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Knot My President!
Jan 10, 2005

Can you add slots if your inventory already has stuff in it or will it mess stuff up?

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Thorn Wishes Talon
Oct 18, 2014

by Fluffdaddy
I'd love to have craftable backpacks. They could start with a leather sack with 2 slots that also increases your carry weight by 25, then upgrade to a deerhide backpack with 4/50, then wolfhide with 6/75 and so on. Maybe not very viking warrior-like but it'd be a substantial quality of life improvement.

Either that, or move armor and accessories to dedicated slots and remove their weight, which should free up a bunch of room. I know there are mods for that, but it's one of those things that should, imo, be in the base game.

Floppychop
Mar 30, 2012

Knot My President! posted:

Can you add slots if your inventory already has stuff in it or will it mess stuff up?

You can add slots via the mod and be fine,. But if you uninstall the mod or take that character to a server without an extra slot mod you'll lose anything that's in those extra slots.

Lozareth
Jun 11, 2006

Thorn Wishes Talon posted:

Is there a way (or a mod) that lets you mark certain items as "don't pick up"? I spend a lot of time clearing my inventory just to make room for whatever it is I'm farming at the time, and it's one of the more tedious aspects of the game.

For example, if I'm farming copper, I want an option to say "don't pick up stone"

There is a mod: https://www.nexusmods.com/valheim/mods/116

Been almost a year since the last update but there's no posts on it about it being broken.

EVIL Gibson
Mar 23, 2001

Internet of Things is just someone else's computer that people can't help attaching cameras and door locks to!
:vapes:
Switchblade Switcharoo
Every house I build always has head mounts. It always feels better when a boss starts talking and cursing randomly and I then think, "sure, but your head is on my wall so..". :shrug:

BrianRx
Jul 21, 2007

Thorn Wishes Talon posted:

Is there a way (or a mod) that lets you mark certain items as "don't pick up"? I spend a lot of time clearing my inventory just to make room for whatever it is I'm farming at the time, and it's one of the more tedious aspects of the game.

For example, if I'm farming copper, I want an option to say "don't pick up stone"

There is or was. It replaced one of the character screens with all of the items that could be picked up and you could toggle them individually. Great for most trophies, you only need a few unless you're decorating with them. I can't remember the name, unfortunately, but it was something intuitive (Selective Pickup, maybe?). I think I got it on Thunderstore but most mods are also on Nexus and don't require two separate apps to use.

toadee
Aug 16, 2003

North American Turtle Boy Love Association

Is there a good guide or something for the changes to shield mechanics / a consensus best these days? I played a lot before HaH, but recently picked it back up with some friends, and I feel like the Darkmetal medium shield isn't as great as it used to be. Which is probably a good thing but are towers better now? Any good bucklers? I feel like I'm running out of stamina defending way more quickly than I used to.

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

Nah towers are bad, they slow you down a ton and that's never worth it, plus they can't parry at all. No bucklers at the black metal tier. Personally I think the best shield is actually the Atgier and its range advantage. The stun works marvelously on Berserkers and 20 wolves hunting you too.

Thorn Wishes Talon
Oct 18, 2014

by Fluffdaddy
The fully upgraded blackmetal shield worked fine for me. Regarding stamina, I've found that moving out of enemy attack range (either stepping backwards, or rolling) is usually preferable to blocking, so that the enemy hits air and you can then step in and hit them. If you block a lot you'll run out of stamina and I think that's good in terms of balance. Otherwise people would just block spam.

Hakarne
Jul 23, 2007
Vivo en el autobús!


Just coming back from pre-HaH, did they add anything to mitigate poison outside of brewing mead? I dislike needing consumables just to survive in a biome. I feel like poison is too strong as it's basically a death sentence without mead.

Kibayasu
Mar 28, 2010

Someone said something like more armor now reduces the damage per tick? It was a while ago and honestly I haven’t checked but I have been poisoned without a potion since then and it certainly seems less dangerous.

Ravenfood
Nov 4, 2011

Hakarne posted:

Just coming back from pre-HaH, did they add anything to mitigate poison outside of brewing mead? I dislike needing consumables just to survive in a biome. I feel like poison is too strong as it's basically a death sentence without mead.
Good news! They did.

they added a new Troll-like swamp monster that drops pieces akin to troll hide that makes a new armor set that has both poison and pierce resistance properties.

Hakarne
Jul 23, 2007
Vivo en el autobús!


Ravenfood posted:

Good news! They did.

they added a new Troll-like swamp monster that drops pieces akin to troll hide that makes a new armor set that has both poison and pierce resistance properties.

Awesome! I need more iron for cooking stuff so I guess I'll go monster hunting first.

toadee
Aug 16, 2003

North American Turtle Boy Love Association

Thorn Wishes Talon posted:

Otherwise people would just block spam.

Yeah that used to be what you did, heh. Definitely a change for the better though sad that tower shields still serve no real purpose, but will just have to be more on my toes.

Thorn Wishes Talon
Oct 18, 2014

by Fluffdaddy

Hakarne posted:

Just coming back from pre-HaH, did they add anything to mitigate poison outside of brewing mead? I dislike needing consumables just to survive in a biome. I feel like poison is too strong as it's basically a death sentence without mead.

Poison resistance mead is still the only method.

I agree that it's annoying, but you really only need to chug a potion when you anticipate close quarters combat with slimes or leeches. Personally, I kill them with a bow when outdoors, and use a potion only when I come across a slime inside a sunken crypt (and only if there are other enemies). But I use a mace so I can kill them in a couple of hits, before they can poison me.

I think if you play carefully, you only really need a resist potion for the Bonemass fight. In my playthrough I used a total of 8 poison resist meads before reaching the mountain biome.

Hakarne
Jul 23, 2007
Vivo en el autobús!


Yeah I tried that but would die when they did their poison explosion through the sludge I was mining in crypts. Sometimes I'd run through the swamp without one but if I'm doing more than just quickly passing through I don't like risking guaranteed death.

toadee
Aug 16, 2003

North American Turtle Boy Love Association

If you take a giant sledge like Stagbreaker, when you go through a bit of the muck but not all the way and notice there's one behind there, you can just AoE smash them repeatedly from safety, then finish clearing the muck, I have pretty much never used poison resist outside of Bonemass.

Thorn Wishes Talon
Oct 18, 2014

by Fluffdaddy
For what it's worth, I think the Black Forest to Swamp transition is by far the roughest one. The swamp is hard as hell to navigate safely (especially with the god drat abominations popping out without warning and then walking around with a huge aggro range) and everything in it deals substantial damage to even fully upgraded bronze. You also don't have access to high HP foods yet (until you make sausages and deer stews) so if you lose control of a situation you're all but guaranteed to die. I found both Mountain and Plains to be trivial in comparison, even with the former's annoying terrain and frost resistance mead requirement at the start.

toadee
Aug 16, 2003

North American Turtle Boy Love Association

Swamps also have a near 100% chance to be actively giving you "Wet" status, so your stamina is dick and also the terrain means when trying to quickly flee you have a reasonable chance of dropping into swimming deep water, even momentarily, thus putting away your weapon and shield instantly.

PittTheElder
Feb 13, 2012

:geno: Yes, it's like a lava lamp.

Re: poison, it is a lot easier to deal with now that they've added base mitigation on armor. Another thing that works really well is using the alternate attack on the mace, that'll one-hit oozes from upgraded bronze onwards.

toadee posted:

Yeah that used to be what you did, heh. Definitely a change for the better though sad that tower shields still serve no real purpose, but will just have to be more on my toes.

Yeah it's a bit of a shame that they're leaning into heavy metal meme weapons so to speak. The battleaxe and hammers are also similarly useless, especially when coupled with the huge movement speed penalty.

Atgier is very much the sweet spot.

nelson
Apr 12, 2009
College Slice
Tower shield seems like it would be pretty good for tanking a boss since the parry doesn’t stun them anyway. It would certainly make the block timing easier.

pik_d
Feb 24, 2006

follow the white dove





TRP Post of the Month October 2021
Tower shields are good for decorating your bases and that's probably it.

Knot My President!
Jan 10, 2005

I’m playing causally with two other people and I’ve found the tower shield really good for swamps at this point. My gf uses the buckler because she’s good at parrying and I’ll use the tower to deal with abominations while they wail on it

The best things I’ve done are Valheim Plus and the mod that removes skill and experience loss on death. I played vanilla to the mountain biome a while ago and it was a great experience but now it’s just so nice to relax and not deal with grinds you don’t feel you want to add to the game, especially with people who are more casual gamers

- increased copper and tin yields slightly to get through bronze faster
- infinite torches because they look cool
- halved swimming stamina loss
- no water damage while sailing
- more inventory space and ability to teleport ore and metal (otherwise I’d just log into a storage server halfway through crypt iron runs, which is the Valheim equivalent of soaking)
- production facilities take raw materials from and deposit finished products into adjacent chests
- stronger structural integrity when building and no rain damage from exposed / unroofed surfaces so we can make cool houses
- small-radius repair

Game is so nice just to log in and chop wood and relax while building and then hear rain by a fire in a house you made with your homies

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

Thorn Wishes Talon posted:

Poison resistance mead is still the only method.

I agree that it's annoying, but you really only need to chug a potion when you anticipate close quarters combat with slimes or leeches. Personally, I kill them with a bow when outdoors, and use a potion only when I come across a slime inside a sunken crypt (and only if there are other enemies). But I use a mace so I can kill them in a couple of hits, before they can poison me.

I think if you play carefully, you only really need a resist potion for the Bonemass fight. In my playthrough I used a total of 8 poison resist meads before reaching the mountain biome.

I use the poison resist potions like a vaccine, I take one when I enter the swamp and keep taking booster shots while I'm there. The stuff is cheap and easy to make and frost resist mead basically works the same way.

Thorn Wishes Talon
Oct 18, 2014

by Fluffdaddy
I have to say, Mountains and Plains are both very sparse. I know they're adding mountain cave dungeons next patch, but IMO every existing biome could benefit from a 25-50% increase in content variety, i.e. things to farm, points of interest, monster types, etc.

Excited about Mistlands, hope it comes sooner rather than later.

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

Kibayasu posted:

Someone said something like more armor now reduces the damage per tick? It was a while ago and honestly I haven’t checked but I have been poisoned without a potion since then and it certainly seems less dangerous.

Yes. Armor reduces poison now. There is also a new armor that reduces it even more. Poison used to be (almost) a death sentence but I haven't used the meads since I got a few iron pieces on. Haven't tried the new set yet though.

Thorn Wishes Talon
Oct 18, 2014

by Fluffdaddy
The armor value of the new set is equivalent to bronze, but you only need the helm to give you a permanent poison resist mead effect, so it may be worth crafting if you hate carrying meads and don't mind having to hunt a few abominations for the materials (although I think if you're at a point where you can hunt abominations, as opposed to being hunted by them, poison is probably no longer a huge problem).

Thorn Wishes Talon fucked around with this message at 20:02 on Jan 17, 2022

Knot My President!
Jan 10, 2005

got bonemass down and went off to mountains. as soon as I hit the snow I get the message “you are being hunted” and nearly get my poo poo pushed in by like ten wolves :0

fortunately I build bases at every biome and renovated a trio of houses along with a stone wall which without question saved my life

then I made my way up the mountain again and two wolves came at me, then out of nowhere a giant rock monster came to life and pushed their poo poo in before they reached me and I noped the gently caress out of there real quick

game owns

Hasselblad
Dec 13, 2017

My dumbass opinions are only outweighed by my racism.

No one forgot that I exist to defend violent cops, champion chaining down immigrants, and have trash opinions on cooking.

Thorn Wishes Talon posted:

Poison resistance mead is still the only method.



This has not been true for over a month.

Thorn Wishes Talon
Oct 18, 2014

by Fluffdaddy

Hasselblad posted:

This has not been true for over a month.

Mead is still the only poison resist method available to you when you first start the biome. Because as I said later, if you're at a point where you can reliably farm the mats for the root helm, that means you're fairly decked out and poison won't be an immediate death sentence at that point anyway. You need to find and kill at least two abominations, more if you want to upgrade it. Good luck doing that in bronze armor (unless you're with a group I guess).

Molybdenum
Jun 25, 2007
Melting Point ~2622C
What's been your order for iron items?

I do: iron buckler -> pick axe -> crafting upgrades -> weapons. I then horde iron for padded, skipping the base iron armor entirely.

bird food bathtub
Aug 9, 2003

College Slice
I start with the pick so it doesn't break halfway through a crypt. Then it's usually weight that's the limit not a broken tool.

Bobsedgws
Jun 12, 2009
College Slice

bird food bathtub posted:

I start with the pick so it doesn't break halfway through a crypt. Then it's usually weight that's the limit not a broken tool.

I always use the bone pickaxe for crypts, since they can be repaired at a work bench instead of a forge which needs just wood and are pretty easy to set up.

Thorn Wishes Talon
Oct 18, 2014

by Fluffdaddy
Yeah, the bone pickaxe can mine everything until the mountain biome, so there's no real need to use any metal ones. Although I usually craft a bronze pickaxe as well, and carry it along with the bone pickaxe to get some longevity during the initial trip. After that, just repair the bone pickaxe at a nearby workbench and go back to mining.

Kibayasu
Mar 28, 2010

You used to need the iron pickaxe for the swamps because the mud needed more damage to break. It’s way lower now so the antlers or bronze work just as well. When I mine silver I bring along the antlers and/or bronze picks to digs out the veins so I don’t need to use iron durability on dirt and stone.

Khanstant
Apr 5, 2007
You can just log your character into your minecraft single player map and bring over as many enchanted diamond pickaxes as you want when you log back into your main valheim world. Technically cheating, but clicking the ores slightly more times isn't a good use of time or a challenge you're robbing yourself of.

Eric the Mauve
May 8, 2012

Making you happy for a buck since 199X

Khanstant posted:

You can just log your character into your minecraft single player map and bring over as many enchanted diamond pickaxes as you want when you log back into your main valheim world. Technically cheating, but clicking the ores slightly more times isn't a good use of time or a challenge you're robbing yourself of.

Better yet, just use the console command mod to add the ore to your inventory directly, even more time saved

Heffer
May 1, 2003

Eric the Mauve posted:

Better yet, just use the console command mod to add the ore to your inventory directly, even more time saved

I just read the thread instead of playing. The ultimate cheat code.

Thorn Wishes Talon
Oct 18, 2014

by Fluffdaddy

Eric the Mauve posted:

Better yet, just use the console command mod to add the ore to your inventory directly, even more time saved

I do that when I reach the Plains, because I'm always quite short on iron, and don't feel like going all the way back to swamps just to be able to craft padded armor and whatnot.

I hope they change that soon, honestly. Every armor tier requires metal from its own biome, except padded. It's ridiculous.

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Lozareth
Jun 11, 2006

A portal at the crypt entrance lets you repair any pickaxe and anything else while also letting you get fully rested, drop off treasure, restock food/potions, etc. Nothing's going to attack it while you're in the crypt. Just toss your iron in a cart when you need to use the portal and later drag it from crypt to crypt.

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