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Spermando
Jun 13, 2009

hatty posted:

It depends on how talky the battles are. Repetitive lines are much more tolerable if you can’t understand the words

Either my stream glitched for a second or there's a button to skip attack animations a la Fire Emblem.

quote:

Hmm should I play with English or Japanese voices
Classical Hebrew is the only dub approved by YHVH.

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Stux
Nov 17, 2006

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Gaius Marius posted:

Each dungeon feels distinct and has a hook
Dickhead kaiwan, the Moirae's sisters puzzle thing, the prisons reverse side.

In IV only naraku and reverse hills have any real strong hooks. The most complicated most the game gets is one way doors and fall downs.

The ring of Gaea hideout has the candle thing in addition to its one way doors. Plus it has the alignment questions at the end. Purgatorium has platforms that appear in front of you, and is based on flipping you upside down on the floor above, flipping your directional sense. Lucifers palace technically just uses teleporting doors, but it news with your mapper in that the time are differently named and look the same.

SMTIV though did put more unique mechanics in the challenge quests (eg. escort missions, battle puzzles).

Also, if we use this "hook" idea of a unique mechanic, (outside of dropping/one way doors) then Nocturne has only 7 dungeons that qualify for this: The Nihilo hideout, the prison, the Obelisk, the Labyrinth of Amala, Amala Temple, Yoyogi Park, and the Diet building.

And visual design wise, Nocturne basically only has a few with the tunnels all looking the same and the towns just being palette swaps of each other (not including the Asakusa Outside I guess, but including the mantra headquarters). Basically all of SMT IV's locations are distinct looking.

Stux
Nov 17, 2006

MegaZeroX posted:

The ring of Gaea hideout has the candle thing in addition to its one way doors. Plus it has the alignment questions at the end. Purgatorium has platforms that appear in front of you, and is based on flipping you upside down on the floor above, flipping your directional sense. Lucifers palace technically just uses teleporting doors, but it news with your mapper in that the time are differently named and look the same.

SMTIV though did put more unique mechanics in the challenge quests (eg. escort missions, battle puzzles).

Also, if we use this "hook" idea of a unique mechanic, (outside of dropping/one way doors) then Nocturne has only 7 dungeons that qualify for this: The Nihilo hideout, the prison, the Obelisk, the Labyrinth of Amala, Amala Temple, Yoyogi Park, and the Diet building.

And visual design wise, Nocturne basically only has a few with the tunnels all looking the same and the towns just being palette swaps of each other (not including the Asakusa Outside I guess, but including the mantra headquarters). Basically all of SMT IV's locations are distinct looking.

but have you considered that nocturne has more and better dungeons

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!

MegaZeroX posted:

Basically all of SMT IV's locations are distinct looking.

Except a ridiculous amount of IV's dungeons are the domains which are all identical

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Lotus Aura posted:

Except a ridiculous amount of IV's dungeons are the domains which are all identical

Domains make nearly none of the main quest, and probably are only like 20% of the side quests.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!
None of which stops them being dungeons in IV. The thing you are discussing.

Heroic Yoshimitsu
Jan 15, 2008

The English voices in the Nocturne remaster are so good that I’m willing to give the V dub a chance.

NikkolasKing
Apr 3, 2010



Heroic Yoshimitsu posted:

The English voices in the Nocturne remaster are so good that I’m willing to give the V dub a chance.

IMO there hasn't been a bad SMT dub. From the Devil Survivor remakes to SMTIV and IVA, they've been amazing. Nocturne HD was just continuing that trend.

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Lotus Aura posted:

None of which stops them being dungeons in IV. The thing you are discussing.

Well in that case I guess I have to go back and say that SMT IV has 60 dungeons then LOL. And the 40 non-optional ones are all good.

Stux
Nov 17, 2006

MegaZeroX posted:

Well in that case I guess I have to go back and say that SMT IV has 60 dungeons then LOL. And the 40 non-optional ones are all good.

nocturnes are better. and frankly? theres more of them too.

KonvexKonkav
Mar 5, 2014

https://youtu.be/3iF78fg3_1E

Some footage of the first area from TGS. That music sounds sick af, really loving the creepy synthetic vocals.

No Mods No Masters
Oct 3, 2004

drat you weren't kidding, I need this OST so bad :worship:

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!
https://twitter.com/MXF_official/status/1444102078276661254

So it looks like the Demi-Fiend's getting a little something.

Gaius Marius
Oct 9, 2012

I can't believe demi fiend sided with the white...

Overminty
Mar 16, 2010

You may wonder what I am doing while reading your posts..

No Mods No Masters posted:

drat you weren't kidding, I need this OST so bad :worship:

I just want to blast the level up music on loop

Frog Father
Apr 9, 2020
I had always intended to, at some point, play both SMT 4 and Apocalypse. I haven't gotten around to it yet and it seems unlikely I am going to end up playing both.

If I am only going to play one of the two, which should I play? I know Apocalypse is a sequel - how playable/understandable would it be if I don't play 4 first?

Detective No. 27
Jun 7, 2006

Play IV. I recently played through IV and it was great. I played a chunk of Apocalypse after and while it had some QOL improvements, the writing was really lacking compared to IV.

cheetah7071
Oct 20, 2010

honk honk
College Slice
4A is like a standard jrpg cast dropped into an smt world. It's up to you if that sounds appealing

Gaius Marius
Oct 9, 2012

Play both and start with IV. It's not like you need to rush it. The games are always gonna be there

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
IVA has some mechanical improvements that would make it hard for me to go back to base 4 after playing it, so if you want to play both I'd start with IV.

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

https://www.youtube.com/watch?v=coIqGXUi6vM

The final Shin Megami Tensei V NEWS segment, focusing almost exclusively on DLC, which includes a $10 pack for (seemingly all of) Fiends and the Demi-Fiend, some slightly cheaper packs for Artemis/Cleopatra/Mephisto, and some grinding DLC that seems to be "Mitama demons will appear in the wild more frequently" rather than dedicated grinding zones. They also announced a new trailer will drop on the 28th.

TurnipFritter fucked around with this message at 04:33 on Oct 21, 2021

Frog Father
Apr 9, 2020
Sounds like starting with 4 is the way to go. Ideally I will go through 4A at some point as well, but I am probably not going to get around to that for awhile unless I end up really loving 4 and wanting more.

Thanks for the advice!

Detective No. 27
Jun 7, 2006

Frog Father posted:

Sounds like starting with 4 is the way to go. Ideally I will go through 4A at some point as well, but I am probably not going to get around to that for awhile unless I end up really loving 4 and wanting more.

Thanks for the advice!

I hope you enjoy it. There's lots of side quests and they're great for immersing yourself in the world. Take it slow and enjoy the ride. Don't worry too much about which ending to get.

As for SMTV:

https://twitter.com/Atlus_West/status/1451026941209759752?t=1ZzwWbkBdJYZm7r56XIEKQ&s=19

Sam Faust
Feb 20, 2015


"Why do I hear normal battle music?"

Kale
May 14, 2010

I missed have missed those parts about Cleopatra from the DLC trailer while doing my classics history courses and watching that Roman Empire docu-drama about Julius Caesar.

YggiDee
Sep 12, 2007

WASP CREW
I hope the way it works is that the ending credits are interrupted halfway through when someone screams One more God rejected and then the Demifiend comes out of nowhere with a haymaker to the face.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Oh uh I was not expecting the DLC to be that price... That seems a bit much

Edit: is that literal nickel and diming lol, some demons are worth 50 yen more?

CharlieFoxtrot fucked around with this message at 07:30 on Oct 21, 2021

Gaius Marius
Oct 9, 2012

Yeah Atlas has really gotten nuts with the dlc poo poo lately. I don't prefer it at all

KonvexKonkav
Mar 5, 2014

Has there ever been anyone who used a grinding dlc in an Atlus game? I mean, there has to be, otherwise they wouldn't make them, but these games are perfectly playable without them. It's doubly pointless because you can just turn the difficulty to Safety if you're really having trouble.This poo poo annoys me to no end, because I'm stupid enough to just buy the complete waifu/husbando demon dlc bundle but I don't want or need the grinding dlc, so I'll have to get all the other stuff separately.

NikkolasKing
Apr 3, 2010



KonvexKonkav posted:

Has there ever been anyone who used a grinding dlc in an Atlus game? I mean, there has to be, otherwise they wouldn't make them, but these games are perfectly playable without them. It's doubly pointless because you can just turn the difficulty to Safety if you're really having trouble.This poo poo annoys me to no end, because I'm stupid enough to just buy the complete waifu/husbando demon dlc bundle but I don't want or need the grinding dlc, so I'll have to get all the other stuff separately.

The best equipment in Apocalypse is absurdly priced and I use the money DLC for that. I don't even wanna think about how long it would take to grind Macca in the regular game.

That's it, though. Didn't use it for anything else or at all in Nocturne HD.

Mix.
Jan 24, 2021

Huh? What?


I used the money grinding one in 4 but that's moreso just because I'm impatient and the idea of doing much slower grinding for money sounds bad to me. Maybe the EXP grinding one once in a blue moon.

Spermando
Jun 13, 2009
Dumpster diving in IV to round up cash was miserable, so I bought the macca DLC.

YoshiOfYellow
Aug 21, 2015

Voted #1 Babysitter in Mushroom Kingdom

Grind DLC was handy for maxing out stats & magatama for achievements. Can't imagine how much time that would take without it.

Petiso
Apr 30, 2012



YoshiOfYellow posted:

Grind DLC was handy for maxing out stats & magatama for achievements. Can't imagine how much time that would take without it.

I used the free Merciless difficulty for that, since it also increases the EXP you gain from enemies, still a bit of a slog, though.

Kale
May 14, 2010

CharlieFoxtrot posted:

Oh uh I was not expecting the DLC to be that price... That seems a bit much

Edit: is that literal nickel and diming lol, some demons are worth 50 yen more?

I think it's kind of a hook to try to get more people to pre-order the Deluxe edition with downloadable content package that's like 13,000 yen or so. If it's day one DLC and you want that poo poo honestly you might as well just get that package at that point. I don't like how JRPG's are getting kind of pricey with their special editions and hardball tactics sort of preying on people's fandom a bit. I kind of feel like it's more Sega and not Atlus since it's become pretty typical practice for large publishers to take the maximum amount of advantage possible whenever a hit strikes and Persona 5 is kind of a big part of that sudden surge in popularity for JRPG and anime stuff a few years back when it came out and there's this pretty noticeable reaction to that. I'm pretty sure it's the publisher that comes up with these sorts of things as well and not the developer.

I'm also basing this off Sega having some really dumb pricing methods for DLC in Valkyria Chronicles back on the PS3 that felt like a kind of taking advantage situation. Like hey you really liked that Selvaria character eh? Well what if you could play as her for a mission. That'll be 5 bucks. Then as the series developed the Valkyria characters have since consistently had their own DLC missions that are USD $5 each and they also bring back some of the most popular characters pretty often for stand alone missions and charge 5-12 bucks depending on if it's a package type thing or one. This very much feels down the basic same line. Pick powerful and/or popular demons like the Demi-Fiend or Cleopatra and have a challenge fight against them and if you win you get to recruit them + a few trinkets that cost 2.99 or so.

Anyway I don't know the whole kind of manipulative take advantage thing plus creating kind of a tiered package "prove your loyalty" FOMO type incentive in far too many devoted fanbases seems to work well enough in Japan but piss just about everyone else in the world off.

enojy
Sep 11, 2001

bass rattle
stars out
the sky

KonvexKonkav posted:

https://youtu.be/3iF78fg3_1E

Some footage of the first area from TGS. That music sounds sick af, really loving the creepy synthetic vocals.

This is looking (and SOUNDING) great. I can't wait to play it. I just hope this "desert wasteland" doesn't extend in the way "empty Tokyo streets at night" did in IV. Had enough of desert levels in games!!

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!
We can't convince a handful of people that JRPGs don't require grinding outside of superbosses anymore (if they ever as a whole did), so why not fleece the people who are convinced of it? The ones too stubborn to not grind will pay extra, and the ones who won't do that will realize they don't need to.

Atlus' angle on DLCs is kinda mercenary like that; 'we don't design that this is required, but we know people will pay for it, so gently caress it'.

RubberLuffy
Mar 31, 2011
Previews for V are going up across the internet. Really positive stuff I'm seeing.

Except for Polygon who spends chunks of the preview just wishing they were playing Persona instead.

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Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
isn't polygon one of the good game review sites?

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