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Asterite34 posted:Canonically, the entire vanilla Morrowind overworld map could fit inside it, complete with a miniature tradehouse
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# ? Jan 30, 2022 18:49 |
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# ? Jun 4, 2024 10:53 |
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Asterite34 posted:Canonically, the entire vanilla Morrowind overworld map could fit inside it, complete with a miniature tradehouse Arielle posted:I don't recall using teleportation and yet there I was, inside a seven and a half kilometer high trade house containing a simulacrum of Vvardenfell complete with a miniature trade house, alone. Naked.
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# ? Jan 30, 2022 19:32 |
c0da is a lot more meta than I remember
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# ? Jan 30, 2022 19:50 |
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Asterite34 posted:c0da is a lot more meta than I remember yeah, c0da deez nuts
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# ? Jan 31, 2022 00:28 |
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Thursday in tamriel is Turdas?
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# ? Feb 1, 2022 02:04 |
"I hate Mondas." -- Grr'veld
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# ? Feb 1, 2022 02:30 |
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"this one hates mundas" surely
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# ? Feb 1, 2022 03:09 |
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ikanreed posted:"this one hates mundas" surely This is Hanar in my brain head.
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# ? Feb 1, 2022 05:13 |
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Jay Rust posted:Thursday in tamriel is Turdas? GK Chesterton's The Man Who Was Turdas is a far more lowbrow book than the original
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# ? Feb 1, 2022 10:24 |
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# ? Feb 1, 2022 10:34 |
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It mildly annoys me that after coming up with new fantasy names for the months, they just half-assed it for the days of the week.
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# ? Feb 1, 2022 10:43 |
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# ? Feb 1, 2022 12:10 |
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See I've never found these disturbing. Until now
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# ? Feb 1, 2022 12:15 |
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Private Speech posted:See I've never found these disturbing.
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# ? Feb 1, 2022 16:40 |
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Dagoth Fur
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# ? Feb 1, 2022 17:26 |
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Heart of lasagnakhan
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# ? Feb 1, 2022 18:02 |
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Hla Oadie
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# ? Feb 1, 2022 18:11 |
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The nerevarine should grow a third eye when they get Moon-And-Star. Also I’m in Mournhold now, pretty much wrapped up the base game.
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# ? Feb 1, 2022 18:25 |
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Come, Jon. Friend or traitor, come. Come and look upon my Kart, and Nermalakhan. And bring lasagna... I have need of it.
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# ? Feb 1, 2022 18:26 |
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Jon drank nix hound cum
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# ? Feb 1, 2022 18:36 |
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Lunchmeat Larry posted:Come, Jon. Friend or traitor, come. Come and look upon my Kart, and Nermalakhan. And bring lasagna... I have need of it.
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# ? Feb 1, 2022 18:37 |
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I noticed recently that its been a decade since the first/only time I played this (and I remember almost nothing other than the broadest of brushstrokes). I should reinstall. A friend also suggested the YAJAN modpack as a good AIO option that includes some nifty stuff like survival elements. Are there any other good modpacks that might be recommended? I'd love to get some mods for stuff like updated graphics, fixes, neat extras, but honestly I don't think I have the patience to dig through stacks of mods to find stuff myself.
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# ? Feb 1, 2022 20:26 |
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YAJAN makes alot of changes and also can be unstable as poo poo if you try and move the things in the jenga tower load order. (Remove complex NPCs immediately tho)
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# ? Feb 1, 2022 20:32 |
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YAJAN lists it as using non-beast argonians and non-beast khajiit mods, which, last time i tried them, were mods that removed the "beast" check but changed nothing about the model, meaning the tails glitched out and the feet were a mile long because there was no animation set to it. Friends and Foes can also get pretty weird with adding level 100 bandits? Also YAJAN says it doesn't work well with Tamriel Rebuilt and honestly TR is one of the biggest reasons to come back to Morrowind these days I think. I think it says it also uses both Let there be Darkness and True Lights and Darkness which are two mods that do the same thing? I'm not sure how well they work together? A lot of its other stuff is good though? I would honestly recommend going through its modlist and using it as a directory of mods to look at, but, modding Morrowind is like a ham radio hobby for me, the act of modding it is part of the fun for me. But in general big massive mod compilations, unless they're very well cultivated, tend to be a lot more risky and hard to fix than doing mods piecemeal.
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# ? Feb 1, 2022 20:52 |
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I used the Morrowind++ guide, linked in the OP, and am very happy with it. Though it took two evenings to finish setting it up. And i started paring down on some of its suggested mods over the course of several hours of playing, as I found some changes I didn’t enjoy. So maybe ten fewer mods and twenty new mods NOT on the list later, I think it’s in just about the perfect spot, for me I also was just thinking about getting a mod that adds inconsequential NPCs to towns. I’ve been using Starfire's npc Additions - Danae's Edits and Fixes and it’s pretty decent, though I wish it were slightly more modular, as I really just wanted NPCs walking around in the daytime, none of the other stuff like traders and fences and pilgrims and vampires. I looked at Friends & Foes and it seems to be even more messy so I haven’t tried touching it yet
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# ? Feb 1, 2022 21:22 |
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Jay Rust posted:I used the Morrowind++ guide, linked in the OP, and am very happy with it. Though it took two evenings to finish setting it up. And i started paring down on some of its suggested mods over the course of several hours of playing, as I found some changes I didn’t enjoy. So maybe ten fewer mods and twenty new mods NOT on the list later, I think it’s in just about the perfect spot, for me I liked Friends and Foes’ general NPC additions, they largely fit in very well and are fun (although their grammar can be a bit off.) It’s cool seeing mages recall into towns and go around doing their business or being attacked by random bandits (if you don’t like the added aggressive/enemy NPCs, you can turn them off or adjust them by talking to any town guard anywhere). The companions it adds are loving horrible though, don’t use that part at ALL.
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# ? Feb 1, 2022 21:26 |
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That does sound pretty good, kinda wish the options were in an MWSE menu and not in actual gameplay
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# ? Feb 1, 2022 23:28 |
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Jay Rust posted:That does sound pretty good, kinda wish the options were in an MWSE menu and not in actual gameplay They might be if you’re using MWSE and that was how they were presented to me in OpenMW.
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# ? Feb 1, 2022 23:30 |
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Lunchmeat Larry posted:Come, Jon. Friend or traitor, come. Come and look upon my Kart, and Nermalakhan. And bring lasagna... I have need of it.
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# ? Feb 2, 2022 00:00 |
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What about MOISE? I was suggested YAJAN because it can be used with wabbajack as a fairly easily to setup AIO option. I used to enjoy modding stuff like Morrowind, but honestly these days I kinda just want to just skip all that and get on with it. But, ofc, I still would like graphical improvements, maybe some modernizations to UI and such, and that Tamriel Rebuilt thing does sound kinda neat.
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# ? Feb 2, 2022 06:38 |
For Friends and Foes if you want to use it I'd really recommend using the lightest amount added version and only friendly NPCs, I don't think they do a very good job with the enemies they add. OAAB data has a mod that adds some new creatures that I think work pretty well if you want more enemies, and otherwise stuff like mort's rebalance mods and deadly denizens are better options for more difficulty.
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# ? Feb 5, 2022 03:55 |
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RandomPal I think has a good lightweight mod that adds low level bandits to reasonable spawnpoints that I use and enjoy. I honestly don't think you NEED a lot of extra NPCs, the new stuff can crawl your game without adding another 10 guys to walk in circles in Seyda Neen.
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# ? Feb 5, 2022 04:20 |
I like having some more random NPCs in a town but always thought stuff like Morrowind Comes Alive or Starfire's added a bit too much, but F&F with the scarce option is a pretty good balance of making cities feel a bit more populated. Definitely not necessary at all, though, and if you're not on a super overkill system for the game it might cause some slowdown.
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# ? Feb 5, 2022 04:44 |
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https://cdn.discordapp.com/attachments/210394599246659585/940420210547109928/B36kam8Dpe62zlwN.mp4
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# ? Feb 8, 2022 07:30 |
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mbt posted:https://cdn.discordapp.com/attachments/210394599246659585/940420210547109928/B36kam8Dpe62zlwN.mp4 Hell yeah dude you make that? Making custom animations was a lot of fun.i hope i get some more time to mess with it again some day, classes sucking up all my free time now.
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# ? Feb 8, 2022 15:40 |
a pleasure to meet you indeed
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# ? Feb 8, 2022 16:39 |
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Hello I have a wild dumb question I will ask the experts. I'm about to get two weeks off from work. A part of me is thinking of going through all of Morrowind since two uninterrupted weeks of Morrowind sounds pretty drat good. I'd want to do MSQ Bloodmoon + Raven Rock Tribunal + Museum House Hlaalu quests Imperial Cult quests Legion quests Mages Guild? maybe Thieves Guild? maybe Tribunal? maybe Fighters Guild? maybe If I've got 90ish hours roughly, about how much of that should I expect to be able to finish. Plus of course some random exploring/loving around time.
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# ? Feb 8, 2022 19:34 |
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Proletarian Mango posted:Hell yeah dude you make that? no its from the mmc, people finding all these old dance mods. i wished someone did the massive effort to overhaul the animations but alas Rookersh posted:Hello I have a wild dumb question I will ask the experts. all of it with like 50 hours to spare probably
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# ? Feb 8, 2022 19:35 |
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It depends also on of you just go from quest to quest or spend 5 hours downtime rearranging your house or whatever in between. If you just focus down it's a very fast game, skill requirements notwithstanding? Most of my characters never last longer than a month before I run out of things to do with them, but I spend a LOT of time loving around and using hunger mods and stuff too.
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# ? Feb 8, 2022 20:01 |
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# ? Jun 4, 2024 10:53 |
Rookersh posted:Hello I have a wild dumb question I will ask the experts. i don't think you'll hit 90 hours to be honest
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# ? Feb 8, 2022 20:50 |