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Nah, its like maybe my third playthrough but I always end up stopping in the middle for whatever reason (for x-com 2 wotc).
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# ? Aug 26, 2021 23:53 |
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# ? May 29, 2024 00:11 |
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TheWeedNumber posted:Is there a way to beeline for plated armor? It feels like that’s the only time you’re actually able to survive poo poo. 2 advent trooper corpses for hybrid materials -> 15 alien alloys for plated armor
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# ? Aug 27, 2021 01:01 |
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I've been saving the links to big posts about mods in this thread for a future playthrough, have a look: https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3762067&perpage=40&pagenumber=1288#post514950093 https://forums.somethingawful.com/showthread.php?threadid=3762067&userid=0&perpage=40&pagenumber=1289#post515008628 https://forums.somethingawful.com/showthread.php?threadid=3762067&userid=0&perpage=40&pagenumber=1302#post516567805 https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3762067&perpage=40&pagenumber=1305#post516974543 https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3762067&perpage=40&pagenumber=1306#post517014809
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# ? Aug 27, 2021 11:20 |
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Thank you! I'll probably stick to the general bug fix and qol stuff but I'll definitely try an improved AI mod so I can chill on normal difficulty. Looks like Yellow alert and diverse pods poe meater fucked around with this message at 17:38 on Aug 27, 2021 |
# ? Aug 27, 2021 17:27 |
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A little late to the party, but I'm pretty interested in seeing what the gameplay reveal looks like. The way it reads to me sounds an awful lot Fire Emblem: Three Houses, and that would absolutely be my jam.
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# ? Aug 27, 2021 21:45 |
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As someone who has never cared about super heroes, the constant cultural obsession with it permeating into nearly everything has me always feeling out of place. I guess I'll just be happy for the people who are getting what they want... again. poe meater posted:Thank you! I'll probably stick to the general bug fix and qol stuff but I'll definitely try an improved AI mod so I can chill on normal difficulty. If you use yellow alert, I would install a mod called Dynamic Encounter Zones. It increases the spawning radius of enemies and how far they can patrol, so they won't be as bunched up as they normally are. Yellow Alert makes enemies super responsive to any noise so you are likely to pull multiple pods constantly, and using vanilla spawning they will all be pretty close to each other.
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# ? Aug 28, 2021 03:56 |
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does ghost rider look like trollface in the comics now or is that an artistic choice by firaxis
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# ? Aug 28, 2021 04:02 |
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Yup, I got that mod too. I failed my first mission by underestimating my sniper's range, underestimating sectoids and their mind control, and then getting someone killed by a car. Feels good to be back!
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# ? Aug 28, 2021 04:16 |
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Eau de MacGowan posted:does ghost rider look like trollface in the comics now or is that an artistic choice by firaxis It’s a different Ghost Rider than Johnny Blaze https://www.google.com/search?q=gho...biw=414&bih=719
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# ? Aug 28, 2021 04:34 |
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Eau de MacGowan posted:does ghost rider look like trollface in the comics now or is that an artistic choice by firaxis Robbie owns and he’s a great Ghost Rider
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# ? Aug 28, 2021 05:19 |
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Kris xK posted:In the eurogamer (?) interview Solomon says Marvel approached them immediately after xcom2 and the first meeting was basically the Devs and marvel talking about xcom2. So hopefully they're playing to their strengths. solomon said the game is what it is because midnight sons was his favorite comic book which is too profoundly lame to be a lie
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# ? Aug 28, 2021 07:25 |
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lol imagine liking comic books
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# ? Aug 28, 2021 08:03 |
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Furism posted:Tacticool futuristic combat is better than Super Heroes. Change my mind. The only good Marvel game I have seen/played since the MCU came along was the Spider-Man one, the rest have been consistently trash. Heck I can barely remember any comic games from my youth that were ever anything beyond barely good but boosted by the license. It isn't even (often) the fault of the studios behind them, it's just that allure of easy money and very swift publication rate of comics and their stories that tends to push out crappy titles.
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# ? Aug 28, 2021 08:46 |
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IIRC Midnight Sons was in fact pretty terrible, so that might explain why only 2 (?) of the original members are in the game.
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# ? Aug 28, 2021 16:52 |
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Kris xK posted:IIRC Midnight Sons was in fact pretty terrible, so that might explain why only 2 (?) of the original members are in the game. there's still four characters left to reveal it's not too late for Morbius the Living Vampire god I hope it's too late for Morbius
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# ? Aug 28, 2021 18:26 |
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i realize this is a derail but this isn't exactly the most poppin time for xcom news so i'll just ask the dumb question: what made midnight sons so bad
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# ? Aug 28, 2021 18:32 |
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Coolguye posted:i realize this is a derail but this isn't exactly the most poppin time for xcom news so i'll just ask the dumb question: what made midnight sons so bad The short answer is "they were comics Marvel published in the 90's" The long answer is that the whole set-up was bizarre and disjointed - Marvel wanted an "edgy" supernatural team but also didn't want to fully commit, so instead of giving the Midnight Sons their own book Marvel instead did what it always did and made it a kind of crossover/branding thing so you'd be reading Ghost Rider and then a bunch of chucklefucks show up to sidetrack the plot. It doesn't help that aside from Ghost Rider and Dr. Strange the original team roster is pretty D-tier (well besides Blade who Wesley Snipes singlehandedly saved from obscurity) Add in that most of the Midnight Sons stories were written by notorious industry hack Howard Mackie and you have a recipe for a team largely forgotten by time.
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# ? Aug 28, 2021 19:03 |
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Ghost rider, dr. strange and blade seems like it could work. Ridin bikes, doin magic, killin vampires. Got big questions about fiery mohawk guy between blade and ghost rider tho.
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# ? Aug 28, 2021 19:25 |
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Eau de MacGowan posted:Ghost rider, dr. strange and blade seems like it could work. Ridin bikes, doin magic, killin vampires. Yeah on the face of it, this IP should rule
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# ? Aug 28, 2021 19:33 |
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Eau de MacGowan posted:Ghost rider, dr. strange and blade seems like it could work. Ridin bikes, doin magic, killin vampires. oh that's VENGEANCE, the 90's attempt to edgy up Ghost Rider even more than how edgy a motorcycle flaming skull man is by default somehow I don't think he's going to make the cut
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# ? Aug 28, 2021 20:04 |
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evilmiera posted:The only good Marvel game I have seen/played since the MCU came along was the Spider-Man one, the rest have been consistently trash. Heck I can barely remember any comic games from my youth that were ever anything beyond barely good but boosted by the license. Marvel Heroes was good, but partially because it was trash. A real land of contrasts.
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# ? Aug 28, 2021 20:11 |
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I laugh at how bad all these old comics are, yet here we are with the most boring fuckin' marvel/avengers films being blockbusters year after year. None of us have any taste, I swear.
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# ? Aug 28, 2021 20:12 |
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I imagine someone will make a Midnight Suns thread closer to release so those of us who want to talk about Frank Drake, the millionaire playboy who wields an "Exorcist Gun" he named Linda, can talk about it without making GBS threads up discussions of Mutons and snake women Incidentally I've had Chimera Squad on my hard drive since release and for some reason have never played it so now I think I'm going to do that.
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# ? Aug 28, 2021 20:17 |
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Blockhouse posted:I imagine someone will make a Midnight Suns thread closer to release so those of us who want to talk about Frank Drake, the millionaire playboy who wields an "Exorcist Gun" he named Linda, can talk about it without making GBS threads up discussions of Mutons and snake women
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# ? Aug 28, 2021 20:26 |
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also gently caress haters chimera squad is good. it's not hard like xcom 2 is (the hardest difficulty on it is like...maybe as bad as commander ironman in xcom 2), but we fully intend to be playing it after the current grueling xcom 2 campaign is done.
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# ? Aug 28, 2021 20:39 |
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Coolguye posted:also gently caress haters chimera squad is good. it's not hard like xcom 2 is (the hardest difficulty on it is like...maybe as bad as commander ironman in xcom 2), but we fully intend to be playing it after the current grueling xcom 2 campaign is done. That being said, I am looking forward to the new game because it sounds like a Jake Solomon passion project, even if it's backed by the biggest entertainment company on earth.
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# ? Aug 28, 2021 21:07 |
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They apparently bought a bunch of Heroclix and used them to "storyboard" out the gameplay like they did for Enemy Unknown If Midnight Suns fails it certainly won't be for lack of effort
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# ? Aug 28, 2021 22:25 |
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Chimera Squad on the Switch yet? That seems to be one of the most obvious ports to do...
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# ? Aug 28, 2021 22:29 |
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Coolguye posted:also gently caress haters chimera squad is good. it's not hard like xcom 2 is (the hardest difficulty on it is like...maybe as bad as commander ironman in xcom 2), but we fully intend to be playing it after the current grueling xcom 2 campaign is done. I didn't even know that there were haters. Chimera Squad is a $20 game that released at $10 and plays like a $40 game. It's a really fun and complete experience, even if it doesn't have the length and depth of XCOM or XCOM 2.
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# ? Aug 29, 2021 00:29 |
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Kanos posted:I didn't even know that there were haters. Chimera Squad is a $20 game that released at $10 and plays like a $40 game. It's a really fun and complete experience, even if it doesn't have the length and depth of XCOM or XCOM 2. quotin' i only played through it once and felt like i got more than my money's worth
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# ? Aug 29, 2021 04:28 |
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I actively hate most of the CS characters, it's not hard, and I still love replaying it. It's so great.
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# ? Aug 29, 2021 05:49 |
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Best Friends posted:I actively hate most of the CS characters, it's not hard, and I still love replaying it. It's so great. none of them are Good People, really maybe the shield guy because he's literally 3
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# ? Aug 29, 2021 06:47 |
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Finally got X-COM 2 + DLCs and I'm having a lot of fun. Though after 6 hours I'm probably going to just start a new campaign. The combination of Veteran difficulty + the Assassin having Shadowstep from the start is absolutely doing me in. I have no idea how to deal with a Chosen who can just swoop in, daze and almost kill one of my guys before vanishing again.
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# ? Aug 29, 2021 12:21 |
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Vulin posted:I have no idea how to deal with a Chosen who can just swoop in, daze and almost kill one of my guys before vanishing again. Be more aggressive. You can’t really wait to flush her out, so you’ve got to run her to ground. It’s a fine balance between fanning out enough to search and having other soldiers close enough to get in shots/grenades, but that’s your best bet on dealing with her when she’s got Shadowstep. (Or abusing your Reaper’s shadow ability to get LoS on her, then unloading every explosive you’ve got in that general area) Also, torch any cover nearby so you have better odds of getting eyes on her. That one is a tough nut to crack, but it’s doable.
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# ? Aug 29, 2021 12:31 |
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Vulin posted:Finally got X-COM 2 + DLCs and I'm having a lot of fun. Though after 6 hours I'm probably going to just start a new campaign. The combination of Veteran difficulty + the Assassin having Shadowstep from the start is absolutely doing me in. I have no idea how to deal with a Chosen who can just swoop in, daze and almost kill one of my guys before vanishing again. A few ways: letting her extract intelligence from someone can get her to gently caress off and stop killing your people, and the strategic implications aren't bad unless you do it every single mission she is in. Second, I'm pretty sure the first chosen is hardcoded to have a weakness to the special class you start with (Or Reapers (?)) if you turned on the story part of the DLC. So use that class to gently caress her up if you can. If your Reaper is available and still in stealth, her movement is really useful for revealing the assassin. She gets the same type of concealment you do, so once you flank her she is revealed. A fast-moving invisible sniper helps a lot with revealing her, but other ways work as well. There is no good way to prevent her from hitting and wounding one of your troops (infirmaries help with getting them back on their feet, as does having two A teams and two B teams) but if you follow the camera when she runs you can likely reveal her and force her to gently caress off the next turn. Early on she definitely makes you fight against the idea that taking a hit is a somehow a failure. She will hit you. That's ok.
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# ? Aug 29, 2021 12:37 |
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I have a question about the mission where you mark supplies for pick up. I had one where I had the Lost and the Chosen in it. It seemed like I had to kill all the remaining lost to end the mission even with all Advent dead (I think they were). So technically can it last forever if I'm too slow between waves? Also do I get points if the Chosen dies to the Lost or an exploding car? I found the Assassin with a couple of hit points left surrounded in the corner of the map before finishing her off.
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# ? Aug 29, 2021 17:22 |
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poe meater posted:I have a question about the mission where you mark supplies for pick up. I had one where I had the Lost and the Chosen in it. It seemed like I had to kill all the remaining lost to end the mission even with all Advent dead (I think they were). So technically can it last forever if I'm too slow between waves? Yeah, if the Chosen dies to anything you get the points.
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# ? Aug 29, 2021 17:52 |
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poe meater posted:I have a question about the mission where you mark supplies for pick up. I had one where I had the Lost and the Chosen in it. It seemed like I had to kill all the remaining lost to end the mission even with all Advent dead (I think they were). So technically can it last forever if I'm too slow between waves? What I can say is “the first time I ever killed a Chosen it was by setting off a claymore and a car with a launched grenade, and I got points for it,” but I’m of course not sure which of those damage ticks was the final one for the kill, and not sure if there would be a difference in kill credit if a car which player characters have never damaged got the final blow. On the other hand, a way to ensure that this potentially infuriating edge case never happens is to give XCOM the points for a Chosen death when the death happens in a mission with no extra checks. It also eliminates most other potential edge cases where the player doesn’t get rewards for the deaths of the mini-bosses for whom the whole expansion is named, and unless nobody thought of it until the expansion was almost done it would be less work to build it that way. My hope is that if I can think of this while doing dabs on my porch during a lovely morning, one of the folks whose entire job it was to think about WotC for years is likely to have had the same thought.
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# ? Aug 29, 2021 17:52 |
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Is there a mod that fixes the fact that in TYOOL 2021 Firaxis still cannot program properly functioning volume settings?
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# ? Aug 29, 2021 17:52 |
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# ? May 29, 2024 00:11 |
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Kanos posted:I didn't even know that there were haters. Chimera Squad is a $20 game that released at $10 and plays like a $40 game. It's a really fun and complete experience, even if it doesn't have the length and depth of XCOM or XCOM 2. I just played it outta my backlog and it was a hoot.
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# ? Aug 29, 2021 18:53 |