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I want to see the
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# ? Nov 6, 2021 22:38 |
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# ? May 20, 2024 10:44 |
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I want a legendary Negh'Var. The current model has the fancy new hull material from the Vor'cha but it has dogshit decade old windows, zero detail, and the actual stats on the ships that can use the skin/model are boring. There's tons of Fed stuff that does the same thing so gently caress off Cryptic, give us a 5/3 MW ship.
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# ? Nov 7, 2021 11:31 |
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So thanks to the thread, because I didn't pay attention to the events, using Patrol's I went from 28 to 52 in 3 days. I did play the same three Patrol's over and over, I googled "quickest patrol's" and Wanted, Ninth Rule, and Sentinels were on the first list I found as the quickest and easiest to do. It worked well, but was mind numbing after the first day. Now I'm 52. This is my second character that high, but I have no idea what that account is anymore, so I started fresh. Now I have Red Alerts open, so I'll go after the reward that is giving during this event. I have a T6 ship thanks to one of the giveaways. Been upgrading gear with what I get out of the Patrol's. Not tissue paper, but not strong, as I'll go after an easy/cheap build once I hit max. My question is, do I keep just grinding Patrol's during the double XP, or mix it up with Red Alert's as well? And the Random Task Forces I think it is? I started up Admirality and the reputation stuff. Now I was just playing through the stories cause some of them are kind of fun and neat. So if the answer to what to do now is not Patrol's and the rest, what should I be focusing on as far as Marks, go back to the story, any reputations I should focus on? It's a lot of layers in this game to try and absorb for something I generally fire up when I get the itch.
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# ? Nov 7, 2021 21:51 |
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Since it is double XP week, sleepwalking through the episodes until you hit 52 to unlock admirality might not be the fastest, but at least less painful way to get to the T5/XII stuff and better. I am doing that for my Romulan alt. Just switch to your T6 immediately out of tutorial and keep dropping whatever the episodes give you into the equipment slots. Or grab some green tact. consoles and guns from Exchange to boost damage output and make all episode stuff trivial. ...And skip through all small craft missions and the entire New Romulus arc.
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# ? Nov 7, 2021 22:28 |
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Koskun posted:So thanks to the thread, because I didn't pay attention to the events, using Patrol's I went from 28 to 52 in 3 days. I did play the same three Patrol's over and over, I googled "quickest patrol's" and Wanted, Ninth Rule, and Sentinels were on the first list I found as the quickest and easiest to do. It worked well, but was mind numbing after the first day. For reputation, you'll eventually want to get all of them to tier 5 at least (for the large dil reward). But getting there is slow on your first char - 40 dailies to hit T5. That gets cut in half as soon as a single char on your account hits T5 in a rep (referred to as rep sponsorship), but that doesn't help your first char. One way to get around that is by creating a jem'hadar char. Normal JH chars start with two reps at T5. Which two reps are at T5 depends on your career (with some overlap), so if you create two JH of two different careers you'll end up with 3 reps sponsored for your whole account. Even better is creating one JH Vanguard char, since they get all the reps sponsored except for Gamma and Discovery. But the JH Vanguard race costs zen, so it's not always an option. One thing to watch for when doing reps is expertise. Each daily costs 2000 expertise, and if you've powerleveled to endgame, it's entirely possible to run out of expertise if you run too many reps all at once. Just keep an eye on it, and run some new missions when it gets low. As for which reps to focus on - Discovery has a lot of meta space and ground gear, it's always a good choice. If you're using phaser or disruptor weapons, Terran Task Force has a good set to use. The Competitive rep has really nice impulse engines, but getting enough marks can be annoying since no one queues for those TFOs. For anything else, I'd say do them as you're able to. Random task forces are exactly what it sounds like - it drops you into a random TFO. It prioritizes putting you in with players that have queued up a specific TFO, so it's not entirely random. You'll see a lot of the fast borg ones, and not as many of the long annoying ones. At the end, you get the regular reward for finishing that TFO, and a choice marks box that will let you choose what kind of marks you want. You can also get those random mark boxes from doing endeavors, and they're useful for getting competitive marks and other ones that are annoying to earn. Just be careful - at 52 and new to the game you won't be able to carry the TFO if you get put in a bad group. Don't be afraid to eat the AFK penalty if it looks like you'll be stuck in the random TFO forever.
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# ? Nov 7, 2021 23:19 |
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for Competitive marks, just pick it as the daily bonus marks reward, trust me as someone who attempted to farm those specifically and gave up after less than one week, it is not at all worth it any other way. just pick competitive marks whenever you get a choice of mark reward and you'll get plenty without any fuss.
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# ? Nov 8, 2021 03:36 |
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Besides the Competitive rep I'd also point to Lukari, Delta, Iconian, and Nukara marks for bonus marks. With Romulan and Dyson reps there's always their respective zones, with Undine rep there's the Dyson space battlezone, Terran rep has the Badlands space battlezone... oh, and just a few SB1E afk runs over the course of a few hours or days will get you enough marks thereof to go straight from Tier 0 to Tier 5 and beyond in the Discovery reputation. (Lukari technically has the Gon'cra Nebula Tzenkethi battlezone, but heck if I know how well any given instance's players will 'push the objectives'.) Note that none of the above assumes that you have any of the Recruits, but if you do and complete their marks-rewarding tasks then I'll point to those first five reps I named.
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# ? Nov 8, 2021 05:45 |
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you can solo afk azure nebalua for rom marks, counterpoint for terran marks and sb1 and whatever else disco tfos for disco marks one of the marks you should also def grab from boxes besides comp and lukari is temporal
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# ? Nov 8, 2021 23:16 |
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Also if you can stomach some episode grinding -"Beyond the Nexus" gives you a rather nice omnibeam+console+torpedo set, especially if you are into phasers, and -"Temporal Front" gives the best ground shield. Also get the set armor because it is better than what you probably at that point have, and also the gun so that you can keep the 2-item extra ability once you find a better armor, or buy the Burnham CQC armor from Disco reputation. The gun is a lovely shotgun, but if you slot it to 2nd weapon slot the absolutely fantastic +critical chance from the set still works.
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# ? Nov 10, 2021 12:51 |
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Dental's hour has come with the flying tooth as the next infinity lockbox shitheap from Discovery.
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# ? Nov 11, 2021 23:34 |
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Discovery really just does not give a poo poo. At least we won't see those flying around cause there aren't many trolls left that'd waste the billion+ to pull that from an infinity box vs. literally anything else.
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# ? Nov 11, 2021 23:37 |
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I don't mind the big tooth, it fits the future hyper-advanced disconnected parts ship aesthetic better than the starfleet ships.
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# ? Nov 11, 2021 23:58 |
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I still kind of like most of the future fed ships honesty, but yeah it doesn't matter since promo packs are so goddamn rare nobody will ever get them. I think I've seen like two of the prior ones in the wild, total.
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# ? Nov 12, 2021 00:10 |
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It does make me even sadder they changed it so you can't see the disco spore flip on non-crossfields, because that would've been great here.
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# ? Nov 12, 2021 00:22 |
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Let me select my warp out and beam out animations drat it I love my Romulan but the newer ones are so much cooler drat it.
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# ? Nov 12, 2021 00:45 |
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It helps that the big tooth is also pretty drat bad. Comm Tac/Com, LtCom Eng/Com, Lt Sci, Com Uni. 4/4 weapons, turn rate 8, inertia 75, can equip dual and heavy cannons. Console creates a pet aoe shield bubble that reduces the maneuverability of ships in the area. Trait makes shield restores also temporarily reduce the damage you tank and temporary immunity to shield drains. The trait... might be applicable against the Borg, if anyone's still having trouble with them?
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# ? Nov 12, 2021 01:27 |
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Cythereal posted:It helps that the big tooth is also pretty drat bad. I mean maybe if you're insane enough to still try and shield tank? Most builds are now just accepting that you will never have shields and just hull tanking.
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# ? Nov 12, 2021 01:29 |
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Cythereal posted:It helps that the big tooth is also pretty drat bad. So what you're saying is that not only is it basically dental-branded, not only is it an obnoxious vanity ship that no one will own because lockbox, but it's also lovely enough to troll people when you roll into a TFO with it? Man, I actually kinda want it now. It's the perfect goon ship.
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# ? Nov 12, 2021 01:34 |
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Cyrano4747 posted:So what you're saying is that not only is it basically dental-branded, not only is it an obnoxious vanity ship that no one will own because lockbox, but it's also lovely enough to troll people when you roll into a TFO with it? That turn rate combined with the ability to mount cannons is hilarious, though.
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# ? Nov 12, 2021 04:07 |
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See you’re saying it might be good which is bad. Give me a giant, tooth shaped boat that just blares obnoxious sounds while somehow applying DOT’s to my own team.
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# ? Nov 12, 2021 05:01 |
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There's nothing special about those 23c versions of boff abilities, right? It's just a way to waste fleet credits and dil I guess? I feel like I've asked before, but didn't realize there was a whole store of them on k-13...
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# ? Nov 12, 2021 08:11 |
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The 23rd century boff abilities from K-13 all have unique TOS-inspired art, animations, and sound effects, but mechanically and statistically they're all identical to the standard abilities. They're just a fun extra for people who want to fully cosplay as a TOS-era character. Nowadays they'd probably throw all that stuff in lockboxes. The only exception to this are the kit modules, which have their own unique TOS-inspired powers.
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# ? Nov 12, 2021 08:51 |
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Marshal Radisic posted:The 23rd century boff abilities from K-13 all have unique TOS-inspired art, animations, and sound effects, but mechanically and statistically they're all identical to the standard abilities. They're just a fun extra for people who want to fully cosplay as a TOS-era character. Nowadays they'd probably throw all that stuff in lockboxes. Ahh, just a few more kit modules… just a few more to sit in my bank…just what I need…
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# ? Nov 12, 2021 09:20 |
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The mortar is one of the best powers you can give an engi boff. Rank 1 of it is very strong because it's fast firing.
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# ? Nov 12, 2021 15:06 |
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Cyrano4747 posted:Man, I actually kinda want it now. It's the perfect goon ship. At least one of us has to be flying it as Dental's flagship. USS Plaque Destroyer?
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# ? Nov 13, 2021 09:00 |
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Marshal Radisic posted:The only exception to this are the kit modules, which have their own unique TOS-inspired powers. Hmmm, a confuse power to combine with the Halloween fllee power. https://sto.fandom.com/wiki/Ability:_Landru%27s_Will https://sto.fandom.com/wiki/Universal_Kit_Module_-_Transmuter_Wand
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# ? Nov 13, 2021 09:18 |
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MikeJF posted:At least one of us has to be flying it as Dental's flagship. USS Root Canal. Put some fear into people.
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# ? Nov 13, 2021 13:10 |
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Best ground armor is the Disco armor right now, right? What's the best comparatively easy to acquire (not lobi) ground shield and gun?
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# ? Nov 13, 2021 13:14 |
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Best shield's the Nak'hul operative from whatever mission that was, and while the gun in the set is kind of crap the 2-piece bonus is amazing so it's worth keeping as your second-slot weapon you never use. Primary weapon that isn't lobi though... honestly I'm not sure, I've just used lobi weapons for ages now. The plasma piercing beam rifle from new romulus/etc was pretty good but that was like five years ago, there's probably some cheap lockbox ground weapon you can pick off the exchange for pennies. Also note the Disco environment suit is the best of those by a good margin too, so may as well grab both while you're at it.
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# ? Nov 13, 2021 13:56 |
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MikeJF posted:Best ground armor is the Disco armor right now, right? What's the best comparatively easy to acquire (not lobi) ground shield and gun?
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# ? Nov 13, 2021 14:35 |
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They're both pretty overtuned for vendor stuff, honestly. And now that re-engineering exists you don't have to buy and upgrade two dozen of the things to get decent modifiers, though you might want to try a few to see if you proc free quality upgrades from the early mark levels.
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# ? Nov 13, 2021 14:52 |
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The plasma repeater pistol you can purchase from the vendors at Romulan locations does obscene single target damage. Aside from that I still like full auto rifles, they chop down chaff enemies fast enough and you don't have to aim.
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# ? Nov 13, 2021 17:36 |
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Not exactly budget but I am a big fan of the Kelvin Timeline Pistol. No aoe, but it's great at ST with a powerful exploit instead of the usual no damage stun most pistols get.
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# ? Nov 13, 2021 19:10 |
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bij posted:The plasma repeater pistol you can purchase from the vendors at Romulan locations does obscene single target damage. Aside from that I still like full auto rifles, they chop down chaff enemies fast enough and you don't have to aim.
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# ? Nov 13, 2021 19:35 |
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Are there any non- fleet/rep based engine/deflector/shield sets worth getting from like quest rewards, either because they're considered best in slot, unique, or at least have a cool visual? Mostly thinking of a lot of quest reward sets from the Iconian War and Lukari seasons. Things that seem like they might fit:
Not talking about munitions sets though, I get the sense that a lot of those tend to be good choices still for partial bonuses, etc. asking because I went and collected a bunch of them, and now thinking I should maybe junk them for bank space...
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# ? Nov 13, 2021 21:49 |
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The Bajoran deflector was (and maybe still is?) still the best option for scihole builds, and the whole set is generally a pretty decent stopgap until you can get rep gear. The Breen stuff is ancient and basically worthless (though you can still use the engine/shield for cosmetics), the mycellial set is... alright? Bajoran set is probably better if you want to gear up on the cheap though. And no real reason to delete unique equipment unless you're desperately low on space. Don't forget that you can use your extra ships as free "inventory space" for weapons/sets/consoles too.
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# ? Nov 14, 2021 00:41 |
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The quantum phase set (Stormbound, in the temporal arc) is an excellent all-rounder set pre-rep.
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# ? Nov 14, 2021 00:43 |
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I wish the Reclaim tab of the Dil store was more consistent. 3 out of my 8 or 9 experimental weapons are reclaimable there- most missing from Zen-store ships but even then 1 or 2 are lobi/lockbox. Lots of missing consoles. Almost nothing ground related.
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# ? Nov 14, 2021 15:39 |
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Fidel Cuckstro posted:I wish the Reclaim tab of the Dil store was more consistent. 3 out of my 8 or 9 experimental weapons are reclaimable there- most missing from Zen-store ships but even then 1 or 2 are lobi/lockbox. Lots of missing consoles. Almost nothing ground related. A huuuuuuge number of things aren't in that tab, but are in the reclaim tab under reps, which itself is a huge pain in the dick to find. edit: and a lot of consoles are basically on the ship, so to get it back you just open a new copy of that ship.
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# ? Nov 14, 2021 16:40 |
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# ? May 20, 2024 10:44 |
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Cyrano4747 posted:A huuuuuuge number of things aren't in that tab, but are in the reclaim tab under reps, which itself is a huge pain in the dick to find. Right but AFAIK I can't get another copy of a lockbox or lobi ship for free, can I? Like the xindi reptile escort (for the proton experimental weapon) or the lukari scout ship (for looking cool)?
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# ? Nov 14, 2021 18:15 |