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On the other hand, there's an argument to be made that maybe troops shouldn't be unloading during combat, regardless of the circumstances that bumped up its attention.
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# ? Nov 27, 2021 01:13 |
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# ? Jun 3, 2024 22:43 |
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Raenir Salazar posted:On the other hand, there's an argument to be made that maybe troops shouldn't be unloading during combat, regardless of the circumstances that bumped up its attention. Well yes, but the point was it had been complained about for a long while before, and that the mechanic lasted until Johan was personally affected by it, and that as soon as he was, it was fixed.
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# ? Nov 27, 2021 02:05 |
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I can remember another example of the dev clash balancing. When the devastation mechanic was put into the game it was tuned to build up much more quickly, but the dev clash that preceded the mechanic was an India thunderdome and it rapidly turned into twenty Swedes all trying to repeat the Thirty Years War on each other. Northern India was completely poo poo housed by the time the wars ended because, obviously, no one is going to surrender in a dev clash. Afterwards, India was so trashed the devs decided that devastation wasn't fun when the territory is ruined for decades just because twenty different players went full scorched earth on each other. Then the mechanic was implemented in such a way that it's essentially toothless no matter how much you allow your country to be ruined by the enemy.
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# ? Nov 27, 2021 04:59 |
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I remember there being an exploit where you can abuse buying ships in one province up to your loan limit then splitting off into a vassal state with less ports so you can cancel building the ships and get many times the amount of money back, since you are at that point way over the force limit.
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# ? Nov 27, 2021 06:19 |
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EU2 had the most of it, virtually every patch was either driven by EU2 MP games or had at least a few notes from them. Some of the specific EU4 examples I remember are when Bohemia was invaded and completely owned by a coalition, so took out tons of loans and gave them out to nearby countries, which you can't do anymore as a result; the time where .. Groogy, I think? (Sorry if I'm misremembering this Groogs!) was playing Byzantium and just completely ignored AE because his expansion was more worthwhile, so they added the arbitrary events that activate immediately after getting past 100%. Couple others if you want me to dig but I'm lazy. It's pretty well known and funny, but more realistically shows the games aren't really balanced for anything besides content patches today.
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# ? Nov 27, 2021 06:24 |
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Its not as if our dev teams sit around and ignore bugs and complaints. There are huge backlogs of reported bugs on all games that has become rather hard to permanently reduce. When developers are on bugfixing, there tend to be one of the following things happening. - bugs related to features for the next update is highest priority. - bugs related together that a GD or producer priorities. - something the developer noticed in the code, or by playing and is a simple 1-line fix, like blocking unloading in combat. - “low hanging fruit” ie, lots of easy and simple fixes a QA or producer have identified as such, and are handled in focus days.
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# ? Nov 27, 2021 10:37 |
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pdxjohan posted:Its not as if our dev teams sit around and ignore bugs and complaints. There are huge backlogs of reported bugs on all games that has become rather hard to permanently reduce. When developers are on bugfixing, there tend to be one of the following things happening. I don't think any of us are accusing you or any other dev of anything nefarious or neglectful. It was more of an amusing observation of how some bugs move to the top of the list by being personally experienced by a dev. And troops being able to unload during combat was dumb and I'm glad it got fixed.
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# ? Nov 27, 2021 12:22 |
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Weren't the events always there after hitting 100? Back in the day you had the badboy limit and you'd get flooded with terrible events if you passed it
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# ? Nov 27, 2021 14:34 |
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pdxjohan posted:Its not as if our dev teams sit around and ignore bugs and complaints. There are huge backlogs of reported bugs on all games that has become rather hard to permanently reduce. When developers are on bugfixing, there tend to be one of the following things happening. Maybe it's not "fair" but if there's a pothole in the road leading to the road repair department's HQ, I wouldn't be surprised if it gets fixed a little faster than normal. If developers are working through priority issues at a good pace, and one of them knocks out a bug they personally care about on a Friday before heading out, then that's just a perk of the job. I'm sure software projects would be easier to plan if it was just like an assembly line and you could just send a laptop down a conveyor belt flanked by programmers, but until that happens, sometimes tickets are gonna get fixed out of order.
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# ? Nov 27, 2021 22:08 |
people used to get upset about balance changes that emerged from dev MP games which seemed like they weren't considered in the context of single-player very thoroughly, not bug fixes. honestly that only happened a few times tho and it was many years ago - late EU3 or early EU4, at the latest
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# ? Nov 27, 2021 22:24 |
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pdxjohan posted:Its not as if our dev teams sit around and ignore bugs and complaints. There are huge backlogs of reported bugs on all games that has become rather hard to permanently reduce. When developers are on bugfixing, there tend to be one of the following things happening. Open source old game code like hoi2 or ck1 y/n? If I say pretty please?
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# ? Nov 28, 2021 00:14 |
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Some details on playing as a reactionary Russia and unified CanadaVostokProgram posted:Open source old game code like hoi2 or ck1 y/n? If I say pretty please? bothering johan about unrelated topics above his pay grade is just gonna make him post less
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# ? Nov 28, 2021 04:32 |
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Cease to Hope posted:Some details on playing as a reactionary Russia and unified Canada That was a pretty fascinating read. Also good to have confirmation on something that I asked Wiz about in this thread earlier, Canada and Australia are starting out as collections of separate colonies rather than being unified at game start.
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# ? Nov 28, 2021 04:57 |
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pdxjohan posted:Its not as if our dev teams sit around and ignore bugs and complaints. There are huge backlogs of reported bugs on all games that has become rather hard to permanently reduce. When developers are on bugfixing, there tend to be one of the following things happening. Destroy the source of old game code like hoi2 or ck1 y? If I say pretty please?
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# ? Nov 28, 2021 08:55 |
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https://twitter.com/SirVogelius/status/1465304544817164290 If any of you got requests but don't like twitter.
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# ? Nov 29, 2021 14:01 |
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CK1 was a salvage job after some russian deg crashed and burned. I imagine its source code being radium-tier. Load-bearing blyats.
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# ? Nov 29, 2021 14:42 |
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Groogy posted:https://twitter.com/SirVogelius/status/1465304544817164290 Bit of music?
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# ? Nov 29, 2021 16:39 |
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Arbite posted:Bit of music? it better be FaLaLan performed by a full military band
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# ? Nov 29, 2021 16:43 |
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Groogy posted:https://twitter.com/SirVogelius/status/1465304544817164290 the great state of california!
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# ? Nov 29, 2021 20:33 |
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Groogy posted:https://twitter.com/SirVogelius/status/1465304544817164290 The noble and industrious people of Jan Mayen.
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# ? Nov 29, 2021 21:01 |
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I'm sad to hear Groogy is leaving Paradox. Hope the next project is great though.
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# ? Nov 29, 2021 21:54 |
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Some kind of easter egg involving the sunken continent of Lemuria? It was an Victorian invention.
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# ? Nov 30, 2021 02:00 |
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Groogy posted:https://twitter.com/SirVogelius/status/1465304544817164290 Whatever you think will infuriate racists and Nazis the most. I trust you.
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# ? Nov 30, 2021 03:57 |
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DrSunshine posted:Whatever you think will infuriate racists and Nazis the most. I trust you. Ah, so the thriving, multicultural nation of Gay Black Palestisrael that's a releasable from the Ottomans
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# ? Nov 30, 2021 05:06 |
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Groogy posted:https://twitter.com/SirVogelius/status/1465304544817164290 show me the gibraltar culture wheel, groog man.
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# ? Nov 30, 2021 06:29 |
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ItohRespectArmy posted:show me the gibraltar culture wheel, groog man. seconded, also class wheel
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# ? Nov 30, 2021 06:30 |
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DrSunshine posted:Whatever you think will infuriate racists and Nazis the most. I trust you. I got just the thing...
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# ? Nov 30, 2021 08:20 |
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Will Paradox be able to outperform recent Games Workshop horrible intolerance towards poor persecuted harmless Nazis? Sure hope so.
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# ? Nov 30, 2021 10:11 |
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Let me introduce you all to "rear end". https://twitter.com/SirVogelius/status/1465666926705848331 Pretty happy with this being my last teaser for Paradox.
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# ? Nov 30, 2021 14:01 |
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oh my loving god
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# ? Nov 30, 2021 14:05 |
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Groogy posted:Let me introduce you all to "rear end". lmao
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# ? Nov 30, 2021 14:08 |
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Getting murdered by the forums just before you leave is a bold move Groogy and I respect it.
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# ? Nov 30, 2021 14:09 |
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Thank u 4 ur service Groogy
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# ? Nov 30, 2021 17:51 |
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Groogy posted:Let me introduce you all to "rear end". Groogy posted:I got just the thing... Perfect. Perfect in every way
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# ? Nov 30, 2021 18:52 |
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nice rear end
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# ? Nov 30, 2021 18:55 |
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ThatBasqueGuy posted:nice rear end
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# ? Nov 30, 2021 20:15 |
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ThatBasqueGuy posted:nice rear end
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# ? Nov 30, 2021 22:19 |
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ThatBasqueGuy posted:nice rear end My favorite flag is the one that has a hammer and...wheat? Instead of a hammer and sickle.
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# ? Nov 30, 2021 22:32 |
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Hellioning posted:My favorite flag is the one that has a hammer and...wheat? Instead of a hammer and sickle. In Soviet Australia wheat harvests you
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# ? Nov 30, 2021 23:00 |
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# ? Jun 3, 2024 22:43 |
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Hellioning posted:My favorite flag is the one that has a hammer and...wheat? Instead of a hammer and sickle. I saw it as a big ol' fat hypodermic syringe, the kind you'd use on livestock. Farm Veterinarians and Workers unite!
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# ? Nov 30, 2021 23:29 |