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PhantomOfTheCopier
Aug 13, 2008

Pikabooze!

Data Graham posted:

PS. This works on men too
If I found my shoe filled with rue and hanging over someone's bed I'd definitely be in love!

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flavor.flv
Apr 18, 2008

I got a letter from the government the other day
opened it, read it
it said they was bitches




You've got Colin Robinson's character all wrong. He's got encyclopedic knowledge of every cryptocurrency and a thousand prepared responses for every criticism of crypto, all of which he is ready to rattle off at the drop of a hat

He does not own any

Dungeon Ecology
Feb 9, 2011




Dissabrie.

Diss a brie

Sagebrush
Feb 26, 2012

ERM... Actually I have stellar scores on the surveys, and every year students tell me that my classes are the best ones they’ve ever taken.

BaldDwarfOnPCP posted:

FreudianSlippers posted:

I´ve heard that the Disney platforming games were purposely made stupidly hard for the first three or so levels to try to stop people renting them from actually competing the game in the short time the rental lasted.



That sounds like something my uncle from Nintendo said.

it's 100% true. Here it is directly from one of the developers:

https://www.youtube.com/watch?v=csDgDuiu2yk

"If they rented it, and took it home and got too far in the game, Disney's analytics showed that they wouldn't buy the game. And so it was critically important to Disney that they not get more than a certain percentage of the game before one night's rental, which I think was they estimated at 6 hours, maybe 8 hours of play.

"so we had to make one of the early levels difficult, and the only way to do it was to expand the monkeys on the Can't Wait To Be King level, so much to the chagrin and absolute protest of [the lead designer] and basically everybody on the team, we added a big section of this monkey puzzle and just kept making it harder until it tested to the level that was necessary."

Sagebrush has a new favorite as of 05:09 on Nov 22, 2021

Sockser
Jun 28, 2007

This world only remembers the results!




Sagebrush posted:

it's 100% true. Here it is directly from one of the developers:

https://www.youtube.com/watch?v=csDgDuiu2yk

"If they rented it, and took it home and got too far in the game, Disney's analytics showed that they wouldn't buy the game. And so it was critically important to Disney that they not get more than a certain percentage of the game before one night's rental, which I think was they estimated at 6 hours, maybe 8 hours of play.

"so we had to make one of the early levels difficult, and the only way to do it was to expand the monkeys on the Can't Wait To Be King level, so much to the chagrin and absolute protest of [the lead designer] and basically everybody on the team, we added a big section of this monkey puzzle and just kept making it harder until it tested to the level that was necessary."

My mom bought me the Little Mermaid game and we plowed through it in like 4 hours, followed by a “huh, really should have just rented that one”
So this holds some water

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

Absolutely baffled by the Lion King game being legendarily hard

I played plenty of games, and the Lion King was absolutely one of the easier platformers, relatively breezy. Maybe I was just good at the monkeys part?

Dabir
Nov 10, 2012

Sockser posted:

My mom bought me the Little Mermaid game and we plowed through it in like 4 hours, followed by a “huh, really should have just rented that one”
So this holds some water
Of course it does, that's what they keep the mermaids in

Teriyaki Hairpiece
Dec 29, 2006

I'm nae the voice o' the darkened thistle, but th' darkened thistle cannae bear the sight o' our Bonnie Prince Bernie nae mair.
E: wrong thread

Jezza of OZPOS
Mar 21, 2018


GET LOSE❌🗺️, YOUS CAN'T COMPARE😤 WITH ME 💪POWERS🇦🇺
Doing that thing where I make memes about how annoying it is to play phone tag with a lawyer instead of processing emotions in a normal way

Teriyaki Hairpiece
Dec 29, 2006

I'm nae the voice o' the darkened thistle, but th' darkened thistle cannae bear the sight o' our Bonnie Prince Bernie nae mair.

flavor.flv posted:

You've got Colin Robinson's character all wrong. He's got encyclopedic knowledge of every cryptocurrency and a thousand prepared responses for every criticism of crypto, all of which he is ready to rattle off at the drop of a hat

He does not own any

CrocodileKingSaysNO
Jul 25, 2007

John Lee posted:

Absolutely baffled by the Lion King game being legendarily hard

I played plenty of games, and the Lion King was absolutely one of the easier platformers, relatively breezy. Maybe I was just good at the monkeys part?

The timing on the jumps on the ostrich where messing up was instant death was the hardest part for me and my brothers. Rest of the game was reasonable

voiceless anal fricative
May 6, 2007

Malcolm Turnbeug posted:

Doing that thing where I make memes about how annoying it is to play phone tag with a lawyer instead of processing emotions in a normal way



The way you phrase that definitely makes me wonder not if, but how many times, you have run children over with your lawn mower while talking on the phone.

Jezza of OZPOS
Mar 21, 2018


GET LOSE❌🗺️, YOUS CAN'T COMPARE😤 WITH ME 💪POWERS🇦🇺
It's not my lawn mower! It's the council's! Don't try to pin this on me!!

Evilreaver
Feb 26, 2007

GEORGE IS GETTIN' AUGMENTED!
Dinosaur Gum

Malcolm Turnbeug posted:

It's not my lawn mower! It's the council's! Don't try to pin this on me!!

bike tory posted:

The way you phrase that definitely makes me wonder not if, but how many times, you have run children over with your stolen lawn mower while talking on the phone.

fixed

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


Dungeon Ecology posted:

Dissabrie.

Diss a brie

Came to post that. Good work goon.

Also:
"Another turnip for the fork stuck in the roast"

freelop
Apr 28, 2013

Where we're going, we won't need fries to see




https://www.youtube.com/watch?v=Z3yNEeBKMZI&t=25s

rodbeard
Jul 21, 2005

Heath posted:

It wasn't released here not because it was too hard but because it was an unimpressive sequel, and by the time it would've hit American shores it would have looked super dated, especially compared to the game that became Mario 2 in the West. The idea that babby Americans couldn't handle the Raw Masculine Energy of the Lost Levels is one of those weird schoolyard myths that the Japanese (as a nation) kept all the really good and cool games for themselves for some reason.

*"Unimpressive" meaning that TLL hardly looks different from SMB1 and is more like an expansion pack than a real capital-S Sequel. At the time, the idea behind what a sequel to a game should be wasn't really fleshed out yet - the thinking was that a 2 game should be an order of magnitude a different experience than the first one. Consider how radically different Zelda 2 is compared to 1, for example. That was Nintendo's design philosophy in particular at the time.

Edit: basically imagine an 80s parent picking up TLL from the shelf and flipping it over, looking at the screenshots and going "I think my kid already has this game" or "Didn't I already buy this? I'm not giving them another $60 (something like $140 in today's money) for something little Timmy already has"

Nope you're wrong it was straight up not released in America because one random guy in the Nintendo of America warehouse tested it out and hated it. Because Nintendo had basically no presence in America at the time that was the entire quality control system they had.

https://www.mariowiki.com/Howard_Phillips

quote:

Howard Phillips would have a notable impact on the Mario franchise when he was assigned to test the Japanese Super Mario Bros. 2, and in contrast to his complete approval of the original Super Mario Bros., hated it, feeling the game relied too much on counter-intituive tricks and was simply too punishing to be fun[2]. On his recommendation, Nintendo of America president Minoru Arakawa would pass on releasing the Japanese Super Mario Bros. 2, and instead comissioned the Japanese headquarters to retool the unrelated platforming game Yume Kōjō: Doki Doki Panic into a Super Mario Bros. sequel to continue the momentum of the successful Mario franchise[3]. The reskinned Doki Doki Panic would get Howard Phillips' immediate approval in testing and get released as Super Mario Bros. 2.

Data Graham
Dec 28, 2009

📈📊🍪😋



But what did Nester think of it??

Dabir
Nov 10, 2012

Howard Phillips was right. Lost Levels is a kaizo level standalone expansion with worse graphics where you have to do some stupid bullshit to even access the second half of the levels. And its version of Luigi is awful to play as.

Tall Tale Teller
May 20, 2003
Grave? Shovel! Let's go.

I'm straight lolling over here thinking about anybody actually playing the lost levels on All Stars.

Myself and every kid I knew straight up hard-passed that wack BS. It was all about Mario 3 on all stars.

Olanphonia
Jul 27, 2006

I'm open to suggestions~

flavor.flv posted:

You've got Colin Robinson's character all wrong. He's got encyclopedic knowledge of every cryptocurrency and a thousand prepared responses for every criticism of crypto, all of which he is ready to rattle off at the drop of a hat

He does not own any

I figured he is an extremely active mod on every crypto subreddit.

Antigravitas
Dec 8, 2019

Die Rettung fuer die Landwirte:


"No, I'm not a meme…

I'm just cleaning what's left of yesterday's shitposts."

Data Graham
Dec 28, 2009

📈📊🍪😋



The Germans say Maimai lmao

flavor.flv
Apr 18, 2008

I got a letter from the government the other day
opened it, read it
it said they was bitches




https://va.media.tumblr.com/tumblr_r1c09t5ntd1u4nbmv.mp4

Sound on for this one

BAGS FLY AT NOON
Apr 6, 2011

A Soft Nylon Bag

rodbeard posted:

Nope you're wrong it was straight up not released in America because one random guy in the Nintendo of America warehouse tested it out and hated it. Because Nintendo had basically no presence in America at the time that was the entire quality control system they had.

https://www.mariowiki.com/Howard_Phillips

Random nobody Nintendo employee

*checks notes*

Howard Philips

flavor.flv
Apr 18, 2008

I got a letter from the government the other day
opened it, read it
it said they was bitches




There was a story about some nintendo warehouse guy, let me see if I can remember his name...

Oh yeah, Mario

TotalLossBrain
Oct 20, 2010

Hier graben!
here's the full cheese chorus

quote:

Sweet dreams are made of cheese
Who am I to dis a Brie
I cheddar the world and a Feta cheese
Everybody's looking for Stilton

The Anime Liker
Aug 8, 2009

by VideoGames

Sally
Jan 9, 2007


Don't post Small Dash!

Bags Fly at Noon posted:

Random nobody Nintendo employee

*checks notes*

Howard Philips

that guy was important enough to Nintendo that they made a whole comic about him that appeared in Nintendo Power and poo poo.

Dr Christmas
Apr 24, 2010

Berninating the one percent,
Berninating the Wall St.
Berninating all the people
In their high rise penthouses!
🔥😱🔥🔫👴🏻
The Lion King SNES/Genesis game had a huge brick wall in the second level, based on the “I Just Can’t Wait to Be King” song. It was a nigh inscrutable puzzle where you have to use your roar to position monkeys to throw you around a maze. I just looked it up on YouTube and the solution seems to involve having to go through the loop a few times before you get them all in their final position. I don’t think this game has a time limit, unlike the already brutally hard Jungle Book game I had on Game Boy where you had to scour each level for gems to open the exit.

Mauser
Dec 16, 2003

How did I even get here, son?!

Olanphonia posted:

I figured he is an extremely active mod on every crypto subreddit.

No, he can't get that much power, even low-grade power. He would be a fischmech style barely tolerated prolific poster, minus the creepy poo poo

rodbeard
Jul 21, 2005

Bags Fly at Noon posted:

Random nobody Nintendo employee

*checks notes*

Howard Philips

I know who he is. I meant they just asked some random warehouse worker to test there games and that's how he got famous-ish.

Fister Roboto
Feb 21, 2008

I always thought that games were brutally hard in order to sell strategy guides and get kids to call in to telephone hint lines. Turns out there's another totally concurrent reason!

:capitalism:

LifeSunDeath
Jan 4, 2007

still gay rights and smoke weed every day

rodbeard posted:

Nope you're wrong it was straight up not released in America because one random guy in the Nintendo of America warehouse tested it out and hated it. Because Nintendo had basically no presence in America at the time that was the entire quality control system they had.

https://www.mariowiki.com/Howard_Phillips

wow a loving boomer ruined videogames, surprise surprise.

TVs Ian
Jun 1, 2000

Such graceful, delicate creatures.

Fister Roboto posted:

I always thought that games were brutally hard in order to sell strategy guides and get kids to call in to telephone hint lines. Turns out there's another totally concurrent reason!

:capitalism:

Castlevania III is a notable one. They had to rework it for the US anyway - the Famicom release had an extra sound chip that the NES wasn't wired for - but they cranked up the difficulty in the process. A bunch of enemies do more damage and take more hits, some powerups were removed from the random drops, and Medusa heads and some harder enemies were added to new spots.

Some of that was reverted for the European release, I don't know if they had the same rental situation as the US.

Bug Squash
Mar 18, 2009

Reskinned Doki Doki Panic is a much better game than The Lost Levels, that guy was right.

Data Graham
Dec 28, 2009

📈📊🍪😋



Bug Squash posted:

Reskinned Doki Doki Panic is a much better game than The Lost Levels, that guy was right.

I was so mad when SMB3 went back to the breaking-bricks and palette-swap Luigi bullshit

Chloe Jessica
Nov 6, 2021
Pick 2.0

LifeSunDeath posted:

wow a loving boomer ruined videogames, surprise surprise.

Super Mario 2 is objectively a better game than The Lost Levels, though???

teethgrinder
Oct 9, 2002

I grew up on NES and have beaten Battletoads, have beat Contra & Super C in a single life (though I'm so rusty now). SMB2 is the first game I ever beat... I have never beat SMB1.

And every so often I give it a shot and ... just don't like the physics.

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Ellie Crabcakes
Feb 1, 2008

Stop emailing my boyfriend Gay Crungus

Chloe Jessica posted:

Super Mario 2 is objectively a better game than The Lost Levels, though???
:hmmyes:

I mean I got some grief over my choice of character but otherwise it was fun

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