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The amount of MP you can bring to bear will depend entirely on your train throughput.
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# ? Nov 16, 2021 03:05 |
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# ? May 30, 2024 15:19 |
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You want to get the Kaiser? Here's how you get him. He invades Alsace-Lorraine? You build some trains. He launches mustard gas? You build some trains! That's the Pullman way, and that's how you get the Kaiser!
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# ? Nov 16, 2021 03:22 |
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RestRoomLiterature- posted:NATO icons for trains
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# ? Nov 16, 2021 04:21 |
I like combat being abstracted into fronts with no individual units to pay attention to, but I hope they flesh out the orders you can give to more than just attack or defend.
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# ? Nov 16, 2021 04:50 |
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RestRoomLiterature- posted:NATO icons for trains I figured there would be a NATO marker for Armored Train and I am outraged that I could find no reference to one
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# ? Nov 16, 2021 04:59 |
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RestRoomLiterature- posted:NATO icons for trains But what if I want Soviet icons for trains? Can I get that in a DLC?
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# ? Nov 16, 2021 05:28 |
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Groogy's working on political parties https://twitter.com/SirVogelius/status/1460578398623780864
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# ? Nov 16, 2021 14:11 |
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Icons that change dynamically according to date, tag, and ideology. For example, Prussia begins with little kriegspiel chits.
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# ? Nov 16, 2021 14:15 |
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ThaumPenguin posted:Groogy's working on political parties Now even in video games, there is no escape from the Tory party voting to make your life worse.
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# ? Nov 16, 2021 14:42 |
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You're very welcome
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# ? Nov 16, 2021 14:43 |
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ThaumPenguin posted:Groogy's working on political parties i just realized, this means groogy's going to be adding tankies to victoria 3
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# ? Nov 16, 2021 15:36 |
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led by, not lead by. Used to trip me up as well.
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# ? Nov 16, 2021 17:11 |
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Phlegmish posted:led by, not lead by. Used to trip me up as well. As it's the Tories, we can't be sure that the toxic heavy metal isn't the intended reading.
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# ? Nov 16, 2021 17:32 |
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It's just representing that everyone's eating food out of lead tins and their brains aren't doing so well as a result.
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# ? Nov 16, 2021 17:33 |
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Not sure yet what mechanical role a political parties layer will serve that Interest Groups don't cover. But even if it just adds some flavor that's fine cause again, narrative engine.
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# ? Nov 16, 2021 18:28 |
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Fray posted:Not sure yet what mechanical role a political parties layer will serve that Interest Groups don't cover. But even if it just adds some flavor that's fine cause again, narrative engine.
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# ? Nov 16, 2021 18:44 |
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The biggest and most ahistorical issue with Vicky II was than landing of doomstacks randomly to occupy provinces in the middle of nowhere. It prevented a WW1 situation. This is a good solution
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# ? Nov 16, 2021 19:00 |
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I think political parties were made because people asked for them.
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# ? Nov 16, 2021 19:27 |
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Yeah I'm pretty sure the interest groups were already going to coalition to form the political backbone, that was part of the whole interest group dev diary. Political parties are solely cosmetic, but people got weirdly upset with the interest group diary about them not being in.
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# ? Nov 16, 2021 19:41 |
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Hellioning posted:I think political parties were made because people asked for them. Because people asked for them and we agreed with them that it was something lacking from the game, specifically.
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# ? Nov 16, 2021 19:46 |
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An 19th century political game just wouldn't be complete without a political parties various interest groups tearing the party to shreds every couple of years.
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# ? Nov 16, 2021 19:53 |
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Quorum posted:As it's the Tories, we can't be sure that the toxic heavy metal isn't the intended reading. This is canon now
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# ? Nov 16, 2021 21:33 |
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"There are currently no political parties in the game." [Booing] "OK, fine, look we put the Tories in." [Booing intensifies]
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# ? Nov 16, 2021 23:56 |
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Mantis42 posted:"There are currently no political parties in the game." lmao
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# ? Nov 17, 2021 00:17 |
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Somebody on the sub-Reddit made this short video on the combat system which I quite like: https://www.youtube.com/watch?v=WOQxbz2qJYs It does a good job of articulating what I was saying earlier about the sense of narrative in a combat system. TLDR His suggestion is to either find a workable split-fronts implementation, or have a dynamic system where generals are distributed and tend to plan their next action close to where their previous one ended, along with a very basic wargoals mechanic. That way you have some independent war areas, each with a causal progression, while preserving the no-micro concept that the team is going for. He uses the phrase "object permanence," which I think is a great way of putting it. I'm kinda just hoping Wiz sees it cause I think it's worth considering.
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# ? Nov 17, 2021 01:37 |
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People love doomstacks, and that's pretty much what political parties are.
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# ? Nov 17, 2021 01:49 |
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As a compromise, armies will no longer be manually controllable on the map but political party members will.
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# ? Nov 17, 2021 02:14 |
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I wonder if patronage could be a thing. Like have party loyalty as qualification for public jobs?
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# ? Nov 17, 2021 02:35 |
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If someone made a game where you played a political boss in gilded age America. And had to wrangle regional bosses, patronage, corruption, business leaders, unions, and regional issues to try and take the biggest slice of power. I'd probably never play another game.
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# ? Nov 17, 2021 02:39 |
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The Narrator posted:As a compromise, armies will no longer be manually controllable on the map but political party members will. aw hell yeah, I'm picking up the Tammany Hall Unit Pack featuring Boss Tweed day one
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# ? Nov 17, 2021 02:45 |
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The Narrator posted:As a compromise, armies will no longer be manually controllable on the map but political party members will. benjamin disraeli complete with quest chain to have a torrid love affair with victoria
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# ? Nov 17, 2021 04:14 |
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Archduke Frantz Fanon posted:benjamin disraeli complete with quest chain to have a torrid love affair with victoria The love affair is for that one indian dude they made a movie about
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# ? Nov 17, 2021 05:56 |
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https://twitter.com/Martin_Anward/status/1460986092073598979
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# ? Nov 17, 2021 16:59 |
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British Supply network in the Med, interesting, dynamic supply routes using nodes like the trade nodes from EU4?
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# ? Nov 17, 2021 17:00 |
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I actually like the pink.
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# ? Nov 17, 2021 17:44 |
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It saddens me a little bit that every single preview screenshot needs that disclaimer. It's not even just gamers, every time you show someone a UI mock-up you have to yell at them to focus on the important part because they'll immediately start nitpicking the color
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# ? Nov 17, 2021 19:25 |
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Wiz posted:Because people asked for them and we agreed with them that it was something lacking from the game, specifically. How does the game handle ideologies like liberalism, socialism, fascism, etc - does that all just go through the interest groups system as well?
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# ? Nov 18, 2021 00:45 |
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VostokProgram posted:It saddens me a little bit that every single preview screenshot needs that disclaimer. It's not even just gamers, every time you show someone a UI mock-up you have to yell at them to focus on the important part because they'll immediately start nitpicking the color That's because if they don't nitpick things they will absolutely be locked in for release and will be stuck with aggravating oversights and design decisions for hundreds or thousands of hours unless management is willing to pay for a patch. (Management is not willing to pay for a patch)
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# ? Nov 18, 2021 09:36 |
management will inevitably be paying for like 30 patches over the next 10 years so idk about that one
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# ? Nov 18, 2021 10:16 |
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# ? May 30, 2024 15:19 |
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Jazerus posted:management will inevitably be paying for like 30 DLC over the next 10 years so idk about that one
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# ? Nov 18, 2021 10:20 |