not an FPS but the Playstation duke nukem game, time to kill, is really cool and good in ways that balance out its lovely controls and wild difficulty
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# ? Aug 29, 2021 20:20 |
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# ? Jun 5, 2024 16:35 |
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Has anybody had any success getting QuakeInjector to work with the new Quake remaster?
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# ? Aug 29, 2021 20:48 |
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Pope Guilty posted:Has anybody had any success getting QuakeInjector to work with the new Quake remaster? The original files are still included with the remaster, so just make sure you point the injector at those instead of what is essentially another source port. I would like to know if we could shift the updated models over to Quakespasm etc though.
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# ? Aug 29, 2021 20:58 |
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Pope Guilty posted:Has anybody had any success getting QuakeInjector to work with the new Quake remaster?
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# ? Aug 29, 2021 20:58 |
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Doctor Dogballs posted:not an FPS but the Playstation duke nukem game, time to kill, is really cool and good in ways that balance out its lovely controls and wild difficulty I liked when you return from the wild west and all the strippers are replaced with pigcops
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# ? Aug 29, 2021 21:27 |
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The Vile Stuff posted:I would like to know if we could shift the updated models over to Quakespasm etc though. Yep
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# ? Aug 29, 2021 22:49 |
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Cream-of-Plenty posted:: I was also reading through these recently and I was sad that the ones on the doom wiki don't seem to go into as much detail because they are hilarious and Doom shovelware was just as amazingly shite. Makes me wonder if there was similar stuff for build engine games.
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# ? Aug 29, 2021 22:59 |
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Shoehead posted:I was also reading through these recently and I was sad that the ones on the doom wiki don't seem to go into as much detail because they are hilarious and Doom shovelware was just as amazingly shite. You know there was https://dukenukem.fandom.com/wiki/Duke!ZONE Zaphod42 fucked around with this message at 23:03 on Aug 29, 2021 |
# ? Aug 29, 2021 23:01 |
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Doctor Dogballs posted:not an FPS but the Playstation duke nukem game, time to kill, is really cool and good in ways that balance out its lovely controls and wild difficulty I played Time to Kill but never Land of the Babes. TTK was my introduction to Stabbing Westward which is either a good thing or a bad thing depending on who you ask. Land of the Babes had a killer score tho: https://www.youtube.com/watch?v=WLXngJXtzZ4
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# ? Aug 29, 2021 23:55 |
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What are the chances of Quake II getting the same remaster treatment as Quake? This remaster got me to enjoy Quake properly after 25 years, but i think a large part of that is Dimension of the Machine which is gorgeous. I've started playing Arcane Dimensions now and I think the main reason I kept bouncing of Quake earlier was the levels.
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# ? Aug 30, 2021 00:37 |
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Dsmif posted:What are the chances of Quake II getting the same remaster treatment as Quake? Probably depends on how much the new remaster sells. I could see it happening, hopefully with 3 after that.
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# ? Aug 30, 2021 00:40 |
As a kid, I remember swinging by Funcoland with my mom after we got dinner one night. I asked the employee if they had a copy of "Duke Nukem: Land of the Babes" available and--to this day--I can recall the subtle way my mom shuddered and winced when the employee set the copy on the counter. Land of the Babes. She wasn't going to stop me from buying it, but the sudden wave of shame resulted in me abruptly changing my mind and buying a copy of Dino Crisis 2 instead. Eventually I bought a used copy of Duke Nukem: Time To Kill and, yeah, it was a surprisingly decent TPS.
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# ? Aug 30, 2021 00:43 |
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Dsmif posted:What are the chances of Quake II getting the same remaster treatment as Quake? Considering Quake 2 RTX just came out? I mean maybe night dive could do quake 2 IDK but I would just play with Yamagi or another sourceport. It wouldn't be very different necessarily.
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# ? Aug 30, 2021 01:04 |
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SeANMcBAY posted:Probably depends on how much the new remaster sells. I could see it happening, hopefully with 3 after that. I hope so, I'd like to see QII models given the care that these have been.
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# ? Aug 30, 2021 01:06 |
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Zaphod42 posted:Considering Quake 2 RTX just came out? Yeah but for a lot of people having Quake 2 plus expansions on a single launcher, with the OST included and maybe a coat of paint will do the trick. Also console releases are more sales (I know I will get the PS4 version since I own the Steam one already).
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# ? Aug 30, 2021 01:11 |
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I would be excited for a Machine Games Quake 2 episode though.
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# ? Aug 30, 2021 01:17 |
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Zaphod42 posted:Considering Quake 2 RTX just came out? You may be right, but I think that Quake II RTX is it's own thing, whereas the updated releases for Doom and Quake are more about ease of play on modern machines and consoles.
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# ? Aug 30, 2021 01:18 |
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catlord posted:I would be excited for a Machine Games Quake 2 episode though. Yeah, that would be amazing.
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# ? Aug 30, 2021 01:18 |
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Q2RTX is a tech demo, it’s nowhere near the treatment Quake 1 got
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# ? Aug 30, 2021 01:25 |
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Part of me wonders if there is even a single decent level in those massive bundlesCream-of-Plenty posted:As a kid, I remember swinging by Funcoland with my mom after we got dinner one night. I asked the employee if they had a copy of "Duke Nukem: Land of the Babes" available and--to this day--I can recall the subtle way my mom shuddered and winced when the employee set the copy on the counter. Land of the Babes. Just want to say congrats on instead buying one of the best games on the original playstation.
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# ? Aug 30, 2021 01:25 |
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Considering the amount of technical overlap between Winquake, GLQuake, and Quake II, I think it would be a shame if we didn't get a Quake II rerelease. The hard part got done!
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# ? Aug 30, 2021 01:27 |
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haveblue posted:Q2RTX is a tech demo, it’s nowhere near the treatment Quake 1 got It also looks like complete poo poo.
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# ? Aug 30, 2021 01:36 |
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SeANMcBAY posted:Probably depends on how much the new remaster sells. I could see it happening, hopefully with 3 after that. I can't imagine the remasters got a bunch of people to run out and buy Doom/Quake if they didn't already own them, and if they did the remaster is free.
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# ? Aug 30, 2021 02:34 |
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TOOT BOOT posted:I can't imagine the remasters got a bunch of people to run out and buy Doom/Quake if they didn't already own them, and if they did the remaster is free. I've seen quite a few comments from people in this thread who bought the remasters for consoles, especially the Switch.
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# ? Aug 30, 2021 02:37 |
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Playing through Scourge of Armagon, and some aspects feel very Quake 2-like. The architecture on this map in particular, and the skull wing icon in the second image here: Likewise, the way dead things start to buzz with fly sounds reminded me of the rotting corpses and the cloud of bugs in Quake 2. E: Oh, and Armagon seems very Strogg-like: Did anybody from Hipnotic/Ritual end up working on Quake 2? Or maybe they had an inside scoop on general aesthetics?
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# ? Aug 30, 2021 02:40 |
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He looks like a stroggified Biker Freeman
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# ? Aug 30, 2021 02:46 |
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TOOT BOOT posted:I can't imagine the remasters got a bunch of people to run out and buy Doom/Quake if they didn't already own them, and if they did the remaster is free. Consoles, my good dude. I did get the remaster free on PC through updates but I rebought it on Switch too.
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# ? Aug 30, 2021 03:13 |
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Zaphod42 posted:You know there was Never left the house wearing the included t-shirt though.
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# ? Aug 30, 2021 03:27 |
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manero posted:Playing through Scourge of Armagon, and some aspects feel very Quake 2-like ... the skull wing icon in the second image here:
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# ? Aug 30, 2021 04:27 |
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Ah, derp. Not sure how I completely missed that one!
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# ? Aug 30, 2021 04:33 |
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I do think you may be onto something though, Scourge does have some overlap with Quake 2.
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# ? Aug 30, 2021 04:34 |
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Played some scourge. The new grenade variation is neat but pointless in a road not taken kind of way and the lazer gun mostly gets me murdered but at least its use for the lightning ammo. The scorpions are trash and I hate them.
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# ? Aug 30, 2021 04:37 |
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Al Cu Ad Solte posted:Thanks to Kinsie I'm playing through Duke Nukem Zero Hour (the other N64 one) with mouse + keyboard and it's pretty fun. Apparently it uses a modified version of the Build engine, which is crackers because it looks and feels absolutely nothing like Build. As fun as it is, I can't help but feel like it really should have just been in first person, but I get wanting to differentiate from Duke Nukem 64 which came out around the same time. Weird how that one had no music tracks during levels but Zero Hour does, including voice acting. Am also gonna echo Time to Kill being pretty okay, but it is extremely Tomb Raider down to the tank controls, and if your mind isn't in the mood for that, it won't be a fun time. It's pretty janky even when you are in a Tomb Raider mood, so it'll just be moreso when you aren't. Really should've had a PC port, though; it's not like Tomb Raider wasn't popular on PC, it totally was. One of the biggest 3D Accelerator Card-sellers alongside Quake, in fact. SeANMcBAY posted:It also looks like complete poo poo.
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# ? Aug 30, 2021 05:17 |
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There was pretty extensive coverage of Zero Hour in Nintendo Power when it came out, and I thought the Wild West and Whitechapel stuff looked awesome. I’d really love to see someone reimagine it as a Duke3D mod.
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# ? Aug 30, 2021 05:36 |
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just finished dwell. theres one egyp catacombs map that is liek full of pillars that looks a bit bland, and i dont really remember some f the earlier maps, but by god its pretty. good stuff
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# ? Aug 30, 2021 05:37 |
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https://www.youtube.com/watch?v=xLp5-yO5_qw This Realms Deep trailer though obviously BUILD engine does remind me of the aforementioned Damage Incorporated, especially with the AI squadmates. https://www.youtube.com/watch?v=8WYeOf0POQw Speaking of forgotten Mac FPS games, I know Prime Target has gotten some mention here as an early attempt to do realistic modern settings in 2.5D, but there's an even more obscure one called Sensory Overload, which is ugly and bad but notable for including a simple polygon engine to model believable furniture within its very limited Wolfenstein-esque engine. https://www.youtube.com/watch?v=y5beES_kCtM
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# ? Aug 30, 2021 06:43 |
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Shadow Hog posted:That's a thing now? I... kind of want to try this. I do own a copy of Zero Hour and should probably just play that, but mouse+keyboard is probably better still.
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# ? Aug 30, 2021 09:54 |
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Scourge of Amagon has made me a convert; the regular shotgun is better than the double barrel
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# ? Aug 30, 2021 11:00 |
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The Kins posted:You can wrangle it into being such using the N-Rage controller plugin that comes with Project 64. It SHOULDN'T work so well because it's not a proper mouse injector like Goldeneye and Perfect Dark have, but somehow it works out. I didn't even have to gently caress with the sensitivty, it's pretty useable "out of the box" as it were. Project 64 doesn't hide the mouse cursor in windowed mode unfortunately tho.
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# ? Aug 30, 2021 11:20 |
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# ? Jun 5, 2024 16:35 |
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Amagon is the just the final boss from Quake 2 but mildly less embarassing because theres no quad damage or invulnerability power up.
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# ? Aug 30, 2021 12:51 |