|
Lord Bob posted:I really liked this - there's absolute near zero "interactivity", you just float like a ghost and things just happen around you while you watch, but the fun is in deciding what to watch, and the way you naturally find huge twists just by following people around and watching where they go and who they talk to was a really great experience - and because everything is happening simultaneously you need to use the time jumps to go back and follow different people to see different events that you only heard about / heard at a distance. Oh that's cool, sounds like Sleep No More!
|
# ? Oct 25, 2021 15:10 |
|
|
# ? Jun 5, 2024 08:07 |
|
Bigsteve posted:Hmmm, trying to use the oculus tray too to check on performance and it seems to act odd. When I launch a game it will only report 60fps. Very occasionally it will show the 120fps then alternate between 60 and 120. Is this normal? Unless you've disabled it, that sounds like ASW kicking in. As soon as your fps drops below 120, it will cap it at 60 and engage ASW.
|
# ? Oct 25, 2021 15:11 |
|
King Vidiot posted:I finally got back into Blade and Sorcery after that last big update, and it's looking a lot more stable and a lot closer to a real game. But every time I swing at an enemy my weapon just falls out of my hand when I hit them. I'm on an Index so I thought maybe I just wasn't gripping hard enough, but it only happens when I strike an enemy. Try going to the options menu and setting "max arm length reached" to "block" This will give you SUPER KUNG FU GRIP and you won't ever drop your weapon or anything you pick up no matter what afterwards.
|
# ? Oct 25, 2021 15:33 |
|
Argue posted:There's no way for me to chat on a Discord voice channel while playing on my Quest 2, is there? Short of me being in the same room as my PC which is connected to it, I mean. I know how to stream it so my friends can watch me, but it kinda sucks that I can't chat back until I wrap up and head back to the computer. Standalone, not to my knowledge. As a tethered/Air-Linked PC headset? Just set the microphone as the input device.
|
# ? Oct 25, 2021 15:38 |
|
Bigsteve posted:Hmmm, trying to use the oculus tray too to check on performance and it seems to act odd. When I launch a game it will only report 60fps. Very occasionally it will show the 120fps then alternate between 60 and 120. Is this normal? Well, you don't specify the game or what resolution/supersampling you are using. Maybe it's normal, maybe it isn't. I will say people underestimate the hardware needed right now for VR. Don't believe you can move every game at 120 fps, high supersampling and max settings with a 3070. The performance hud in Oculus can be useful, as it shows the remaining % of free gpu resources you have available. Turin Turambar fucked around with this message at 16:35 on Oct 25, 2021 |
# ? Oct 25, 2021 15:38 |
|
Goodguy3 posted:Try going to the options menu and setting "max arm length reached" to "block" I guess that really was a feature then, not a bug. I knew something had to be fucky because if anything I grip too much. Don't even know why they'd have that as an option... for masochists?
|
# ? Oct 25, 2021 16:10 |
|
Beat Saber has now MP on PSVR (but no crossplay, lol), and they released a ~spooky Halloween~ (not really) song.
|
# ? Oct 25, 2021 17:30 |
|
did B&S have instant snap turning before or am i mandelaing myself?
|
# ? Oct 25, 2021 18:53 |
|
The Pimax event should have started already, but it seems it had a (literal) last minute delay, it will be in 3 or 4 hours now. In any case , there are leaks that their new device will be a 'Pimax QLED 12K', for Q2 2022.
|
# ? Oct 25, 2021 19:04 |
|
Bigsteve posted:Hmmm, trying to use the oculus tray too to check on performance and it seems to act odd. When I launch a game it will only report 60fps. Very occasionally it will show the 120fps then alternate between 60 and 120. Is this normal? You could try dropping your Quest to 92 fps. If the game is hovering around 120 it may be able to keep steady 92.
|
# ? Oct 25, 2021 19:30 |
|
Turin Turambar posted:Well, you don't specify the game or what resolution/supersampling you are using. Maybe it's normal, maybe it isn't. I will say people underestimate the hardware needed right now for VR. Don't believe you can move every game at 120 fps, high supersampling and max settings with a 3070. Tried it on Alyx and Lone echo 2 today. Alyx will sit at 120 then down to 60 for a bit then back up. Everything set at default. Have tried Lone echo on different visual settings and that just sits at 60. Guess you guys are right and it's just ASW kicking in. Will just try dissablin that to see if there is an effect. Does turning off 120fps mode make a difference? As in ASW doesn't come on if it can handle 90 fps?
|
# ? Oct 25, 2021 19:30 |
|
Saukkis posted:You could try dropping your Quest to 92 fps. If the game is hovering around 120 it may be able to keep steady 92. Answered while I was typing.
|
# ? Oct 25, 2021 19:31 |
|
Bigsteve posted:Tried it on Alyx and Lone echo 2 today. Alyx will sit at 120 then down to 60 for a bit then back up. Everything set at default. Have tried Lone echo on different visual settings and that just sits at 60. Guess you guys are right and it's just ASW kicking in. Will just try dissablin that to see if there is an effect. It will handle 90 fps, I think. Like another one said, surely it's falling to 115 fps, and then it has to go back to the 60 fps. But make sure everything is at default, in both Oculus app (you can change the resolution for Link, wired or wireless) and SteamVR (which has some fame for putting whatever resolution supersampling it wants, careful it isn't auto).
|
# ? Oct 25, 2021 19:33 |
|
Is the sword and sorcery dungeons update pretty substantial? Is it more of a real game yet? Enjoyed Gorn and wanted something like it.,
|
# ? Oct 25, 2021 20:09 |
|
Mang Tomas posted:Is the sword and sorcery dungeons update pretty substantial? Is it more of a real game yet? Even just having a goal of getting through the rooms/areas to the end point is enough to make it feel like a real game to me.
|
# ? Oct 25, 2021 20:11 |
|
Mang Tomas posted:Is the sword and sorcery dungeons update pretty substantial? Is it more of a real game yet? It's the first step to have a real game. Now they have to put more dungeon rooms, goals, loot, progression, .... Wait one more year.
|
# ? Oct 25, 2021 20:16 |
|
Gorn with an actual full game behind the cool fighting mechanics would've been stellar. Any decent dungeon crawlers or roguelike experiences out there? VR Dungeon Knight was shaping up to be fun but it hasn't updated in almost 2 years now and looks big time abandoned.
|
# ? Oct 25, 2021 20:28 |
|
Well, Pimax new headset is what I wanted, its Wireless, 200fov, qled etc.. just a small catch.. starting price of 2400$ and Q4 2022. Stuff stolen off reddit: 6k per eye 200deg Horiz, 135deg Vert FOV 35ppd, 1200 ppi QLED backlight with array of 5,000 LEDS newly designed hybrid aspherical and fresnel lens claim of practically no distortion due to new processing algorithm up to 200hz refresh rate eye tracking dynamic foveated rendering Auto-IPD adjustment facial tracking, hand tracking, etc. 11 cameras in total Wireless 60ghz module Deluxe Speaker Module included with standard 12k package Changeable faceplate modules for MixedReality cameras Oovee fucked around with this message at 20:49 on Oct 25, 2021 |
# ? Oct 25, 2021 20:44 |
|
If someone wants to watch it https://www.youtube.com/watch?v=sNfEDlAUGU0
|
# ? Oct 25, 2021 20:58 |
|
https://www.youtube.com/watch?v=Kdw3WdkZgOg https://www.youtube.com/watch?v=wrURe07Q1lw panic state fucked around with this message at 21:27 on Oct 25, 2021 |
# ? Oct 25, 2021 21:04 |
|
So is there a consensus for Quest 2 between AirLink and Virtual Desktop? I own both but have been out of the VR game since AirLink came out.
|
# ? Oct 25, 2021 21:19 |
|
Chin Strap posted:So is there a consensus for Quest 2 between AirLink and Virtual Desktop? I own both but have been out of the VR game since AirLink came out. I'd say if you own VD just use that, I find the UI much more usable and I also paid for it so I might as well keep using it.. I've heard VD works better on stable networks and AirLink better on slower/less stable networks but I have no idea if that's true or not.
|
# ? Oct 25, 2021 21:24 |
|
Chin Strap posted:So is there a consensus for Quest 2 between AirLink and Virtual Desktop? I own both but have been out of the VR game since AirLink came out. Latency and quality were very similar for me, performance hit was slightly bigger with VD. That was some months ago.
|
# ? Oct 25, 2021 21:24 |
|
explosivo posted:I'd say if you own VD just use that, I find the UI much more usable and I also paid for it so I might as well keep using it.. I've heard VD works better on stable networks and AirLink better on slower/less stable networks but I have no idea if that's true or not. That’s roughly been my experience. Right next to my main router it’s pretty even, but farther away or next to the repeater AirLink is usually the safer choice
|
# ? Oct 25, 2021 21:31 |
|
Oovee posted:Well, Pimax new headset is what I wanted, its Wireless, 200fov, qled etc.. just a small catch.. starting price of 2400$ and Q4 2022. Sounds like a list of everything I wanted as well. Aside from the year wait. And the price.
|
# ? Oct 25, 2021 22:52 |
|
Ever since they added that link sharpening thing to Airlink, I've found the visuals better on Airlink than VD in some games. They're basically comparable though. If you own both, boot up the same game back to back in each and see if any differences stick out to you.
|
# ? Oct 25, 2021 22:57 |
|
B&S looks like a lovely youtube video even on USB link. playing at 72Hz might help but ew
|
# ? Oct 26, 2021 00:05 |
|
Chin Strap posted:So is there a consensus for Quest 2 between AirLink and Virtual Desktop? I own both but have been out of the VR game since AirLink came out. VD is (much) better for anything 2D or SBS 3D. For VR, you’ll probably take a slight hit to performance - particularly with Oculus native stuff. You also trade ASW running on the PC for SSW running directly on the Quest 2 which is kind of a mixed bag since you gain a bit of performance but it looks noticeably worse (imo). There’s also some edge case stuff like alternate eye rendering Vr mods and old abandon ware like DolphinVR where you’ll need to be running AirLink if you don’t want to vomit everywhere.
|
# ? Oct 26, 2021 00:10 |
|
Bigsteve posted:Tried it on Alyx and Lone echo 2 today. Alyx will sit at 120 then down to 60 for a bit then back up. Everything set at default. Have tried Lone echo on different visual settings and that just sits at 60. Guess you guys are right and it's just ASW kicking in. Will just try dissablin that to see if there is an effect. ASW kicks in as soon as you drop below your target framerate. So if you set refresh rate to 90, ASW won't kick in as long as you stay above 90. As soon as you drop below ASW will kick in and halve your target frame rate (45fps when your refresh is set to 90).
|
# ? Oct 26, 2021 03:01 |
|
explosivo posted:I'd say if you own VD just use that, I find the UI much more usable and I also paid for it so I might as well keep using it.. I've heard VD works better on stable networks and AirLink better on slower/less stable networks but I have no idea if that's true or not. This is kinda where I am. Airlink is fine when it works but VD always seems to work sooo I use VD 99.99% of the time.
|
# ? Oct 26, 2021 03:34 |
|
Turin Turambar posted:If someone wants to watch it There's a bit they glossed over with the Sword controllers finally seeing the light of day... only they've given up on finger-tracking, cancelled the thumbstick version altogether, and removed one of the buttons on the touchpad version because... . Which is really weird considering they showed off their own Touch-esque controllers. So the Swords are now basically just redesigned Vive Wands in functionality. TBH if the trackpad's decent, and they'll play nice with a regular SteamVR headset without the Pimax software, I might actually consider grabbing a set to retire my old Wands for good.
|
# ? Oct 26, 2021 04:16 |
|
Virtual Desktop also recently got a visual update that brings image quality up to more or less AirLink standards.
|
# ? Oct 26, 2021 05:43 |
|
That would explain things then, I tried VD the other day and was surprised at the sudden uptick in quality.
|
# ? Oct 26, 2021 09:18 |
|
Neddy Seagoon posted:There's a bit they glossed over with the Sword controllers finally seeing the light of day... only they've given up on finger-tracking, cancelled the thumbstick version altogether, and removed one of the buttons on the touchpad version because... . Which is really weird considering they showed off their own Touch-esque controllers. They made this announcement a while ago complaining how SteamVR doesn't have support for third-party finger tracking and buttons, which is weird since SteamVR drivers are supposed to let you slap on whatever you want onto controllers. Maybe they're limited to using Valves built-in lighthouse driver or something. https://www.reddit.com/r/Pimax/comments/pzc70d/sword_sense_controller_update/
|
# ? Oct 26, 2021 09:34 |
|
Walking Dead S&S has done $50M in revenue
|
# ? Oct 26, 2021 10:09 |
|
Oovee posted:Well, Pimax new headset is what I wanted, its Wireless, 200fov, qled etc.. just a small catch.. starting price of 2400$ and Q4 2022. After this and the new Varjo I get the feeling that if the rumors about Valve's next headset features are even only like 3/4ths true it is going to be in the $1500-$2000 range as well. This tech is amazing, but drat is it getting real expensive to get on the cutting edge.
|
# ? Oct 26, 2021 10:38 |
|
I got onto my Quest 2 after the last major software update ( 33? ) and I found Airlink superior to tethered performance ( based on my time with Alyx ) so I'm super happy with that. I did upgrade my wireless card in my PC to Wifi 6 as well as getting a cheap Wifi 6 router in anticipation and didn't need to bother with VD so I don't have comparative context, so I'm in the Airlink is super cool and you don't have to get VD if you don't already have it camp.
ZombyDog fucked around with this message at 10:50 on Oct 26, 2021 |
# ? Oct 26, 2021 10:47 |
|
This is new? Never heard of it https://www.youtube.com/watch?v=FagUdtLtxyg
|
# ? Oct 26, 2021 10:53 |
|
I just started playing Into the Radius. Very, very impressed so far! I really really like how hands-on it is. Holster for the pistol, over-the-shoulder for a bigger weapon, pistol magazine slots in front, pouch on the left for bits and pieces. Whole freakin backpack for storing boxes of ammo with which to refill your magazines. And the cherry on top is it doesn't suffer from that "walk backwards while hand is by my side" issue! (which I'm starting to think is caused by people not actually developing for the Index controller correctly. I think Zero Caliber predates it, and I see in the H3VR videos they put out they're using Vive wands. Anyway...)
|
# ? Oct 26, 2021 10:58 |
|
|
# ? Jun 5, 2024 08:07 |
|
Hyperlynx posted:I just started playing Into the Radius. Very, very impressed so far! Looking at the latest change logs, it makes me think it's still really in Early Access phase, he put it out of EA and advanced to 1.0 because... reasons. One of the latest entries mentions a new location, he refers to it the 'end game level'. I mean, it's good he is creating new free content in updates, of course! But it makes me think the game still should have the 'early access' label and he removed it to increase sales.
|
# ? Oct 26, 2021 11:05 |