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I LOVE YOU ALEXANDER
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# ? Nov 4, 2021 19:14 |
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# ? May 26, 2024 10:50 |
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That was an incredible presentation and the game looks absolutely fantastic, but for some reason the thing I keep fixating on is that bloodborne quicksteps are finally back!!
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# ? Nov 4, 2021 19:26 |
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Am I missing somewhere that has a PC collectors edition or are those not being made?
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# ? Nov 4, 2021 20:08 |
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My Gimmick Name posted:Am I missing somewhere that has a PC collectors edition or are those not being made? doesn't look like it and it's bullshit.
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# ? Nov 4, 2021 20:13 |
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I’ve said it before and I’ll say it again: From are at their best when they’re creating tightly designed dungeon-like environments that aren’t quite linear but have limited routes for exploring them. Their absolute worst content is, without fail, the more open zones like the DS3 swamp or the DS1 forest. So trying to do an open world thing seems like a pretty big mismatch for their strengths as developers and I’m not optimistic. Also crafting is poo poo.
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# ? Nov 4, 2021 20:15 |
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a foul tarnished playing as a lord O_O no thnx
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# ? Nov 4, 2021 20:20 |
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Concurred posted:a foul tarnished
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# ? Nov 4, 2021 20:22 |
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Captain Oblivious posted:I’ve said it before and I’ll say it again: I agree, I hope I’m wrong and this is a smash hit to the genre, but it looked too open world in nature. It took me quite some time to appreciate the souls formula and their tight design. I hope this isn’t a back step. I’m really not interested in Far Cry: Drangliec. Still excited to see how it plays out.
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# ? Nov 4, 2021 20:29 |
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Breath of the Souls got me hype af https://twitter.com/Anontloudeac/status/1456270769219006473?t=1hum1Sx43b2J8v2TfjXKvQ&s=19
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# ? Nov 4, 2021 21:08 |
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Can’t wait to play this game as From intended: on the go with a Steam Deck
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# ? Nov 4, 2021 21:09 |
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Captain Oblivious posted:Their absolute worst content is, without fail, the more open zones like the DS3 swamp or the DS1 forest. Swamps are a series tradition of making something everyone hates, but this is the first I've heard that the DS1 forest interconnected design is bad. DS1 had an overall production problem of open areas with some junk filler between A and B, but it was the most exploration-driven game and I'll always love it for that.
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# ? Nov 4, 2021 21:23 |
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I like how it's awful and lovely
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# ? Nov 4, 2021 21:27 |
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The DS1 forest is kinda lovely - thinking of that one big flat area with nothing but near identical trees and demonic foliage coming at you from seemingly nowhere.
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# ? Nov 4, 2021 21:31 |
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that video was fully loving sick and this game is going to own so hard
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# ? Nov 4, 2021 21:34 |
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Y’all talking poo poo about the forest with the kick rear end mushroom dudes that punch the hell out of you?
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# ? Nov 4, 2021 21:41 |
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I dunno, all things considered, areas like Valley of the Drakes and Darkroot Garden in DS1 only had the appearance of openness but were still pretty tight in terms of paths allowed. The swamp in DS3 sucked, but honestly, that was more or less an exception to the rule, and a lot of the exploration they showed in the video looked like it was building on some of the traversal stuff they experimented with in Sekiro. There is an inherent risk, in making a big open-world, that they'll dilute what made their games special so far, but I'm willing to take that risk, especially since the content they showed so far looked pretty drat good.
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# ? Nov 4, 2021 21:45 |
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The summons look cool. I hope they're actually useful in boss fights and don't get one-shotted after a few seconds.
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# ? Nov 4, 2021 22:01 |
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No swamp level. Refund.
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# ? Nov 4, 2021 22:23 |
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Frankston posted:The summons look cool. I hope they're actually useful in boss fights and don't get one-shotted after a few seconds. There were a couple summons used in the gameplay preview, one was a small mob used on another mob and the other a medium-sized lookin guy used on a boss. Hard to tell due to the editing but it looks like he was able to tank at least a few hits before dying. I'd bet the mob would've been immediately chewed up. Hopefully there's a variety of summons and you have to figure out how to best use them like any weapon or spell.
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# ? Nov 4, 2021 22:31 |
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put my money down on this bitch
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# ? Nov 4, 2021 22:33 |
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Captain Oblivious posted:I’ve said it before and I’ll say it again: I don’t think you are wrong (if not somewhat hyperbolic) but everything shown looks really cool and I feel like they have put out enough good games that I can give them the benefit of the doubt that they didn’t make a 50 hour long swamp level
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# ? Nov 4, 2021 22:36 |
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# ? Nov 4, 2021 22:37 |
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In hindsight I should have known there was nowhere to go but down after a run like BB/DS3/Sekiro.
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# ? Nov 4, 2021 22:38 |
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im the arm guy from the op
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# ? Nov 4, 2021 22:43 |
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DS1 Forest and DS3 Swamp were terrible but they were also amazing due to being the pvp hotspots. It was great having all that room to run around in woth 4 other players. Elden ring co-op/pvp is gonna own
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# ? Nov 4, 2021 22:45 |
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# ? Nov 4, 2021 22:49 |
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What is the deal with gif sizes? Are data still considered scarce?
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# ? Nov 4, 2021 22:51 |
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That jump cast
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# ? Nov 4, 2021 22:51 |
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The part of Darkroot with the mushrooms owns, the part with the forest bros fight club owns, it's just that big awful space off to the side of the fight club that sucks.
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# ? Nov 4, 2021 22:53 |
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Bananasaurus Rex posted:That jump cast
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# ? Nov 4, 2021 22:56 |
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I hope they showed to listen to tips from NPCs so they lie to you later and send you down the bad route.
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# ? Nov 4, 2021 22:56 |
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CANNOT wait to summon axe skeleton ghosts all day every day.
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# ? Nov 4, 2021 22:59 |
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That dex spellsword guy owns so hard. I want to be that guy tbh. Please don't tell my friends I put points into dex.
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# ? Nov 4, 2021 23:04 |
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People don't like Darkroot Garden?
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# ? Nov 4, 2021 23:04 |
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people don't want this dogshit 'open' map design, they want carefully hand-crafted experiences such as harvest valley that only fromsoft can provide
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# ? Nov 4, 2021 23:17 |
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Volte posted:People don't like Darkroot Garden? Not a fan myself, but it seems stupid to compare to a game built around actual open world design princibles and also dense, intricate classic From levels
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# ? Nov 4, 2021 23:29 |
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Since it's been previewed so much I guess Stormveil castle is probably the network test area?
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# ? Nov 4, 2021 23:31 |
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can't wait to play volleyballmancer build
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# ? Nov 4, 2021 23:39 |
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It looks like it might be possible to customize the horse (or whatever it's called. Yakul I think?) In the early parts of the trailer it looks like we've see it before but later in the trailer it has much bigger horns? Perhaps it's wearing a helmet? Tell me I wasnt the only one that noticed that.
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# ? Nov 4, 2021 23:46 |
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# ? May 26, 2024 10:50 |
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My dream gave has always been something like "Ultima Underworld but Dark Souls" so having a huge map to gently caress around in is Good.
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# ? Nov 4, 2021 23:50 |