|
Doomykins posted:"we're doing away with things that didn't work" Pretty much where I'm coming from
|
# ? Aug 23, 2021 06:50 |
|
|
# ? May 16, 2024 19:04 |
|
al-azad posted:The only thing that sticks out as flaws to me are the insane power of the cutter and that ammo drops favor equipped weapons so there’s little incentive to vary your Arsenal and you’re actually punished for doing so. "Your starting spooky land weapon is not a piece of poo poo placeholder" is one of the things that stands out about Dead Space in a good way, though. I would much rather stuff like the flamer be made better than boring "We re-balanced the *thing that works*, which means means giving the poo poo weapons a pitiful +2% buff is actually big in this new context!" style "Balance pass" See also: Every time someone hypes up System Shock 2 as the masterpiece of horror space gaming, then backpedals to "Oh but it would be much better if your all your weapons and powers sucked instead of only some of them." Section Z fucked around with this message at 07:28 on Aug 23, 2021 |
# ? Aug 23, 2021 07:23 |
|
Bring back the weapon modifications from Dead Space 3, that was the best part.
|
# ? Aug 23, 2021 07:24 |
|
And put inventory Tetris in it, and let me see it all on your character's back.
|
# ? Aug 23, 2021 08:23 |
|
Section Z posted:"Your starting spooky land weapon is not a piece of poo poo placeholder" is one of the things that stands out about Dead Space in a good way, though. In Dead Space's case it's that the entire gimmick of the game's design is around dismembering enemies so when every other weapon is bad at doing that you have a game with a worthless inventory.
|
# ? Aug 23, 2021 08:32 |
|
"we focus tested the original and found it was too complicated so now enemies have HP bars, Isaac can level up, you can equip new weapons that have level requirements and random modifiers, and there's no more dismembering required to kill bad guys. We think this will really engage new players in this environment as we look forward to the future of the Dead Space game infrastructure."
|
# ? Aug 23, 2021 14:40 |
I would make a joke about putting microtransactions in the survival horror game but then remembered they actually did that in DS3
|
|
# ? Aug 23, 2021 14:51 |
|
I'm going to hate it, aren't i?
|
# ? Aug 23, 2021 15:13 |
|
Gamerant is a machine-written click aggregator designed to generate maximum SEO, the only actual quote of substance is a developer saying "yeah we're making some QoL improvements and adding back cut content."
|
# ? Aug 23, 2021 15:42 |
|
dogstile posted:I'm going to hate it, aren't i? It most likely won't be terrible. I'm setting my expectations low, It's just...EA y'know?
|
# ? Aug 23, 2021 15:50 |
|
exquisite tea posted:Gamerant is a machine-written click aggregator designed to generate maximum SEO, the only actual quote of substance is a developer saying "yeah we're making some QoL improvements and adding back cut content." QoL improvements is usually shorthand for "streamlining" which usually ends up in things being changed that I don't like, so it works especially well here.
|
# ? Aug 23, 2021 16:17 |
|
Just lol if you weren't good at ripping limbs off with the Pulse Rifle entirely to show all the game's mooks why they had no goddamn excuse for dying so easily.
|
# ? Aug 23, 2021 17:16 |
|
fine, we'll give isaac tank controls. happy?
|
# ? Aug 23, 2021 17:25 |
|
The default weapon was a little too good but I routinely used the flamethrower and pulse rifle. I think there was also a point blank shockwave gun in 1 or 2 that was great, it staggered everything and insta-gibbed the swarmers the flamethrower was good for too. Pulse rifle alt fire was great in a panic situation as well.
|
# ? Aug 23, 2021 17:30 |
|
They're updating Isaac's name to reference more hip sci fi authors. Meet L. Ron Dick.
|
# ? Aug 23, 2021 17:35 |
|
The Saddest Rhino posted:fine, we'll give isaac tank controls. happy? Really hitting on that "Resident Evil in space" design goal aren't we?
|
# ? Aug 23, 2021 17:44 |
|
Night10194 posted:Just lol if you weren't good at ripping limbs off with the Pulse Rifle entirely to show all the game's mooks why they had no goddamn excuse for dying so easily. The pulse with an underbarrel nade in 3 was just beautiful. Really in character for ol' carver too
|
# ? Aug 23, 2021 17:52 |
|
In all honesty I imagine they'll just be doing stuff slight slightly modifying the controls, tweaking some numbers, updating the UI, maybe slightly changing some dialogue. Don't think they'll be doing much more because, let's be honest, more than that takes effort and budget and why spend either when then there's no reason to?
|
# ? Aug 23, 2021 20:03 |
|
Morpheus posted:In all honesty I imagine they'll just be doing stuff slight slightly modifying the controls, tweaking some numbers, updating the UI, maybe slightly changing some dialogue. Don't think they'll be doing much more because, let's be honest, more than that takes effort and budget and why spend either when then there's no reason to? I mean they're already completely redoing the graphics and art assets which takes more time, effort, and money than anything else.
|
# ? Aug 23, 2021 20:09 |
|
exquisite tea posted:Gamerant is a machine-written click aggregator designed to generate maximum SEO, the only actual quote of substance is a developer saying "yeah we're making some QoL improvements and adding back cut content."
|
# ? Aug 23, 2021 23:33 |
|
Professor Wayne posted:They're updating Isaac's name to reference more hip sci fi authors. Meet L. Ron Dick. DLC campaign starring Issac's old frat brother Jim Tiptree, Jr. (Also known as "Big Al" to his friends.)
|
# ? Aug 24, 2021 00:40 |
|
Marshal Radisic posted:DLC campaign starring Issac's old frat brother Jim Tiptree, Jr. (Also known as "Big Al" to his friends.) Just don't give Tiptree a gun, much like how Isaac shouldn't go to Sri Lanka unmonitored.
|
# ? Aug 24, 2021 00:51 |
|
Doomykins posted:The default weapon was a little too good but I routinely used the flamethrower and pulse rifle. I think there was also a point blank shockwave gun in 1 or 2 that was great, it staggered everything and insta-gibbed the swarmers the flamethrower was good for too. Pulse rifle alt fire was great in a panic situation as well.
|
# ? Aug 24, 2021 02:34 |
|
They'll add a 13th chapter to the game called epilogue to act as a sequel hook for a remake of dead space 2. The previous 12 chapters will end up remade but still mostly the same style of content except for some quality of life changes. The chapter names would have to be changed to reflect the new content and quality changes, of course, so you'd probably end up with something like C01 - Dead Arrivals C02 - Resuscitative Care C03 - Initiate Correction C04 - Nearing Obliteration C05 - Killer Devotion C06 - Occupational Hazard C07 - Void Expedition C08 - Aid and Rescue C09 - Landing Dead C10 - Today's End C11 - Intermediary Solutions C12 - Necromorphic Space C13 - Epilogue FirstAidKite fucked around with this message at 03:48 on Aug 24, 2021 |
# ? Aug 24, 2021 02:52 |
Really should have put a leading zero in those first 9. Ruins an excellent joke.
|
|
# ? Aug 24, 2021 03:27 |
|
Ok I did the thing
|
# ? Aug 24, 2021 03:48 |
|
You all remember that the pulse rifle in 1 did that spinny shoot thing? Why’d it do that?
|
# ? Aug 24, 2021 06:06 |
|
Area of effect defense thing in case you got surrounded. It didn't pan out. Luckily the gun itself was solid.
|
# ? Aug 24, 2021 08:21 |
|
Bit of a PlayStation sale going on, and I see Conarium is going for 14 bucks CAD. Any thoughts on this one?
|
# ? Aug 25, 2021 13:38 |
|
I finally got around to playing Dread X Collection 1 after playing all the others first and now I really want another Dread X Collection.
|
# ? Aug 25, 2021 17:13 |
|
Dread XP is releasing Spookware today. It's an expanded version of Spookware @ The Video Store from Dread X Collection 3.
|
# ? Aug 26, 2021 07:59 |
|
Glagha posted:I finally got around to playing Dread X Collection 1 after playing all the others first and now I really want another Dread X Collection. Sadly DreadXP has said that they don't intend to do any more this year. Hoping next year sees more!
|
# ? Aug 27, 2021 00:11 |
|
Anyone check out Tormented Souls? I like those old survival horror games and it looks like a throwback/ripoff of that.
|
# ? Aug 28, 2021 01:08 |
|
I grabbed it because it looked neat but I'm still in the middle of Psychonauts 2 so haven't actually played it yet lol
|
# ? Aug 28, 2021 08:46 |
|
Is Psychonauts 2 good? I loved the first one and it had some really eerie parts (that secret room in the dance party, the asylum, MEAT CIRCUS) so it's somewhat horror adjacent so it's relevent to this thread. FreudianSlippers fucked around with this message at 18:40 on Aug 28, 2021 |
# ? Aug 28, 2021 18:32 |
|
Yeah I'm really enjoying it, it's more of the same but well more lol
|
# ? Aug 28, 2021 18:36 |
|
Sakurazuka posted:Yeah I'm really enjoying it, it's more of the same but well more lol This. So much this it's hard to overstate. You know everything that was cool about the first? Well here's a fuckton more of it and it's great.
|
# ? Aug 28, 2021 18:40 |
|
The overworld in Psychonauts was one of my absolute favorites, mostly for the conversations you could have with the other campers between levels. That little wimpy kid basically turning into a mafia boss (with the Russian kid as his hit man) was great.
|
# ? Aug 28, 2021 18:55 |
|
The atmosphere and design of everything in Psychonauts, both in the camp overworld, and in the various dreams is just absolutely spot-on. I need to check out the sequel.
|
# ? Aug 28, 2021 19:05 |
|
|
# ? May 16, 2024 19:04 |
|
I'm maybe 5 hours in and it's a mix...great characters and atmosphere, the gameplay varies wildly from neat platforming ideas to tons of aggravating jank. Which, the more I play, the more I think resembles the first one.
|
# ? Aug 28, 2021 19:31 |