|
MechaSeinfeld posted:It’s easier to make bad posts during work hours than to play video games. (Unless you have the Zelda Game and Watch which is really discrete)
|
# ? Nov 15, 2021 05:43 |
|
|
# ? Jun 5, 2024 07:30 |
|
I’m doing this at work but I’m playing FF9 in my sleeve instead of eating a hotdog (hotdogs are still ftw)
|
# ? Nov 15, 2021 05:53 |
|
I haven’t eaten a hotdog in two years, my god its been so long
|
# ? Nov 15, 2021 05:54 |
|
we should all try eat at least one this week
|
# ? Nov 15, 2021 05:56 |
|
Rocket Pan posted:This seems to match my observations, for at least games initially made for CRTs. Thank you for your insights. I'm giving vivid a try and it looks quite nice. Semper oled
|
# ? Nov 15, 2021 06:11 |
|
I watched Vinny play Vice City and San Andreas for about two and a half hours on the Switch and it looked fine. I have no idea what random people on Twitter/Youtube are freaking out about. Vice City looked a bit janky though, like frames were completely missing from some animations and it sort of made Tommy look like a claymation figure with how jerky he moved but it's not that big a deal. The physics are also pretty wacky (he ran into a pole and it just kind of slowly floated into the air and hovered over his car) but that honestly seems to track with how I remember them being in the original versions too. Some framerate drops too but that doesn't bother me as much as it bothers some people (it bothered Vinny a bit more than me) but overall it looks perfectly fine. Then he played San Andreas and it looked completely fine. The character models were kinda ugly but not all that bad. It looked like it ran much smoother too, and he even hit some rain and despite all those videos and screenshots on Twitter about how the game is completely unplayable during rain it didn't look like a problem at all. I probably won't be getting it anytime soon but it's nice to know that the games play perfectly fine and people are just overreacting over poo poo that isn't a big deal in the slightest.
|
# ? Nov 15, 2021 06:57 |
|
Twelve by Pies posted:I watched Vinny play Vice City and San Andreas for about two and a half hours on the Switch and it looked fine. I have no idea what random people on Twitter/Youtube are freaking out about. lol Edit: and lmao
|
# ? Nov 15, 2021 08:24 |
|
Stux posted:standard I don't know if it's because I'm colorblind but I don't know what these triangles mean, and I don't know how to google it. Is the bigger triangle just more saturation, or more colors in general, can we even tell the difference with normal monitors?
|
# ? Nov 15, 2021 09:48 |
|
Trust your eyes. Use whatever looks better to you.
|
# ? Nov 15, 2021 09:50 |
|
Boba Pearl posted:I don't know if it's because I'm colorblind but I don't know what these triangles mean, and I don't know how to google it. I'm not colourblind and I also have no idea what the triangles mean colour stuff is inscrutable to me tbh
|
# ? Nov 15, 2021 09:55 |
|
enjoying bad ports on switch: cool and good enjoying the more vibrant colours???: you're dead
|
# ? Nov 15, 2021 09:58 |
|
Looking at color wheels is always fun to do with my partner when they come up. Just for fun, I took the tritanopia image, and overlayed it the original and futzed with sliders until I couldn't tell the difference, so this is what those triangles look like to me lol I only found out earlier this year that I've got Tritanopia / Tritanomaly. So I talk about it whenever I can because I find it absolutely fascinating. I think it's crazy there are these emulators that can let you see what I see, but I guess light and sound is just math. e: The top one is the original. Boba Pearl fucked around with this message at 10:06 on Nov 15, 2021 |
# ? Nov 15, 2021 10:02 |
|
I've got minor colorblindness (forget the name but it's the most common one) and setting...some variation of "vivid" on my TV (it's actually considered "calibrated dark" on the tv but I've heavily modified it to be brighter and slightly more blue focused, but not nearly as prevalent as vivid) has helped me with colors that I kinda struggle with, like very similar hues of blue and purple. Not everyone has the same perspective on this stuff, go with what looks right to you and makes you happy.
|
# ? Nov 15, 2021 10:30 |
|
.
Lastdancer fucked around with this message at 03:35 on Dec 22, 2021 |
# ? Nov 15, 2021 10:45 |
|
One of us is having a stroke
|
# ? Nov 15, 2021 10:56 |
|
Boba Pearl posted:I don't know if it's because I'm colorblind but I don't know what these triangles mean, and I don't know how to google it. The triangles are the color gamut that each of the modes reproduces. In simple (and not entirely correct) terms rendering color into a larger color gamut produces less compression artifacts IF the original captured image comes from an even larger color gamut (like a photograph from the world, or actually an artificial one like computer generated images). If the image you are reproducing is entirely digital (like I assume it is with Doom 64 for example), it‘s totally up to the people who created the original image, to the image format, the bit-depth of the original format of what that image actually should look like. This is mostly due to the fact that it was created on a display, so it's color reproduction is device dependant. Each display will reproduce for example 100% red differently. This can be mitigated by using a color profile supplied by the manufacturer of the display to match a given standard, and even then it will be different from one batch to the other. It can be further mitigated by calibrating the device by actually measuring the energy at certain wavelengths it is able to create and thus creating a more precise color profile, but you will never really now what the author of the digital piece saw when he decided "this pixel is 100% red, 55% green, 12% blue". You can only get close to it, and then you have to try to reproduce this to a completely different, device dependant color gamut (=> color mapping). People tend to look at color gamuts and use them as some kind of „larger is better“, which is just half of the truth. Rendering intent is pretty important when color mapping into another gamut, and is always important in regard to the use case. You can map into a large gamut and it looks like poo poo if you are using the wrong rendering intent, but this also depends on the kind of tones you actually have to map. Is clipping bad? Or does clipping colors not harm my image, and it‘s way more important to keep gradients? There are different intents for these situations, they can be adaptive (trying to replicate how the human eye works), absolute (replicate the source material 1:1 and clip it off when the gamut cannot reproduce it) etc. Only looking at a color gamut says a few things, but implementing that gamut well is another task to conquer. tuo fucked around with this message at 11:23 on Nov 15, 2021 |
# ? Nov 15, 2021 11:01 |
|
gamut
|
# ? Nov 15, 2021 12:28 |
|
I did not know the '90s was still producing Nintendo accessories.
|
# ? Nov 15, 2021 12:28 |
|
https://www.youtube.com/watch?v=Rx4IURmHjV0
|
# ? Nov 15, 2021 12:46 |
|
not watching a contextless 14 minute video, particularly from you
|
# ? Nov 15, 2021 12:51 |
|
The context is the N64 emulation is really bad on switch. Saved everyone 14 mins. Play what you like!!!
|
# ? Nov 15, 2021 12:52 |
|
Quantum of Phallus posted:The context is the N64 emulation is really bad on switch. Saved everyone 14 mins. Play what you like!!! Thank you.
|
# ? Nov 15, 2021 13:16 |
|
Hammer Bro. posted:I did not know the '90s was still producing Nintendo accessories.
|
# ? Nov 15, 2021 13:20 |
|
Sewing shops sell magnifying screens with lights that you might be able to make work with a switch, depending on what you need
|
# ? Nov 15, 2021 13:39 |
|
switch dot matrix printer when
|
# ? Nov 15, 2021 13:40 |
|
InspectorCarbonara posted:Someone let me know when I can get a magnifying screen that goes on top of my Switch. years ago https://youtu.be/jyCTua6hxrg you shouldn't get one, but you can
|
# ? Nov 15, 2021 13:46 |
|
MechaSeinfeld posted:It’s easier to make bad posts during work hours than to play video games. It is if you’re not working remotely due to the pandemic, sure.
|
# ? Nov 15, 2021 14:00 |
|
lol so I was exactly right when I estimated that the OoT port had a quarter second of lag, incredible.
|
# ? Nov 15, 2021 14:15 |
|
Some of us can't work remotely because we have real jobs at the dick sucking factory
|
# ? Nov 15, 2021 14:16 |
|
The Nerrel vid is good, as usual.
|
# ? Nov 15, 2021 14:32 |
|
Boba Pearl posted:I don't know if it's because I'm colorblind but I don't know what these triangles mean, and I don't know how to google it. the bigger triangle is whaht the oled could display, but the small triangle inside is what switch games actually produce. you want what the game is trying to display to be as close as possible to what the display produces, which is what standard does. however i understnand that for some people w colorblindness etc higher saturation or contrast between colors can be helpful so it would be a good choice there. but in general standard is accurate to what the games are intending to display.
|
# ? Nov 15, 2021 14:49 |
|
Malcolm Turnbeug posted:Some of us can't work remotely because we have real jobs at the dick sucking factory Taking an extra shift was the only way I could afford SMTV. Game is dope, by the way.
|
# ? Nov 15, 2021 14:50 |
|
Quantum of Phallus posted:The context is the N64 emulation is really bad on switch. Saved everyone 14 mins. Play what you like!!! seems good to me. i dont go for that nerd poo poo.
|
# ? Nov 15, 2021 14:51 |
|
Stux posted:the bigger triangle is whaht the oled could display, but the small triangle inside is what switch games actually produce. you want what the game is trying to display to be as close as possible to what the display produces, which is what standard does. however i understnand that for some people w colorblindness etc higher saturation or contrast between colors can be helpful so it would be a good choice there. but in general standard is accurate to what the games are intending to display. Stux posted:seems good to me. i dont go for that nerd poo poo.
|
# ? Nov 15, 2021 14:55 |
|
Stux posted:seems good to me. i dont go for that nerd poo poo. https://www.youtube.com/watch?v=Rx4IURmHjV0&t=563s i adressed this in my video, maybe you coudl watch it>>>>?>?
|
# ? Nov 15, 2021 14:55 |
|
Stux posted:seems good to me. i dont go for that nerd poo poo.
|
# ? Nov 15, 2021 14:58 |
|
so random youtubers are good when they said NSO bad, but bad when they say the GTA Port is bad?
|
# ? Nov 15, 2021 15:07 |
|
They’re bad and the ports are bad and the N64 emulation is bad.
|
# ? Nov 15, 2021 15:13 |
|
LODGE NORTH posted:They’re bad and the ports are bad and the N64 emulation is bad. im having fun witht hem, therefore theyre good
|
# ? Nov 15, 2021 15:21 |
|
|
# ? Jun 5, 2024 07:30 |
|
Stux posted:you want what the game is trying to display to be as close as possible to what the display produces, I can want whatever I want bitch
|
# ? Nov 15, 2021 15:21 |