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CainFortea posted:Some of us have never even beaten Hard. I got my poo poo kicked in by dragon on my closest attempt
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# ? Oct 19, 2021 00:13 |
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# ? May 11, 2024 15:28 |
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norp posted:I got my poo poo kicked in by dragon on my closest attempt The easiest dragon wins i've ever had were poison based. Upgrading that die face that triples it's poison amount to quadrupling it gave me a 3 turn dragon win.
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# ? Oct 19, 2021 00:28 |
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Poopy Palpy posted:And when we say "a flush of hero types on unfair or harder" we mean "don't even bother", right? Try it with full blue! Most of them are excellent and synergize beautifully.
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# ? Oct 19, 2021 00:33 |
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Full blue is ludicrous, because man those classes are balanced around only having one of them. By the endgame, every character contributes a bunch of mana, and you have a class that can deal 2 + mana damage, a class that can double your current mana, a class that lets you reuse a different class' die, and 5 different spells to spend your 40 mana you just made in one turn.
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# ? Oct 19, 2021 00:38 |
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Arzaac posted:Full blue is ludicrous, because man those classes are balanced around only having one of them. Getting growth on a cantrip side and having a bunch of reroll die faces is hillarious.
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# ? Oct 19, 2021 00:39 |
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CainFortea posted:Getting growth on a cantrip side and having a bunch of reroll die faces is hillarious. It sure is
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# ? Oct 19, 2021 00:51 |
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Boar Tusk + Dragon Egg on the Sorcerer was instant comedy.
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# ? Oct 19, 2021 00:54 |
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dhamster posted:Try it with full blue! Most of them are excellent and synergize beautifully. I keep not having an answer for Quartz.
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# ? Oct 19, 2021 01:45 |
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Poopy Palpy posted:I keep not having an answer for Quartz. I used to wipe on Quartz all the time with my blue teams but it's not too bad if you've got a class with even a weak mana generating attack. Use all your excess mana to shield your mans and eventually chip them down 1 damage at a time. The single use attacks that get scaling damage based on how much mana you have also hit them just fine.
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# ? Oct 19, 2021 02:18 |
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Poopy Palpy posted:I keep not having an answer for Quartz. Draft one of the classes with an attack ASAP and prioritize any item that changes sides into attack sides specifically for this reason.
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# ? Oct 19, 2021 02:26 |
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Ok, that was pretty dumb once it got rolling.
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# ? Oct 19, 2021 04:09 |
This game is absolutely incredible. Only the minorest of nitpick, but in custom party mode it would be great if the avatar had the title of the class as well. I still don't recognize fhe faces enough! But holy he'll is it a great game.
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# ? Oct 19, 2021 05:50 |
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Hizawk posted:in custom party mode it would be great if the avatar had the title of the class as well. I still don't recognize fhe faces enough! Yes I agree! I'm adding some alternate level 1 heroes at the moment so I'll revisit it when I add those to it.
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# ? Oct 19, 2021 09:39 |
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How are the alternate level 1 heroes going to work? Are they only available in a custom party or do they get shuffled into standard as well? My dream feature would be a Cursed mode with a random party. (But I love all things RNG)
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# ? Oct 19, 2021 16:53 |
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Farquar posted:How are the alternate level 1 heroes going to work? Are they only available in a custom party or do they get shuffled into standard as well? We'll see, I have some plans for a generic anti-cheese thing to use for this and other things. Hopefully you'll be able to get them somehow in all modes.
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# ? Oct 19, 2021 16:56 |
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So, does cursed mode count a replaced curse in the total? Like if I had the one that heals the most damaged mob by 1, and then immediately replaced it with the one that heals it by 2, does that mean I have 2 curses or 1 curse now? Because if it's the latter, that sucks cause the 2nd curse is a lot worse than the first.
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# ? Oct 19, 2021 17:00 |
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CainFortea posted:So, does cursed mode count a replaced curse in the total? Like if I had the one that heals the most damaged mob by 1, and then immediately replaced it with the one that heals it by 2, does that mean I have 2 curses or 1 curse now? I'm not sure exactly what you mean. The curse upgrades and overrides the old effect, they get healed by 2 total if you have the upgrade. The crossed-out one counts for that one achievement that references number of curses?
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# ? Oct 19, 2021 17:04 |
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Tann posted:I'm not sure exactly what you mean. The curse upgrades and overrides the old effect, they get healed by 2 total if you have the upgrade. The crossed-out one counts for that one achievement that references number of curses? That is what I was getting at. If the crossed out curse counts for my total curses for that achievement.
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# ? Oct 19, 2021 17:06 |
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So by my calculation, you need to get to level 58 to earn that achievement. My last good run got to level 56
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# ? Oct 19, 2021 17:14 |
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Man I don't know how y'all do it on hard and unfair. I've yet to beat normal and got spanked on my last easy run On the demo I didnt have any problems on normal and beat hard a couple times. Lvls 13-20 add a lot!
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# ? Oct 19, 2021 17:57 |
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Jows posted:Man I don't know how y'all do it on hard and unfair. I've yet to beat normal and got spanked on my last easy run Practice and luck really. You have to play enough to find the balance between "Good enough" and "one more try is worth it". And knowing what synergies to look for in class/item combos. And luck in getting the good class/item combos, and, well, it's dice based so luck will always play a role.
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# ? Oct 19, 2021 18:06 |
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There are some real hard fights in those levels, but that's also when you start getting the crazy fun combos of items and classes.
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# ? Oct 19, 2021 18:06 |
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My main advice is that when people say to value cleanse, they mean it. You can do without it on easy and normal if you stack enough damage to alpha strike everything, but it's necessary in hard and downright mandatory on higher levels. I keep trying unfair and I'm slowly realizing it's better to have one or two main damage heroes and the rest support than to try to go in on damage for everyone, one or two support isn't enough.
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# ? Oct 19, 2021 18:40 |
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CainFortea posted:That is what I was getting at. If the crossed out curse counts for my total curses for that achievement. It does
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# ? Oct 19, 2021 19:26 |
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Nighthand posted:My main advice is that when people say to value cleanse, they mean it. You can do without it on easy and normal if you stack enough damage to alpha strike everything, but it's necessary in hard and downright mandatory on higher levels. I find it easier to alpha strike in unfair even if you don't get everyone. People can usually survive round 1 with maybe 1 shield which means you want to go HARD to reduce damage for future rounds.
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# ? Oct 19, 2021 20:35 |
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Goddamn a whole party of blues is fun as hell
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# ? Oct 20, 2021 01:30 |
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explosivo posted:Goddamn a whole party of blues is fun as hell Just wait till you try a team of all grays...
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# ? Oct 20, 2021 03:32 |
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game is cool so far, thanks op
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# ? Oct 20, 2021 03:50 |
Just want to chime in and say this game is really fun.
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# ? Oct 20, 2021 04:48 |
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Great game. Thank you for making it. My only issue is the challenges. I've never seen one worth taking.
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# ? Oct 20, 2021 09:31 |
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Chalk is Cheap posted:Great game. Thank you for making it. My only issue is the challenges. I've never seen one worth taking. If you've never taken one, you might not realize you get the items before the fight, which can help offset the challenge. They're still generally pretty bad, though.
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# ? Oct 20, 2021 13:30 |
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Game's good
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# ? Oct 20, 2021 13:52 |
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Having been recently killed I can say with authority that Wisps and Goblins are the worst
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# ? Oct 20, 2021 14:50 |
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Yeah that fight ended a promising all-blue Unfair run for me last night. Just got caught in a situation where I couldn't kill things and protect my team enough. I think my least favorite enemies in the game are: - Goblins. They're well-designed to be challenging but god I hate having to navigate that challenge. - Caws. Hard to blitz down without ranged damage, and good lord do they hit like trucks. - Spikers. Especially on unfair, they feel like boss fights in their own right. None of them really feel unfairly designed, just personally annoying. Spikers maybe show up a little early sometimes, I guess.
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# ? Oct 20, 2021 15:06 |
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What exactly do the different difficulties modify?
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# ? Oct 20, 2021 16:05 |
The main difference is player buffs/debuffs. Easy gives you a blessing to choose from like +1 reroll/+health/+1 mana every turn. Normal is just you vs. the enemies. Hard, you pick a curse or two like +enemy health/start poisoned/start injured. Unfair I have not unlocked or tried yet, but based on other posts pretty sure you get additional curses through the run.
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# ? Oct 20, 2021 16:13 |
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Hard is one curse, unfair is three. The unlockable Cursed mode is where you start adding curses as the game progresses.
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# ? Oct 20, 2021 16:15 |
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The Huge Manatee posted:Hard is one curse, unfair is three. Cursed mode is specifically 1 curse at the start and a new curse after each boss fight. After you beat the final boss you start again at the start with 1 level heroes and no items but keep all the curses. You gain a blessing at the start of each loop.
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# ? Oct 20, 2021 16:54 |
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The curses in Cursed mode are also generally not as harsh as the curses from Hard mode, by the way, so it's not as impossible as it sounds. It's my favorite mode. The blessings you get from completing a loop are so satisfying.
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# ? Oct 20, 2021 18:26 |
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# ? May 11, 2024 15:28 |
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Cursed is the most fun mode imo, once you learn the ropes. Unfair is 'doable' but it doesn't have quite that same thrill. I also like the brokenness/weird synergies of Custom Party, come to think of it.
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# ? Oct 20, 2021 18:28 |