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Who the gently caress cares about combat the game is about who can make the most cars
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# ? Nov 14, 2021 18:23 |
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# ? May 30, 2024 13:43 |
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Asproigerosis posted:Who the gently caress cares about combat the game is about who can make the most cars I think you mean building the greatest railroad network to ever exist. So many railroads that railroad interests are the primary political faction of the country and all the industries are solely to support the rails. I guess that means my first game should be Russia. And I'll have to conquer a path through Europe/Africa to get the longest railroad possible.
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# ? Nov 14, 2021 18:35 |
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Instead of Cape to Cairo it's Bordeaux to Vladivostok
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# ? Nov 14, 2021 18:57 |
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DaysBefore posted:Instead of Cape to Cairo it's Bordeaux to Vladivostok
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# ? Nov 14, 2021 19:57 |
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Lisbon to Vladivostok, to unite all eastern europeans
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# ? Nov 14, 2021 20:00 |
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Zeron posted:I think you mean building the greatest railroad network to ever exist. So many railroads that railroad interests are the primary political faction of the country and all the industries are solely to support the rails. The endgame is constructing the train society from Snowpiercer, except (optionally) somewhat less lovely.
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# ? Nov 14, 2021 20:31 |
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Tokyo to Casablanca
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# ? Nov 14, 2021 21:29 |
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Beijing to San Francisco Ocean Rail Line.
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# ? Nov 14, 2021 21:39 |
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gibraltar to mumbai.
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# ? Nov 14, 2021 21:40 |
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fyi the upcoming HOI4 expansion is the trains one
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# ? Nov 14, 2021 22:15 |
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Hammerfest - Ulaanbaatar - Cape Town hell route
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# ? Nov 14, 2021 22:17 |
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Long Korea finally opens the Dakar-to-Busan route
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# ? Nov 14, 2021 22:37 |
trains aren't real
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# ? Nov 14, 2021 23:24 |
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Pakled posted:Long Korea finally opens the Dakar-to-Busan route
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# ? Nov 15, 2021 05:18 |
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People are real mad about the lack of toy soldiers to move around the map now.
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# ? Nov 15, 2021 16:04 |
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Minenfeld! posted:People are real mad about the lack of toy soldiers to move around the map now. Good.
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# ? Nov 15, 2021 18:05 |
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Minenfeld! posted:People are real mad about the lack of toy soldiers to move around the map now. All I want when I'm assigning troops/generals/equipment to fronts is to use a virtual croupier to push the relevant objects to that front, like I'm standing over a map in my war room.
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# ? Nov 15, 2021 18:15 |
Minenfeld! posted:People are real mad about the lack of toy soldiers to move around the map now. Yes, I know how to check arrival dates and cut off the AI when they commit and all that stuff that never had anything to do with actual warfare, and I resent that I was made to learn all of that when I could have just... not.
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# ? Nov 15, 2021 18:15 |
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Eiba posted:That's okay. To balance things out I will retroactively be real mad about all the years I've been pointlessly moving toy soldiers around a map. And god help you if you played one of the games before movement locking was a thing and you had to wait until the very day they arrived in a province they couldn’t get out of before you got in there.
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# ? Nov 15, 2021 19:04 |
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But think of the tactical options! I say this as I smash my toy soldiers into each other *pew* *pew*
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# ? Nov 15, 2021 19:59 |
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As a compromise, there will be no graphically represented soldiers, but each individual train will be depicted in lovingly rendered detail, based upon volumes of historical research (only per National Train Pack)
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# ? Nov 15, 2021 20:05 |
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Quorum posted:As a compromise, there will be no graphically represented soldiers, but each individual train will be depicted in lovingly rendered detail, based upon volumes of historical research (only per National Train Pack) Don't tempt them, I would probably actually buy that
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# ? Nov 15, 2021 20:07 |
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Quorum posted:As a compromise, there will be no graphically represented soldiers, but each individual train will be depicted in lovingly rendered detail, based upon volumes of historical research (only per National Train Pack) Wow that’s so much cheaper than the train sims! Thanks Wiz!
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# ? Nov 15, 2021 20:16 |
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Quorum posted:As a compromise, there will be no graphically represented soldiers, but each individual train will be depicted in lovingly rendered detail, based upon volumes of historical research (only per National Train Pack) Additionally each type of train comes with a unique sound effect that plays whenever you build a new railroad.
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# ? Nov 15, 2021 20:17 |
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When you nationalize the railroads the Soviet national anthem plays for each arrival and departure of any train in your country. And yes you better believe the anthems stack on top of each other.
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# ? Nov 15, 2021 20:20 |
Trains will be represented by populations of trains (PoTs) and modelled according to size, fuel type, hauling capacity, dietary preference, and ideology. The game will run at .001 ticks per second as every train's movement is modelled in real time. A year in game will take 6 months at max speed.
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# ? Nov 15, 2021 20:21 |
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JosefStalinator posted:Trains will be represented by populations of trains (PoTs) and modelled according to size, fuel type, hauling capacity, dietary preference, and ideology. The game will run at .001 ticks per second as every train's movement is modelled in real time. A year in game will take 6 months at max speed. worth
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# ? Nov 15, 2021 20:22 |
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https://store.steampowered.com/app/588030/Derail_Valley/ but geopolitics are modeled
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# ? Nov 15, 2021 20:36 |
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Eiba posted:That's okay. To balance things out I will retroactively be real mad about all the years I've been pointlessly moving toy soldiers around a map. This. And to be honest I hope this pans out to the point it gets adapted in some form for all future Pdox games.
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# ? Nov 15, 2021 20:41 |
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Eiba posted:That's okay. To balance things out I will retroactively be real mad about all the years I've been pointlessly moving toy soldiers around a map. yeah military in Paradox games has almost always been pointless busywork with objectively correct decisions
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# ? Nov 15, 2021 20:44 |
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JosefStalinator posted:Trains will be represented by populations of trains (PoTs) and modelled according to size, fuel type, hauling capacity, dietary preference, and ideology. The game will run at .001 ticks per second as every train's movement is modelled in real time. A year in game will take 6 months at max speed.
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# ? Nov 15, 2021 20:50 |
Also, no multithreading.
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# ? Nov 15, 2021 20:56 |
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I just want a train conductor uniform designer
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# ? Nov 15, 2021 21:07 |
chadbear posted:I just want a train conductor uniform designer The DLC will add seven different train conductor uniform factories, with event narration by Ringo Starr. EDIT: VVVVVVV I want to get off Mr. Wiz's wild ride. JosefStalinator fucked around with this message at 21:38 on Nov 15, 2021 |
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# ? Nov 15, 2021 21:15 |
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I hope trains will have the equivalent to Roller Coaster Tycoon's guest thoughts, so you can click on one and find out if you need to work on the scenery, improve coal quality, or add more loop-de-loops.
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# ? Nov 15, 2021 21:34 |
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Berlin To Moscow In Six Weeks looks too intense for me! e: sorry I thought I was in the HoI4 thread, that has trains too
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# ? Nov 15, 2021 21:43 |
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I kinda worry about what this means for MP, I like the system in HOI4 for like, ease of use while also offering cool decisions in strategic maneuvering.
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# ? Nov 15, 2021 22:46 |
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Your MP is just the total amount of soldier (servicemen now?) pops you have, no?
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# ? Nov 15, 2021 22:51 |
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It's not
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# ? Nov 16, 2021 00:06 |
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# ? May 30, 2024 13:43 |
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NATO icons for trains
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# ? Nov 16, 2021 02:59 |