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Agents are GO! posted:This is an opinion so bad Hojo must've grown it in a lab. I think the rap battle gauntlet hath been dropped.
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# ? Feb 6, 2022 06:33 |
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# ? Jun 5, 2024 07:08 |
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Byzantine posted:That's still God of War 3 He didn’t know it was his kid at the time because Ares (the God he was serving at the time) had tricked him. Although I don’t recall if he thought they were enemies or if he just thought he was killing a different kid. Kratos is still an absolute monster, and willingly so for the most part, just not that time specifically
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# ? Feb 6, 2022 07:02 |
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Cleretic posted:Fallout 4 is the rare case of a Dad Game with a playable woman. It's blatantly clear that you weren't actually intended to play as the wife, what little character story there is makes no sense if you play as her. My take on Fallout 4 is that the individual pieces could work (or, in fact, do work already) but they shoved too many different competing priorities together in the first couple of hours of the game. They ended up with a house of cards where trying to fix one thing creates endless ripple effects and headaches. I do feel like the big pain point is having Shaun's kidnapping (and the Spouse's murder) be a big dramatic in-your-face moment, because that's what lays down the railroad tracks. There's no wiggle room to work with, doubly so because Nate/Nora isn't aware of how out of time they are, because from their perspective it *just* happened and they should be able to go run after Kellogg and find Shaun right now. If you took out that visceral immediacy, in exchange you'd get lots of fun ambiguity to play around with. Like if Nora woke up to both Nate and Shaun missing, she could pick up on the clues and conclude they were taken and proceed roughly as usual, but it also creates space for a Nora that naively assumes that they just woke up early and they'll be back home in Sanctuary and everything will be just fine, right? Or maybe a coldly cynical Nora that quickly concludes that if they stepped outside the vault they're probably well dead already (and it's not like them being in cryofreeze was much better) and decides to hell with it and jumps headfirst into Fallout Stuff. Another alternative, nix the stupid E3 trailer sequence with the Deathclaw and instead have the Institute much more overtly involved in the introductory quests. Have Nora wake up in the middle of another Quincy, only to survive thanks to some power armor and the few surviving Minutemen. Now you have someone who was either intentionally left alive by the synths (extremely suspicious) or somehow survived the wrath of the Institute (highly unlikely) which gives you more hooks to hang character drama off of.
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# ? Feb 6, 2022 08:37 |
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kazil posted:Video game awards mean poo poo, I know, but I still don't understand how God of War won so many accolades. Like, it eventually gets to be alright, but it's not amazing. There was actually a pretty fierce console-war style fight over whether God Of War or Red Dead Redemption 2 would scoop up the most goty awards. Obviously those were the only two acceptable answers in 2018.
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# ? Feb 6, 2022 10:34 |
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LIVE AMMO COSPLAY posted:There was actually a pretty fierce console-war style fight over whether God Of War or Red Dead Redemption 2 would scoop up the most goty awards. Iconoclasts got robbed.
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# ? Feb 6, 2022 10:36 |
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Cleretic posted:Fallout 4 is the rare case of a Dad Game with a playable woman. It's blatantly clear that you weren't actually intended to play as the wife, what little character story there is makes no sense if you play as her. You should just be mainlining the path because Oblivion gates are opening across the world You should just be mainlining the path because dragons are back You should just mainlining the path because you want to know where dad went
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# ? Feb 6, 2022 10:58 |
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LIVE AMMO COSPLAY posted:There was actually a pretty fierce console-war style fight over whether God Of War or Red Dead Redemption 2 would scoop up the most goty awards. Looking at the games released in 2018, they kinda were. Not because they were the best games--I wouldn't even put them in a top ten--but because you know that only very specific games sweep GOTY awards barring wild exceptions like Inscryption last year, and in 2018 they were the only real standouts in that. It's like how you never guess if the best movie will win Oscars. Indies are never even in the conversation barring huge successes, so Celeste and Obra Dinn are immediately out. Nintendo just being regular Nintendo will never win even if they're doing their best work, so it being the year of a new Smash, Pokemon and Kirby means nothing. Genre ghettos kick out both fighting games (Soul Calibur VI, Dragon Ball FighterZ) and any RPG that can't be classified as 'action' or looks too weird (Pillars of Eternity 2, Octopath Traveler, Ni No Kuni 2). Similar to Nintendo, annual and near-annual franchises don't get a look-in unless they're suddenly doing something new, and none of those guys were doing that in 2018 (rear end Creed, Call of Duty, Battlefield). Factor in that the voters are usually straight white dudes in their thirties or forties, which that year admittedly only knocked out Tomb Raider for having a female protagonist, that games that need some momentum to get patch content going like Monster Hunter World and Hitman 2 are never gonna have a chance at launch, then add in basic quality control to knock out Fallout 76, and... yeah, you've basically just got Dad of War and Red Dead Redemption 2. Maybe Spider-Man as a third choice, or Detroit: Become Human if they want to try looking artsy (but not too artsy or they would've noticed the indies). Cleretic has a new favorite as of 11:24 on Feb 6, 2022 |
# ? Feb 6, 2022 11:18 |
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That is one of those common gamer complaints that never really seem to bother me. Taken in relief it often doesn't make much sense for the player character to risk their life helping some random grandma NPC recover her family locket from a Deathclaw nest, but I like to do sidequests, so who cares. Especially when the alternative of potentially missing content with a time limit in a 50-hour game and having to replay the whole thing over just to experience it is so much worse.
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# ? Feb 6, 2022 11:23 |
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Len posted:You should just be mainlining the path because Oblivion gates are opening across the world See, with all of those games, they have a good few 'act break' moments in the main story where things sort of stop and let you move around, because there aren't really overt ticking clocks. In Oblivion and Skyrim both, the story never really accelerates the crisis at hand, so there's nothing saying 'you have to go solve this before X happens/or things will get worse'. There's also plenty of points especially in Oblivion where the next step of the story implies no urgency, which sort of implicitly tells you that you can give the main quest a break if you want. Fallout 3's is an interesting comparison to 4, because ostensibly you've got the same driving beat of not knowing where a family member is, but Fallout 3 is different because the family member in question is a largely capable, self-motivated and active adult who doesn't actually need you, it's just that he's the only clue you've got. We can trust that Liam Neeson is probably gonna be fine on his self-motivated journey, so all the story focused on him never really has an urgency to it compared to 'a literal baby has been kidnapped', we never feel like we have to find him literally right now. And of course, you actually find Liam Neeson like a third of the way through the story and from there it becomes a story with plenty of breaks and little urgency, whereas Fallout 4's story kinda kicks off the moment you find Shaun. Cleretic has a new favorite as of 12:00 on Feb 6, 2022 |
# ? Feb 6, 2022 11:53 |
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Agents are GO! posted:This is an opinion so bad Hojo must've grown it in a lab. Seriously. Despite any missteps 7R made, the way it handled Aeris's characterization is one of the highlights. She's funny, clever, takes no poo poo, and is willing to dunk on a guy carrying around a giant sword moments after meeting him
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# ? Feb 6, 2022 12:11 |
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It did a fantastic job of handling her characterization, absolutely. I find her charactization annoying. It's ok, we can disagree.
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# ? Feb 6, 2022 12:16 |
Cleretic posted:
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# ? Feb 6, 2022 13:15 |
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christmas boots posted:He didn’t know it was his kid at the time because Ares (the God he was serving at the time) had tricked him. Although I don’t recall if he thought they were enemies or if he just thought he was killing a different kid. I haven't played any of the games except for the newest one, but in the context of the newest one it came off that he's finally realized he's a huge rear end in a top hat and is trying to distance himself/atone for the things he's done previously. Though it does make it seem like the things he did weren't entirely under his control and he doesn't trust anyone as a result. It doesn't go into detail about WHAT he did, just that he's ashamed about his past. It doesn't make him a good guy by any means, but puts more context as to why the way he is in the newest game. I could be completely off base because as I said I haven't played the previous ones, that's just what I gathered from this one.
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# ? Feb 6, 2022 16:51 |
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kratos was a spartan berserker who, when he was about to be slain on the battlefield, sold his soul to ares to become his champion. he then butchered his way through half of greece, estranging his wife and daughter in the process, and "mistakenly" killed them both while sacking a temple during his latest conquest. ares' response to all this was basically "attaboy, now there's nothing left to distract you from murderin' stuff" kratos in response killed ares, took his place, and reigned as the god of war for like two drat years before going "i had a bad dream" and murdering the rest of the greek pantheon, including zeus, who turned out to be his dad (nothing terribly special there, zeus was a lot of people's dad) in very broad strokes, the original god of war games painted the greek pantheon as hopelessly moribund and corrupt and kratos as basically a consequence of their corruption and a purge of the old ways. that's the broad strokes. the finer details are some of the worst of early-oughts edginess, and the GoW3 in particular might be one of the most viciously stupid big-budget games ever made. what's relevant to the reboot is that kratos is a very angry but very tired man who's still keenly aware of what happened the last time he let his anger get the best of him, and knows that all gods have the potential to wreak the same havoc if left unchecked. hence why he was severely unimpressed with atreus' little display of rage in the opening - he doesn't want any of his old habits to be passed down to the kid
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# ? Feb 6, 2022 16:59 |
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Kratos is filled with self loathing over brutally murdering his family in the first game and the only way he can live with himself is by banging multiple women at once in subsequent games
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# ? Feb 6, 2022 18:11 |
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Hey man you can't get over someone unless you get under someone else
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# ? Feb 6, 2022 18:26 |
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The gods specifically don't create havoc, though. They keep it in check and are vital to the functioning of the world.
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# ? Feb 6, 2022 18:33 |
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Byzantine posted:The gods specifically don't create havoc, though. They keep it in check and are vital to the functioning of the world. Oxxidation posted:GoW3 in particular might be one of the most viciously stupid big-budget games ever made.
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# ? Feb 6, 2022 18:38 |
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oldpainless posted:Kratos is filled with self loathing over brutally murdering his family in the first game and the only way he can live with himself is by banging multiple women at once in subsequent games It begs the question if Atreus was conceived via QTE.
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# ? Feb 6, 2022 19:12 |
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Disagree. GoW3 is one of the very very few pieces of modern media that treats the gods as gods rather than Ancient X-Men.
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# ? Feb 6, 2022 19:48 |
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I've got to the final boss gauntlet in FF7 Remake and it's obnoxiously long and hard with no real checkpoints. It could at least give you a hard save between fighting ALL THE ARBITERS OF FATE like 3 times in a row plus a form where they become a bahamut and trash you, and even after THAT you have to fight them separately again but then once you finally manage that, with no chance to save or rest it throws you into a really hard sephiroth fight. I'll have to just buy like 99 Megapotions or something just to keep up, as I have no way to get anyone stronger due to being past the point of no return. It's just so LONG, and the fact that I'll have to do the previous long fight again complete with unskippable inbattle cutscenes just makes me not want to.
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# ? Feb 6, 2022 20:28 |
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They're probably gonna kill off Kratos for realsies this time. Maybe it'll be a button prompt like "Press Square to Kill Your Dad."
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# ? Feb 6, 2022 20:55 |
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Byzantine posted:Disagree. GoW3 is one of the very very few pieces of modern media that treats the gods as gods rather than Ancient X-Men. The Greek gods were hedonistic uncaring rape-machines that ruined peoples lives on a whim, that was the most accurate part of the original GoW franchise. The fact they ended up actually effecting the natural processes they claimed to represent was dumb as hell. Except Hera who had like thirty seconds of screen time and represented winemoms I guess.
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# ? Feb 6, 2022 21:04 |
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I'm not real far but this star wars fallen order game feels less like dark souls and more like an uncharted/tomb raider so far I feel lied to by the internet
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# ? Feb 7, 2022 02:59 |
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Len posted:I'm not real far but this star wars fallen order game feels less like dark souls and more like an uncharted/tomb raider so far Tomb Raider + heavier melee combat has been my description since it came out, you should've just asked me
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# ? Feb 7, 2022 03:02 |
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Len posted:I'm not real far but this star wars fallen order game feels less like dark souls and more like an uncharted/tomb raider so far Never trust the Internet, especially when they call something dark souls like
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# ? Feb 7, 2022 03:03 |
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Len posted:I'm not real far but this star wars fallen order game feels less like dark souls and more like an uncharted/tomb raider so far It's a mix of a lot of things. The combat and healing is inspired by Dark Souls but the traversal, puzzles and some of the level design aren't.
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# ? Feb 7, 2022 03:03 |
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It’s kind of a Uncharted meets Arkham City blend with a pinch of Zelda thrown in
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# ? Feb 7, 2022 03:05 |
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Gaius Marius posted:Never trust the Internet, especially when they call something dark souls like At least I wasn't playing it because of that elevator pitch. It was dirt cheap and gives me something new (to me at least) to play on the ps5
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# ? Feb 7, 2022 03:07 |
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It's definitely not a Soulslike because I was able to finish it
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# ? Feb 7, 2022 03:20 |
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Gaius Marius posted:Never trust the Internet, especially when they call something dark souls like it's really more of a take on old school soulslikes a la Quake II
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# ? Feb 7, 2022 03:25 |
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BioEnchanted posted:I've got to the final boss gauntlet in FF7 Remake and it's obnoxiously long and hard with no real checkpoints. What is this, Sekiro? Why are there so many boss fights in a row?
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# ? Feb 7, 2022 03:46 |
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It's skyrim with lightsabres
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# ? Feb 7, 2022 03:49 |
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oldpainless posted:It’s kind of a Uncharted meets Arkham City blend with a pinch of Zelda thrown in It's actually a PoPlike (Prince of Persia-alike). The Lone Badger has a new favorite as of 04:09 on Feb 7, 2022 |
# ? Feb 7, 2022 03:57 |
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A Marquis of Mesopotamia if you will
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# ? Feb 7, 2022 03:59 |
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the holy poopacy posted:it's really more of a take on old school soulslikes a la Quake II Explain!
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# ? Feb 7, 2022 05:28 |
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The final boss rush in 7R is rude but hopefully you saved those Elixirs and make liberal use of Cloud's counterstance move.
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# ? Feb 7, 2022 07:46 |
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I seem to have missed several sidequests in Control, which is unusual for me since I love to poke around and do side content when I'm doing the main quest of a game without being totally obsessive about finding everything. It does suggest that it's not very well signposted. Also there are too many 'find three to five things in a place and click on them' side missions.
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# ? Feb 7, 2022 16:47 |
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Control is to some extent about finding ever deeper secrets that nobody knows about, but on a gameplay level it is impossible to find all the dang sidequests without a guide and it gets real frustrating. And the map is horse garbage.
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# ? Feb 7, 2022 18:04 |
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# ? Jun 5, 2024 07:08 |
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Philippe posted:Control is to some extent about finding ever deeper secrets that nobody knows about, but on a gameplay level it is impossible to find all the dang sidequests without a guide and it gets real frustrating. I'm sure they exist, but it's hard to think of a recent AAA game that has a worse map than Control
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# ? Feb 7, 2022 18:12 |