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New Dev Diary - An Artifact's Life
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# ? Jan 11, 2022 14:50 |
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# ? Jun 4, 2024 04:29 |
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The sheer amount of work going into artifacts and the rest of this expansion is impressive, I'm rooting for Paradox to have a lot of success with this one
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# ? Jan 11, 2022 16:23 |
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I can hardly believe I pre purchaded this almost for nothing togheter with the Norse DLC, it was a sweet deal
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# ? Jan 11, 2022 16:31 |
I still think the court 3D visualization looks awful and they shouldn't have wasted time on it. I want all the flavor text and artifacts and court people and I think that just looks better as a 2D setup. I want there to be courtiers who could be appointed as ambassadors or hereditary vassal-knights. Would be nice to send send of spares and always have a small core group of 16+ prowess knights so i'm not accidently sending my Kids/Dukes/Kings into battle.
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# ? Jan 11, 2022 16:33 |
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M_Gargantua posted:I want there to be courtiers who could be appointed as ambassadors or hereditary vassal-knights. Would be nice to send send of spares and always have a small core group of 16+ prowess knights so i'm not accidently sending my Kids/Dukes/Kings into battle. I'd like to see national knightly orders that are vassals and require a building in keeps but don't require land to this effect. Membership can be an honor title and come with perks but you can also create requirements for membership i.e. martial training, must be a member from childhood, whatever, etc, so you can consistently generate good knights in your realm if you build it up and maintain it. Also it could be available to all subjects of the realm, so you can potentially have access to the gifted martial courtiers and spare warriors of your vassals as well as your own court.
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# ? Jan 11, 2022 16:41 |
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I think the 3d models are pretty loving impressive. At least to my eyes they're pretty masterfully done and convey character very well. The aging process is also fantastic.
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# ? Jan 11, 2022 16:42 |
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I can understand the argument against them - a lot of what takes so long about creating content for this game (both first-party and total conversion/other art heavy mods) is down to dealing with the higher art/modelling/UI demands of this version BUT it absolutely feels more alive and immersive dealing with the models than the old portraits, even given the occasional detour into an uncanny valley, so I cope.
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# ? Jan 11, 2022 17:07 |
How are u posted:I think the 3d models are pretty loving impressive. At least to my eyes they're pretty masterfully done and convey character very well. The aging process is also fantastic. I enjoy the 3d Character models, but they look great because they are all used in preset static poses. Meanwhile in the court scenes you've got a bunch of NPC's just loitering in a empty hall that looks like someone's drawn some squares in a UE3 level editor. The "artifacts" are just generic items on a wooden frame in the middle of the room. Stick with the 3D static pose over a matte painting backdrop! For the artifacts too! e; clarifying from my original post I mean the 3D visualization of the Court, not the 3D character's in the base game themselves.
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# ? Jan 11, 2022 17:24 |
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I think the idea is you'll see all your favourite courtiers, high officials and artifacts in the 3D court scenes, which would probably get a bit weird and crowded if it was all squashed into a 2D image. Maybe they'll even have fully modelled scenes for some events, like the person giving a toast to all her guests in the trailer long, long ago. Not sure if there's going to be animations beyond the "character wobbles a bit" stuff we already have, that would probably not be necessary and likely not look very good. I'll admit I originally thought "WHY do the characters need to be 3D " when it was announced for CK3, but it ended up really cool and I'm happy with it. The only thing I miss a bit is the culturally distinct looks for each character. Maybe it's not quite realistic, but I liked how you would occasionally get a really Greek looking person in Germany or vice versa. But I'll admit I'm comparing a CK2 with years of addons to a CK3 that had just one so far. If I remember correctly they did add more distinctive looks for regions and will probably continue to do so. But if so, I hope they'll also add a better interface for changing hairstyle and clothes, because the current one is pretty unwieldy (I know there's a mod).
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# ? Jan 11, 2022 17:59 |
I can understand not being into it but personally I think it’ll be pretty cool when you get in with characters you know and can better relate to. It’s a cool little tableau that should help a lot with role playing imo. I just hope it isn’t abandoned as a concept going forward since it seems like the kind of thing that could just be endlessly built on. It’s also just cool to see Paradox trying genuinely new stuff so I’m willing to cut them some slack with how long it’s taken because I think it’s a cool idea and the new skills will pay off in the long run.
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# ? Jan 11, 2022 19:08 |
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Omnicarus posted:I'd like to see national knightly orders that are vassals and require a building in keeps but don't require land to this effect. Membership can be an honor title and come with perks but you can also create requirements for membership i.e. martial training, must be a member from childhood, whatever, etc, so you can consistently generate good knights in your realm if you build it up and maintain it. Also it could be available to all subjects of the realm, so you can potentially have access to the gifted martial courtiers and spare warriors of your vassals as well as your own court. Paradox, please do this, this is a great idea.
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# ? Jan 11, 2022 20:01 |
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Artiafact system sounds cool and I can't wait to see what the modders will do with it.
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# ? Jan 11, 2022 20:20 |
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Hellioning posted:Artiafact system sounds cool and I can't wait to see what the modders will do with it. "My sublime liege, your general has won a tremendous victory in the Crusade for Egypt, and as tribute he has sent you [Sephiroth's Sword of Doom]"
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# ? Jan 11, 2022 20:34 |
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M_Gargantua posted:I enjoy the 3d Character models, but they look great because they are all used in preset static poses. Meanwhile in the court scenes you've got a bunch of NPC's just loitering in a empty hall that looks like someone's drawn some squares in a UE3 level editor. The "artifacts" are just generic items on a wooden frame in the middle of the room. Yeah seriously, the shots they've been showing in the dev diaries are not super inspiring in terms of looking like an interesting court.
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# ? Jan 11, 2022 23:03 |
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PittTheElder posted:Yeah seriously, the shots they've been showing in the dev diaries are not super inspiring in terms of looking like an interesting court. Has there been any footage of people actually playing with the new court stuff? Like I've seen screenshots but yeah they look sorta wonky with like a couple random platforms with a thing on it and then a load of mannequins
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# ? Jan 12, 2022 01:18 |
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Hey, when do the Qarmatians show up? I've just formed Russia and I'd like to convert everyone as fast as possible for the Muslim Russia achievement, but Qarmatians (who have Mendicant Preachers as a tenet) are nowhere to be found.
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# ? Jan 12, 2022 02:45 |
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How are u posted:"My sublime liege, your general has won a tremendous victory in the Crusade for Egypt, and as tribute he has sent you [Sephiroth's Sword of Doom]" I laughed at this a lot harder than I should have.
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# ? Jan 12, 2022 02:46 |
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Albino Squirrel posted:Hey, when do the Qarmatians show up? I've just formed Russia and I'd like to convert everyone as fast as possible for the Muslim Russia achievement, but Qarmatians (who have Mendicant Preachers as a tenet) are nowhere to be found. I don't think there's any scripted forcing of the appearance of any religion, it'd be down to random appearance through the built in heresy system. That said, you should be able to find it in the religion menu and just convert to it, though it's likely to be expensive and you might need to stack some discounts from the learning trees. Or create your own heresy with Mendicant Preachers.
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# ? Jan 12, 2022 03:02 |
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appropriatemetaphor posted:Has there been any footage of people actually playing with the new court stuff? Like I've seen screenshots but yeah they look sorta wonky with like a couple random platforms with a thing on it and then a load of mannequins There have been three hands-on previews so far (two of them are in other languages tho) IGN https://www.youtube.com/watch?v=ljmdznw2QJU Gamestar (German) https://www.youtube.com/watch?v=cSN78XbnGPs 3GB (Spanish) https://www.youtube.com/watch?v=LSW958JvZG8
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# ? Jan 12, 2022 05:17 |
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Is it a feature to suddenly be declared war on by a kingdom I have absolutely nothing to do with? Twice I have had games starting in Ireland when out of the blue some dude near Denmark or Northern Europe says he’s sick of my poo poo and declares war on me. Is that just from starting at the earliest start date? Am I missing something my vassals did to piss them off?
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# ? Jan 13, 2022 18:32 |
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They have a special CB that allows them to invade you. They’ll pretty much give up if you can make it to a decent size and let them settle down a bit. You also might want to swap to a 1066 start date. 867 Ireland is a bloodbath with huge gains and losses, some of which are inevitable, and you’ll have to switch away from tribal which is like ripping off bandaids for 30 minutes. It’s fun, don’t get me wrong, but it might be a bit much.
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# ? Jan 13, 2022 18:47 |
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That is just vikings doing as vikings do.
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# ? Jan 13, 2022 18:49 |
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Yeah if you start anywhere in Europe in 867 that's on the sea or on a navigable river you could end up with Vikings swinging by to Adventure your poo poo. Probably even worse in the British Isles. You can turn that game setting down, or pick somewhere else in the world to be. Or, be the Vikings
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# ? Jan 13, 2022 18:52 |
In general I find just about every 867 a blood bath. There are some nice spots here and there where you can consolidate weak neighbors and hunker down until you've got a stable economy and military built up. But in general the entire world is just a mess for the first few hundred years until crown authority rises + high partition stabilizes the world.
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# ? Jan 13, 2022 19:12 |
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The conversion part of "Mother of Us All" is absolutely miserable, I shouldnt have chosen Islamic Syncreticism as a tenet... Also will lowering crown authority after changing to a single heir succession law change my succession law? Buschmaki fucked around with this message at 19:24 on Jan 15, 2022 |
# ? Jan 15, 2022 19:21 |
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Buschmaki posted:The conversion part of "Mother of Us All" is absolutely miserable, I shouldnt have chosen Islamic Syncreticism as a tenet... Nope.
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# ? Jan 15, 2022 23:05 |
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M_Gargantua posted:In general I find just about every 867 a blood bath. There are some nice spots here and there where you can consolidate weak neighbors and hunker down until you've got a stable economy and military built up. But in general the entire world is just a mess for the first few hundred years until crown authority rises + high partition stabilizes the world. I know it's great. I love constantly having to fight off viking raiders and adventurers. I am being sincere by the way it's incredibly fun and 867 Cornwall is amongst my favored starts.
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# ? Jan 16, 2022 02:08 |
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In the last game I played, Adopting Feudal Ways required 5 development in my capital. In this game, it's saying I need 10, which is what I remember from playing at launch. Did they change it to be dependent on something? e: once I finished my last innovation, it popped up and the checked box for development cited 5 as the requisite. Looks like it was just a visual bug. Chakan fucked around with this message at 19:12 on Jan 16, 2022 |
# ? Jan 16, 2022 18:00 |
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Chakan posted:In the last game I played, Adopting Feudal Ways required 5 development in my capital. In this game, it's saying I need 10, which is what I remember from playing at launch. Did they change it to be dependent on something? I think its 5 if you neighbor someone feudal/clan, 10 if you don't.
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# ? Jan 16, 2022 20:29 |
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scaterry posted:I think its 5 if you neighbor someone feudal/clan, 10 if you don't. That's correct, and it's also only for independent tribes (or vassals of republics/theocracies); the tech/development/authority requirements are waived for vassals of clan/feudal rulers.
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# ? Jan 16, 2022 21:04 |
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Thanks, I was wondering why it went back up to 10 after I conquered a feudal county. For how much more transparent CK is now, it still stumbles. Maybe I just missed it somewhere.
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# ? Jan 16, 2022 21:28 |
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Chakan posted:Thanks, I was wondering why it went back up to 10 after I conquered a feudal county. For how much more transparent CK is now, it still stumbles. Maybe I just missed it somewhere. It calls a function that returns either 5 or 10 depending upon your neighbors, with nothing in the tooltip to reflect that there might be a change. I'm guessing it was just an oversight, because as you said CK3 is a lot better than CK2 at showing things like that. If you have a spare kid, give them that feudal county you just conquered, and release them as independent. That will give you a feudal neighbor to drop the development requirement back down to 5, as well as an ally for expansion/defense.
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# ? Jan 16, 2022 21:36 |
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binge crotching posted:If you have a spare kid, And let's be honest, if you're tribal you do.
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# ? Jan 17, 2022 00:44 |
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From the makers of "What if you could play CK3 battles in Mount and Blade Bannerlord?": What if you could talk to CK3 characters via DeepL machine learning?
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# ? Jan 19, 2022 22:49 |
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Hellioning posted:From the makers of "What if you could play CK3 battles in Mount and Blade Bannerlord?": Lol holy poo poo
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# ? Jan 19, 2022 23:44 |
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Hellioning posted:From the makers of "What if you could play CK3 battles in Mount and Blade Bannerlord?": incredibly dope idea
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# ? Jan 19, 2022 23:57 |
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Hellioning posted:From the makers of "What if you could play CK3 battles in Mount and Blade Bannerlord?": Absolutely incredible.
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# ? Jan 20, 2022 00:03 |
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I hope the chair-throwing is included in a future patch.
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# ? Jan 20, 2022 00:24 |
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It's truly perfect and I must have it.
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# ? Jan 20, 2022 01:52 |
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# ? Jun 4, 2024 04:29 |
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lmao I can’t wait
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# ? Jan 20, 2022 02:01 |