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I watched a couple of the New Blood guys stream Nosferatu: The Wrath of Malachi a while back. It seems very odd and wonky and impenetrable but also kinda charming in its overambitious lowpoly horrorjank. The developer went on to bigger and better things, and by that I mean they made Drake of the 99 Dragons.
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# ? Sep 19, 2021 18:52 |
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# ? Jun 6, 2024 10:34 |
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KajiTheMelonMan posted:However, I'm willing to give Hexen another chance, because of my 3 role choices (Fighter/Cleric/Mage), I went with Fighter; and it felt like I was just a melee bitch with 75% swipe->walkback->swipe->repeat combat style. But, I'm going to replay Hexen again with it's xpac (Deathkings of the Dark Citadel), so we'll see how much difference a class + weaps makes. I'll also replay Deathkings of the Dark Citadel with Mage, just to see. It makes an enormous difference, especially if you play as the mage, whose poo poo fallback weapon is a range attack
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# ? Sep 19, 2021 19:50 |
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caleb posted:I started playing Nosferatu: Wrath of Malachi yesterday and I'm hooked. Has anyone messed with it? It's really rough around the edges but the core loop is interesting. You rescue people (escort missions ) from a semi randomly generated vampire castle using holy powers and some Battlegrounds style weapons (its supposed to be very early 20th century). The atmosphere is really good. The physics are really bad though: If you walk over curved surfaces you get yeeted into the ceiling, doors will gib you, etc. I loving love Nosferatu, though I never quite finished it (I got to the very last area and had to switch computers and never got back to it). It is ugly and jank as gently caress but it kinda works. I would love to see a spiritual successor (maybe about a mummy instead? I dunno, I like the idea of randomly generated Egyptian tombs). The Kins posted:I watched a couple of the New Blood guys stream Nosferatu: The Wrath of Malachi a while back. It seems very odd and wonky and impenetrable but also kinda charming in its overambitious lowpoly horrorjank. The developer went on to bigger and better things, and by that I mean they made Drake of the 99 Dragons. Oof
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# ? Sep 19, 2021 20:05 |
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caleb posted:I started playing Nosferatu: Wrath of Malachi yesterday and I'm hooked. Has anyone messed with it? It's really rough around the edges but the core loop is interesting. You rescue people (escort missions ) from a semi randomly generated vampire castle using holy powers and some Battlegrounds style weapons (its supposed to be very early 20th century). The atmosphere is really good. The physics are really bad though: If you walk over curved surfaces you get yeeted into the ceiling, doors will gib you, etc. Nosferatu: WoM is pretty great. I don't know if the Architectural Generation Engine is derivative of something else or built from the ground up but it has that idtech 3 charm. There are so many points where the game could potentially become unbearably frustrating with game-breaking bugs, especially with escorting janky AI through a procedurally generated castle, but surprisingly it seems to work most of the time and the bugs you tend to encounter give the game character instead. Witch Hunt is an entirely unrelated game that gives me a lot of the same vibes and has a similar sort of charm. It also has procedurally generated levels but with wide-open landscapes, and it plays a lot like a spooky take on the Deer Hunter series. It can be legitimately unnerving at times. edit; i'm sorry but i have to... Nosferatu: treat fucked around with this message at 20:34 on Sep 19, 2021 |
# ? Sep 19, 2021 20:10 |
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i can attest to nosferatu being a solid enough game. if you're willing to put up with variable amounts of jank then it's a fun enough experience. i don't think it gets brought up much, but, a lot of that is mainly because it's such an odd experience and on the surface it might not sound like the most engaging idea.
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# ? Sep 19, 2021 20:19 |
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Deakul posted:Gillian Anderson did a drat fine portrayal in The Crown. Yeah, I felt it was overly theatrical and over the top until I rewatched some old footage and remembered that was literally what she was like. Cyberdemon with a wig and a handbag wouldn't do her justice
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# ? Sep 19, 2021 20:28 |
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I've been playing Soldier of Fortune thanks to some of the posts itt, and it's a blast. Its shotgun sounds like every 80s action movie shotgun and I can't believe other games haven't lifted that sample. I just got the HMG which just might be one of the most effective all-round weapons in any shooter, laughably tiny 40-round magazine notwithstanding. I do wish you could just carry every gun at once, instead of having to fiddle with your slots tho.
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# ? Sep 19, 2021 20:53 |
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Mordja posted:I've been playing Soldier of Fortune thanks to some of the posts itt, and it's a blast. Its shotgun sounds like every 80s action movie shotgun and I can't believe other games haven't lifted that sample. I just got the HMG which just might be one of the most effective all-round weapons in any shooter, laughably tiny 40-round magazine notwithstanding. I do wish you could just carry every gun at once, instead of having to fiddle with your slots tho. I think SoF+ lets you enable unlimited weapons?
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# ? Sep 19, 2021 23:07 |
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I need to try SoF. I remember my friends raving about the gore system in it.
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# ? Sep 19, 2021 23:25 |
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Convex posted:I think SoF+ lets you enable unlimited weapons? The custom difficulty option in the base game will let you have unlimited inventory.
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# ? Sep 19, 2021 23:36 |
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Ah dammit, I used the custom difficulty so I could quicksave as much as I wanted, guess I missed the unlimited inventory part, and there's no way to go back and change it. Oh well...
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# ? Sep 19, 2021 23:38 |
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You may need to restart with new custom settings, and then cheat to change map if thar ever was an option.
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# ? Sep 20, 2021 12:19 |
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Mordja posted:Ah dammit, I used the custom difficulty so I could quicksave as much as I wanted, guess I missed the unlimited inventory part, and there's no way to go back and change it. Oh well... Alternatively, check of there is anything in the .ini you can change. I know this works in SoF2, but that's written in the Q3 engine. Also, update on SoF2: about a third in, and it's fun but really overplays it's hand from time to time. Will write more later.
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# ? Sep 20, 2021 17:40 |
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Sobatchja Morda posted:Alternatively, check of there is anything in the .ini you can change. I know this works in SoF2, but that's written in the Q3 engine. I’m curious about your thoughts on SoF2. I remember it took itself way too seriously, the enemies having laser aim, and terrible early 2000s “stealth” sections. I got so discouraged I remember giving up and never finishing it. That said I’m so tempted to buy both of these games and give it another go.
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# ? Sep 20, 2021 18:14 |
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I never realized that Soldier of Fortune was a game based on the magazine. What a weird license for a video game.
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# ? Sep 20, 2021 18:16 |
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It's one of my favourite shooters of all time (easily in the top 20) no joke. SoF2 at the other hand... eeeh. Tried to go too much for realism and the shooting was weird, plus forced stealth sections with insta-fail. It had some cool stuff for sure.
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# ? Sep 20, 2021 18:34 |
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If SOF2 had come out a few years later they could've just cribbed the Call of Duty formula. It does come close to it in a few spots, most notably the Colombia section where you have to escort a group of AI marines.
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# ? Sep 20, 2021 19:03 |
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UnknownMercenary posted:It does come close to it in a few spots, most notably the Colombia section where you have to escort a group of AI marines. God the bit with the bridge and the village was loving miserable. The airport levels later made up for it though. You can cheat in guns at the start of the airport section and blast an NPC's head off and then the subsequent cutscene plays out with his silent, dead body splattered on the floor while John and friend look on earnestly
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# ? Sep 20, 2021 19:12 |
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Sometimes shooters can feel weird. SOF1 feels GREAT to play (aside from just being a superior game) but I distinctly remember SOF2 felt like I was shooting...through?? the enemies? If that makes sense. There was this real lack of any kind of satisfaction or feedback.
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# ? Sep 20, 2021 19:54 |
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There's also a third soldier of fortune game
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# ? Sep 20, 2021 21:48 |
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Narcissus1916 posted:There's also a third soldier of fortune game i guess this is kind of quaint in the era of mortal kombat 11 being widely played and loved but to me translating sof-level gore into high definition is A Bit Much to have a good time with. i heard sof payback was bad for other reasons too though
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# ? Sep 20, 2021 22:04 |
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Nu-MK crosses the line from campy to gross imo (laugh at me if you must) but I think if they kept it stylized and leaned into the 90s schlock tonally again SOF4 could be OK. I’m not sure how it could distinguish itself gameplay-wise though.
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# ? Sep 20, 2021 23:29 |
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Narcissus1916 posted:There's also a third soldier of fortune game The third game sucks. Different developer and basically an Activision cash-in on the license. It is not worth anyone's time.
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# ? Sep 20, 2021 23:46 |
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The bad thing about a modern SOF wouldn’t be the gore, it would be the politics it would inevitably have.
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# ? Sep 21, 2021 00:25 |
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SeANMcBAY posted:The bad thing about a modern SOF wouldn’t be the gore, it would be the politics it would inevitably have.
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# ? Sep 21, 2021 00:36 |
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Yeah I'd like a current gen triple-A campy gorefest shooter with roots in 80s and early 90s action exploitation that isn't tied to a murder fantasy rag for fascists
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# ? Sep 21, 2021 00:41 |
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Bathtub Cheese posted:Nu-MK crosses the line from campy to gross imo (laugh at me if you must) but I think if they kept it stylized and leaned into the 90s schlock tonally again SOF4 could be OK. I’m not sure how it could distinguish itself gameplay-wise though. I play MK11 on and off and I tend agree with you, but in a case by case basis. It seems to vary wildly on the fatality, some of them are just nasty and unpleasant whereas some of them are dumb or funny enough that it winds up balancing out. There are definitely times where it's like "okay guys chill out a bit".
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# ? Sep 21, 2021 01:03 |
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DoombatINC posted:Yeah I'd like a current gen triple-A campy gorefest shooter with roots in 80s and early 90s action exploitation that isn't tied to a murder fantasy rag for fascists Black Ops Cold War?
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# ? Sep 21, 2021 01:08 |
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DoombatINC posted:Yeah I'd like a current gen triple-A campy gorefest shooter with roots in 80s and early 90s action exploitation that isn't tied to a murder fantasy rag for fascists The weird thing to me is that nobody knows they're licensed until it gets brought up, and "Soldier of Fortune" strikes me as such a generic term that I find it hard to understand why they couldn't, actually, use it as a name for games, but I'm not an entertainment lawyer so gently caress do I know. I always thought it'd make sense to reboot it as a Call of Duty spin-off or something.
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# ? Sep 21, 2021 01:08 |
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DoombatINC posted:Yeah I'd like a current gen triple-A campy gorefest shooter with roots in 80s and early 90s action exploitation that isn't tied to a murder fantasy rag for fascists So an FPS version of Broforce then? https://www.youtube.com/watch?v=_loRDrWCv10
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# ? Sep 21, 2021 01:12 |
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Convex posted:Black Ops Cold War? I love me some CoD but even I couldn’t hack Cold War. Mowing down wave after wave of Vietnamese soldiers was just… not good. Also the game felt mega unfocused, there was so much side missions and poo poo.
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# ? Sep 21, 2021 01:14 |
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I’d make a Cold War based game where it’s very clear that Ronnie Moron and his goons are also bad guys, and your life means nothing to them.
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# ? Sep 21, 2021 01:16 |
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there's no scenario where i would trust call of duty and poo poo like that on anything given that they're willing to do stuff like rebrand american war crimes as being performed by russians instead, lmao
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# ? Sep 21, 2021 01:17 |
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Convex posted:Black Ops Cold War? https://www.youtube.com/watch?v=kuc59EkfexA
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# ? Sep 21, 2021 01:19 |
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dracula vladdy AF posted:I play MK11 on and off and I tend agree with you, but in a case by case basis. It seems to vary wildly on the fatality, some of them are just nasty and unpleasant whereas some of them are dumb or funny enough that it winds up balancing out. There are definitely times where it's like "okay guys chill out a bit". Didn't netherrealm get into some trouble after 11 came out because former devs were saying they were forced to watch irl gore vids or some poo poo
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# ? Sep 21, 2021 01:19 |
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The United States posted:Don't think the call of duty spinoff featuring Oliver North from the company that hired a bunch of Bush era torture apologists to help union bust and ingratiate themselves into America's extra-fascist wing really qualifies as an alternative here It's not a spin-off, it's part of the main Call of Duty series.
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# ? Sep 21, 2021 01:27 |
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What helps the original SoF is 1) it was made in that late 90s-pre 9/11 period where it was ok to be violent and over the top 2) it’s mostly a check list of “80s/90s bad guys” including neo -Nazis, Saddam Hussein, and Anime Ninjas - I mean the big bad is basically Cobra Commander 3) I haven’t played it in years, but again since it was pre-9/11 I don’t remember a lot of “rar rar America gently caress yea”. If SoF got re-made today it would be…not good. Especially in today’s political atmosphere Solaris 2.0 fucked around with this message at 01:42 on Sep 21, 2021 |
# ? Sep 21, 2021 01:40 |
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Repostin' https://www.youtube.com/watch?v=Y-JDZCVUMMg Solaris 2.0 posted:If SoF got re-made today it would be…not good. Especially in today’s political atmosphere Fame Douglas posted:It's not a spin-off, it's part of the main Call of Duty series. Assepoester fucked around with this message at 01:56 on Sep 21, 2021 |
# ? Sep 21, 2021 01:51 |
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if the dusk guy made a spiritual successor to sof1 that parodied/satirized the tough-guy counterterrorism commando vibe of the original i would buy that poo poo so fast
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# ? Sep 21, 2021 02:00 |
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# ? Jun 6, 2024 10:34 |
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IIRC SoF Payback was originally a ValuSoft budget-price FPS called "Mercenaries Wanted", developed by the Slovakian studio that made Chaser (and a heap of Cabela's licensed games). For reasons never quite explained or understood, Acti decided at the very last minute to promote it to a full-priced release bearing the name of one of their older, deader franchises.
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# ? Sep 21, 2021 02:06 |