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Gaius Marius posted:Nocturnes dungeons are a hell of a lot more memorable than iv's yep and a lot better too. the best in the series quite easily in fact
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# ? Sep 29, 2021 01:11 |
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# ? Jun 3, 2024 21:09 |
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Gaius Marius posted:Nocturnes dungeons are a hell of a lot more memorable than iv's This is less a praise of Nocturne and more an indictment of 4.
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# ? Sep 29, 2021 01:29 |
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The Diet building owns, I love its silly optical illusion poo poo
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# ? Sep 29, 2021 03:22 |
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Tarezax posted:The Diet building owns, I love its silly optical illusion poo poo I loved how petty those statues were.
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# ? Sep 29, 2021 03:25 |
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Best dungeon in Nocturne is Amala Temple and then the rest. The prison always leaves me lost but the idea is pretty neat. And while the Obelisk is simple, it doesn't need to be complicated. It's a big loving tower you climb and has amazing atmosphere. That's all you need.
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# ? Sep 29, 2021 04:41 |
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insane to say this after someone just mentioned diet building, the best dungeon of all time in history.
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# ? Sep 29, 2021 05:01 |
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I prefer the regular building honestly. The diet one tastes too metallic.
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# ? Sep 29, 2021 05:06 |
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I liked the uh manakin shrine that I forget the name of it's only like three rooms but they look gorgeous
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# ? Sep 29, 2021 05:09 |
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cheetah7071 posted:I liked the uh manakin shrine that I forget the name of Honestly, I think Nocturne peaks with Amala Temple and Mifunashiro. Given how bad the final dungeon is and how all the endings suck, you can probably justify just stopping after them. I just noticed from my last two runs that my enthusiasm for the game really takes a dive after how perfect Mifunashiro was.
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# ? Sep 29, 2021 05:20 |
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Nocturne is peak art design.
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# ? Sep 29, 2021 05:42 |
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# ? Sep 29, 2021 05:47 |
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NikkolasKing posted:Given how bad the final dungeon is and how all the endings suck, you can probably justify just stopping after them. The fact you can say this, then turn around and praise the writing in 4A, really just goes to show that true communication between human beings is impossible due to the vast and incomprehensible gulf between minds.
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# ? Sep 29, 2021 13:13 |
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Snake Maze posted:The fact you can say this, then turn around and praise the writing in 4A, really just goes to show that true communication between human beings is impossible due to the vast and incomprehensible gulf between minds.
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# ? Sep 29, 2021 13:16 |
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New footage streaming now https://twitch.tv/amazonmusicjp
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# ? Sep 29, 2021 14:02 |
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Gaius Marius posted:Nocturnes dungeons are a hell of a lot more memorable than iv's I think it might be because so much of my memory of 4 is actually wandering through the overworld and various areas and not really the "dungeons" where Nocturne feels All Dungeon Always, often with very annoying gimmicks Like, are the dungeons in Nocturne better? Probably, but it feels like the game is entirely dungeon in a way 4 didn't. Maybe it's the random battles? Maybe I'm remembering stuff as "overworld" which was just a reskinned, open air dungeon. Spermando posted:New footage streaming now Man I already love the look and atmosphere of this game which is tough to see with a Switch game in 2021. Great soundtrack too
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# ? Sep 29, 2021 14:26 |
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the more dungeons in a dungeon crawler, the better. lets hear it for nocturne
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# ? Sep 29, 2021 14:34 |
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https://www.youtube.com/watch?v=1NrtymCubXA Huh, Cissy Jones.
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# ? Sep 29, 2021 15:39 |
Stux posted:the more dungeons in a dungeon crawler, the better. lets hear it for nocturne SMT IV had 10 "regions", plus the two starting dungeons and 2 final dungeons. The regions being:
Most areas include several sub areas, like Roppongi including Shibuya, Miyashita Park, the Midtown dungeon, and the Reverse Hills dungeon. So, a conservative estimate would be 14 dungeons, but expanding the regions out would give something like 40ish dungeons as a liberal estimate. This of course isn't counting the demon domains, and the overworld itself. Nocturne has, most liberally, 19 dungeons:
But of course, if we count Shibuya, Ginza, Ikebukuro, The Mantra Headquarters, Asakusa, and Yurakucho Tunnel, then we would have to use the more liberal ~40 dungeon definition for SMT IV. If we go with the conservative definition, then it only has 13 dungeons. Numerically, IV wins either way. I would say quality-wise as well, since honestly all of the tunnels in nocturne feel the same, and the town areas are sameish as well outside of Asakusa. SMT IV's dungeons all have distinctive feels, and even the subareas within it feel distinctive (eg: the color changing in Naraku as you delve deeper). Nocturne just had mega-long dungeons, like the final dungeon and The Obelisk.
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# ? Sep 29, 2021 16:08 |
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MegaZeroX posted:SMT IV had 10 "regions", plus the two starting dungeons and 2 final dungeons. nocturne has more and better dungeons
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# ? Sep 29, 2021 16:13 |
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Funky Valentine posted:https://www.youtube.com/watch?v=1NrtymCubXA It's not in the trailer but Casey Mongillo is the Protagonist's voice actor, it seems. They voiced Shinji in the recent Evangelion dub. https://twitter.com/CaseyTheVA/status/1443215508749180935?s=20
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# ? Sep 29, 2021 16:29 |
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I dont recognize any of the VAs except Laura Post
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# ? Sep 29, 2021 16:35 |
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TurnipFritter posted:It's not in the trailer but Casey Mongillo is the Protagonist's voice actor, it seems. They voiced Shinji in the recent Evangelion dub. *fuses Mara* "...I'm so hosed up."
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# ? Sep 29, 2021 16:45 |
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Let's see... Laura Post (Nuwa) is Mai in Jujitsu Kaisen. That's cool, she was one of the characters I found most interesting Mark Whitten (Yuzuru) was Leslie in FFVIIR and Rag in Nocturne Remaster. Jeannie Tirado (Tao) was Zera in Fairy Tail. That's pretty neat. Daman Mills (Aogami) was Mustard and Moonfish in MHA. That's all I got. Regardless, they sound decent enough and I'm sure it'll be fine. Haven't heard a bad SMT dub yet.
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# ? Sep 29, 2021 17:12 |
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TurnipFritter posted:It's not in the trailer but Casey Mongillo is the Protagonist's voice actor, it seems. They voiced Shinji in the recent Evangelion dub. Okay, that's super cool. Everyone in the actual trailer just got a 'yeah, that's probably fine' response. I was more interested in the music, honestly. But Casey's cool. EDIT: And I did just realize that this casting brings a whole new dimension to that speculation on if the protagonist's demon form is female. Cleretic fucked around with this message at 17:38 on Sep 29, 2021 |
# ? Sep 29, 2021 17:32 |
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New demon: Jirae Kaya-no-Hime
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# ? Sep 29, 2021 17:48 |
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Funky Valentine posted:*fuses Mara* “I’m the lowest of the low.”*
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# ? Sep 29, 2021 17:50 |
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From the brief trailer it looks like they no longer have Orders from Above to pronounce everyone's name in a really stupid way. (By the way was that still an issue in P5R and P5S dubs?) I feel like dungeon crawling is a core part of the series identity as much as demons and the rest. IV might have had a large number of areas but a lot of them felt like a small random handful of streets with maybe a 1-way wall you need to break down once in a while. They didn't really feel memorable or satisfying at all like the previous games. And then the Domains were a pretty obvious cop-out and cost saving measure. Though even if it doesn't have "real" dungeons I would probably be a lot more forgiving of V just because it's a gorgeous big budget modern SMT while IV felt like a big step backwards from Nocturne technically.
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# ? Sep 29, 2021 18:02 |
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https://twitter.com/AdsIrish/status/1442232746445737992?s=19 Good to see Dagda is still getting work.
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# ? Sep 29, 2021 18:16 |
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TurnipFritter posted:
Excellent. I wish Wicker Man got a redesign like this.
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# ? Sep 29, 2021 19:12 |
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Nocturne doesn't have Tsukiji Konganji or YHVH's universe so it has the better dungeons.
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# ? Sep 29, 2021 19:47 |
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Nocturne dungeons own, as does the writing in 4A
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# ? Sep 29, 2021 19:51 |
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TurnipFritter posted:
Loved that character in Chrono Cross
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# ? Sep 29, 2021 20:58 |
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TurnipFritter posted:It's not in the trailer but Casey Mongillo is the Protagonist's voice actor, it seems. They voiced Shinji in the recent Evangelion dub. The protagonist is worthy of Aogami's grace
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# ? Sep 29, 2021 21:31 |
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Hmm should I play with English or Japanese voices
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# ? Sep 30, 2021 05:14 |
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No voices
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# ? Sep 30, 2021 05:15 |
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CharlieFoxtrot posted:Hmm should I play with English or Japanese voices Neutral Spanish.
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# ? Sep 30, 2021 05:15 |
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Each dungeon feels distinct and has a hook Dickhead kaiwan, the Moirae's sisters puzzle thing, the prisons reverse side. In IV only naraku and reverse hills have any real strong hooks. The most complicated most the game gets is one way doors and fall downs.
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# ? Sep 30, 2021 05:20 |
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English
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# ? Sep 30, 2021 06:04 |
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It depends on how talky the battles are. Repetitive lines are much more tolerable if you can’t understand the words
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# ? Sep 30, 2021 06:11 |
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# ? Jun 3, 2024 21:09 |
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For me it's the opposite, if there's a lot of battle chatter I need to know what they're saying, and that's usually stuff that doesn't get subtitles. It's half of what turned me off Tokyo Mirage Sessions.
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# ? Sep 30, 2021 06:17 |