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I'm actually not even sure what factions can vassalize anymore?
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# ? Oct 30, 2021 06:11 |
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# ? Jun 3, 2024 08:15 |
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I think tomb kings and vamps maybe can? I seem to remember the theme is factions centered around dominating others.
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# ? Oct 30, 2021 06:27 |
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Wood elves can vassalise factions.
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# ? Oct 30, 2021 06:33 |
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I’ve vassalized Mannfred as Vlad and Isabella before after stealing his castle so I could have a little buffer. It just results in everyone declaring war on him and being a general pain to deal with.
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# ? Oct 30, 2021 12:14 |
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Vassals have always been a huge pain. It was kind of cool in Rome 2 and Atilla because you could recruit troops from your vassals, helped diversify the armies a bit. But otherwise they're just an annoying drag that constantly betray you.
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# ? Oct 30, 2021 12:24 |
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3K vassals are good, and you can even diploannex them. I'm totally down for factions like HE, Empire, dawi having that instead of the current broke rear end confederation mechanic.
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# ? Oct 30, 2021 13:56 |
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Did I miss dwarf chat https://steamcommunity.com/sharedfiles/filedetails/?id=2623995710
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# ? Oct 30, 2021 14:09 |
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Gonkish posted:In theory, you reduce their capabilities enough that they're desperate. When I played a high elfs campaign before the last update, they AI kept doing this prank where they would accept to confederate with me but only if they had no armies, their provinces were sacked to hell and dealing with it all would cost me more than if I had just conquered them.
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# ? Oct 30, 2021 14:27 |
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My proposed revisions to the current confederatiin system: change Teo’tiqua so they will fuckin confederate
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# ? Oct 30, 2021 16:05 |
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Mans posted:When I played a high elfs campaign before the last update, they AI kept doing this prank where they would accept to confederate with me but only if they had no armies, their provinces were sacked to hell and dealing with it all would cost me more than if I had just conquered them. Honestly the main purpose of confederating factions is to steal their LLs, so you could view that as the cost of recruiting Alarielle/Tyrion/Eltharion/whoever. Confederating randoms is almost never worth it unless you can get them relatively intact for no real effort, which basically only ever happens via faction mechanics(greenskin/norscan beating their leader up, bretonnian research, or imperial authority). Kanos fucked around with this message at 16:17 on Oct 30, 2021 |
# ? Oct 30, 2021 16:15 |
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Vlad with instant quest battles is a pretty fun campaign.
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# ? Oct 30, 2021 16:53 |
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My main complaint with vampire counts these days is that every single LL plays the exact same.
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# ? Oct 30, 2021 17:18 |
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Kanos posted:My main complaint with vampire counts these days is that every single LL plays the exact same.
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# ? Oct 30, 2021 17:27 |
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Kanos posted:Honestly the main purpose of confederating factions is to steal their LLs, so you could view that as the cost of recruiting Alarielle/Tyrion/Eltharion/whoever. Maybe I've been playing on too low a difficulty, but dorfs seem rather happy to confed the second their neighbor gets bigger than them. (Now that I've typed that, I'm never getting another unscripted confed again am I?) Diplomacy in the game is pretty rough tho, yea. The notification spam is particularly awful.
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# ? Oct 30, 2021 18:28 |
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Thank God for that mod that automatically declines all diplomacy offers during the AI's turns
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# ? Oct 30, 2021 19:11 |
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DaysBefore posted:Thank God for that mod that automatically declines all diplomacy offers during the AI's turns You can't post this without linking the mod....how have I played without that for so long?
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# ? Oct 31, 2021 00:22 |
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I like to see my enemies grovel before me, throwing ever increasing amounts of currency in a desperate plea for peace
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# ? Oct 31, 2021 00:27 |
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stackofflapjacks posted:You can't post this without linking the mod....how have I played without that for so long? https://steamcommunity.com/sharedfiles/filedetails/?id=1467711265&searchtext=diplomacy+offers here ya go fellow ham
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# ? Oct 31, 2021 00:35 |
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Mans posted:When I played a high elfs campaign before the last update, they AI kept doing this prank where they would accept to confederate with me but only if they had no armies, their provinces were sacked to hell and dealing with it all would cost me more than if I had just conquered them. Yep, that's WH1/2 diplomacy in a nutshell. "gently caress you, unless I'm completely hosed and thus any benefits you might receive from confederation or vassalage are immediately and massively harmful to you." I'm REALLY hoping the WH3 diplomacy changes include something akin to 3K's systems for, like, quick deals and whatnot. The diplomacy in 3K was one of its highlights, and WH diplomacy is just SO loving FRUSTRATING FOR NO REASON.
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# ? Oct 31, 2021 00:52 |
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They can improve 3K's quick deal system even more by having a button to automatically max out the money you can squeeze out of a deal/have to pay to get a deal.
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# ? Oct 31, 2021 00:56 |
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Did 3k do what Troy did? When you want a deal of some sort you can actually see what the gold and other things you offer are worth as you are on the diplomacy screen.
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# ? Oct 31, 2021 02:10 |
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Nash posted:Did 3k do what Troy did? When you want a deal of some sort you can actually see what the gold and other things you offer are worth as you are on the diplomacy screen. Yes, and generally enemies were somewhat reasonable in diplomacy unless you executed all their dudes in which case they'd probably fight to the bitter end.
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# ? Oct 31, 2021 02:22 |
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Yeah it just gives a flat negative numerical value to everything you want, and a positive value to what the A.I wants; if the deal adds up to a positive the A.I will accept, simple as.
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# ? Oct 31, 2021 02:23 |
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RoyalScion posted:Yes, and generally enemies were somewhat reasonable in diplomacy unless you executed all their dudes in which case they'd probably fight to the bitter end. Very realistic. I think the main reason Liu Bei seized power in Jing province to continue the fight against Cao Cao was his fear that Cao Cao would have him executed after his involvement in Emperor Liu Xie's assassination attempt. The Three Kingdoms period wouldn't even have got started if Liu Bei could expect mercy from Cao Cao.
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# ? Oct 31, 2021 02:38 |
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queef anxiety posted:Ah man if they managed to get the engine to integrate changing terrain and AoS style faction structures giving buffs like giant ogre cauldrons id apologise for every CA whine I've had over the years I mean, they are adding deployable and deconstructable barricades and the like to sieges. And I though I remembered some Lore of Ice spell that had a walling effect.
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# ? Oct 31, 2021 03:24 |
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Do you think there's an Total War: Age of Sigmar game in the future?
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# ? Oct 31, 2021 03:37 |
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Arglebargle III posted:Very realistic. I think the main reason Liu Bei seized power in Jing province to continue the fight against Cao Cao was his fear that Cao Cao would have him executed after his involvement in Emperor Liu Xie's assassination attempt. The Three Kingdoms period wouldn't even have got started if Liu Bei could expect mercy from Cao Cao. Cao Cao murdered Lü Boshe and his whole household, who had given him refuge, for personal benefit. The righteous Liu Xuande was correct to fear the monster and fight him to the last.
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# ? Oct 31, 2021 03:40 |
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Arglebargle III posted:Do you think there's an Total War: Age of Sigmar game in the future? Given that their relationship with GW seems to be quite good (to someone completely outside of it, mind), I'd imagine that it could be possible at some point. Maybe not right now, since GW is using the Total Warhams to promote The Old World stuff, but at some point in the future? Possibly. CA might try to put out a 40k game, too, though exactly what form that would take I have no idea. Or they could simply do neither and end it with WH3.
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# ? Oct 31, 2021 03:54 |
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I'd like to see a pure rts warhammer with unit production buildings, resources, and such on the battlefield. I know it's not the CA total war formula, but I think it could work.
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# ? Oct 31, 2021 04:14 |
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Arglebargle III posted:Do you think there's an Total War: Age of Sigmar game in the future? That's honestly a tough one. Cause, like everyone loves money, so it makes sense both GW and CA would be chomping at the bit since TW:WH nearing it's end of life. But AoS gameplay doesn't lend itself to the total war style. But then, strictly speaking if you look at the typical army point game most people played, neither does Warhammer Fantasy! So maybe the skirmish style could work. And then also, the map doesn't lend itself to total war, because its all infinite planes filled with absolute nonsense landmarks. But! That also means they could also just make their own maps willy nilly. So, maybe it would lend itself even MORE towards a total war game than a historical or 'set' fantasy game? Because they could say "This is the planes of Slaughtergrombula, you must take control of the Castle of Grargle Dargle before the BloodArch Confrublagrabulators claim the Dread Zilharfazard of Elparius Con-Zel-Farius" and this is of equal validity to the existing lore. And they could make the map more conforming to the TW gameplay style vs taking an existing map and making the TW style fit to it. So yeah hard to say. I would be surprised if it wasn't already currently being discussed by overpaid business dinguses though. And also, I remember a lot of huge dummies, big dumb dummy dums saying that Three Kingdoms wouldn't work in a total war game and it turned out they were wrong and dumb so anything is possible.
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# ? Oct 31, 2021 04:45 |
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The Chad Jihad posted:That's honestly a tough one. Cause, like everyone loves money, so it makes sense both GW and CA would be chomping at the bit since TW:WH nearing it's end of life. But AoS gameplay doesn't lend itself to the total war style. But then, strictly speaking if you look at the typical army point game most people played, neither does Warhammer Fantasy! So maybe the skirmish style could work. And then also, the map doesn't lend itself to total war, because its all infinite planes filled with absolute nonsense landmarks. But! That also means they could also just make their own maps willy nilly. So, maybe it would lend itself even MORE towards a total war game than a historical or 'set' fantasy game? Because they could say "This is the planes of Slaughtergrombula, you must take control of the Castle of Grargle Dargle before the BloodArch Confrublagrabulators claim the Dread Zilharfazard of Elparius Con-Zel-Farius" and this is of equal validity to the existing lore. And they could make the map more conforming to the TW gameplay style vs taking an existing map and making the TW style fit to it. The Mortal Realms, are more defined then that and not Infinite. But yes there is more then enough space for someone to just make their own map. I do agree it would not make the most sense towards Total War, as the factions in AoS tend to be smaller than Fantasy ones with exceptions. (They could always create stuff to fill in gaps however.) The Map I think would be one of the most interesting parts of a potential AoS TW. Cause I would assume it would make the most sense to create 3 or so maps each representing a different realm, and then there would be Realmgates spread across the map that allow you to teleport armies between the maps and across large distances on them. This would create very strange borders, but could be interesting.
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# ? Oct 31, 2021 05:00 |
The Gadfly posted:I'd like to see a pure rts warhammer with unit production buildings, resources, and such on the battlefield. I know it's not the CA total war formula, but I think it could work. It absolutely works. There were multiple traditional RTS games for 40K, no reason there couldn't be Warhammer: Ye Olde Dawne Of War. I'd buy it in a heartbeat.
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# ? Oct 31, 2021 05:33 |
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Frontier is working on an Sigmarine RTS and I guess I just assumed it will have base building.
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# ? Oct 31, 2021 05:43 |
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Arglebargle III posted:Do you think there's an Total War: Age of Sigmar game in the future? It would be an incredibly dumb decision to make such a game instead of Total Warhammer 40k, might as well use the setting that is actually popular.
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# ? Oct 31, 2021 05:53 |
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AoE4 is dope as hell and hopefully CoH3 works out so Relic can redeem themselves for DoW3.
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# ? Oct 31, 2021 06:05 |
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Ojetor posted:It would be an incredibly dumb decision to make such a game instead of Total Warhammer 40k, might as well use the setting that is actually popular. AoS does gangbusters. There's more people playing it (before pandemic) in a given gaming store than I ever saw playing WHFB. Much like Storm of Chaos being an Archaon circlejerk, AoS being a failure is nerd telephone. The initial release sucked rear end but it got back on its feet and is, in fact, popular in every place that doesn't include WHFB grogs. Also all the undead, chaos, and FISH AELFS fit perfectly into fantasy and should be DLCs for Ham 3. Edgar Allen Ho fucked around with this message at 06:22 on Oct 31, 2021 |
# ? Oct 31, 2021 06:19 |
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Edgar Allen Ho posted:AoS does gangbusters. There's more people playing it (before pandemic) in a given gaming store than I ever saw playing WHFB. Much like Storm of Chaos being an Archaon circlejerk, AoS being a failure is nerd telephone. The initial release sucked rear end but it got back on its feet and is, in fact, popular in every place that doesn't include WHFB grogs. I don't think grognards are saying that AoS is currently selling poorly, but rather that they preferred WHF to it. Regardless, that's not the point. People like Warhammer Fantasy. We are in the TW thread discussing the 3rd game of its successful series. Poeple love 40k. There are umpteen games out there using its fluff, all doing.. poo poo, actually, since GW sells their IP to the lowest bidder and we keep getting half-baked games. But the fluff is still popular! So, for the context of the post you're quoting, no, this isn't people poo-pooing AoS over the holy grail of TT fantasy, its saying that if you're taking a successful tactical Warhammer series and branching off from Fantasy, 40k is a no-brainer choice. See also: Dawn of War.
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# ? Oct 31, 2021 06:31 |
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toasterwarrior posted:AoE4 is dope as hell and hopefully CoH3 works out so Relic can redeem themselves for DoW3. It was always so weird to me that they never followed up on DoW2 with a third installment.
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# ? Oct 31, 2021 06:31 |
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Azran posted:It was always so weird to me that they never followed up on DoW2 with a third installment. Yes. It would have made perfect sense! Just keep the tactics focus of 2, add more factions, add a map like in Dark Crusade, expand last-stand mode and update the graphics. What could have gone wrong?
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# ? Oct 31, 2021 06:50 |
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# ? Jun 3, 2024 08:15 |
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Azran posted:It was always so weird to me that they never followed up on DoW2 with a third installment. Offtopic but yea, it's been ages since we had a new Command and Conquer games, C&C3 was ages ago and and kinda tepid. Tragic, really! It's astonishing how capable big studios are at killing off their own franchises. It's not even a case of "this game is wishy-washy and kinda poo poo, oh well" as Tomb Raider kept plugging on for decades. You have to change everything and dump a crapton of money into making a game that nobody wants, then throw a tanty and bin the IP after the poo poo sandwich fails to sell. Amazing, really.
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# ? Oct 31, 2021 06:53 |