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Edgar Allen Ho posted:Didn't they quit 40k cuz GW cease and desisted them? No actual action but GW said they were against fan animations and they jumped ship to someone that won't suddenly C&D them for silly animations.
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# ? Sep 3, 2021 12:47 |
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# ? May 11, 2024 09:45 |
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Wiz posted:I'm pretty sure we have an explicit 'Yes please' stance on fan content. Excellent.
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# ? Sep 3, 2021 13:23 |
Edgar Allen Ho posted:Didn't they quit 40k cuz GW cease and desisted them? GW hates everything you might define as "reasonable business decisions"
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# ? Sep 3, 2021 16:44 |
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GW also had a copyright case go so poorly for them that they lost some of their own! They were trying to sue over some really generic terms like "Space Marine" and "Imperial Guard" and when they lost they decided to rename a bunch of their model range into weirdo fake latin names.
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# ? Sep 3, 2021 17:05 |
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I’m interested in seeing whether the Anbennar community tries to port the mod’s setting (or an 1836 equivalent) to Victoria 3. It surely can’t be that difficult to add fantasy species to a pop’s definition using modern Paradox modding support.
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# ? Sep 3, 2021 18:31 |
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Spiderfist Island posted:I’m interested in seeing whether the Anbennar community tries to port the mod’s setting (or an 1836 equivalent) to Victoria 3. It surely can’t be that difficult to add fantasy species to a pop’s definition using modern Paradox modding support. Culture? I remember a mod I made for V2 had Cthulhu monsters as general/admiral portraits by overwriting the Native American slots (since I don't think they were ever used by vanilla countries at the game start, only releasables)
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# ? Sep 3, 2021 20:12 |
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Enjoy posted:Culture? Problematic
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# ? Sep 3, 2021 20:21 |
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I haven't seen Suzerain come up in here, but it's on sale and a lot of you would enjoy it. The game 's setting strongly resembles a Paradox mod in the style of presentation and what's emphasized, though it's a text-based adventure game with a little bit of chrome from mapgames. There are no real win conditions and it takes around 4-5 hours to explore and play the main narrative, though I will go back to try other paths. To me the narrative and character development really stood out as well thought-out. The writers created an alternate world 1953 where you rise to power in a bitterly divided country and try to get your agenda done, mainly through dialog trees. Paradox players will quickly notice that the variables and triggers are pretty simple (the economy is at 4/10 in the below screenshot, and that's about as complicated as it gets) and often you just have to guess if your decisions will turn out well. I think this works fine in this format, but know that this is as almost as far from a Vicky-style simulation you can get. The politics and philosophy will also not blow your mind but you do have considerable freedom to pursue a variety of historicalish paths in a pretty fleshed-out scenario.
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# ? Sep 4, 2021 08:28 |
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https://www.breakit.se/artikel/3002...-tystnadskultur I dunno what this says but seems significant according to twitter
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# ? Sep 6, 2021 13:41 |
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fuf posted:https://www.breakit.se/artikel/3002...-tystnadskultur Some highlights courtesy of google translate (so pinch of salt for machine translation): quote:In August, the two unions Unionen and Sveriges Ingenjörer conducted an employee survey at Paradox Interactive. The survey concerned the work environment and it was conducted in the Swedish part of the business.
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# ? Sep 6, 2021 14:07 |
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Vivian Darkbloom posted:I haven't seen Suzerain come up in here, but it's on sale and a lot of you would enjoy it. The game 's setting strongly resembles a Paradox mod in the style of presentation and what's emphasized, though it's a text-based adventure game with a little bit of chrome from mapgames. There are no real win conditions and it takes around 4-5 hours to explore and play the main narrative, though I will go back to try other paths. I can't recommend this game enough, it's an absolute blast.
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# ? Sep 6, 2021 14:28 |
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If recent examples are any indicator, the external company they'll bring in will have been involved in war crimes.
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# ? Sep 6, 2021 14:30 |
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Mokotow posted:If recent examples are any indicator, the external company they'll bring in will have been involved in war crimes. Technically that already happened, with the prison architect guys. Red cross contacted them and asked to change red crosses in their game because it's against Geneva convention
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# ? Sep 6, 2021 14:37 |
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Pyromancer posted:Technically that already happened, with the prison architect guys. Red cross contacted them and asked to change red crosses in their game because it's against Geneva convention I think HoI4 had the same issue (support equipment had a red cross on the medical gear at one point)
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# ? Sep 6, 2021 14:55 |
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Mokotow posted:If recent examples are any indicator, the external company they'll bring in will have been involved in war crimes.
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# ? Sep 6, 2021 14:59 |
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A Buttery Pastry posted:I think you're confusing things. The external company was union busters, the company itself was the one with war criminals. Unless the union busters were also war criminals, which to be fair, is not out of the question. I assumed Mokotow was referring to White Wolf dragging Paradox into an international incident over the war crimes in Chechnya, rather than Blizzard hiring some trump admin people.
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# ? Sep 6, 2021 15:11 |
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Reveilled posted:I assumed Mokotow was referring to White Wolf dragging Paradox into an international incident over the war crimes in Chechnya, rather than Blizzard hiring some trump admin people.
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# ? Sep 6, 2021 15:16 |
it is about time that paradox had an internal reckoning, i hope it is real and serious. you can tell from the posting of some of our former and current paradox dev friends on this forum that something went very very wrong with paradox's internal culture in the last few years.
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# ? Sep 6, 2021 16:23 |
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this is the price we have to pay for vicky 3
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# ? Sep 6, 2021 16:29 |
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Jeoh posted:this is the price we have to pay for vicky 3 If that's the price they can keep it.
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# ? Sep 6, 2021 16:31 |
one hopes that wiz isn't an rear end in a top hat and the v3 team is a relative safe zone from bad behavior but idk
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# ? Sep 6, 2021 16:34 |
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Also, the fuckhead who presided over the company during the NWW fiasco is back.
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# ? Sep 6, 2021 16:36 |
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Say it ain't so.
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# ? Sep 6, 2021 16:52 |
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StratGoatCom posted:Also, the fuckhead who presided over the company during the NWW fiasco is back. I'm not familiar with the NWW fiasco what is that?
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# ? Sep 6, 2021 16:57 |
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Abusing employees is just getting into the Victorian spirit.
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# ? Sep 6, 2021 17:02 |
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Jeoh posted:this is the price we have to pay for vicky 3 Yeah no. Reading the results of this survey was absolutely heartbreaking and I'm personally insistent that this poo poo is handled in a good way and not swept under the rug and that the investigation is actually impartial because this is not acceptable.
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# ? Sep 6, 2021 18:52 |
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The fact that this survey only happened thanks to the unions goes on to show how vital unionisation is for the health of the games industry.
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# ? Sep 6, 2021 19:20 |
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Fredrik is a cool guy I saw an interview where he said he writes back to every customer who writes to him and he complained that never happens to him anymore so I sent him an email and he wrote a nice email back. I know men have a blind spot for this sort of thing so I'm just going to hope that while he was writing me a nice email he wasn't screaming abuse at four women in his line of sight.
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# ? Sep 6, 2021 19:25 |
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https://www.rockpapershotgun.com/union-survey-alleges-culture-of-mistreatment-at-paradox-interactive It's basically the same story as Ubisoft and Blizzard and the rest of them. Some Upper management shitbag did something total unacceptable, there was a cover up, I imagine whatever he/she/they did had something to do with 69% of female Paradox employee having experience mistreatment. No offence Wiz, this is getting old, really old. Luck the Swedish Unions are going to give you a bollocking too.
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# ? Sep 6, 2021 20:47 |
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RagnarokZ posted:https://www.rockpapershotgun.com/union-survey-alleges-culture-of-mistreatment-at-paradox-interactive
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# ? Sep 6, 2021 21:32 |
A Buttery Pastry posted:I feel like we're missing some elaboration on what constitutes mistreatment to see if it's the same story as Blizzard. Maybe in very general terms, with harassment and shielding management from consequences, but the poo poo going on at Blizzard seems like the next evolution. Based on some of the statements coming out on Blizzard, the number wouldn't be 69% for "mere" mistreatment, but straight up sexual assault - a lot of it in plain view of co-workers. Of course Blizzard's behavior is arguably bad enough that RICO charges would be appropriate, given the organized nature of the wanton criminality there, so Paradox Interactive could be a long way from being as bad and still be really loving bad. the picture you get from some of the posts of paradox employees here is more along the lines of being verbally browbeated and having your creative input straight up ignored in favor of mandated nonsense features to sell DLC. they had to create a whole separate team for stellaris that would just focus on fixing broken poo poo because the devs kept raising the alarm on tech debt and being told to shut up and make more deliverables. a culture of bullying by management seems like a better way to look at it rather than sexual assault or anything like that, at least until more details are available not gonna name names on the devs in question but i'm sure people who follow most of the paradox threads here know what i'm talking about Jazerus fucked around with this message at 23:17 on Sep 6, 2021 |
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# ? Sep 6, 2021 23:15 |
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Jazerus posted:the picture you get from some of the posts of paradox employees here is more along the lines of being verbally browbeated and having your creative input straight up ignored in favor of mandated nonsense features to sell DLC. they had to create a whole separate team for stellaris that would just focus on fixing broken poo poo because the devs kept raising the alarm on tech debt and being told to shut up and make more deliverables. a culture of bullying by management seems like a better way to look at it rather than sexual assault or anything like that, at least until more details are available Not trying to downplay, because this is extremely poo poo, but it does seem to be the norm in videogames nowadays. if you can shovel literal hundreds of DLCs, lootboxes and basically lottery tickets inside games, the potential revenue will make some people blind to anything else
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# ? Sep 7, 2021 00:02 |
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RagnarokZ posted:https://www.rockpapershotgun.com/union-survey-alleges-culture-of-mistreatment-at-paradox-interactive *sadly uninstalls Mount & Blade franchise titles*
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# ? Sep 7, 2021 01:11 |
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Jazerus posted:one hopes that wiz isn't an rear end in a top hat and the v3 team is a relative safe zone from bad behavior but idk I had the pleasure of meeting Wiz during the first (I believe) Paradox Convention in Stockholm and he was very nice, and very patient with a lot of people and struck me as a genuinely nice person. He took a few Goons and people from the associated discord out to a local bar that was just amazing, and was like all caverns and caves and whatnot and was really neat! If you are a big Star Citizen fanboy there may be problems. Groogy was exceptionally friendly as well. I did not have the opportunity to meet any other Paradox folks, with the exception of... the name escapes me, but he did a fair amount of mods I believe, and he was not with Paradox at the time, but now I believe he is.
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# ? Sep 7, 2021 03:39 |
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Flavahbeast posted:*sadly uninstalls Mount & Blade franchise titles* They Self-publish Bannerlords.
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# ? Sep 7, 2021 07:52 |
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Jazerus posted:the picture you get from some of the posts of paradox employees here is more along the lines of being verbally browbeated and having your creative input straight up ignored in favor of mandated nonsense features to sell DLC. they had to create a whole separate team for stellaris that would just focus on fixing broken poo poo because the devs kept raising the alarm on tech debt and being told to shut up and make more deliverables. a culture of bullying by management seems like a better way to look at it rather than sexual assault or anything like that, at least until more details are available Bit of a weird mix of bad management and abusive behaviour here. The abusive behaviour is bad enough on it's own without trying to push some anti-DLC quality of product angle to it. That said, fix your poo poo PDX, abusive behaviour is not acceptable anywhere.
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# ? Sep 7, 2021 08:09 |
Fellblade posted:Bit of a weird mix of bad management and abusive behaviour here. The abusive behaviour is bad enough on it's own without trying to push some anti-DLC quality of product angle to it. you don't think bad management counts as 'mistreatment' when it involves making employees do work they are dissatisfied with, that they feel bad about? i think it's strange for you to discount the importance of that when paradox very much advertises themselves as being a creative space for creative people to work on games they love. it is genuinely not clear to me that whatever swedish word is being translated as "mistreatment" strictly means "abusive behavior" and you trying to insinuate that i'm "pushing an angle" is lovely. i'm not anti-DLC, i'm anti-bad management. obviously abusive behavior is part of the conversation here but i think that some teams having a creatively stifling culture is also probably not something that paradox employees enjoy and it's an issue they should probably address! if i was working on a paradox game i liked a lot, wanted to fix bugs that are very irritating to users or implement features i think would be cool, and my boss said "no, no, go make this feature that the marketing team thinks will sell and ignore the bug reports" i would feel 'mistreated' particularly if my boss was a real rear end in a top hat about dismissing my ideas and concerns over and over again Jazerus fucked around with this message at 08:25 on Sep 7, 2021 |
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# ? Sep 7, 2021 08:23 |
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From someone on reddit who seems to be the union's press guy it does sound like the translation is making it sound harsher than the union's actual statement was putting it, but tbh even for the most generous to paradox reading of "mistreatment" that twice as many of the women responding were saying it happened to them as the men responding were saying points to some serious issues at paradox.
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# ? Sep 7, 2021 08:36 |
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Jazerus posted:you don't think bad management counts as 'mistreatment' when it involves making employees do work they are dissatisfied with, that they feel bad about? i think it's strange for you to discount the importance of that when paradox very much advertises themselves as being a creative space for creative people to work on games they love. it is genuinely not clear to me that whatever swedish word is being translated as "mistreatment" strictly means "abusive behavior" and you trying to insinuate that i'm "pushing an angle" is lovely. i'm not anti-DLC, i'm anti-bad management. If the article is simply that PDX are asking people to work on things they don't want to and potentially not taking on ideas from staff, then I don't know why anybody is even talking about it. One thing is arguably bad business and certainly bad PR, the other thing is bullying and abusive behaviour. Being creatively unfulfilled by management decisions is not mistreatment, bullying or abuse, suggesting that it is is an insult to people actually suffering those things. Considering the strong reaction from PDX staff on social media and in this very thread, somehow I doubt people's creativity being stifled is the problem.
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# ? Sep 7, 2021 08:43 |
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# ? May 11, 2024 09:45 |
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PDX should never have gone public.
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# ? Sep 7, 2021 08:50 |