today. But yeah, supplements filled with new player options will eventually break a game or drown it in cruft.
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# ? Aug 22, 2021 16:30 |
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FFG Star Wars had the right idea of having all its classes and such in the core books and the splats just giving more options for each one....but wow I wish we had gotten a Character Creation Compendium for each line at the end of the life of the line.
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# ? Aug 22, 2021 17:00 |
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jivjov posted:FFG Star Wars had the right idea of having all its classes and such in the core books and the splats just giving more options for each one....but wow I wish we had gotten a Character Creation Compendium for each line at the end of the life of the line. We kind of did, it's just the Oggdude program.
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# ? Aug 22, 2021 17:04 |
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Fuzz posted:Saga was also bogged down with a billion classes and stupid bullshit, all spread over 50 splats just like 3/3.5. Wait, are we talking Star Wars d20 or Star Wars Saga?
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# ? Aug 22, 2021 17:56 |
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Fuzz posted:Saga was also bogged down with a billion classes and stupid bullshit, all spread over 50 splats just like 3/3.5. Saga had 14 books including the core book: Star Wars: Roleplaying Game - Saga Edition Core Rulebook Starships of the Galaxy (Saga Edition) Threats of the Galaxy Knights of the Old Republic Campaign Guide The Force Unleashed Campaign Guide Scum and Villainy The Clone Wars Campaign Guide Legacy Era Campaign Guide Jedi Academy Training Manual Rebellion Era Campaign Guide Galaxy at War Scavenger's Guide to Droids Galaxy of Intrigue The Unknown Regions
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# ? Aug 22, 2021 18:10 |
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wiegieman posted:We kind of did, it's just the Oggdude program. I wanted a hard copy book haha. Just all 6 careers, with all 6 specializations, the signature abilities and all the alien races and such in one book per line. Leave the "how to run campaigns for X career" info exclusive to the splats, but make it way easier to actually MAKE a character.
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# ? Aug 22, 2021 18:52 |
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Definitely want this as well. Its a big hurdle to making characters to have them all spaced in different books, or to have to teach players how to use Oggdude to make characters.
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# ? Aug 22, 2021 18:58 |
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realized that the plot i'm running is accidentally ripping off an old WEG adventure (Cronal/Blackhole making sithspawn) but unfortunately the actual writeup is like half a page so that's not terribly helpful. relatedly, are purge troopers statted up anywhere?
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# ? Aug 22, 2021 22:08 |
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I seriously considered running a SAGA game in 2020 before Covid. If your regular gaming group is used to D&D and Pathfinder, it's a pretty good version of Star Wars. Time has shown that it has a couple major mechanical problems, which other posters have talked about, but if you patch those the overall game engine is well-tuned for the time. Also I like the broad but not excessive amount of splat books. The party can select a couple to hone in on an era and a play style without drowning in d20 bloat. Lastly, and perhaps most importantly, it's the only officially supported KOTOR PNP RPG.
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# ? Aug 23, 2021 07:04 |
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Woohoo! Finally played with my Star Wars group again in person for the first time since early last year.
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# ? Aug 23, 2021 16:23 |
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Clever Moniker posted:I seriously considered running a SAGA game in 2020 before Covid. If your regular gaming group is used to D&D and Pathfinder, it's a pretty good version of Star Wars. Time has shown that it has a couple major mechanical problems, which other posters have talked about, but if you patch those the overall game engine is well-tuned for the time. If you’re used to D&D5e there’s this I saw somewhere else: https://sw5e.com
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# ? Aug 28, 2021 22:46 |
It's been asked multiple times but I didn't write it down, which of the published FFG Star Wars adventures are good? Also are they still printing books so availability is fine, or is supply drying up?
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# ? Sep 9, 2021 04:04 |
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Admiral Joeslop posted:It's been asked multiple times but I didn't write it down, which of the published FFG Star Wars adventures are good? Also are they still printing books so availability is fine, or is supply drying up? Supply has dried up but there's something called the Jewel of Having that's pretty good imo. Edit: Jewel of Yavin soulfulspinster fucked around with this message at 04:43 on Sep 9, 2021 |
# ? Sep 9, 2021 04:21 |
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https://www.facebook.com/edgestudioamerica/posts/365417308660087 Reprints have been announced for next year quote:Hello everyone, Azhais fucked around with this message at 19:35 on Oct 6, 2021 |
# ? Oct 6, 2021 19:33 |
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Reprints are heartening. Maybe we'll see some new support
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# ? Oct 6, 2021 19:36 |
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The system feels very "complete" to me. Maybe an Old Republic sourcebook, but I think that mechanically it's in a great spot and doesn't need more supplements
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# ? Oct 6, 2021 20:04 |
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Yeah, some era play sourcebooks (High Republic, sequel trilogy) might be nice, but the basic game is complete to the point that adding more risks bloating.
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# ? Oct 6, 2021 20:21 |
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I'm still holding out hope for a per-line player option compendium, or maybe a couple more of the location sourcebooks for AoR and F&D. I hate that they only got one each.
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# ? Oct 6, 2021 20:44 |
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PantsOptional posted:Yeah, some era play sourcebooks (High Republic, sequel trilogy) might be nice, but the basic game is complete to the point that adding more risks bloating. Historically, this is the point at which someone can't help themselves from starting work on a second edition.
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# ? Oct 6, 2021 20:44 |
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With Marvel dropping their own in-house RPG in a few months, I have to wonder if someone at Disney is doing the math on their own Star Wars game.
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# ? Oct 6, 2021 20:55 |
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Yeah, the game already has Specializations that rely heavily on skills and mechanics that might not show up at all in some games, like the Strategist. From a player's POV it has just about everything you could want.
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# ? Oct 6, 2021 21:18 |
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Are there any specializations that unlock the Lightsaber skill outside of the FaD and Jedi ones? One of my players is looking to play a droid that was Order property before the Clone Wars and had been used for lightsaber training for Padawans. I suppose he could simply take one of the FaD specs with the understanding that the Force talents and Rating are useless to him, but that seems anti-fun.
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# ? Oct 7, 2021 23:15 |
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PantsOptional posted:Are there any specializations that unlock the Lightsaber skill outside of the FaD and Jedi ones? One of my players is looking to play a droid that was Order property before the Clone Wars and had been used for lightsaber training for Padawans. I suppose he could simply take one of the FaD specs with the understanding that the Force talents and Rating are useless to him, but that seems anti-fun. Legends has Force Sensitive droids, gently caress it.
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# ? Oct 7, 2021 23:41 |
PantsOptional posted:Are there any specializations that unlock the Lightsaber skill outside of the FaD and Jedi ones? One of my players is looking to play a droid that was Order property before the Clone Wars and had been used for lightsaber training for Padawans. I suppose he could simply take one of the FaD specs with the understanding that the Force talents and Rating are useless to him, but that seems anti-fun. Just let them have the skill, replace a different one they already have if you want. I can't imagine this would break anything beyond having a lightsaber at all.
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# ? Oct 8, 2021 02:58 |
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I think Arbiter and, weirdly enough, Juyo Berserker are the only specs that both give you the Lightsaber skill and let you get to the bottom of the tree without touching a Force Talent. But even if you don't want psychic droids, it's actually bullshit to be unable to use Reflect or Falling Avalanche or Makashi Flourish, etc.
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# ? Oct 8, 2021 03:05 |
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CitizenKeen posted:With Marvel dropping their own in-house RPG in a few months, I have to wonder if someone at Disney is doing the math on their own Star Wars game. I look forward to the 5e sourcebook in 2024.
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# ? Oct 8, 2021 11:31 |
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FWIW, I like the d20 revised more than saga edition. A lot of that is because of how much I love the wounds/vitality system and using vitality to power force abilities. Somewhat reminds me of magic/drain from shadowrun which is also one of my favorite games.
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# ? Oct 10, 2021 15:30 |
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PantsOptional posted:Are there any specializations that unlock the Lightsaber skill outside of the FaD and Jedi ones? One of my players is looking to play a droid that was Order property before the Clone Wars and had been used for lightsaber training for Padawans. I suppose he could simply take one of the FaD specs with the understanding that the Force talents and Rating are useless to him, but that seems anti-fun. Instead of looking for a specialization that grants Lightsaber, look for one that grants two skills of your choice. Something like Archeaologist could fit the bill.
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# ? Oct 11, 2021 03:59 |
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You can also reach the end of the Shii-Cho Knight passing through only one Force talent.
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# ? Oct 11, 2021 20:15 |
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An archaeologist teaching themself how to build and use a lightsaber is a pretty cool origin story.
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# ? Oct 12, 2021 17:01 |
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https://edge-studio.net/star-wars-edge/ Edge studios finally got a website online, and also mention that they'll be producing new things, not just the reprints. Hopefully that doesn't just mean an immediate 2e
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# ? Oct 15, 2021 21:41 |
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Hopefully it doesn't just mean a D&D 5e conversion.
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# ? Oct 16, 2021 00:17 |
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Lemniscate Blue posted:Hopefully it doesn't just mean a D&D 5e conversion. STAR WARS D20 2 THIS TIME, WE DIDN'T EVEN TRY.
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# ? Oct 16, 2021 13:58 |
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To be fair they didn't try the first two times with SWd20. SAGA was a neat little 3e/4e transitional fossil with a few good ideas (and some dumb ones like skill focus: use the force).
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# ? Oct 16, 2021 15:09 |
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Owlbear Camus posted:To be fair they didn't try the first two times with SWd20. Star Wars SAGA remains the game that I know a surprisingly large amount about despite never playing thanks to the Order 66 Podcast. Their setting advice for the SAGA era still works for the FFG era.
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# ? Oct 16, 2021 16:53 |
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# ? May 10, 2024 10:35 |
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What were the issues with D20/SAGA? I'm very familiar with the design foibles of D20, so I'm guessing that it has to do with how BAB, AC, saves, and skills scale at different rates, and that class balance goes out the window when they start interacting in nonstandard ways.
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# ? Oct 17, 2021 01:16 |