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I really liked the way the original System Shock did it, back in the 90s - for each of the four gameplay elements, they could be toggled between low, medium and high I think. Story - no quest time limits, normal limits, or tighter time limits Combat - non aggressive enemies, normal, or harder enemies Puzzles - easy, normal or hard Cyberspace - no combat in cyberspace and no time limits, normal, or hard combat and tighter time limits Over 20 years later and still games don't do it this way!
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# ? Oct 26, 2021 18:24 |
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# ? May 29, 2024 08:38 |
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thecluckmeme posted:This singlehandedly will make me play the game. I love the genre it's in, but thassalophobia wrecks me. I had no idea I had this until I played this game. Like zero inkling I had a problem with it until that first shrieking fishmonster came blasting out of the darkness at me. I really enjoy the game but I am struggling to turn it back on again.
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# ? Oct 26, 2021 18:44 |
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I really like how Subnautica can reveal different types of Agoraphobia that players have.
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# ? Oct 26, 2021 18:45 |
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PhazonLink posted:I really like how Subnautica can reveal different types of Agoraphobia that players have. The Outer Wilds, too. I started up the game, dealt with the zero g cave, got into the spaceship, and the first two planets I went too besides the moon are the one that is a giant hurricane and the one that is collapsing. Died immediately on both, and several other times just accidentally loving up and flying into the sun After all of that scaring the poo poo out of me, I was basically the picture of SpongeBob sitting at the table with a coffee. Silently accepting that maybe I should just go play an escape room game or something
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# ? Oct 26, 2021 18:49 |
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Technically Outer Wilds counts as that I think
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# ? Oct 26, 2021 18:58 |
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Whoa, I'm so glad to learn this about Subnautica! I've been avoiding playing the game for this very reason, but welp, looks like I can start playing tonight. (It was watching Finding Nemo in a movie theater that did me in -- the part where they go down into the abyss had me white-knuckling the armrests, feeling my throat close up. I had to keep telling myself, "It's okay, they're fish, they can breathe," to calm down. Never thought to tell myself they're cartoons and none of this is real.)
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# ? Oct 26, 2021 19:11 |
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Really wish the Subnautica sequel leaned into the dark thalassophobic aspect Instead we got penguins and a scooter
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# ? Oct 26, 2021 19:49 |
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Manager Hoyden posted:Really wish the Subnautica sequel leaned into the dark thalassophobic aspect Favorite little thing in the game: penguins Thing dragging the game down: that scooter loving sucked. In conclusion, subnautica below zero is a land of contrasts
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# ? Oct 26, 2021 19:58 |
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thecluckmeme posted:This singlehandedly will make me play the game. I love the genre it's in, but thassalophobia wrecks me. If I can see the big scary thing, but know 100% it's just a big ol' puppy thanks to console commands, I can do the rest of the stuff I like. If you haven't tried it yet I would recommend the horror game Soma which also eventually put out a patch that lets you turn off monster aggression so now they just kind of wander around but don't do anything to you.
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# ? Oct 26, 2021 21:27 |
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muscles like this! posted:If you haven't tried it yet I would recommend the horror game Soma which also eventually put out a patch that lets you turn off monster aggression so now they just kind of wander around but don't do anything to you. I watched a playthrough already, and because of that playthrough/setting i actually bought and played most of the new Amnesia, since you turn it into a puzzle game instead. Surprise! It turns off the roaming scares, not the scripted cutscene ones!
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# ? Oct 26, 2021 21:40 |
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The old metroidvania Aquaria also had some deep deep sea stuff for people who want more.
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# ? Oct 26, 2021 21:42 |
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The spawn rates in the current version of Minecraft on Switch are just insane and it's definitely not the first time it's happened.
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# ? Oct 26, 2021 21:52 |
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Just play Eco the Dolphin and understand true fear.
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# ? Oct 26, 2021 22:08 |
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Outer Wilds is scary in a good way. I get really unsettled by big scary objects floating in empty space - so the black hole or underwater in Giant's Deep are terrifying. Ditto for Elite Dangerous neutron stars. Not sure what it comes from but loads of people get it. I love diving IRL so I don't think it's an ocean thing.
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# ? Oct 26, 2021 22:47 |
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Strategic Tea posted:Outer Wilds is scary in a good way. I get really unsettled by big scary objects floating in empty space - so the black hole or underwater in Giant's Deep are terrifying. Ditto for Elite Dangerous neutron stars. It's just natural human evolution. Early humans that were naturally scared of black holes were able to pass their genes on while those without that fear died at the event horizon.
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# ? Oct 26, 2021 22:49 |
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the only thing I found spooky about Outer Wilds was the Dark Bramble. had to more or less take my hands off the controller and look away from the screen when coasting through there. the openness of space doesn't really do anything to set me off, but make it ocean-esque and hoo boy I'm outta there. I remember one time I was exploring vashj'ir in WoW and accidentally stumbled on just a big dark cave with nothing else really around me. had to close my eyes and hearthstone out. idk what it is about water, man no chance in hell I'm playing Subnautica lmao
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# ? Oct 26, 2021 22:57 |
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Kaubocks posted:
So you start off and there’s a pretty ocean with weird fish and hey look, coral reefs! A couple small bitey fish but you can just swim away from them. Then the game tells you that you need to go fix the reactor on the big ship you crashed in. Hey, no problemo. I’m on my way. Then the water gets murkier and deeper plus you can’t see so far in front of you anymore and that’s ok but what’s this? At that point the deafening inhuman underwater shrieking starts and a giant horrorshow as big as a freight train that looks like a cross between that eel from super Mario and the predator comes hurtling out of the darkness at some impossible speed and thankfully I managed to quit from the pause menu before it closed the last 50 feet to me or so. And that is how Subnautica ends. Apologies for spoilers. Pretty good game. You can make cool bases. Kinda short though.
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# ? Oct 26, 2021 23:07 |
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Yeah it is really hard to describe. The openess of space is fine but put me next to something MASSIVE in it, like celestial size (and god forbid it is moving)
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# ? Oct 26, 2021 23:09 |
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Frank Frank posted:At that point the deafening inhuman underwater shrieking starts and a giant horrorshow as big as a freight train that looks like a cross between that eel from super Mario and the predator comes hurtling out of the darkness at some impossible speed and thankfully I managed to quit from the pause menu before it closed the last 50 feet to me or so.
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# ? Oct 26, 2021 23:15 |
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Strategic Tea posted:Yeah it is really hard to describe. The openess of space is fine but put me next to something MASSIVE in it, like celestial size (and god forbid it is moving) I know this feeling, especially in X3. Sure, the various space buildings are bigger than you in every other faction. Then you go into the terran sectors and everything is so loving HUGE.
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# ? Oct 26, 2021 23:29 |
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I'm the opposite. It's probably something about the abstractness of the horrors that elevates them. Or maybe playing too much Dark Souls has awoken a primal fear of anything relating to gravity in me. I liked Outer Wilds (what little i managed to see first-hand), but i couldn't play it. Even just lifting off from Timber Hearth makes me nervous and sweaty because i fear i'm just going to crash full bore into the moon that'll just so happen to fly over my head that moment. I didn't get any meaningful exploration done on the crumbling planet with a loving black hole as its core because my stress levels were through the roof. I'm pretty sure the first time i fell off i instinctively crossed my arms across my eyes. I neer even landed on Giant's Deep because blindly barreling into the opaque atmosphere of what looks like a gas giant with no clue what's down there, and maybe getting a fistful of island to the face while you're orbiting it? gently caress that. When i tried to explore the Interloper (comet orbiting the sun), i made it a point to try to return to my ship early before it flies too close to the sun. So as i was on my way back, trying to find my ship again, everything got real bright, i started to hear the ice beneath my feet cracking and melting and i thought "Oh poo poo oh poo poo, i should still have time left!!!" and hauled rear end. And when i was only like 15 steps away from my ship, i saw something huge and red passing over my head, in the same moment that me and MY ENTIRE SHIP were lifted off the ground by the gravity of the hissing and crackling inferno above. At that point i just put my hands in front of my eyes, stood up and walked out of the room. And that was the end of me playing Outer Wilds. I have completed Subnautica, and successfully knife-fought several Leviathans and a Ghost Leviathan and just about every other hostile creature in the game. The shock of getting attacked in that game just gives me an adrenaline boost for my fight reflex and makes me want to beat them. You can't knife-fight the SUN. That'll only ever be a flight reflex. When i came back to Outer Wilds a minute or two later, i actually found myself floating in space - alive and relatively well. My ship was also drifting around a certain distance away, too. Turns out, i made it back early enough. It wasn't the sun that came too close, it was the angry perma-spewing red-hot laval volcano moon of one of the other planets that passed so close to where i parked my ship on the comet that its gravity flung me off.
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# ? Oct 26, 2021 23:31 |
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Learning about strange new phobias itt. I quit Subnautica just because it was boring as gently caress. These kind of games always seem cool but they just don't work for me I guess.
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# ? Oct 26, 2021 23:39 |
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Strategic Tea posted:Yeah it is really hard to describe. The openess of space is fine but put me next to something MASSIVE in it, like celestial size (and god forbid it is moving) They not celestial or astronomical sized. Theyre oceanic or leviathan sized.
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# ? Oct 27, 2021 03:30 |
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The proper term is, sadly, abyssal! I'm sorry you know that now!
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# ? Oct 27, 2021 04:23 |
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It's a size thing, for me, as well as water. Like, absolutely hate Giants Deep, the black hole, Subnautica depths (though Subnautica and Outer Wilds are two of my favourite games and I've played both of them to finishing), but there's also a level in Homeworld, the space RTS, that takes place in a junkyard, and in the background you can see the remains of a Dyson sphere. It's incredibly far away, it's so large that despite being part of the skybox it still takes up a significant amount of real estate. I had to face the cera away from it - looking at it got me far too unnerved to play with any sort of strategy, especially if I zoomed out and saw how it utterly dwarfed my ships to an absurd degree.
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# ? Oct 27, 2021 04:44 |
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I just finished most of the Castlevania Anniversary Collection, and I gotta say, despite a lot of awesome design on display I am really glad that for the most part the idea of “you’re more powerful until something hits you” is largely dead in games nowadays. It’s one thing in a game like Super Mario Bros where it doubles up as your lifebar, but in Castlevania you basically end up with the game being harder as a result of every mistake you make, meaning the difficulty curve is actively fighting against you. Makes sense for quarter munchers I guess, but for home console games? Good. Fuckin. Riddance.
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# ? Oct 27, 2021 04:46 |
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HenryEx posted:
https://www.youtube.com/watch?v=QvFdsyy96Jw&t=24s
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# ? Oct 27, 2021 05:09 |
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Morpheus posted:It's a size thing, for me, as well as water. Like, absolutely hate Giants Deep, the black hole, Subnautica depths (though Subnautica and Outer Wilds are two of my favourite games and I've played both of them to finishing), but there's also a level in Homeworld, the space RTS, that takes place in a junkyard, and in the background you can see the remains of a Dyson sphere. It's incredibly far away, it's so large that despite being part of the skybox it still takes up a significant amount of real estate. I had the same issue with Resident Evil: Village. There's a vampire who's so huge that if she stepped on me my tiny pathetic body would be completely destroyed
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# ? Oct 27, 2021 06:27 |
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Mechafunkzilla posted:I had the same issue with Resident Evil: Village. There's a vampire who's so huge that if she stepped on me my tiny pathetic body would be completely destroyed I've got some bad news for you about the big vampire lady...
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# ? Oct 27, 2021 06:36 |
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Mechafunkzilla posted:I had the same issue with Resident Evil: Village. There's a vampire who's so huge that if she stepped on me my tiny pathetic body would be completely destroyed
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# ? Oct 27, 2021 06:37 |
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"problem"
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# ? Oct 27, 2021 06:38 |
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Mechafunkzilla posted:I had the same issue with Resident Evil: Village. There's a vampire who's so huge that if she stepped on me my tiny pathetic body would be completely destroyed If you want a vision of the future...
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# ? Oct 27, 2021 06:41 |
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HenryEx posted:I liked Outer Wilds (what little i managed to see first-hand), but i couldn't play it. Even just lifting off from Timber Hearth makes me nervous and sweaty because i fear i'm just going to crash full bore into the moon that'll just so happen to fly over my head that moment.
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# ? Oct 27, 2021 06:56 |
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Outer Wilds has been my favourite game of the last 2 or so years, moving around just felt so good. For me, it had a dreamlike quality being able to fly to different planets quickly and jumping around and floating with your jetback in low gravity. I don't know, I loved everything about it. It gave me a sense of freedom no other game has. (I guess Spiderman comes closest.) Except for Dark Bramble, but while definitely discomforting in a primal sense I was more frustrated than anything. Now put me in a tight enclosed space with no obvious open exits and I'm noping the gently caress outta there. gently caress escape rooms, literally one of my biggest fears.
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# ? Oct 27, 2021 07:13 |
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The DLC for Outer Wilds has a lot more creepy stuff. It's handled better than Dark Bramble but still isn't great and I think the Low Fright option is both misnamed and the better way to play the game.
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# ? Oct 27, 2021 07:58 |
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All this talk of deep-space horror in Outer Wilds is kind of funny to me, because I spent so much time on Kerbal Space Program back in the day that the solar system in OW felt incredibly small and cramped. Which is just as well when you only have twenty minutes or so at a time to explore it. The game still had a horror-y vibe to me, but it was a more existential horror from the whole situation with the supernova and the time loops. There's smaller things as well, like trying to navigate dark caves while they're filling up with sand, or the moon that moves when you're not looking at it.
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# ? Oct 27, 2021 10:48 |
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Taeke posted:Outer Wilds has been my favourite game of the last 2 or so years, moving around just felt so good. For me, it had a dreamlike quality being able to fly to different planets quickly and jumping around and floating with your jetback in low gravity. I don't know, I loved everything about it. It gave me a sense of freedom no other game has. (I guess Spiderman comes closest.) Dark Bramble was the most peaceful planet for me and the only one i managed to fully explore before i uninstalled the game It's like a little room with clearly defined borders and walls that protect me from the insane dangers of space around me, and the threats can be outsmarted instead of being unfeeling uncaring forces of spacetime
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# ? Oct 27, 2021 12:06 |
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HenryEx posted:Dark Bramble was the most peaceful planet for me and the only one i managed to fully explore before i uninstalled the game It's like a little room with clearly defined borders and walls that protect me from the insane dangers of space around me, and the threats can be outsmarted instead of being unfeeling uncaring forces of spacetime Making one of the leads into Dark Bramble a distress beacon that you track with a soundscope and the noise it emits being so loving eerie was absolutely perfect. Every single lead into it was unnerving. Like the seed on Timber Hearth which you can send a probe through and it gives you a glimpse of a giant anglerfish skeleton. Or following the sound of Feldspar's harmonica which brings you straight to that same skeleton. And then popping into a hole in one of the...vines? roots? and following it to a frozen chamber completely unlike everything else that hints at what Dark Bramble might've been at one point Actually, now that I looked it up, I never realized that there actually is an anglerfish in the first chamber of Dark Bramble. I never ran into it because I was always being guided by something but I'm glad to know I was flying with a clenched butthole for a reason
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# ? Oct 27, 2021 14:31 |
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Strategic Tea posted:Ditto for Elite Dangerous neutron stars. Mostly these don't really bug me anymore, except for the ones that rotate so rapidly that the jet is extremely broad and turbulent, makes charging up the engines really tense. Black holes are still bad though, especially when you jump to a system with one and don't realize it's there. I get close enough, start noticing the gravitational lensing and then just immediately grind to a halt to make sure I know exactly where it is. They don't even seem to be that dangerous, just unsettling and weird. White dwarfs are the absolute worst stellar object in Elite though. I've had a single close encounter with one and that was enough. I wasn't even that close to it, but the gravity well and heat were so strong that it was a pain to get away from it. I almost lost hours of progress. Hate it when I see one in a system.
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# ? Oct 27, 2021 15:02 |
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# ? May 29, 2024 08:38 |
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More Control. I seriously cannot find the DLC. I was given the Ultimate Edition. I've confirmed through Steam that I have the Ultimate Edition. I beat the base game. And I cannot figure out how to activate the DLC. I'm told that one's a button in the elevator and one's a quest in the Executive Sector, but I sure am not seeing anything.
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# ? Oct 27, 2021 21:09 |