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If you don’t die you never have to!
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# ? Oct 23, 2021 22:19 |
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# ? May 30, 2024 07:37 |
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There’s also a power you get that lets you teleport directly to the boss if you remember to use it
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# ? Oct 23, 2021 22:40 |
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Okay so I've played a lot more and I got to HK after a decent amount of time. haven't beaten it yet, just gonna gently caress around for a while and pick up some stuff i missed and figure out where i'm supposed to take some of these things, and then maybe do the DLC? i've started experimenting with some more charms, I really like weaversong/grubsong, it's a very funny combination and I need more notch charms to really take advantage of it but I generally enjoy minion builds like this. i feel like i've just now beaten the tutorial, honestly, and i think if i ever make a new game and start over i'll get through things a lot faster. this seems like a fun speedrun game, i think the movement tech is pretty insane but there's some cool stuff in it. i do think that if i ever tried i'd get absolutely hosed by bosses, i think speed kills on them would be extremely difficult and would really suck good game though, enjoying it very much
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# ? Oct 24, 2021 01:55 |
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hey I beat the thing after like forty hours I bounced off the last boss pretty hard but went back after a couple days off and beat it pretty quickly. Like a lot of bosses I had issues with I was mostly panicking and moving too much when I should have been waiting around and dodging attacks until I got the perfect placement to deal a ton of damage with the upwards magic attack and some upward slashes Really cool game. Idk if I'm gonna do the boss rush stuff, that's never been my favorite part of these games, I love exploration a lot more.
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# ? Oct 25, 2021 22:18 |
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Feels Villeneuve posted:I bounced off the last boss pretty hard but went back after a couple days off and beat it pretty quickly. Like a lot of bosses I had issues with I was mostly panicking and moving too much when I should have been waiting around and dodging attacks until I got the perfect placement to deal a ton of damage with the upwards magic attack and some upward slashes by this description i assume you mean the "true" "last" boss? aka radiance i totally get not wanting to do the godhome stuff but did you happen upon the grimm troupe stuff? largely about two boss fights with little exploration but the fights are really good.
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# ? Oct 25, 2021 23:05 |
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i think anyone who finishes the game should give Godhome a try. not that they should necessarily set their heart on completing it -- in fact, quite the opposite, the reason i suggest it is that the pantheons are really cleverly designed to escalate in a way that covers a broad range of comfort levels
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# ? Oct 26, 2021 01:25 |
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Yea after i beat the game I was like “ehh I’ll give Godhome a try but I’m not gonna waste more than an hour or two on it.” Cut to me finishing all but the last Pantheon. What a perfectly designed game.
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# ? Oct 26, 2021 03:01 |
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RCarr posted:Yea after i beat the game I was like “ehh I’ll give Godhome a try but I’m not gonna waste more than an hour or two on it.” HollowKnight.txt
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# ? Oct 26, 2021 03:04 |
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i stopped after the first or second pantheon and felt like i was satisfied there. then like a year+ later i came back to do all of them.
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# ? Oct 26, 2021 03:34 |
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I finally beat the mantis Lords. It's cool that they are my friends now.
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# ? Oct 26, 2021 04:58 |
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RCarr posted:Yea after i beat the game I was like “ehh I’ll give Godhome a try but I’m not gonna waste more than an hour or two on it.” First playthrough I finished only THK. Came back a month or so later and did true ending + NKG (+fool and flower quest) but couldn't get past Sly to save my life. Second playthrough a couple years later I got up through PV, then third playthrough did 16 bindings and platinumed the game. Agreed, game good. Cojawfee posted:I finally beat the mantis Lords. It's cool that they are my friends now.
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# ? Oct 26, 2021 05:24 |
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Cojawfee posted:I finally beat the mantis Lords. It's cool that they are my friends now. It's such a great moment! I had fun figuring out the fight and it was just hard enough, for me, that it was a challenge without being frustrating!
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# ? Oct 26, 2021 06:18 |
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Oh hey we do have a Hollow Knight thread. Beat it for the first time two weeks ago. Like three times (for the three non Godhome endings). Game is fun and good and I enjoy how much you can explore and still not find everything. I did the first two pantheons just fine, but I keep failing at Zote on the third one, which is very rude.
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# ? Oct 26, 2021 06:43 |
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If anyone's looking to scratch the Hollow Knight itch while waiting for Silksong, I started Grime and it's closest than anything else I've played. It's got that same kind of melancholic vibe and looks gorgeous. Plays similarly too, and one of the early bosses is basically "What if the Mantis Lords were Wizards?"
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# ? Oct 26, 2021 14:47 |
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What I'd really like is a game with Hollow Knight style combat and controls, but not a Metroidvania. Just straight A-B here is hard poo poo, kill bosses have fun. I know I'm describing Mega Man X but still.
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# ? Oct 26, 2021 14:54 |
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For that I would recommend the NES classic DuckTales.
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# ? Oct 26, 2021 15:41 |
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Natural 20 posted:What I'd really like is a game with Hollow Knight style combat and controls, but not a Metroidvania. Just straight A-B here is hard poo poo, kill bosses have fun. Maybe check out 30XX
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# ? Oct 26, 2021 15:44 |
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Cojawfee posted:I finally beat the mantis Lords. It's cool that they are my friends now. It's not like insanely challenging to pull off but nailing both jump/backstabs when they both do the charge attack in a row feels so good
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# ? Oct 26, 2021 15:49 |
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Natural 20 posted:What I'd really like is a game with Hollow Knight style combat and controls, but not a Metroidvania. Just straight A-B here is hard poo poo, kill bosses have fun. You should play Shovel Knight
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# ? Oct 26, 2021 15:50 |
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Feels Villeneuve posted:It's not like insanely challenging to pull off but nailing both jump/backstabs when they both do the charge attack in a row feels so good I felt really cool when doing that. I'm feeling a lot better about this attempt at the game. The first time I played, I treated the game like a beat em up. It was so frustrating because I was just mashing attack on bosses instead of learning the patterns. Mantis Lords was the first fight I've done where I actually learned the patterns and waited to attack until I knew the pattern was safe, and it was really satisfying once I figured it all out. And then I went straight to the miniboss above cornifer in city of tears and it feels random with those ghost dudes, and got frustrated immediately.
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# ? Oct 26, 2021 18:08 |
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Soul Master was really fun to beat the hell out of once you got his patterns down The one boss that stonewalled me where I simply couldn't figure out how to deal damage was hornet 2, I finally beat it really cheaply by getting the extended invul frame charm and just facetanking with Quick Slash.
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# ? Oct 26, 2021 18:11 |
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Cojawfee posted:I felt really cool when doing that. I'm feeling a lot better about this attempt at the game. The first time I played, I treated the game like a beat em up. It was so frustrating because I was just mashing attack on bosses instead of learning the patterns. Mantis Lords was the first fight I've done where I actually learned the patterns and waited to attack until I knew the pattern was safe, and it was really satisfying once I figured it all out. And then I went straight to the miniboss above cornifer in city of tears and it feels random with those ghost dudes, and got frustrated immediately. This is funny to me because I actually got stomped by Mantis Lords, gave up, found the City of Tears, and beat up the Soul Master instead. Hollow Knight really is an astonishingly open game after the beginning; most people I’ve talked to have very different routes they took through it.
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# ? Oct 26, 2021 21:08 |
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I didn't even find Mantis Lords until way late. I found the claw and left and didn't go back until I had a double upgraded nail and a lot more health and spirit.
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# ? Oct 26, 2021 21:20 |
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nrook posted:Hollow Knight really is an astonishingly open game after the beginning It is. I found the watcher knights way too early.
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# ? Oct 26, 2021 21:51 |
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watcher knights are gated by double jump..... except you can do a fairly easy pogo off a background object to get up there without it.
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# ? Oct 26, 2021 23:09 |
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b_d posted:watcher knights are gated by double jump..... except you can do a fairly easy pogo off a background object to get up there without it. I used that trick to get the speedrun achievements, it saves a *ton* of time Speaking of, if you've beaten the game the speedrun achievements are pretty easy to get and are a fun and different way to play the game. There are interactive maps you can use to plot your route and then it's just a matter of sticking to it
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# ? Oct 26, 2021 23:12 |
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b_d posted:watcher knights are gated by double jump..... except you can do a fairly easy pogo off a background object to get up there without it. yes but you haven't necessarily found the blacksmith at that point, have you?
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# ? Oct 27, 2021 00:00 |
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on the plus side, most of the later bosses will have less health because they scale with your nail strength. which doesn't help if you nail them to death but helps a lot if you use a lot of spells!!!
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# ? Oct 27, 2021 00:12 |
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Natural 20 posted:What I'd really like is a game with Hollow Knight style combat and controls, but not a Metroidvania. Just straight A-B here is hard poo poo, kill bosses have fun. I wouldn't say it has hollow knight controls exactly, but if you love mega man X then do this immediately: Arrhythmia posted:You should play Shovel Knight
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# ? Oct 27, 2021 00:29 |
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b_d posted:on the plus side, most of the later bosses will have less health because they scale with your nail strength. which doesn't help if you nail them to death but helps a lot if you use a lot of spells!!! That's just the dream warriors as far as I'm aware. Spell builds are still extremely strong for most bosses though.
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# ? Oct 27, 2021 01:13 |
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im double checking and outside the dream warriors it's kind of arbitrary. enraged guardian scales. troupe master grimm scales but NKG does not. hive knight does. watcher knights scale but uumuu does not. dung defender scales; white defender doesn't. i was going to say it's mostly side bosses that aren't on the critical path, but then watcher knights and dung defender. who knows.
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# ? Oct 27, 2021 02:35 |
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Huh, I had no idea this game had damage scaling at all. I would like a charm/Silksong charm equivalent that let me track enemy health
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# ? Oct 27, 2021 02:39 |
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watcher knights can be delayed an extremely long time, my first playthrough i got frustrated with the whole city area and put it off as long as possible which as it turns out is actually quite significant. that might be why they scale / scale more aggressively i don't like damage scaling but without it the incredible freedom the game gives you to explore out of order would result in some challenges being incredibly hard or easy and effectively enforcing an optimal order on you after all. you could of course also solve this problem by simply not having scaling damage or nail upgrades on the player's side, but people like it when number goes up (plus it serves as an incentive and reward for certain other challenges, so you couldn't just rip it out and change nothing else) Tuxedo Catfish fucked around with this message at 02:42 on Oct 27, 2021 |
# ? Oct 27, 2021 02:39 |
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it's not just number goes up; being able to kill early enemies in two hits instead of three, or one hit instead of two, is extremely ftw
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# ? Oct 27, 2021 02:44 |
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I mean it's not like the game stops you from fighting the Brooding Mawlek first thing (ask me how that turned out). I'm not sure if damage scaling is really necessary, but eh.
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# ? Oct 27, 2021 02:51 |
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Oh interesting! Most of my game knowledge comes from watching a ton of randomiser bingo races and some other speedruns and I've only ever heard them talk about doing the dream warriors early before getting nail upgrades to avoid scaling, not other bosses.
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# ? Oct 27, 2021 13:36 |
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you still have to do false knight before mawlek since you need fireball, though. i think? unless there's a skip
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# ? Oct 27, 2021 19:50 |
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no, you don't need fireball, you just need to pogo up some spikes.
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# ? Oct 27, 2021 19:54 |
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Yeah, I knew enough about the game to know you can pogo up spikes. Honestly I thought it was the intended way to get there, it honestly seems easier than mantis clawing in between spikes.
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# ? Oct 27, 2021 20:00 |
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# ? May 30, 2024 07:37 |
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oh i was confusing mawlek's entrance iwth greenpath's, nevermind also i think you can technically avoid false knight too, there's a breakable wall in his arena
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# ? Oct 27, 2021 20:07 |