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Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Fidel Cuckstro posted:

As someone who likes basically none of the DISCO designs and certainly doesn't like the 31st century stuff...I gotta say it's a nice looking ship. If you don't think of it as a Federation ship, they put a lot of effort in to making this one look nice.

The one STD S3 boat I'm actually hoping for is the Angelou (the Andalite dome ship), but that one looks neat enough that I suspect it's going to be a lockbox if not an R&D promo ship.

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Mr. Maggy
Aug 17, 2014

Cythereal posted:

The one STD S3 boat I'm actually hoping for is the Angelou (the Andalite dome ship), but that one looks neat enough that I suspect it's going to be a lockbox if not an R&D promo ship.


I also really want the andalite dome ship

g0del
Jan 9, 2001



Fun Shoe

Cythereal posted:

The one STD S3 boat I'm actually hoping for is the Angelou (the Andalite dome ship), but that one looks neat enough that I suspect it's going to be a lockbox if not an R&D promo ship.
There are eight 32c ships in the game. Three are promo, five are lockbox. The Eisenberg will be the first 32c ship that's not a gamblebox ship, and that's only because it was named after an actor that recently died. There's pretty much zero chance that the Angelou will be anything but another gamblebox ship.

MikeJF
Dec 20, 2003




I quite like the Eisenberg because you can see how it might derive from Federation designs while being very different. The idea of the primary hull, a neck, an engineering section with nacelles are all there, just very different. It's one of the better 32nd century ships for me.

Fidel Cuckstro
Jul 2, 2007

Is there an easy way to know on the fly which debuff cleanse to use when you’re hit with something, so you can actually react to it? Like I know generally about how to spot a borg boarding party or plasma dot, but beyond that…

Eimi
Nov 23, 2013

I will never log offshut up.


MikeJF posted:

I quite like the Eisenberg because you can see how it might derive from Federation designs while being very different. The idea of the primary hull, a neck, an engineering section with nacelles are all there, just very different. It's one of the better 32nd century ships for me.

I look at it and I see a type 2 phaser with nacelles....which does still make it the best 32c ship. :v:

Marshal Radisic
Oct 9, 2012


Fidel Cuckstro posted:

Is there an easy way to know on the fly which debuff cleanse to use when you’re hit with something, so you can actually react to it? Like I know generally about how to spot a borg boarding party or plasma dot, but beyond that…

The wiki entry on debuffs starts off with a list of what abilities counter what debuffs. I generally run with some version of Tactical Team (clears tactical debuffs), Engineering Team (clears engie debuffs), Science Team (clears sci debuffs) along with Hazard Emitters (clears DoTs like plasma fires) on all my ships, which are enough to handle most of whatever you'll face in the game. The only other ones to remember are Polarize Hull and Attack Pattern Omega to clear movement buffs, but I only use those on escorts and other ships that need the mobility.

Teron D Amun
Oct 9, 2010

g0del posted:

There's no point in paying for a fleet secdef, the fleet modifiers don't actually help science builds at all. Just grab a plain crafted deteriorating secondary deflector and re-engineer it to have as many CtrlX and EPG mods as you can fit. Or craft a bunch of mk ii ones and hit them each with a single phoenix upgrade, in hopes that one will hit gold off the single upgrade.

for someone who just came back from the game wont have the dil reserves to play the upgrade lottery or the EC to buy one off the exchange the Deteriorating Fleetlab Deflectors are perfectly fine and can be reengineered

Teron D Amun fucked around with this message at 15:49 on Dec 2, 2021

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

g0del posted:

There are eight 32c ships in the game. Three are promo, five are lockbox. The Eisenberg will be the first 32c ship that's not a gamblebox ship, and that's only because it was named after an actor that recently died. There's pretty much zero chance that the Angelou will be anything but another gamblebox ship.

I know. And yet, it's the one STD S3 ship I've seen that I actually like the looks of.

Burning_Monk
Jan 11, 2005
Mad, Bad, and Dangerous to know
It looks like one of the hoverbikes from Destiny.

https://twitter.com/ShipTalkingPod/status/1466436335254872068

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

Man, I really wanna hate it but I have to agree with Cytheral that yeah, it does actually look like a Federation ship from some far distant future. I can squint at it and go "yeah, ok, I see how we got here."

edit: if nothing else I buy it more than some of the really weird, swoopy, flattened future/temporal stuff Cryptic has put out on their own.

bij
Feb 24, 2007

The Eisenberg is not bad. I don't actively hate it like most of the other 32nd century ships.

The Ori ring they're throwing into the lockbox can be safely ignored, especially after the Nova skin update and Equinox.

g0del
Jan 9, 2001



Fun Shoe

Teron D Amun posted:

for someone who just came back from the game wont have the dil reserves to play the upgrade lottery or the EC to buy one off the exchange the Deteriorating Fleetlab Deflectors are perfectly fine and can be reengineered
You don't have to play the upgrade lottery, it's just cheaper in the long run. And eventually upgrading fleet gear will end up being a lot more expensive, dil-wise. The secondary deflector is the first thing you want to upgrade to mk XV for a science build. You don't actually need to worry about rarity as much, since the DoT damage is only based on mark, not rarity.

Der Kyhe
Jun 25, 2008

Alright, finally got my pizza slizer, and with Disco rep vanity shield it looks like something awful indeed. :)

... and with that 32nd Century Federation Vanity Shield it looks retro-future, something that was made by Vault-Tec and flew out of a Fallout game.

FuturePastNow
May 19, 2014


I like it because it doesn't look like a low effort ripoff "homage" like the Janeway

Fidel Cuckstro
Jul 2, 2007

The Eisenberg also beats out that Enterprise-J flat whatever thing that I really hate...

Der Kyhe
Jun 25, 2008

Another one which looks really nice with the 32nd federation vanity shield is this one:

https://sto.fandom.com/wiki/Vorgon_Ryn%27kodan_Carrier

The kazoo whistle carrier. Slap that federation vanity shield on it and it actually looks like something future Federation might come up with when designing a carrier with the principles learned from the Defiant:



The original texture makes it look scaly, and rather stupid. And it is a *really* bad ship for meta but for some reason I wanted a full carrier when I lucked into a epic phoenix token while doing my first character.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Der Kyhe posted:

Another one which looks really nice with the 32nd federation vanity shield is this one:

https://sto.fandom.com/wiki/Vorgon_Ryn%27kodan_Carrier

The kazoo whistle carrier. Slap that federation vanity shield on it and it actually looks like something future Federation might come up with when designing a carrier with the principles learned from the Defiant:



The original texture makes it look scaly, and rather stupid. And it is a *really* bad ship for meta but for some reason I wanted a full carrier when I lucked into a epic phoenix token while doing my first character.

Fun fact, the Vorgon ships were originally made as the 31st century ships for the Federation! Then CBS decided that they looked too alien, so they were made the Vorgon ships and we got the Chronos, Eternal, and Ouroboros designs instead.

Der Kyhe
Jun 25, 2008

Cythereal posted:

Fun fact, the Vorgon ships were originally made as the 31st century ships for the Federation! Then CBS decided that they looked too alien, so they were made the Vorgon ships and we got the Chronos, Eternal, and Ouroboros designs instead.

Hah, I actually didn't know that, cool! :)

And yes, the pizza slizer is stupid large behemoth of a ship. And from the first moment I saw one I knew that this was the one if I ever got a chance to get a prestige lockbox ship. I mean, its even canon design! :D

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Stats on the Saturn.

tl;dr seems unremarkable, just another science/escort ship with an uninteresting console and trait

Eimi
Nov 23, 2013

I will never log offshut up.


Hallowed are the Ori.

Fidel Cuckstro
Jul 2, 2007

Cythereal posted:

Stats on the Saturn.

tl;dr seems unremarkable, just another science/escort ship with an uninteresting console and trait

On the one hand, Science Spearheads are still rare. On the other hand, if you end up getting or buying a lockbox ship why wouldn't you get the Crossfield instead.

Fidel Cuckstro
Jul 2, 2007

Do you think they'll ever add some additional interesting engineering boff skills to make engineering cruisers a little less dreadful?

Asimo
Sep 23, 2007


They'll definitely add more skills to lockboxes and events over time, but unfortunately the whole theme of engineering skills seems to be boring and defensive in a game about pew prw lasers and space magic so they'll probably continue to suck for the foreseeable future.

At least MW cruisers let you slot in their rather good skills instead?

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

Asimo posted:

They'll definitely add more skills to lockboxes and events over time, but unfortunately the whole theme of engineering skills seems to be boring and defensive in a game about pew prw lasers and space magic so they'll probably continue to suck for the foreseeable future.

At least MW cruisers let you slot in their rather good skills instead?

It's not even that they're boring and defensive, it's that they're defensive in a game that is structured to heavily incentivize maxing DPS and minimizing TTK. You can see what they were trying to do, and if this were more of a traditional MMO with group content that didn't boil down to "burn it down as fast as possible" having a tank would be useful, but as it is they would need to rebalance the game so profoundly that it would be more or less a total rework.

Asimo
Sep 23, 2007


That's what I said yes. :v:

The bigger problem honestly is that they decided to add the Miracle Worker spec rather than just add all the engineering themed damage buffs to, well, engineering. It basically made most of the profession redundant in space and thematically crippled any later porential additions.

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

Asimo posted:

That's what I said yes. :v:

The bigger problem honestly is that they decided to add the Miracle Worker spec rather than just add all the engineering themed damage buffs to, well, engineering. It basically made most of the profession redundant in space and thematically crippled any later porential additions.

The hilarious thing about that is that MW ships with their extra console became meta for tact DPS builds.

bij
Feb 24, 2007

It's ridiculous too, Geordie did 95% of the deflector magic.

Cyrano4747
Sep 25, 2006

Yes, I know I'm old, get off my fucking lawn so I can yell at these clouds.

I just have no idea how the extra console slot in the MW ships got past . . . gently caress play testing, basic design. It's such an insanely powerful bonus that it immediately makes it top-tier to the point where you have to go out of your way to make it aggressively bad in other areas. I mean, poo poo, just throwing in an extra tac console is going to boost the DPS of anything but a sci wizard boat by a bunch, and I'm sure the space wizards can make use of an extra sci console the same way.

Like, if they'd done just that but had the +1 console ships be T7 vessels and lockbox only it would have been dumb and lovely but at least made sense.

Pioneer42
Jun 8, 2010

Cyrano4747 posted:

I'm sure the space wizards can make use of an extra sci console

Hey, speaking of which--and just out of curiosity--is there a full MW ship that also has a secondary deflector?

g0del
Jan 9, 2001



Fun Shoe

Cyrano4747 posted:

I just have no idea how the extra console slot in the MW ships got past . . . gently caress play testing, basic design. It's such an insanely powerful bonus that it immediately makes it top-tier to the point where you have to go out of your way to make it aggressively bad in other areas. I mean, poo poo, just throwing in an extra tac console is going to boost the DPS of anything but a sci wizard boat by a bunch, and I'm sure the space wizards can make use of an extra sci console the same way.

Like, if they'd done just that but had the +1 console ships be T7 vessels and lockbox only it would have been dumb and lovely but at least made sense.
And then they also give some great boff abilities with MW, too. Mixed armaments synergy is 50% cat2 damage just from slotting a single torp or turret/beam in the rear. And then Narrow sensor bands is another 20% to 50% cat2 just for getting close to the enemy. No downsides, just run these abilities and kill stuff faster. People would complain about eng-heavy ships a lot less if there were some eng boff abilities that gave you 50% cat2 damage.

Pioneer42 posted:

Hey, speaking of which--and just out of curiosity--is there a full MW ship that also has a secondary deflector?
Yes, two. The legendary Voyager (10th anniversary bundle), and the Crossfield refit (Far from Home lockbox). Good luck getting the crossfield refit at a decent price - it's not in the infinity box yet, and has a meta trait so demand is sky-high.

g0del fucked around with this message at 19:01 on Dec 3, 2021

Fidel Cuckstro
Jul 2, 2007

g0del posted:

And then they also give some great boff abilities with MW, too. Mixed armaments synergy is 50% cat2 damage just from slotting a single torp or turret/beam in the rear. And then Narrow sensor bands is another 20% to 50% cat2 just for getting close to the enemy. No downsides, just run these abilities and kill stuff faster. People would complain about eng-heavy ships a lot less if there were some eng boff abilities that gave you 50% cat2 damage.


YEOP

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Eisenberg stats.

The trait refreshing duration could be interesting. Otherwise, it's a cruiser with a ltcom MW seat - though note that the MW seat is a uni and the ship's only dedicated tac seat is merely a lt, so there are tradeoffs to make.

Eimi
Nov 23, 2013

I will never log offshut up.


Not being full spec MW and putting the MW on the uni instead of the sci are real big gently caress yous to this ship ever being used.

Roseo
Jun 1, 2000
Forum Veteran

Pioneer42 posted:

Hey, speaking of which--and just out of curiosity--is there a full MW ship that also has a secondary deflector?

Legendary Intrepid, Crossfield Refit.

Asimo
Sep 23, 2007


Eimi posted:

Not being full spec MW and putting the MW on the uni instead of the sci are real big gently caress yous to this ship ever being used.
Freebie ships are intentionally crippled never full-spec so you have reason to buy lockboxes look forward to upgrades, so that's not surprising. MW on the universal slot is kind of annoying though.

DancingShade
Jul 26, 2007

by Fluffdaddy
Freebie lower grade T6 ships are still a step up from whatever freebie T4 or T5 ships newbies are stuck with so those of us with fifty starships stuck in the hanger aren't really they target audience.

Think of it as a free admiralty card instead.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Winter event starts Tuesday.

Fidel Cuckstro
Jul 2, 2007

I keep wanting to use the Titan sci-destroyer for something, but I can’t commit. I’m thinking of doing a hybrid gravity well and torpedo boat

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revtoiletduck
Aug 21, 2006
smart newbie

Fidel Cuckstro posted:

I keep wanting to use the Titan sci-destroyer for something, but I can’t commit. I’m thinking of doing a hybrid gravity well and torpedo boat

What would Riker do?

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