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BioEnchanted posted:That happened in AC2 already, with ford conspiring with someone else to give the apple of eden to Hitler. I love the double-whammy in AC2 that Hitler didn't actually kill himself in the bunker and that it was a body double so that he could escape in secret... ...and then he was immediately ganked by an Assassin the moment he stepped outside.
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# ? Dec 3, 2021 22:06 |
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# ? May 31, 2024 11:32 |
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NoEyedSquareGuy posted:Can't forget this gem from a recent Call of Duty blaming American war crimes on Russia: The whole "Modern Warfare is whitewashing away American war crimes" theory is dubious anyway, because previous Call of Dutys have taken the ethical position that American war crimes are cool and good actually.
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# ? Dec 4, 2021 00:13 |
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Specifically calling it the Highway of Death and then attributing it to Russia is kind of muddying the waters though.
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# ? Dec 4, 2021 00:41 |
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1stGear posted:The game also references the Haditha massacre by specifically mentioning that the Russians murdered a bunch of not-Iraqis in the fictional-not-fictional town of Haditha, Urzikstan. My favourite cod politics was the Cold War one where an evil perfidious KGB guy who may or may not be a defector (I didn’t finish it) stole a cia nuke, and was going to detonate it in a European city and blame it on the Americans! This would work you see, because the Americans secretly planted nuclear weapons under every major European city to use if the Russians invaded. Our heroes, ladies and gents!
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# ? Dec 4, 2021 00:53 |
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Yakuza 4 kind of ended its four-part final boss rush on an aggravating note because (a) it doesn't finish on Kiryu, and more importantly (b) focusing it on the two most consistently annoying enemy types. After you take out the mob of general mooks, the three high-tier enemies left are two knife dudes (whose main attack consistently knocks you to the ground) and a guy with a gun (whose shots interrupt whatever you're trying to do every five seconds). It's a good ending plot-wise, but it's the kind of fight that feels like a weak uphill slog rather than an awesome high-level brawler kicking rear end.
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# ? Dec 4, 2021 02:36 |
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Tanimura sucks and that's easily the worst boss in the series
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# ? Dec 4, 2021 02:52 |
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You can tell who's a good character by whether or not they take off their shirt for the final battle
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# ? Dec 4, 2021 02:55 |
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Crowetron posted:Tanimura sucks
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# ? Dec 4, 2021 06:02 |
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RBA Starblade posted:They do have their own alien names (Grunts are "Unggoy", Brutes are "Jiralhanae", etc.) but 1. no one really cares and 2. like you said that makes it way easier on the player. In Halo 5 everyone, humans included, suddenly uses the alien names for them and its the weirdest experience
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# ? Dec 4, 2021 06:29 |
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As someone who's hasn't been really into any FPS but Team Fortress 2 and Metroid Prime I still do not get the appeal of the Halo games.
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# ? Dec 4, 2021 06:45 |
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christmas boots posted:I love the double-whammy in AC2 that Hitler didn't actually kill himself in the bunker and that it was a body double so that he could escape in secret... This is also the only major thing the Assassins did in WW2. AC alt history has problems when it gets to 20+th century stuff since they need to be good guys but also can't be the ones with any power.
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# ? Dec 4, 2021 07:49 |
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Captain Hygiene posted:Yakuza 4 kind of ended its four-part final boss rush on an aggravating note because (a) it doesn't finish on Kiryu, and more importantly (b) focusing it on the two most consistently annoying enemy types. After you take out the mob of general mooks, the three high-tier enemies left are two knife dudes (whose main attack consistently knocks you to the ground) and a guy with a gun (whose shots interrupt whatever you're trying to do every five seconds). It's a good ending plot-wise, but it's the kind of fight that feels like a weak uphill slog rather than an awesome high-level brawler kicking rear end. This is one of the easiest boss fights in the game. Tanimura is almost impossible to hit with melee attacks, his entire shtick is parrying everything coming his way. Once I realized that he could do this (after never using it in the game) the mooks wouldn't stop stumbling over themselves as I knocked every one of their attacks aside.
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# ? Dec 4, 2021 08:02 |
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RareAcumen posted:As someone who's hasn't been really into any FPS but Team Fortress 2 and Metroid Prime I still do not get the appeal of the Halo games. you, uh, shoot aliens in space and take sick jumps with weird jeeps. what's not get?
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# ? Dec 4, 2021 08:05 |
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Doctor Spaceman posted:This is also the only major thing the Assassins did in WW2. It's a centuries long uphill battle against an all-powerful foe but also every game has to be a power fantasy. And it can never reach a conclusion.
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# ? Dec 4, 2021 08:33 |
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LIVE AMMO COSPLAY posted:It's a centuries long uphill battle against an all-powerful foe but also every game has to be a power fantasy. Yeah. It's why the Ripper DLC was one of the more interesting bits of the series because it actually follows up on an Assassin victory and shows it's not all sunshine and roses.
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# ? Dec 4, 2021 08:53 |
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Just got Noita on the steam sale and it feels like it's being needless opaque just to dick you over. I picked a perk with the description "You grow curious additional limbs that fight for you." Reading that, what do you think it does? replaces your jump with a wall climb ability
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# ? Dec 4, 2021 09:40 |
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Sally posted:you, uh, shoot aliens in space and take sick jumps with weird jeeps. what's not get? I mean what's the point if you're still so fragile that anything beyond a pellet gun will drop you if you don't have a shield? It'd be a different story if you could do anything to make the armor feel worth it. You've got a regenerating shield and that's about it as far as I know. And then 9 games later you can Sprint now as a base feature? Crysis at least lets you punt cars around. I'd feel different about Halo if you could do anything unique for your character at least. Like I dunno, use an Elite as a human shield, fist fight a Brute, throw a Ghost at a turret or tear a wing off a Banshee and not die from an 80' drop instead of always being able to flip your Jeep or tank over when it ends upside down again. I think I'm just mad that it's not more like Metal Gear Rising.
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# ? Dec 4, 2021 10:41 |
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RareAcumen posted:I think I'm just mad that it's not more like Metal Gear Rising. An FPS being nothing like an action combat game? I never thought I'd see that weird comparison.
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# ? Dec 4, 2021 12:40 |
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RareAcumen posted:I mean what's the point if you're still so fragile that anything beyond a pellet gun will drop you if you don't have a shield? It'd be a different story if you could do anything to make the armor feel worth it. You've got a regenerating shield and that's about it as far as I know. And then 9 games later you can Sprint now as a base feature? I haven't played multiplayer Halo since 1 but isn't the series actually known for having a long time to kill? Compared to something like CoD or Counterstrike you're basically invulnerable.
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# ? Dec 4, 2021 12:49 |
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Shiroc posted:In Halo 5 everyone, humans included, suddenly uses the alien names for them and its the weirdest experience In-universe that's because it's set like five years after the war ended and humans have been integrating with elites and grunts. Brutes are still considered dicks and prophets disappeared entirely.
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# ? Dec 4, 2021 12:55 |
LIVE AMMO COSPLAY posted:It's a centuries long uphill battle against an all-powerful foe but also every game has to be a power fantasy.
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# ? Dec 4, 2021 13:32 |
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Alhazred posted:By the the end of the Ezio trilogy the assassins and Ezio has become extremely powerful. Ezio owns several of the most famous landmarks in Italy and is able to send assassins all over the world. By the start of AssCreed 3 the order is reduced to one man living in a cabin in the woods. Presumably Ezio didn't put any plans into place for what happens after he dies so naturally everything fell to pieces.
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# ? Dec 4, 2021 16:09 |
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The Moon Monster posted:I haven't played multiplayer Halo since 1 but isn't the series actually known for having a long time to kill? Compared to something like CoD or Counterstrike you're basically invulnerable. Yeah you've got a significantly longer time to kill than the average modern shooter, but like the power fantasy Halo presents is more in line with Samus who despite having power armor and a bevy of weaponry and tools often has problems with doors and bits of rubble. Master Chief is stronger and tougher than a human but he still has to approach fights intelligently or you're gonna die. What makes Halo fun, generally, is the relative length of time you have to expose yourself to risk, the grenade/gun/fist dance you master, and that enemies are varied in size, ai, morale and responses to it breaking, and armaments so picking them apart in different configurations and areas is always an engaging treat. Part of the reason why having to constantly find new guns in Halo works is because thats part of the variety; fighting an elite with a squad of grunts with a needler is a completely different engagement than doing so with the battle rifle. By forcing you into new weapons it forces you into new combat approaches and since the enemies have very understandable and well communicated responses you feel smart and good for exploiting them.
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# ? Dec 4, 2021 16:24 |
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Plus the new halo owns because you can grappling hook a banshee and kick an opponent out only to have them grappling hook it back while they fall in a split-second reflex maneuver. Can't even be mad at that, that's some good gameplay
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# ? Dec 4, 2021 16:33 |
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thecluckmeme posted:Plus the new halo owns because you can grappling hook a banshee and kick an opponent out only to have them grappling hook it back while they fall in a split-second reflex maneuver. Can't even be mad at that, that's some good gameplay I posted in the other thread but smushing people under you by repulsoring them into the dirt is one of those bless you dev for thinking "lets not fix this collision problem, lets make it awesome" moments.
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# ? Dec 4, 2021 16:37 |
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I'd forgotten how much the second town in Dragon Quest Builders absolutely SUCKS. It's just a collection of frustrating status effects all shoved into one level with the most annoying boss in that subseries included for good measure.
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# ? Dec 4, 2021 18:43 |
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Morpheus posted:This is one of the easiest boss fights in the game. Tanimura is almost impossible to hit with melee attacks, his entire shtick is parrying everything coming his way. Once I realized that he could do this (after never using it in the game) the mooks wouldn't stop stumbling over themselves as I knocked every one of their attacks aside. I thought I was gonna like him because parrying like crazy is my usual go-to in melee games, but somehow it never clicked in this one. I think part of it is how loose the combat system feels when you're trying to face a particular enemy.
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# ? Dec 4, 2021 18:57 |
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Alhazred posted:By the the end of the Ezio trilogy the assassins and Ezio has become extremely powerful. Ezio owns several of the most famous landmarks in Italy and is able to send assassins all over the world. By the start of AssCreed 3 the order is reduced to one man living in a cabin in the woods. TBF that’s only the American branch of the order I think
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# ? Dec 4, 2021 19:08 |
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CJacobs posted:I think it's generally accepted to be a coincidence because it's not actually referring to the real event but one they made up that did happen in the game, but man even so one google would have told them the name is already taken On the other hand, the entire rest of the game depicts the Russians as either slavering monsters, child rapists, or unfeeling terminators
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# ? Dec 4, 2021 19:17 |
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Americans need to be the enemy in more video games. I can’t even think of the last one where Americans are the main antagonist. And not crazy Americans, or some rogue unit, like spec ops the line, I mean the normal American military.
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# ? Dec 4, 2021 19:29 |
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Yakuza games sound great but I have no idea which one to start with.
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# ? Dec 4, 2021 19:41 |
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moosecow333 posted:Americans need to be the enemy in more video games. I can’t even think of the last one where Americans are the main antagonist. I can already hear the Fox News ghouls talking about a disgusting video game that teaches our children to hate the patriotic military.
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# ? Dec 4, 2021 19:51 |
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Just do them in numerical order imo. Yakuza 0 is a great place to start, the only negative being that playing Yakuza Kiwami right after is a bit of a letdown because it's a remake of the original game when everything was more basic. Well, another slight negative is that Yakuza 0 does some things that reference other games in the series and use its status as a prequel to subvert some expectations, and you'll miss out on those due to not having played the other games. But it's not like it doesn't stand on its own perfectly well
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# ? Dec 4, 2021 19:51 |
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moosecow333 posted:Americans need to be the enemy in more video games. I can’t even think of the last one where Americans are the main antagonist. Does Half-Life 1 count? They aren't the main antagonists and you're also playing as an American but they are members of the U.S. military under orders from the U.S. government.
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# ? Dec 4, 2021 19:54 |
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Salt and Sanctuary just kinda runs out of gas at the end. The areas go from being huge and complex to literally “walk in zone, fight boss, leave”. Also ledge grabbing is just terrible and doesn’t work very well. Definitely enjoyed the game overall but the bosses are more of a math problem than an actual challenge. Either you have the stats/buffs to kill the boss or you don’t. Dodging is hinky and enemy attacks have absolutely enormous hitboxes. They also tried the “tell the game’s story through item descriptions” thing Fromsoft games do but the story is pretty straightforward snd just not that interesting. The artwork and atmosphere are stellar though. I’ll definitely pick up the second one when it comes out next year.
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# ? Dec 4, 2021 19:59 |
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Your Gay Uncle posted:Yakuza games sound great but I have no idea which one to start with. Start with 0, it's a great prequel that doesn't require any knowledge of the series and is new enough that its fighting system is super solid. If that grabs you, you can just keep going through Kiwami 1&2 (the enhanced remakes of the originals) and then go in order for the rest. They're all on GamePass btw, which I didn't know until getting five games in
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# ? Dec 4, 2021 20:00 |
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Judge Tesla posted:I can already hear the Fox News ghouls talking about a disgusting video game that teaches our children to hate the patriotic military. The closest we've got is Spec Ops: The Line. Does the game industry have the same rules as Hollywood where in order to use any imagery or reference to the US military, it has to be approved by the pentagon?
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# ? Dec 4, 2021 20:20 |
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thecluckmeme posted:The closest we've got is Spec Ops: The Line. Does the game industry have the same rules as Hollywood where in order to use any imagery or reference to the US military, it has to be approved by the pentagon? Technically movies don't have to get military approval but if they do the military lets them use poo poo for free, which is why everybody does it.
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# ? Dec 4, 2021 20:24 |
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With American stuff it's usually some rouge general or something so that they don't have to making any difficult implications
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# ? Dec 4, 2021 20:45 |
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# ? May 31, 2024 11:32 |
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TLOU2 combat is extremely except when an enemy is on a higher level than you like on a crate. There's no combat or stealth kill animation for that so you can just swing your axe ineffectualll and die. It's just a weird oversight in a game with an insane number of unique animations. I'm pretty sure the Tomb Raider reboot even had that.
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# ? Dec 4, 2021 20:53 |