repiv posted:the pro+ has the start/select buttons bizarrely off-center and they fixed that on the pro2 God-loving-DAMMIT. I never noticed it before, and now it's distracting as hell. *hurls Pro+ in the garbage*
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# ? Nov 17, 2021 05:24 |
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# ? May 25, 2024 23:19 |
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American McGay posted:Yeah, I made it maybe 30 puzzles in before it started to truly hurt my brain, and the solving process was nowhere near as rewarding as something like Picross, so I gave up. There are certain people who’s brains are wired for a game like BIY. I’m not one of them, but I respect that the game exists for those people
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# ? Nov 17, 2021 05:26 |
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Dicey Dungeons is great and a steal at that price. Except gently caress the witch challenge (you know what I'm talking about). Just completed Blasphemous and can really recommend that too. Great atmosphere, animation and music, real fun to play, never got lost, and creepy AF
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# ? Nov 17, 2021 05:31 |
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i pushed through a decent chunk of baba but then got thrown into insane gamer rage as the game became, in my opiohnion and absolutely NOT salty at all, unfairly hard and cheap and so i quit. 10/10 game.
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# ? Nov 17, 2021 06:21 |
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I enjoyed the logic parts of baba (changing the meaning of words and creating new interactions)much more than the puzzle aspects (move this block 3 tiles down and then 4 tiles left). I think I started to give up around when you start controlling multiple entities and have to move across conveyor belts and stuff.
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# ? Nov 17, 2021 06:29 |
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Beastie posted:1719 days no Pocket Card Jockey sequel what the hell The biggest travesty in gaming.
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# ? Nov 17, 2021 06:35 |
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I think I could probably get further than I did in Baba. Around world 7 or so. I really liked not skipping levels which tended to get me stuck for a bit. It's a great game. I should revisit it. Maybe it'll take my Picross Night Puzzle slot for a bit. Speaking of Picross, I've got 2 pages to go of Mega Picross on S1. I sort of finally get them, but not really? It's weird. Anyway, the question is do I just continue with S2 or do I skip to Sega Picross? I don't know much about Sega, so there's no real attachment there aside from Streets of Rage, but the music sounds a lot better, and I like basic primary color pixel art to all the shading they do in S1. I have a lot of trouble guessing the image in S1 until it's colored, which is annoying. I figure Sega Picross would be like Mario Picross in that regard and you can actually guess the image before it's revealed (if I knew anything about Sega games). However, I feel like it would be frustrating to get all the Quality of Life features in the latest game to only have them peeled back a bit in S2-through whatever. It's a dumb minor problem but I'm just curious what you all think.
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# ? Nov 17, 2021 08:51 |
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A Youtuber I follow started playing Yoshi's Crafted World recently and it made me boot up my copy on the Switch again. I never did get all the flowers and stuff so I'm going back and trying to finish up 100%'ing it. The game remains great. Music still sucks though.
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# ? Nov 17, 2021 08:54 |
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Guessing/knowing the image in Picross is a hindrance not a benefit, since it tempts you to make assumptions on where certain marks go as opposed to following the logical progression of the puzzle. I basically never focus on what the picture "is" and really only notice it if it's an extremely symmetrical puzzle, and even then I try not to pay too close attention to it. As for your question though, there's no reason not to jump around. The Sega collection will probably offer you a bit more variety than S2 would.
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# ? Nov 17, 2021 09:06 |
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yah it's nice to start to recognize the image near the end though. not to help you finish it, but so you see you're putting together a coherent visual thing rather than random noise. adds to the satisfaction in my imho.
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# ? Nov 17, 2021 09:37 |
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Stux posted:look at that subtle switch on the bottom to change what device you're connected to. the slight refinement of it. oh my god, it even has a profile switcher.
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# ? Nov 17, 2021 09:54 |
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Got another shin megami television q for the group: when should I use incenses and sutras, the items that give permanent boosts to demons? I'm gonna be fusing my pals every few levels, which I'm assuming is both the correct way to play the game, and something that will nullify these buffs. Should I just hoard them until endgame? I tried googling it, but it turns out that looking for information on recent releases on the internet will lead you to a bunch of content mill generated articles that contain no information, or dudes who can only communicate in long-form essays rife with unmarked spoilers.
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# ? Nov 17, 2021 09:58 |
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Stickman posted:If you're willing to open it up, the buttons are all compatible between models, and compatible with any SNES or SNES replacement buttons (same for membranes). Wired or not, I'd slam-purchase it + a split pad if it also added gyro. (It does not add a gyro, I don't want to start a rumour that it does!) The Postman posted:baba is you update tomorrow! Level creator, bunch of new puzzles, and lots of new words and objects. That's cool! My partner and I got stuck embarassingly early and should probably look up spoilers, but either way more Baba is a great thing.
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# ? Nov 17, 2021 09:59 |
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Zulily Zoetrope posted:Got another shin megami television q for the group: when should I use incenses and sutras, the items that give permanent boosts to demons? I'm gonna be fusing my pals every few levels, which I'm assuming is both the correct way to play the game, and something that will nullify these buffs. Should I just hoard them until endgame? yeah you should always be fusing, especially once your demons have gotten all their skills. i don't have specific tips for sutras and incenses other than just use them whenever you want, they probably won't make that much of a difference all things considered. i tend to hoard mine until the end of the game by which point i've forgotten about them and they end up collecting dust in my inventory.
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# ? Nov 17, 2021 10:21 |
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IIRC at least in some SMT games (I haven't played 5, so I can't say either way) incenses are full HP/MP heals in addition to the stat point, so it was suggested in those games to save them until you needed the heal.
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# ? Nov 17, 2021 10:33 |
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100YrsofAttitude posted:Speaking of Picross, I've got 2 pages to go of Mega Picross on S1. I sort of finally get them, but not really? It's weird. Anyway, the question is do I just continue with S2 or do I skip to Sega Picross? I don't know much about Sega, so there's no real attachment there aside from Streets of Rage, but the music sounds a lot better, and I like basic primary color pixel art to all the shading they do in S1. i'm a picross fiend and have played every puzzle in every picross s on the switch, and imo the sega version is my least favorite. the puzzles just feel a lot weaker and less fun, a ton of them felt like i spent more time clicking on and filling in squares than thinking about the puzzle. i also don't have any nostalgia for any of it so that didn't help. the rest of the s-series are all absolutely wonderful however!
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# ? Nov 17, 2021 14:00 |
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Commander Keene posted:IIRC at least in some SMT games (I haven't played 5, so I can't say either way) incenses are full HP/MP heals in addition to the stat point, so it was suggested in those games to save them until you needed the heal. They changed it up, in V they are just stat ups for demons (and now there is a separate type of item called balms for the MC) no heals this time around.
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# ? Nov 17, 2021 14:07 |
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Your Computer posted:i'm a picross fiend and have played every puzzle in every picross s on the switch, and imo the sega version is my least favorite. the puzzles just feel a lot weaker and less fun, a ton of them felt like i spent more time clicking on and filling in squares than thinking about the puzzle. I'm having trouble envisaging what you mean with the bolded part. (Don't worry, not trying to set up some kind of sick burn. I'm also a Picross fiend, and am just curious) I've no Sega nostalgia, but I enjoyed the Sega picross well enough. Enough to do all the core puzzles, and most of the color/mega picross ones. Got a good 50 hours out of it at any rate. One thing I'll certainly say for the Sega picross is that it is *notably* easier that the core S games. As you say, the S games are rad. And while the earlier games have less variants (and so technically less content) than the later games, I'm all about the core puzzles, and they are consistenly strong, and present in glorious abundance.
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# ? Nov 17, 2021 14:14 |
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magimix posted:I'm having trouble envisaging what you mean with the bolded part. (Don't worry, not trying to set up some kind of sick burn. I'm also a Picross fiend, and am just curious) what i mean is that the puzzles are all very heavy on filled-in squares in the final pictures so once you start filling them in you're just kinda going through the motions and filling, filling, filling because filling in one line makes it obvious where you need to fill in the next. it's hard to put into words without using an example, but i think my favorite puzzles are the ones where you spend a lot of time thinking of where you can place the next square, only to place it and go "well.... how on earth does that help me figure out where to go from here" e: i guess that's a lot of words to say they are kinda easy and unsatisfying lol Your Computer fucked around with this message at 14:32 on Nov 17, 2021 |
# ? Nov 17, 2021 14:28 |
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Your Computer posted:e: i guess that's a lot of words to say they are kinda easy and unsatisfying lol Another Picross fiend checking in, I’ve played them all including the weird anime ones and the indie ones. I agree that Sega Picross just isn’t satisfying, and I think that’s because the puzzles are just much easier than the others. Usually by about page 5 or 6 I have to start slowing down and not just mindlessly filling out the grid, but with this one, it was as you said the whole way - even the very last puzzles were really no challenge. Sega Picross would probably be a great introduction to the series for someone who’s never played before, but as a big fan it was a let down. S5 was the peak IMO in terms of balance and difficulty.
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# ? Nov 17, 2021 14:44 |
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Your Computer posted:yeah no i had a hard time phrasing that I get what youre trying to convey and am 100% the same way. I find this happens more for me with mega-picross over regular, which is probably a reason i find those puzzles more satisfying
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# ? Nov 17, 2021 14:59 |
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Devorum posted:God-loving-DAMMIT. I never noticed it before, and now it's distracting as hell. I'm probably a 70/30 split on Pro+/Pro 2 usage and the Start/Select position being slightly different hasn't thrown off my muscle memory at all. In contrast, I can never find the +/- buttons on the Pro Controller because they're not where I expect them to be anymore.
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# ? Nov 17, 2021 15:37 |
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repiv posted:the pro+ has the start/select buttons bizarrely off-center That's because it's based on the SNES controller.
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# ? Nov 17, 2021 16:00 |
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why is the Pro controller's dpad so bad drat using the joycons slid into their little controller shell feels better to me when you need a dpad
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# ? Nov 17, 2021 17:26 |
Crossposting from the RPG thread. Finally stopped screwing around and fought the first boss in SMTV. Took me two tries, but it felt good learning his weaknesses and fusing up some demons to turbo-murder him. I'm loving this game, the demons all seem so vibrant and alive. I also discovered "fusion accidents" when I tried to make an Angel for healing at Level 10 and ended up with a Level 15 Fortuna Megami. Now I'm just doing subquests and meeting cool demons before heading to the next main objective. What Miracles should I be focusing on? So far I've just been increasing my demon capacity and skill slots...are the specific power increases worth the cost? I'm assuming the Magatsushi builders (and the one that lets you heal when the bar is full) are top priority?
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# ? Nov 17, 2021 17:54 |
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Really enjoying SMTV but the framerate is rough. Any word on them releasing a patch to improve handheld performance? If so I might shelve it for a while to wait.
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# ? Nov 17, 2021 17:56 |
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Devorum posted:Crossposting from the RPG thread. Any time you get skill slots it's a top priority. The one that gives you demons bonus XP when fused (based on the XP the demon was carrying at the time) makes many demons viable immediately after being fused, since there's quite a few that need a level or so to get their best moves.
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# ? Nov 17, 2021 17:56 |
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I loved BIY because every single level was essentially a window into an entirely different puzzle game, it was just constantly mind-blowing, which I found super super satisfying. Yeah, I'd get to a point where it had melted my brain into slag and I couldn't make any more progress, but then I'd come back in a week and start chipping away again. BIY probably holds the clear title for "best game I never finished."
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# ? Nov 17, 2021 17:59 |
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b_d posted:yah it's nice to start to recognize the image near the end though. not to help you finish it, but so you see you're putting together a coherent visual thing rather than random noise. adds to the satisfaction in my imho. It's my favorite thing. I love how my partner will peek over my shoulder and guess what it is. She gets very happy when she's right, but it didn't happen a lot with S1. magimix posted:I'm having trouble envisaging what you mean with the bolded part. (Don't worry, not trying to set up some kind of sick burn. I'm also a Picross fiend, and am just curious) Easy... isn't bad. I do these as I fall asleep so it's nice to do something a bit rote. And if anything I would definitely hate to finish with an easy game if I do the others. I think I'll get Sega first then pick up 2 afterwards. I do love Picross. I adore Picross 3D. Let's get that back! Thanks for the advice!
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# ? Nov 17, 2021 18:01 |
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Zulily Zoetrope posted:Got another shin megami television q for the group: when should I use incenses and sutras, the items that give permanent boosts to demons? I'm gonna be fusing my pals every few levels, which I'm assuming is both the correct way to play the game, and something that will nullify these buffs. Should I just hoard them until endgame? just use them and get the miracle that passes along some stats in fusion
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# ? Nov 17, 2021 18:01 |
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100YrsofAttitude posted:It's my favorite thing. I love how my partner will peek over my shoulder and guess what it is. She gets very happy when she's right, but it didn't happen a lot with S1. Another game with picross goodness I might suggest is "Murder by Numbers". It is a genre mash-up, being a visual novel, plus picross gameplay. By virtue of being more about its narrative, it also leans on the less-hard side of the puzzling, but is still a fun time. At the least, I put a good 45 hours into it, saw credits, and would totally play a 'Murder by Numbers 2: Murder Harder'.
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# ? Nov 17, 2021 18:09 |
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Murder by Numbers annoyed me because some picross puzzles were pixel hunts to find the puzzles, and each chapter you got scored and unlocked more puzzles based on your score. One chapter I apparently missed doing one so it also didnt unlock all the extra puzzles for me, and the only way to unlock it would be to play through the whole chapter again, so I just stopped at that point.
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# ? Nov 17, 2021 18:19 |
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The puzzles in Murder by Numbers were flat out bad - there were a couple that had two possible solutions, that fit all the clues, but the game would only accept one. This is a cardinal sin of puzzle games. Also I thought the plot was not very good either, the interesting plot thread is sorted out almost offscreen in the third case in a very anticlimactic way, and the larger mystery was similarly underwhelming. It’s a shame since the concept had a lot of promise, just the execution was really bad.
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# ? Nov 17, 2021 19:18 |
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the plot is funny because there's not really any mystery or deduction, you basically stumble upon glaring clues that the perpetrators left for no reason. it's fun to follow along though. i don't remember having trouble finding any puzzles, i didn't miss any and i didn't try especially hard to hunt them down. more importantly though, the music is great. i believe it's the phoenix wright composer and you get extremely sick tunes while solving puzzles. ~ for another picross game though i highly recommend piczle cross adventure. you basically go around on an overworld solving puzzles to restore things like soulblazer. and use these things to access new areas and puzzles. there ARE silly hidden puzzles in this one but you can't "miss" anything, you never lose access to anywhere.
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# ? Nov 17, 2021 19:43 |
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The OST for Murder by Numbers is fantastic. Same guy that did some (all?) of the Ace Attorney soundtracks! https://www.youtube.com/watch?v=SpO0e9QlGPk
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# ? Nov 17, 2021 19:48 |
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b_d posted:i don't remember having trouble finding any puzzles, i didn't miss any and i didn't try especially hard to hunt them down. While I have a *very* different opinion of the game than The Pirate Captain, it is the case that there is a more-easily missable puzzle. In Chapter 3, as I recall. Didn't run into that myself either, but it for sure was a thing (based on commentary I've seen). A shame. But for my own part, while I certainly would have been annoyed had that happened to me, I don't think it would have spoiled the game overall.
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# ? Nov 17, 2021 20:01 |
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Read After Burning posted:The OST for Murder by Numbers is fantastic. Same guy that did some (all?) of the Ace Attorney soundtracks! I will always stan Becky's theme music. https://www.youtube.com/watch?v=9RayMtdOX5Y It's just a shame she disappears after the second case.
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# ? Nov 17, 2021 21:00 |
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I understand why the feature exists, and I understand why it's probably not possible to do what I'm about to ask. However. Is there a way to prevent the Switch from moving the inserted game to the first (or second if playing a digital game) slot on the Home screen without taking the cart out?
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# ? Nov 17, 2021 22:44 |
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Lastdancer fucked around with this message at 03:35 on Dec 22, 2021 |
# ? Nov 17, 2021 22:56 |
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# ? May 25, 2024 23:19 |
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magimix posted:While I have a *very* different opinion of the game than The Pirate Captain, it is the case that there is a more-easily missable puzzle. In Chapter 3, as I recall. Didn't run into that myself either, but it for sure was a thing (based on commentary I've seen). A shame. But for my own part, while I certainly would have been annoyed had that happened to me, I don't think it would have spoiled the game overall. huh, yeah that would suck. i don't remember too well since i played it when it was new. was there some kind of indicator of whether you had unfinished stuff left? or like a logbook or something? i just have no memory of being concerned about missing stuff before finishing a chapter, and i definitely was going for 100%.
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# ? Nov 18, 2021 01:50 |