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GiantRockFromSpace
Mar 1, 2019

Just Cram It


Oh, and also like, we have the 6.X patches, which despite the developers saying the plot finished on 6.0, can be used to develop Thavnair/Garlemald/the Moon a bit more.

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Regy Rusty
Apr 26, 2010

Re: the ludicrous idea that this should have been two expansions: People, myself included, were already concerned that Zenos and Fandaniel were gonna have to support a whole expansion, and that was when the assumption was that they were going to be more directly involved in the operation of the Final Days. So to not only have them stick around the whole time, but to not even dive into addressing the apocalypse they cause for another two years would have been awful. Part of the brilliance of Endwalker was how it undercut expectations and swerved in a different direction so early on. Feature not a bug. Just about everything was given exactly as much time as it needed.

Onean
Feb 11, 2010

Maiden in white...
You are not one of us.
Yeah, I sincerely doubt that Mare Lamentorum is done. Even if it doesn't get revisited with the 6.X patches, there's a lot of potential there for them to explore, even if it's just side content.

Infinity Gaia
Feb 27, 2011

a storm is coming...

I just think I agree Labyrinthos should've been cut in exchange for two Garlemald zones. It felt very underwhelming to FINALLY go to the place being teased as Big Villain Town since 1.0 and have so little happen there.

Arist
Feb 13, 2012

who, me?


Hot take: Garlemald was a bit too long as it is.

Sakurazuka
Jan 24, 2004

NANI?

Which is the easiest healer and tank class to play for someone who plays neither?

super-redguy
Jan 24, 2019

Sakurazuka posted:

Which is the easiest healer and tank class to play for someone who plays neither?

White Mage and Warrior are probably the most straightforward of the healers and tanks. Nothing fancy, great place to start.

Harrow
Jun 30, 2012

As someone who had never gotten into tanking before I found Gunbreaker the easiest to get into, though I wouldn't call it the easiest to play mechanically. That said, tanking isn't particularly complex in FFXIV, and maybe if you're purely a DPS player so far, something with a more involved/faster-paced DPS rotation might be just the hook you need?

As for healers, definitely White Mage. It's the "big heal numbers, big holy lasers" healer without any card mechanics to juggle and with plenty of "oh poo poo" buttons for when things go sideways.

bewilderment
Nov 22, 2007
man what



I actually think Zone 5 was too long, and we should've had the rolequests be there, and the levelling content replaced by what the rolequests basically are.

Offkorn
Jan 16, 2008

Borderline Anti-Social Schizoid
I've barely been in Garlemond for any time at all and already I want to leave. Just a string of projection and cutting off your nose to spite your face alongside the seemingly inescapable cycle of revenge trope.

OddObserver
Apr 3, 2009

Sakurazuka posted:

Which is the easiest healer and tank class to play for someone who plays neither?

If you're only looking to do role quests, for healer, play summoner to get scholar for free.

VanillaGorilla
Oct 2, 2003

I agree with the folks who think the Garlemald stuff was the weakest part of the expansion - it was a huge drag and poorly paced, IMO.

Also, I read the rumor prior to launch that they’d originally planned 2 post-ShB expansions, so that’s not new. I generally think the division is about where people have suggested, and I’m guessing that they were worried that following up ShB with a more “grounded” Garlemald-focused expansion would have killed the momentum.

Edmond Dantes
Sep 12, 2007

Reactor: Online
Sensors: Online
Weapons: Online

ALL SYSTEMS NOMINAL

Arist posted:

Hot take: Garlemald was a bit too long as it is.

:hmmyes:

Pollyanna
Mar 5, 2005

Milk's on them.


Endwalker would have been Stormblood 2.0 if they split it in two. The first third of the expansion is not strong enough to stand on its own. It is a pretty good part, but only as buildup and introduction to all else. The good poo poo is in the latter two parts.

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
Pray return to the start of the stealth/escort quest.

Thundarr
Dec 24, 2002


The opening act of the Endwalker is definitely not strong enough to be an entire expansion on its own, and would either feel badly padded or would have needed a completely different setup pre-EW to work that way. (83 trial spoilers) and as hype as we've been to fight Zodiark since ARR, the events of Shadowbringers made it clear that killing Big Z is an incredibly terrible idea and could not have worked as an ending. Which is why Dan forced our hand.

I'm really enjoying the quieter version of Flow the more I hear it. It's just so comfy.

Issaries
Sep 15, 2008

"At the end of the day
We are all human beings
My father once told me that
The world has no borders"

Thundarr posted:

The opening act of the Endwalker is definitely not strong enough to be an entire expansion on its own, and would either feel badly padded or would have needed a completely different setup pre-EW to work that way. (83 trial spoilers) and as hype as we've been to fight Zodiark since ARR, the events of Shadowbringers made it clear that killing Big Z is an incredibly terrible idea and could not have worked as an ending. Which is why Dan forced our hand.

I'm really enjoying the quieter version of Flow the more I hear it. It's just so comfy.

Yeah. I agree that it would have needed different setup with more meat on the Garlean front. Maybe even having a one of the expansion settlements being Garlean settlement.

Generally I prefer mundane over fantastical and focus on dismantling of the former Empire would have been fine end for the saga. :shrug:

Augus
Mar 9, 2015


it definitely should not have been two expansions.

Chillgamesh
Jul 29, 2014

adhuin posted:

Yeah. I agree that it would have needed different setup with more meat on the Garlean front. Maybe even having a one of the expansion settlements being Garlean settlement.

Generally I prefer mundane over fantastical and focus on dismantling of the former Empire would have been fine end for the saga. :shrug:


The point of Endwalker is that it resolves the central plot that's been driving the game since 1.0 and this doesn't do that. I like Garlemald a lot too, and man I think that zone as well as the stretch of story in it is perfect, but it would absolutely not have carried an entire expansion by itself, at least not to the same acclaim that Shadowbringers achieved.


Augus posted:

it definitely should not have been two expansions.

yep

TGLT
Aug 14, 2009
Correct.

It should have been three.

Issaries
Sep 15, 2008

"At the end of the day
We are all human beings
My father once told me that
The world has no borders"

TGLT posted:

Correct.

It should have been three.

:yeah:
Give zone 5 its own expansion.

Zomborgon
Feb 19, 2014

I don't even want to see what happens if you gain CHIM outside of a pre-coded system.

I've been having an amazing time with New Summoner

Going from Bahamut the Four Key Nuke to just setting off three nukes in my opener is astounding.

Freely picking between casting styles really, finally, sells the idea the Arcanist class promises, of a fighter with a wide toolset carefully selected to fit the situation.

Outside of healing-Doom and specialty healer checks I can mostly be self-sufficient, between carbuncle shields and massive Phoenix regens. Pretty neat, great for solo stuff too.


Also I've already gotten my FC mate killed because Titan filled his entire screen

10/10

hazardousmouse
Dec 17, 2010

catgirlgenius posted:

between the early morning insta queues making me wake up early if I want to play comfortably, and my self imposed rule to pick up a book to while away the time every time there's a 4,000 person queue, I can credit FF14 with incentivizing me to become a functional adult more than any other game I have ever played

thank u Mr. FINAL FANTASY XIV

For real, I haven't been this good about doing chores in ages. Thank you, queue!

I was getting a little burnt out mainlining the story too hard. Getting back into dailies and fate grinding for giggles is doing me a world of good.

hazardousmouse fucked around with this message at 15:48 on Dec 13, 2021

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


Zomborgon posted:

I've been having an amazing time with New Summoner

Going from Bahamut the Four Key Nuke to just setting off three nukes in my opener is astounding.

Freely picking between casting styles really, finally, sells the idea the Arcanist class promises, of a fighter with a wide toolset carefully selected to fit the situation.

Outside of healing-Doom and specialty healer checks I can mostly be self-sufficient, between carbuncle shields and massive Phoenix regens. Pretty neat, great for solo stuff too.


Also I've already gotten my FC mate killed because Titan filled his entire screen

10/10

I do find a few rough patches with it, however.

I keep finding myself throwing out summons so often that I often find myself unable to shield a raidwide because carby isn't out, plus DWT has a long downtime after you burn aetherflow and deathflare/enkindle where the only thing you can do is keep your gcd rolling.

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
Summoner having all its nukes at the start is hilarity for catbook stuff.

Ok ifrit extreme and ok bye completed 0:06 seconds.

Infinity Gaia
Feb 27, 2011

a storm is coming...

New Summoner annoys me because I randomly see Ifrit in a new fight and briefly panic about plumes before realizing what's going on.

Vitamean
May 31, 2012

several times now I've heard from people who encounter a 90 SMN for the first time in the final trial and wonder what mechanics the boss does that summons old primals

Zomborgon
Feb 19, 2014

I don't even want to see what happens if you gain CHIM outside of a pre-coded system.

Vitamean posted:

several times now I've heard from people who encounter a 90 SMN for the first time in the final trial and wonder what mechanics the boss does that summons old primals

I like to pretend that (last zone spoilers) the tribes are sending some extras along after us to help out

Harrow
Jun 30, 2012

I like to leave party spell effects on for dungeons though that has the unfortunate side effect of regularly blinding me whenever there's a Summoner in the group. It's like a miniature Red Mage LB3 multiple times per pull :v:

Thundarr
Dec 24, 2002


Waiting on the all-summoner gimmick run of the first level 90 alliance raid. Overdwellers bow down (because nobody will be able to see the mechanics)

Theris
Oct 9, 2007

Harrow posted:

I like to leave party spell effects on for dungeons though that has the unfortunate side effect of regularly blinding me whenever there's a Summoner in the group. It's like a miniature Red Mage LB3 multiple times per pull :v:

They still appear and block your view of mechanics even if you have party effects on limited, which you need to be able to see stuff like healer bubbles. I'm not a fan.

Cactrot
Jan 11, 2001

Go Go Cactus Galactus





Vitamean posted:

several times now I've heard from people who encounter a 90 SMN for the first time in the final trial and wonder what mechanics the boss does that summons old primals

I'm one of these people and I just now realized it.

OddObserver
Apr 3, 2009

Theris posted:

They still appear and block your view of mechanics even if you have party effects on limited, which you need to be able to see stuff like healer bubbles. I'm not a fan.

/petsize all small
...Or something like that.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Actually all summons should be 1:1 with the primal. They should also add Susanoo and Lakshmi, except they are they big sized forms. Nobody deserves to see mechanics.

hazardousmouse
Dec 17, 2010
I'm one of those perverts who has limited effects cause I actually like seeing the enemies.

Vitamean
May 31, 2012

I turn on all effects at the beginning of an expansion, but by the time alliance raids come out I'll turn down everyone outside my party.

/petsize all small can also help with hiding summoner primals

Kyrosiris
May 24, 2006

You try to be happy when everyone is summoning you everywhere to "be their friend".



Finally got in on a second Chi kill. :woop:

Kaubocks
Apr 13, 2011

Vitamean posted:

several times now I've heard from people who encounter a 90 SMN for the first time in the final trial and wonder what mechanics the boss does that summons old primals

this happened to me in trial 89

just a bit confusing when the boss is doing color related mechanics, and the summoner conveniently starts calling down that color summon at the same time

Saint Freak
Apr 16, 2007

Regretting is an insult to oneself
Buglord
Petsize large, egi glamour chicken nugget.

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Sherry Bahm
Jul 30, 2003

filled with dolphins

Pollyanna posted:

Dungeon: The Dead Ends. What an emotionally exhausting and hosed up, nearly cosmicist duty. That one’s going to stick with me for a long time. Plus, the third part is unreasonably pretty.

Other than the one notable Solo Duty this is probably the only other part of the expansion I actively found myself sighing in resignation. Especially after spending hours in Ultima Thule, where we interact and explore these other cultures that died off, we get a whole dungeon of more of that -- only much more condensed -- when I'm more than ready to punt Meteion halfway back to Etheirys. And it wasn't until halfway through the dungeon that it just pulled me out of the game. It just felt like berating the point after we had such an interesting -- much more intimate -- journey through Ultima Thule. To me, anyway.

That said, the expansion as a whole has been an amazing journey. I'd managed to keep myself spoiler free throughout, so the surprises along the way were well worth it. The events on Elpis and the subsequent adventures with Emet, Hydlo and Venat drove home just how out of control and out of hand everything in Etheirys had gotten, and how desperate everyone was to find a solution to a problem they were clearly never equipped to handle in the first place. Meeting them before they were the god-like entities we came to know them as was a real treat.

Also, everything involving the Loporrits -- accept no substitutes -- was absolute gold and I shall treasure my memories with them forever.

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