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WhiteHowler posted:Okay, thanks for the answers! I don't typically pull ships off routes once they are established. It saves money in the long run to just build spare ships to use for errands. Kaiser Schnitzel posted:
I haven't! Honestly I usually just try to beeline for investors. I find that by the time I get there I have more money than I know what to do with anyway. And yeah sewing machines are busted in Docklands. Especially once you get the various specialists that give bonus goods during sewing machine production.
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# ? Aug 31, 2021 20:04 |
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# ? Jun 7, 2024 19:21 |
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WhiteHowler posted:Okay, thanks for the answers! When a residence is selected, you can hover over the various items to see what benefit that are/will give you. You can use this to prioritize easier items that will give you the most bang for your effort. Also never ignore the Happiness buildings. For a little upfront investment, you can raise your income quite a bit.
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# ? Aug 31, 2021 20:55 |
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Gadzuko posted:I don't typically pull ships off routes once they are established. It saves money in the long run to just build spare ships to use for errands. Unfortunately, we occasionally had to pull it off the route to deal with pirate ships. Kris xK posted:When a residence is selected, you can hover over the various items to see what benefit that are/will give you. You can use this to prioritize easier items that will give you the most bang for your effort. Do happier people spend more?
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# ? Aug 31, 2021 20:56 |
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WhiteHowler posted:I'm not clear on how the happiness buildings work. I build a Pub next to each Marketplace, and I put in a Church here and there, but it's not apparent how much it's affecting. You can see the range of those service buildings by selecting them. A green overlay will appear on all roads that are in range of the service. This range can be extended by items, the palace/admin and most importantly, brick roads. Happier people spend a LOT more.
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# ? Aug 31, 2021 21:10 |
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problem is it's a fading green aura and it's not remotely clear to me what "slightly less green" means
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# ? Aug 31, 2021 21:12 |
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victrix posted:problem is it's a fading green aura and it's not remotely clear to me what "slightly less green" means It means it gives less than 100% value. The lighter it is the less the need/desire is satisfied.
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# ? Aug 31, 2021 21:15 |
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victrix posted:problem is it's a fading green aura and it's not remotely clear to me what "slightly less green" means The lighter green area means "not quite satisfied". For "Needs"/required item this is a big deal. If that satisfaction isn't 100% then that house can't be upgraded. For the "Wants"/luxury items its not a huge deal. If an Artisan only gets 90% of the bonus from a Variety Theater he'll still give a bunch of cash and lose the malus for having zero of that happiness source. Anyways, last (oh please let this be the last) DLC is out! Also a free weekend (closer to a free week) for anyone you know who wants to try the game out!
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# ? Aug 31, 2021 22:05 |
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Internet Explorer posted:Oh no, I shouldn't have gotten this game. I am going to spend way too much time playing it. Oh my god, there's a whole nother world? I am supposed to not only go between these islands, but the regions as well? I should not play this game while high.
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# ? Sep 1, 2021 05:38 |
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I just finished my first expedition, and I discovered the New World, and now my brain is leaking out my ears. I built a colony there while my wife kept things running back home, and we did a pretty good job of it except for all the loving pirates. We eventually bribed Anne to leave us alone for a while. She just churns out gunboats nonstop, and while our navy can beat them, it takes so much time away from everything else. We tried setting up patrol routes, but they kept slipping through and hitting our trade ships. Now in the New World there's another pirate, but so far he hasn't seemed interested in attacking me.
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# ? Sep 1, 2021 05:47 |
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If you do end up remaining hostile with a pirate faction, it's generally wise to park a military ship or three on any chokepoints between islands they tend to journey through. Of course it depends on terrain layouts but often there's only a few directions they'll come at your cargo ships from, assuming you haven't spread out all across the old world.
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# ? Sep 1, 2021 05:50 |
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WhiteHowler posted:I just finished my first expedition, and I discovered the New World, and now my brain is leaking out my ears. This just happened to me, except I finished a bunch of expeditions and now I have 3 maps to contest with. And there's no way I am convincing my wife to play this game and run my colonies for me.
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# ? Sep 1, 2021 06:15 |
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Someone needs to magic wand up a mod that makes 4 versions of Trelawney but they are 4 different regions all on one map, and maybe throw in the various NPCs. I get real tired of region swapping now and it kills my interest in this otherwise incredible game.
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# ? Sep 1, 2021 06:22 |
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Internet Explorer posted:This just happened to me, except I finished a bunch of expeditions and now I have 3 maps to contest with. And there's no way I am convincing my wife to play this game and run my colonies for me. If you have all of the DLCs there are five: Old World New World Cape Trelawny (basically Old World 2.0) Arctic Enbessa (East Africa). Have fun! No seriously if you're overwhelmed, I highly suggest just playing without any AIs and maybe no pirates. Just a chill city builder. Sort of a chill classic Sim City like experience...only with ships! I do suggest you get up to Engineers and see the wrinkles they introduce at least once though before you restart.
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# ? Sep 1, 2021 11:52 |
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Mazz posted:Someone needs to magic wand up a mod that makes 4 versions of Trelawney but they are 4 different regions all on one map, and maybe throw in the various NPCs. I get real tired of region swapping now and it kills my interest in this otherwise incredible game. You use the num lock keys 1-5 to swap right? It's really fast.
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# ? Sep 1, 2021 15:09 |
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Internet Explorer posted:Oh my god, there's a whole nother world? I am supposed to not only go between these islands, but the regions as well? I should not play this game while high. In some ways I can understand how overwhelming it could be. 1404 after all was one map, split half-half into two regions and 2070 was one map with an above and below water region. I never played 2205 so 1800 was my first multi-map anno but I already had 90% of it under my belt with 2070 and 1404.
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# ? Sep 1, 2021 15:16 |
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The update got updated? Don't know why.
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# ? Sep 1, 2021 15:22 |
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Nam Taf posted:
2205 was nuts with multi-map. With all the DLC, you had 4 regions - Temperate, Arctic, Lunar and Tundra, but each region excluding Tundra was split into multiple maps. (Albeit not as big as a normal Anno map)
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# ? Sep 1, 2021 15:24 |
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Internet Explorer posted:Oh my god, there's a whole nother world? I am supposed to not only go between these islands, but the regions as well? I should not play this game while high. just set things up so your home island can run without you looking at it for a while and mess around with the new map. Ur dudes back in the old world can live without rum and once you wrap you head around the new buildings and the fun terrain challenges of the new worlds you can start interregional trade
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# ? Sep 1, 2021 15:30 |
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Oxyclean posted:2205 was nuts with multi-map. With all the DLC, you had 4 regions - Temperate, Arctic, Lunar and Tundra, but each region excluding Tundra was split into multiple maps. (Albeit not as big as a normal Anno map) You forgot Orbit.
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# ? Sep 1, 2021 15:32 |
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Cythereal posted:You forgot Orbit. I mean, calling it a region is a stretch, like, I guess you technically have a population there, but it's kind of just a glorified interface. But I guess you do swap to it like any other region.
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# ? Sep 1, 2021 15:36 |
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This latest update with the High Life seems super buggy for me. Several crashes so far, and all sorts of quest and proximity triggers aren't firing. I started a new session, and can barely progress since Fuckface McGee wants 4 Schnapps, but won't trigger that I have it even with more than 4 in storage. Anne Harlowe doesn't even show up on the diplomacy screen either.
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# ? Sep 2, 2021 03:08 |
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Bloody Hedgehog posted:This latest update with the High Life seems super buggy for me. Several crashes so far, and all sorts of quest and proximity triggers aren't firing. I started a new session, and can barely progress since Fuckface McGee wants 4 Schnapps, but won't trigger that I have it even with more than 4 in storage. Anne Harlowe doesn't even show up on the diplomacy screen either. Glad I had some work obligations come up to prevent me from spinning up a new game, sounds like they have some stuff to iron out. I had my best game ever going and I was sticking to it. Had reached all the sessions, was working on oil production and exports, had a palace, a lot of stuff. Then I took a break because of work, then I extended the break until Tourist DLC came out, and never got back to it. So now I think I definitely need to start up a new game to try and figure out all the new DLC stuff.
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# ? Sep 2, 2021 05:42 |
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Well this is just awesome: Epic Game Store / uPlay has a free play for this now. In addition to it still being on sale in Humble Store & EGS. Humble store still has the better discount / only discount for complete edition, but everything else is marked down the same. https://www.epicgames.com/store/en-US/p/anno-1800--free-trial quote:Play free until Sept 6! Plus, get up to 60% off the full game during the trial. onesixtwo fucked around with this message at 18:44 on Sep 2, 2021 |
# ? Sep 2, 2021 18:39 |
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I think it's actually Ubisoft that's doing the free weekend -- I don't use EGS and saw it advertised in the Ubi Connect client. Regardless, if anyone's following the thread and is on the fence about trying 1800, it's a great chance to try it out. My wife and I are enjoying the hell out of it, but we just had a friend ask us if we wanted to start a new Astroneer game with her, so... back to my first love builder game, at least part-time!
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# ? Sep 2, 2021 18:44 |
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WhiteHowler posted:I just finished my first expedition, and I discovered the New World, and now my brain is leaking out my ears. Best way to deal with Anne is to just spam flattery and bribes whenever they get good odds until you can get a trade agreement with her. Then overproduce beer in the Old World and set a Schooner on an auto trade route to sell her all the surplus and she's gonna be your best friend and money source forever.
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# ? Sep 3, 2021 02:38 |
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Someone explain the Season 3 DLCs to me. I'm about to start a new game after my old save got wiped by hardware failure and I went to play other stuff for a couple months . WhiteHowler posted:I just finished my first expedition, and I discovered the New World, and now my brain is leaking out my ears. Best way to deal with Anne is to just spam flattery and bribes whenever they get good odds until you can get a trade agreement with her. Then overproduce beer in the Old World and set a Schooner on an auto trade route to sell her all the surplus and she's gonna be your best friend and money source forever.
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# ? Sep 3, 2021 02:41 |
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Magni posted:Someone explain the Season 3 DLCs to me. I'm about to start a new game after my old save got wiped by hardware failure and I went to play other stuff for a couple months . Docklands: You place down a harbor version of the Palace. Doing so means every 20 minutes Captain Tobias will come by with a ship to trade Cataan style (X wood for Y sheep) depending on the value of what you're offering/asking for. Obviously later tier goods are worth more. As you trade you'll unlock more modules to pop down, most of these act like smaller but more expensive versions of the old harbor buildings. They also add +15 appeal to your island if they're connected in a chain back to the main Docklands (which itself gives +150 appeal) building encouraging you to build a sprawling Docklands district. Also you can build roads in the harbor area and move stuff out into the ocean. You can build a harbor district/docklands in every single Old World/Trelawny island so it can get very silly. Tourist Season: Now instead of just day-visitors you have hotels to hold tourists that just VOMIT CASH. They're needy, but they're excellent for just throwing money at you. They also offer dining buildings that will give your normal residents bonus happiness and reduce how much they need of various consumables. The dining buildings (and the Tourist chemical plants/orchards needed to make their special goods) have multiple recipes you select. Oh and if you have the tourist "workforce" to staff them (the conceit is you need enough visitors for the bar/cafe/restaurant to stay open) you can totally overlap the dining buildings and have multiple recipes/house specials affecting your city. High Life: Build skyscrapers for your Engineers and Investors, and feed them new and exotic needs.
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# ? Sep 3, 2021 05:12 |
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Bloody Hedgehog posted:This latest update with the High Life seems super buggy for me. Several crashes so far, and all sorts of quest and proximity triggers aren't firing. I started a new session, and can barely progress since Fuckface McGee wants 4 Schnapps, but won't trigger that I have it even with more than 4 in storage. Anne Harlowe doesn't even show up on the diplomacy screen either. If anyone is experiencing the same thing I was here, turning off the "Reveal Map" option when starting a new session seems to have fixed the issue.
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# ? Sep 3, 2021 22:25 |
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Well that sucks since I'm running an LP. It explains a couple issues I did have recording my last update though. In good news: oh my god if you move a ship from point A to point B (i.e. to deliver some construction materials) there's now a little notification button where it rings a bell when it stops!
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# ? Sep 4, 2021 00:41 |
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I have discovered that in the Arctic DLC for 1800, huskies are a resource you farm. I take back many of the bad things I've said about this game. Cythereal fucked around with this message at 14:39 on Sep 4, 2021 |
# ? Sep 4, 2021 14:03 |
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Cythereal posted:I have discovered that in the Arctic DLC for 1800, huskies are a resource you farm. Good if somewhat low-polygon boys
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# ? Sep 4, 2021 15:52 |
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The amount of insane, completely superfluous detail that’s in the game when you walk around town is probably my favorite part. I can never remember the buttons to walk around town though, lol
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# ? Sep 4, 2021 17:35 |
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Kaiser Schnitzel posted:The amount of insane, completely superfluous detail that’s in the game when you walk around town is probably my favorite part. CTRL + Shift + R You can go up the elevators of the High Life monument btw. Also it's really cool just walking around the World's Fair...provided you don't mind barking your shins on 1,001 invisible walls.
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# ? Sep 4, 2021 17:50 |
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Walking around docklands is really neat too. I really hate the insane quests you get in that mode-I get completely lost in my towns
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# ? Sep 4, 2021 17:56 |
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paralysed by deciding whether to take up my old file which I haven't touched since Docklands came out, or start over. If I do start over I might actually try and do Crown Falls, the first time I tried it I just noped out at juggling two old world sessions - what are you even meant to do with your old starting island? I know the computer players can get to the New World before you if you take too long, but can they beat you to the Arctic and Enbesa as well? Would be nice to be able to unlock the sessions at my own pace.
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# ? Sep 4, 2021 18:34 |
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Gato posted:paralysed by deciding whether to take up my old file which I haven't touched since Docklands came out, or start over. If I do start over I might actually try and do Crown Falls, the first time I tried it I just noped out at juggling two old world sessions - what are you even meant to do with your old starting island? I personally just let it sit there at ~750 artisans, auto-selling soap and beer to Eli and Anne, with a transport parked at each NPC to browse their item inventories every once a while.
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# ? Sep 4, 2021 18:38 |
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Is there any system similar to 2070 that lets you take items between saves?
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# ? Sep 4, 2021 19:13 |
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Krataar posted:Is there any system similar to 2070 that lets you take items between saves? There's no persistence across save files. Items are really easy to come by, though, especially if/when you get the institute. Re: crown falls and the old world, I usually finish out the engineer tier and then start shipping goods to crown falls so that I can just upgrade straight to investors over there and use my old world workforce to keep them supplied.
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# ? Sep 4, 2021 19:46 |
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Pyromancer posted:Good if somewhat low-polygon boys
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# ? Sep 4, 2021 21:44 |
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# ? Jun 7, 2024 19:21 |
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I've been playing the free weekend and thinking of getting the full game for $24. Actually, Uplay isn't letting me play the game - maybe the free weekend accidentally ends after you have a few hours in-game? Anyway, do you recommend I spring for any DLC? Edit: it's only $20 on some other resellers Vivian Darkbloom fucked around with this message at 01:21 on Sep 5, 2021 |
# ? Sep 5, 2021 01:16 |