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CordlessPen posted:God dammit, I was trying to wait for at least a tiny sale... I got it for the full price and it’s been worth every penny.
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# ? Aug 26, 2021 23:02 |
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# ? May 27, 2024 08:17 |
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Last time i’ll mention Psychonauts 2 for a while promise : of all the things i expected over the years of thinking about this game 2 nearly back to back references to snorting coke was not one of them lol
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# ? Aug 27, 2021 16:02 |
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I'm at the point in Troubleshooter where I have a whole bunch of party members, and I was afraid that the game was going to force me to bench some of them by having a unit limit, but nope, I can just send everyone on a mission! It's a good thing, too, since at this point in the game there are like 70 enemy units minimum I'm facing on pretty big maps.
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# ? Aug 28, 2021 05:51 |
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The final mission in the new Hitman trilogy is just incredible, just a fantastic little setpiece playground for you to go absolutely ham on.
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# ? Aug 28, 2021 08:17 |
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The new Hitman games are all amazing, yeah. I’ve only played the first sadly but I lost my poo poo when I completed the final mission in it by basically just going ”Hello.” to the dude and he just has a heart attack.
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# ? Aug 28, 2021 11:56 |
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Telling the makeup artist "good job" in the mansion party during the first game and it just making his year was
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# ? Aug 28, 2021 13:02 |
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The comfortable gayness in Psychonauts 2 is extremely good and the post game married couple bickering between the two of them is even better. "Now that we've defeated the villain, we're gonna go on a quest so helmut can get his old body back" "Yeah, and then after that we're gonna get a treadmill so bob can get his old body back" Small thing that's deeply amusing is there is a very late game power where Raz makes a little projection of himself and can chat with it. The projection has nothing but ice-cold burns in response to Raz's conversations with it. There is a augment to your powers that says it will zip the projections mouth. The little thing is it doesn't make your projection silent, it just changes all of its dialog to increasingly angry muffled yelling as it can't open its mouth to insult you so all the dialogs with it have both a "can talk" and "muffled" variation.
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# ? Aug 28, 2021 13:17 |
Whoa, I actually enjoyed getting the blindness shard in Hellblade. Normally I hate sequences in games where you have wander around listening for clues. I ragequit at Desert of Lost Souls in God of War for example. But Hellblade did it really well, I loved how it used the dualshock to guide you for example and listening for the running water was far less obnoxious that it could've been in other games.
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# ? Aug 28, 2021 15:41 |
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I've replayed the game a few times and that section always tenses me up, even though it's really quite easy. It's a great relief when you pass the trials and get to wail on a horde of demonic vikings with your charged-up sword.
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# ? Aug 28, 2021 16:19 |
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exquisite tea posted:I've replayed the game a few times and that section always tenses me up, even though it's really quite easy. It's a great relief when you pass the trials and get to wail on a horde of demonic vikings with your charged-up sword. When I got to this part in the game, the model glitched out and my sword didn't render. I still had the fight and it handled exactly like how it was supposed to, except Senua wasn't holding anything in her hands. I thought the game just went super meta. "The McGuffin you've spent the whole game pursuing is only real to her, and you, as the player, are shown the reality during this fight with her demons."
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# ? Aug 28, 2021 16:47 |
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Barudak posted:The comfortable gayness in Psychonauts 2 is extremely good and the post game married couple bickering between the two of them is even better. "Now that we've defeated the villain, we're gonna go on a quest so helmut can get his old body back" "Yeah, and then after that we're gonna get a treadmill so bob can get his old body back" With regards to your Psychonauts 2 spoiler it was really sweet when you see the memory of the wedding in Bob's mind and then think back and realize the a huge number of the figments in Helmut's mind are of Bob
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# ? Aug 28, 2021 20:34 |
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Fire Emblem: Three Houses has a funny little thing where there's an in-setting advice box. Characters submit questions - you can only see their silhouette - and you have a choice of answers. Get the right answer and you get support points with them. But there's a few where I can't resist picking what I know is the right answer. Leonie, who dreams of becoming a rich and famous mercenary, asks what's the most important quality in being a successful mercenary. The PC was a feared mercenary themselves before becoming a teacher. Alas, Leonie never appreciates the answer "The wisdom to not work harder than the pay demands."
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# ? Aug 28, 2021 22:14 |
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The climbing poo poo in horizon zero Dawn is easily the worst part of the game. It requires no skill. The only challenge lies in finding what surfaces you can actually climb. It’s clunky as hell and I have fallen through the floor and had to restore saves 3x now. Why even bother? Also the slo-mo jump thing was neat the first time it happened but by late game, please just stop
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# ? Aug 28, 2021 22:16 |
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What game has climbing that does require skill? The best I can think of is BotW and even that's mostly "grind shrines/eat food to get stamina" I'd rather the Horizon route than an AssCreed route where you only have one way up a wall but it's not marked by yellow and you've gotta stop climbing to look at which handhold the game wants you to angle at
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# ? Aug 28, 2021 22:24 |
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Len posted:What game has climbing that does require skill? The best I can think of is BotW and even that's mostly "grind shrines/eat food to get stamina" I get this confused with the “bitch about one thing dragging games down” thread. Sorry.
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# ? Aug 28, 2021 22:26 |
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Frank Frank posted:I get this confused with the “bitch about one thing dragging games down” thread. Sorry. Honestly I thought it was too no worries. I'm just curious what your idea of good climbing in a game is because I can't think of anything that uses anything that resembles skill
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# ? Aug 28, 2021 22:28 |
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Len posted:Honestly I thought it was too no worries. I'm just curious what your idea of good climbing in a game is because I can't think of anything that uses anything that resembles skill A QTE where a missed button means you slip.
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# ? Aug 28, 2021 22:29 |
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Len posted:What game has climbing that does require skill? The best I can think of is BotW and even that's mostly "grind shrines/eat food to get stamina" I feel like that’s more true of the earlier ones where with the later ones it seems more like I can just climb anything regardless of what handholds actually exist
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# ? Aug 28, 2021 22:41 |
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Agents are GO! posted:A QTE where a missed button means you slip. QTEs can go to hell. I hate them with a burning passion.
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# ? Aug 28, 2021 22:44 |
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Agents are GO! posted:A QTE where a missed button means you slip. A friend and I started A Way Out and there's a coop qte where you both have to climb a vent shaft. It was a struggle
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# ? Aug 28, 2021 22:44 |
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Len posted:Honestly I thought it was too no worries. I'm just curious what your idea of good climbing in a game is because I can't think of anything that uses anything that resembles skill I dunno but the “run around this structure 5x before you figure out where the handholds are” OR “we highlight everything yellow to tell you where to climb” (but oddly never both) just gets old. It’s especially bad in the DLC where you can’t use your focus to scan for collectibles and they are like, super camouflaged. Climbing done right? Only game I can think of where that is a core mechanic and was done well was Shadow of the Colossus.
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# ? Aug 28, 2021 23:27 |
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Yeah was gonna say Shadow as well. and Ice Climbers
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# ? Aug 28, 2021 23:34 |
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AC Odyssey's climb (essentially) anywhere, no stamina, and no outright falling deaths is basically what I want in a game.
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# ? Aug 28, 2021 23:34 |
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Captain Hygiene posted:AC Odyssey's climb (essentially) anywhere, no stamina, and no outright falling deaths is basically what I want in a game. Every open world game should have at bare minimum the option to remove fall damage.
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# ? Aug 28, 2021 23:35 |
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Dragon's Dogma was a decent game that involved climbing, though of course it was mainly copying Shadow Of The Colossus
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# ? Aug 28, 2021 23:49 |
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Crowetron posted:With regards to your Psychonauts 2 spoiler it was really sweet when you see the memory of the wedding in Bob's mind and then think back and realize the a huge number of the figments in Helmut's mind are of Bob Yeah the first time through that level I was like Who is this hippy dude with plants in all these figments and then after playing Bob's level I was like ooooooooooh thats awesome. It also explains why there are a lot of flower figments too because Helmut genuinely cared about Bob and his hobbies
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# ? Aug 29, 2021 02:38 |
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Psychonauts 2: I love seeing all the different Raz sprites when he uses clairvoyance.
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# ? Aug 29, 2021 02:52 |
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Barudak posted:Yeah the first time through that level I was like Who is this hippy dude with plants in all these figments and then after playing Bob's level I was like ooooooooooh thats awesome. It also explains why there are a lot of flower figments too because Helmut genuinely cared about Bob and his hobbies grittyreboot posted:Psychonauts 2: I love seeing all the different Raz sprites when he uses clairvoyance. This put a giant smile on my face
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# ? Aug 29, 2021 03:05 |
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Despite the rain, I liked BotW climbing, because it grants incredible freedom and causes me to view roads as a personal insult.
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# ? Aug 29, 2021 09:14 |
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Ghost Leviathan posted:Despite the rain, I liked BotW climbing, because it grants incredible freedom and causes me to view roads as a personal insult. When I play Assassin's Creed, I always laboriously climb up a sheer cliff to get to the synch point, and then I find a convenient road back down.
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# ? Aug 29, 2021 10:11 |
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I finished Psychonauts 2,what a loving rollercoaster ride of a game,it managed to not only tick every box that i’d been hoping after all these years but far exceeded my expectations and had me giggling throughout. And i’ve still got so much to see and do,favourite moments without spoilers : the transitions between mind areas are so trippy and inventive and even by the end of the game they continued to outdo themselves. The entire game is so loving lush,every character is perfect,and the changes the characters go through (especially raz and his biggest fears) show that if there was a sequel (yes please) it wouldn’t be a retread with the sane gameplay mechanics. Best game of the year easily,no doubt.
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# ? Aug 29, 2021 10:17 |
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I'm replaying The Saboteur again (because it's fantastic) and I love the disguise system. It should be used more in other open world games - I love knocking out an SS officer then using his costume to sneak into a Nazi base and set loads of remote charges, before walking away as it all explodes behind you. No other game has that same feeling for me. But the little thing is how Sean just sort of pulls the trenchcoat around him and hat low - it's a great graphical representation of how the disguise wouldn't stand up to scrutiny.
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# ? Aug 29, 2021 10:54 |
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There’s so many great little touches in it, yeah. It’s so simple but I adore how whenever you take an area back it goes from being the depressing monochrome to colorful again.
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# ? Aug 29, 2021 12:41 |
For a psychonauts fan the sequel is honestly all little things, I'm loving it. One of my favorite gimmicks is that when you use clairvoyance on npc you see how they see the world, and the main character Raz. It's all drawn in 2d cartoons and some of the varians are very funny. One guy standing around Raz comments that he seems to have a really unique way to see the world, and if you check it out, he does! it's bacon. just a huge amount of bacon everywhere. Overall it's just a very well made game and exactly what I wanted out of a sequel.
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# ? Aug 29, 2021 13:22 |
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The entire Questionable Area's joke, Raz's obsession and defense with funiculars, and his honest response to the Nessie vs. Sasquatch debate are just more of the the little things that make Psychonauts 2 so good as a whole package. This is without touching just how absolutely incredible the level design is and how the final worlds song is burned in my mind forever.
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# ? Aug 29, 2021 13:43 |
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Bogmonster posted:I'm replaying The Saboteur again (because it's fantastic) and I love the disguise system. It should be used more in other open world games - I love knocking out an SS officer then using his costume to sneak into a Nazi base and set loads of remote charges, before walking away as it all explodes behind you. No other game has that same feeling for me. The Saboteur rules. One of my favorite details is that Sean is a beefy lad compared to the nazis, so when he grabs a uniform as a disguise, he's busting out of it.
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# ? Aug 29, 2021 15:16 |
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I'm kind of frustrated by Psychonauts 2 being another game that nails the big idea while constantly making decisions that drag its gameplay down, but it absolutely nails the tone and presentation. My favorite thing is getting a psychic power that lets you spawn a little cardboard version of yourself: It just runs around and solves certain environmental puzzles for you while spouting cheery catchphrases, it's basically the distilled version of everything I like about the franchise.
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# ? Aug 30, 2021 00:34 |
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If you use Clairvoyance on it, it sees you as the copy.
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# ? Aug 30, 2021 00:43 |
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Crowetron posted:If you use Clairvoyance on it, it sees you as the copy. Lmao I should've tried that. Clairvoyance was my previous favorite cute little touch in the game.
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# ? Aug 30, 2021 00:46 |
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# ? May 27, 2024 08:17 |
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Len posted:What game has climbing that does require skill? The best I can think of is BotW and even that's mostly "grind shrines/eat food to get stamina" GIRP is entirely about climbing and requires a hell of a lot of skill Getting over it as well?
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# ? Aug 30, 2021 08:39 |