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Acerbatus
Jun 26, 2020

by Jeffrey of YOSPOS
I kinda think people just equate grinding to random encounters existing.

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RareAcumen
Dec 28, 2012




Last Celebration posted:

There’s a handful of pins with “???” in their evolution requirements, those evolve when a specific person equips them when they hit max level. The game tells you this when you unlock the social link-type feature that shows evolution methods…like 80% trough the campaign. You can look these up yourself but it’s not super advised if you’re trying to go spoiler-free.

Besides that it’s a pretty guide-free experience.

Can I max level the pin and just give it to that character in backwards order?

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

RareAcumen posted:

Can I max level the pin and just give it to that character in backwards order?

Nope. Once the pin reaches max level and it's on the wrong character, it's locked to that pin stage unfortunately. You'll have to start over with a new pin.

Last Celebration
Mar 30, 2010
Yeah, just stockpile any of those pins to experiment with or if there’s only one (only a few aren’t drops) keep it until you get your sixth party member.

RareAcumen
Dec 28, 2012




Ah shame.

Well next question, do everyone's favorite foods get saved in any way on a menu or something? I like that people's faces change in reaction to what you give them. It reminds me of FE:Fates battle screens.

But I absolutely won't remember who likes what food from where in 4 hours.

Acerbatus
Jun 26, 2020

by Jeffrey of YOSPOS
Not that I know of but people's likes are consistent which helps.

SyntheticPolygon
Dec 20, 2013

RareAcumen posted:

Ah shame.

Well next question, do everyone's favorite foods get saved in any way on a menu or something? I like that people's faces change in reaction to what you give them. It reminds me of FE:Fates battle screens.

But I absolutely won't remember who likes what food from where in 4 hours.

You just gotta interpret from their faces. Luckily you can see them reacting before you pay so it's easy enough to swap a burger out for some fries when Rindo makes a sad face.

FractalSandwich
Apr 25, 2010

The Colonel posted:

on one hand atelier lilie is making me feel bad that after six months on wanikani i still have tons of kanji and vocabulary i need to learn. on the other hand it's really nice going back to salburg
Don't feel bad. There'll always be something you don't understand. Sometimes you'll even ask a native speaker about it, and they'll tell you they don't get it either!

Video games have a lot of specialised language to them that you'd have no reason to learn under normal circumstances, too. RPGs most of all, except maybe strategy games.

Thuryl
Mar 14, 2007

My postillion has been struck by lightning.

SyntheticPolygon posted:

You just gotta interpret from their faces. Luckily you can see them reacting before you pay so it's easy enough to swap a burger out for some fries when Rindo makes a sad face.

There are different hidden tiers of "happy face" and only the top one gives you a chance to get a drop rate boost, but the chance is so small and the effect so minor that you don't actually need to worry about this pretty much ever.

SyntheticPolygon
Dec 20, 2013

It's pretty obvious which face is the happiest though.

Last Celebration
Mar 30, 2010

RareAcumen posted:

Ah shame.

Well next question, do everyone's favorite foods get saved in any way on a menu or something? I like that people's faces change in reaction to what you give them. It reminds me of FE:Fates battle screens.

But I absolutely won't remember who likes what food from where in 4 hours.

Luckily in addition to the face stuff others mentioned the game has an option just for your situation (I think when you get enough party members for it to be tedious to select everyone’s favorites) where you just press a button and automatically go with whatever you ordered the last time.

Looper
Mar 1, 2012
just finished voice of cards. the final boss did a thing i'm always a fan of in rpgs (though kinda hate in actual tabletop games lol) and has some npcs help you out in the big battle. it also took advantage of the card aesthetic in a really fun way. combat improves as you get more options, but things are always pretty easy; i only ever felt slightly pushed during the final battle, and so unleashed the secret technique of using consumable items. still think the encounter rate is too high, but being able to jump to any previously seen tile on a map mitigates that somewhat. the art and music are lovely, i can't wait to try and find a rip of the ost. the writing is charming and i didn't get tired of the GM's voice like i worried i might (he falls asleep and starts snoring if you idle outside of combat!)

overall a solid game that doesn't reach any higher than it needs to, filled with little moments that made me go "oh that rules."

edit: jk i'm not done, there's a post-game bonus boss with large numbers

Looper fucked around with this message at 07:36 on Nov 19, 2021

The Colonel
Jun 8, 2013


I commute by bike!

Barudak
May 7, 2007


I don't even know who this is but it triggers my immediate "Good" reflex

cheetah7071
Oct 20, 2010

honk honk
College Slice
don't bully faye

Nameless Pete
May 8, 2007

Get a load of those...

RareAcumen posted:

Ah shame.

Well next question, do everyone's favorite foods get saved in any way on a menu or something? I like that people's faces change in reaction to what you give them. It reminds me of FE:Fates battle screens.

But I absolutely won't remember who likes what food from where in 4 hours.

If you order from the same place enough times it unlocks the option to say "Give me the usual" and gives everyone the last thing they ate.

RareAcumen
Dec 28, 2012





drat, one screenshot and I want to replay Shadows of Valentina. Granted, I got so into that one that I bought more class DLC just for replayability and endless grinding.

Faye and Silque were such good mages.

Srice
Sep 11, 2011

cheetah7071 posted:

don't bully faye

bullying is cool now

Looper
Mar 1, 2012

cheetah7071 posted:

don't bully faye

Morpheus
Apr 18, 2008

My favourite little monsters
Another big sale, still Ys IX on PS at full price, dang.

(I mean yeah the big deluxe version or whatever is on sale but screw that)

Delsaber
Oct 1, 2013

This may or may not be correct.

cheetah7071 posted:

don't bully faye

Especially considering how easily she became a murder machine in my last run

sponges
Sep 15, 2011

What’s a good Tales game to start on?

Kild
Apr 24, 2010

sponges posted:

What’s a good Tales game to start on?

Berseria.

The Colonel
Jun 8, 2013


I commute by bike!

sponges posted:

What’s a good Tales game to start on?

whichever seems cool. i like eternia, abyss and berseria

Srice
Sep 11, 2011

sponges posted:

What’s a good Tales game to start on?

Arise if you want something more modern or Abyss if you wanna try an older one.

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!
Berseria is the best, Arise is fine if you aren’t to interested in story

Good Citizen
Aug 12, 2008

trump trump trump trump trump trump trump trump trump trump

CharlestheHammer posted:

Berseria is the best, Arise is fine if you aren’t to interested in story

Arise's story is pretty good until its not

Barudak
May 7, 2007

Good Citizen posted:

Arise's story is pretty good until its not

If you play until the 5th boss and the 2/3rds mark and then just quit you'll have a pretty good time wondering what the twists and turns will be.

If you keep playing hooooo boy

Tiramisu
Dec 25, 2006

Hey, where did you go!? Do you really dislike seeing my face that much!?
Arise’s story is pretty poorly paced from the jump. Every single region you go from being brand new to suddenly revolution including the one you start with. There are definitely things about Arise that feel much more modern like CP and changes with missable things (there aren’t any). But the story really just goes from middling to bad imo.

Good Citizen
Aug 12, 2008

trump trump trump trump trump trump trump trump trump trump

Barudak posted:

If you play until the 5th boss and the 2/3rds mark and then just quit you'll have a pretty good time wondering what the twists and turns will be.

If you keep playing hooooo boy

There’s a specific point in arise where characters start asking each other ‘what are we still doing here?’ and at that point you should start asking yourself the same question

Endorph
Jul 22, 2009

Frankly i thought that was the most interesting part of the game because it actually had ideas. The ideas are bugfuck but way more interesting than the first half

Arise is decent but berseria is a way better game. Even arise having better combat is squandered by the terrible boss balance

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
Arise is the best Star Ocean game

Acerbatus
Jun 26, 2020

by Jeffrey of YOSPOS

Tiramisu posted:

Arise’s story is pretty poorly paced from the jump. Every single region you go from being brand new to suddenly revolution including the one you start with. There are definitely things about Arise that feel much more modern like CP and changes with missable things (there aren’t any). But the story really just goes from middling to bad imo.

As someone who probably won't play it (still haven't finished Berseria, I should get back to that) how so?

lunar detritus
May 6, 2009


Is crafting accessories worth it in Arise?

Endorph
Jul 22, 2009

one of the best games in the tales series has a final boss that is a dragon made out of racism, i dont come to these games for tightly plotted third acts. give me the insane metaphysical bullshit. arise should have committed to that more.

Stelas
Sep 6, 2010

Acerbatus posted:

As someone who probably won't play it (still haven't finished Berseria, I should get back to that) how so?

Imo the biggest problem is one of massive dissonance. Skits have very wide timing of availability and veer dramatically between 'I hate you with everything I have you filthy renan' to 'oh so you like steak huh??' in the space of about 5 seconds and it kind of makes your head spin. I also had trouble with the world plot feeling super underbaked - the idea that the world has been The Way It Is for 300 years seems bogglingly unsustainable, if nothing else because the dahnans should have Extremely Died Out to these comically genocidal assholes, and doesn't seem to support some of the later revelations at all. People just drop information on you without any real establishment and it's usually about stuff you can't see, and while that's probably kind of the point (I stopped after the 5th land) it feels full of holes and unsatisfying.

Also the central romance feels really skeevy to me because at about the halfway point of the game I realized Alphen's romance scenes pretty much all involved grabbing a hold of someone's arm when they were clearly uncomfortable with the idea, over and over

Barudak
May 7, 2007

Oh if you feel Arises setting is half baked and didnt finish the 5th Zone the last 1/3rd the game is gonna taste so raw the egg from the cake is still in the chicken

MechaX
Nov 19, 2011

"Let's be positive! Let's start a fire!"
Arise started getting rude as hell when the random battles started being giant rear end super-armor former mini bosses blocking hallways with their fat asses

Quackles
Aug 11, 2018

Pixels of Light.


sponges posted:

What’s a good Tales game to start on?

Phantasia.

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Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Sometimes it feels like people hate Arise more than Tempest

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