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I think I read something about controllers not working with some major piece of modding architecture, something critical like mgxe, but not that, and I can't think for the life of me what it was. Me handing out poo poo snipes tonight: Guildenstern Mother fucked around with this message at 08:07 on Oct 25, 2021 |
# ? Oct 25, 2021 08:04 |
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# ? Jun 1, 2024 03:22 |
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there's been lots of "npc schedule" mods for morrowind over the years, and yep, exactly like i thought, people are doing it with lua too.
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# ? Oct 25, 2021 19:14 |
I'm doing a big install at the moment and one thing I'm not clear on - will mlox do a proper mod order if you're using Mod Organizer instead of Wrye Mash?
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# ? Oct 25, 2021 23:17 |
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Comrade Blyatlov posted:I'm doing a big install at the moment and one thing I'm not clear on - will mlox do a proper mod order if you're using Mod Organizer instead of Wrye Mash? yes if you also load mlox through mod organizer
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# ? Oct 25, 2021 23:57 |
Thanks!
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# ? Oct 26, 2021 00:05 |
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OpenMW 0.47 is finally released https://www.youtube.com/watch?v=_9sUhduT-K4 The fact that they're working on a way for people to make standalone games with this engine is neat, there are some talented creators out there that only have experience creating mods for the Elder Scrolls-games.
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# ? Nov 5, 2021 23:24 |
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Kamrat posted:OpenMW 0.47 is finally released Distant land that doesn't eat frames I guess the other stuff is cool too
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# ? Nov 5, 2021 23:35 |
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both original morrowind mods as well as openmw make me so happy
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# ? Nov 6, 2021 06:07 |
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drat I just did a Morrowind run a few months ago and this is tempting me to jump right back in
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# ? Nov 6, 2021 06:09 |
Do the new LUA mods work with OpenMW?
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# ? Nov 6, 2021 07:41 |
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Does it support swift casting?
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# ? Nov 6, 2021 09:50 |
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a7m2 posted:Do the new LUA mods work with OpenMW? No
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# ? Nov 6, 2021 14:42 |
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It's ridiculous how well openmw with all the bells and whistles runs compared to original MW with MGE. 60fps everywhere. I get like 30 in Balmora with MGE.
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# ? Nov 7, 2021 19:08 |
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I'll switch to openmw when it supports MWSE-lua or some equivalent. Ideally there's be some translation layer that could take old mods using MWSE and let them work in openmw natively. Then openmw really would be the final, definitive, superior option.
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# ? Nov 7, 2021 19:40 |
If I'm a decent chunk into a playthrough, will installing Tamriel Rebuilt break everything?
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# ? Nov 7, 2021 20:04 |
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Cantorsdust posted:I'll switch to openmw when it supports MWSE-lua or some equivalent. Ideally there's be some translation layer that could take old mods using MWSE and let them work in openmw natively. Then openmw really would be the final, definitive, superior option. This was on the table wasn't it? What happened?
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# ? Nov 7, 2021 20:27 |
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Comrade Blyatlov posted:If I'm a decent chunk into a playthrough, will installing Tamriel Rebuilt break everything? Not necessarily. It’s worth trying but you might get some duplicate trader/travel npcs for example
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# ? Nov 7, 2021 21:17 |
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Has OpenMW caught up to MGE?
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# ? Nov 7, 2021 21:24 |
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Rinkles posted:Has OpenMW caught up to MGE? Not quite. It's got better shadows and better optimized distant land but it lacks all the fancy shader effects mge offers akaik, but I assume you could make up the difference with something like reshade atm but that's not very efficient. It's close though, honestly. And if you don't care about fancy bloom shaders and whatnot then it looks just as good and performs way better. Biggest missing feature is mwse Lua support.
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# ? Nov 7, 2021 21:32 |
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Rinkles posted:Has OpenMW caught up to MGE? Openmw's new distant land feature is better than MGE. You can't slap a bunch of shaders on top of everything in openmw though. In terms of performance openmw shits on MGE
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# ? Nov 7, 2021 21:33 |
Alikchi posted:Not necessarily. It’s worth trying but you might get some duplicate trader/travel npcs for example Sounds like it's worth a shot then.
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# ? Nov 7, 2021 21:36 |
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How actively maintained is tes3mp? Should I expect to see an update to the new version of OpenMW?
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# ? Nov 7, 2021 22:06 |
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Vavrek posted:How actively maintained is tes3mp? Should I expect to see an update to the new version of OpenMW? "soon" says the tes3mp creator as of two days ago
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# ? Nov 11, 2021 15:46 |
I swear the best thing about this game is stashing enough insanely rare and expensive armour and weaponry to outfight all of Vivec City in your house
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# ? Nov 12, 2021 03:57 |
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Can't find an appropriate thread for Oblivion, so posting this here; hopefully that's cool. Anyway I'm feeling nostalgic for Oblivion and want to reinstall it, with some limited modding. My edition is an old rear end disc version. I also have the expansions on disc, though I can't remember if they were separate or if I have them as part of a GotY edition. I think they're separate though. Anyway installing the disc versions and patching and modding them seems like a pain and I'm contemplating just rebuying it on Steam. Which leads me to the points on which I'm hoping you fine people can help. I know there are a million threads and articles on essential mods for the game, but the fact that there are so many is kind of overwhelming and I don't want to spend half my weekend free time (basically a couple of hours in the evening - thanks, kids) narrowing this down, so hoping someone can make my life a lot easier. I'll try and keep the questions simple: 1. I assume getting the Steam version will make the modding a lot easier? 2. I don't want to alter the game too much. Basically just looking for: some nice graphics/performance updates; any really outstanding QoL improvements; bugfixes and a leveling mod which removes the feeling of needing to min max the minor/major skill interplay. What mods should I use to these ends, guys? Thank you, and if there's a better thread for this please let me know and I'll put this in there instead.
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# ? Nov 12, 2021 18:36 |
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Try the generic elder scrolls thread
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# ? Nov 12, 2021 18:53 |
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Or a loving garbage can!!!!!
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# ? Nov 12, 2021 18:53 |
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OneSizeFitsAll posted:Can't find an appropriate thread for Oblivion, so posting this here; hopefully that's cool. Anyway I'm feeling nostalgic for Oblivion and want to reinstall it, with some limited modding. My edition is an old rear end disc version. I also have the expansions on disc, though I can't remember if they were separate or if I have them as part of a GotY edition. I think they're separate though. Anyway installing the disc versions and patching and modding them seems like a pain and I'm contemplating just rebuying it on Steam. Which leads me to the points on which I'm hoping you fine people can help. I know there are a million threads and articles on essential mods for the game, but the fact that there are so many is kind of overwhelming and I don't want to spend half my weekend free time (basically a couple of hours in the evening - thanks, kids) narrowing this down, so hoping someone can make my life a lot easier. I'll try and keep the questions simple: This guide should get you what you're looking for: Through the Valleys - PushTheWinButton's Vanilla Plus Modding Guide And this guide covers a (whole) lot more if you ever want some other recommendations: Oblivion Comprehensive Modding Guide by Dispensation In particular you might want to look at the Skills and Leveling section, if you don't like the other guide's levelling changes
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# ? Nov 12, 2021 19:00 |
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OneSizeFitsAll posted:Can't find an appropriate thread for Oblivion, so posting this here; hopefully that's cool. Anyway I'm feeling nostalgic for Oblivion and want to reinstall it, with some limited modding. My edition is an old rear end disc version. I also have the expansions on disc, though I can't remember if they were separate or if I have them as part of a GotY edition. I think they're separate though. Anyway installing the disc versions and patching and modding them seems like a pain and I'm contemplating just rebuying it on Steam. Which leads me to the points on which I'm hoping you fine people can help. I know there are a million threads and articles on essential mods for the game, but the fact that there are so many is kind of overwhelming and I don't want to spend half my weekend free time (basically a couple of hours in the evening - thanks, kids) narrowing this down, so hoping someone can make my life a lot easier. I'll try and keep the questions simple: Here you go! https://forums.somethingawful.com/showthread.php?threadid=3697061
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# ? Nov 12, 2021 19:01 |
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Thank you for the quick responses and the link to the correct thread.Rinkles posted:This guide should get you what you're looking for: This looks perfect - ta! OneSizeFitsAll fucked around with this message at 19:07 on Nov 12, 2021 |
# ? Nov 12, 2021 19:05 |
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OneSizeFitsAll posted:Can't find an appropriate thread for Oblivion, so posting this here; hopefully that's cool. Anyway I'm feeling nostalgic for Oblivion and want to reinstall it, with some limited modding. My edition is an old rear end disc version. I also have the expansions on disc, though I can't remember if they were separate or if I have them as part of a GotY edition. I think they're separate though. Anyway installing the disc versions and patching and modding them seems like a pain and I'm contemplating just rebuying it on Steam. Which leads me to the points on which I'm hoping you fine people can help. I know there are a million threads and articles on essential mods for the game, but the fact that there are so many is kind of overwhelming and I don't want to spend half my weekend free time (basically a couple of hours in the evening - thanks, kids) narrowing this down, so hoping someone can make my life a lot easier. I'll try and keep the questions simple: 1. Maskar’s Oblivion Overhaul 2. Oblivion Character Overhaul 2.0 3. Northern UI 4. Any of the neural ai texture packs 5. (Optional) advanced window lighting system
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# ? Nov 13, 2021 19:19 |
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Also: one of the leveling mods. I prefer this one, but some people prefer OblivionXP. Those people are wrong, but they do exist.
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# ? Nov 13, 2021 22:11 |
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I reinstalled Morrowind.
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# ? Nov 14, 2021 06:09 |
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I recently had to uninstall Morrowind just so I'd be able to bring myself to play other games.
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# ? Nov 14, 2021 06:46 |
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BounceBanana posted:I recently had to uninstall Morrowind just so I'd be able to bring myself to play other games. Troll
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# ? Nov 14, 2021 06:52 |
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After 27 hours, this is my current Morrowind play through. First time I’ve really gotten into the game since I was a kid: Weird skill/attribute numbers are from Natural Character Growth and Decay, which I turned out to not be super excited about but I’d lose all momentum if I started another run without it.
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# ? Nov 14, 2021 08:01 |
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Arivia posted:After 27 hours, this is my current Morrowind play through. First time I’ve really gotten into the game since I was a kid: paying our respects at Lowtax's corpse I see lol
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# ? Nov 14, 2021 11:32 |
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Arivia posted:After 27 hours, this is my current Morrowind play through. First time I’ve really gotten into the game since I was a kid: Nightblade was what I went with on my run a couple months ago. Had a pretty good time with it. I was an Argonian though. What factions did you go with?
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# ? Nov 14, 2021 15:32 |
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https://twitter.com/viperwave/status/1458626432528093192
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# ? Nov 14, 2021 19:07 |
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# ? Jun 1, 2024 03:22 |
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Has anyone else run into a problem with MULE where after hitting level 10 you start to get the level-up attribute assigning screen every time you rest?
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# ? Nov 14, 2021 19:47 |