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Astro7x posted:Your math is a bit off, but there are 113 Retro Courses they have to pick from if you include the 11 new tracks in Tour and remove all the retro tracks already in MK8 w/ the existing DLC imo if the tracks they have shown look like they are being pulled from Tour, I assume they will add all the remakes from Tour not currently in the game. Spacebump fucked around with this message at 23:58 on Feb 12, 2022 |
# ? Feb 12, 2022 23:55 |
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# ? May 26, 2024 02:29 |
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not a bot posted:Completed the demo for Triangle Strategy and while the fights are nice, they amount for maybe 25% of the gameplay. The rest of the time you're basically just mashing a button to forward endless conversations concerning the dumbass plot with cookie cutter characters. Hopefully that's just a way to set the story and the rest of the game will have a better balance. I hope it keeps being 75% dialogue, the battles are kinda boring but I really like the conflicts that they’re building
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# ? Feb 13, 2022 00:03 |
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Astro7x posted:There is really no way to tell which tracks they're going to pull from. i know which ones they are. but i won't tell anyone.
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# ? Feb 13, 2022 00:48 |
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The Grinch leak but for Mario Kart tracks.
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# ? Feb 13, 2022 00:49 |
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b_d posted:i know which ones they are. but i won't tell anyone. You won’t get YouTube clicks with this attitude
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# ? Feb 13, 2022 00:49 |
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i'll take the secret to my grave (probably going to die before they all come out due to lifestyle choices)
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# ? Feb 13, 2022 00:51 |
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Astro7x posted:Your math is a bit off, but there are 113 Retro Courses they have to pick from if you include the 11 new tracks in Tour and remove all the retro tracks already in MK8 w/ the existing DLC Ah. Thanks for that. Whatever the case, they must remake Maple Treeway the GOAT track or we strike.
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# ? Feb 13, 2022 00:56 |
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American McGay posted:The Grinch leak but for Mario Kart tracks. Looking forward to Green Hill Zone
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# ? Feb 13, 2022 00:56 |
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Earthbound NES has an abysmal encounter rate and is still more creative, interesting, and fun to play than KOTOR
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# ? Feb 13, 2022 01:12 |
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Quantum of Phallus posted:You won’t get YouTube clicks with this attitude brb practicing my soy face expression for 48 individual videos on the new tracks
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# ? Feb 13, 2022 01:16 |
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I'm in the middle of chapter 2 on Project Triangle Strategy, but it seems to be building slowly. Hard to say now, but I like the approach of having long cutscenes in between the battles. I'm watching Resonant Arc's excellent series on Final Fantasy Tactics and despite them talking for literal hours about the game's story, they note that the cutscenes are really short. It seems like they're taking a different approach in PTS.
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# ? Feb 13, 2022 01:16 |
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Oscar Wild posted:Earthbound NES has an abysmal encounter rate and is still more creative, interesting, and fun to play than KOTOR What it’s just a standard RPG.
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# ? Feb 13, 2022 01:18 |
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The Bloop posted:Looking forward to Green Hill Zone Finally. Nintendo making good on the cut content Miyamoto threw in our faces for Double Dash.
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# ? Feb 13, 2022 01:19 |
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CharlestheHammer posted:What it’s just a standard RPG. Better than KOTOR
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# ? Feb 13, 2022 01:22 |
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Oscar Wild posted:Better than KOTOR Okay I guess that’s a random game to compare a big standard NES RPG to
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# ? Feb 13, 2022 01:23 |
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Earthbound on the NES is better than final fantasy 7... chrono trigger and final fantasy 6 too
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# ? Feb 13, 2022 01:25 |
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Oscar Wild posted:Earthbound NES has an abysmal encounter rate and is still more creative, interesting, and fun to play than KOTOR I like this opinion less than I like living in a global pandemic
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# ? Feb 13, 2022 01:26 |
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Looper posted:why don't any of y'all ever talk about how good the blaster master zero trilogy is?? i'm near the end of 3 and it's pog It's good.
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# ? Feb 13, 2022 01:43 |
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b_d posted:i was just reading an article about the changes from mother 1 to the localized version and it turns out the run option was put in during localization as a testing/debugging helper and one of the guys on the project convinced them to leave it in. Huh. Now I remember reading somewhere that Breath of Fire II was in a similar situation: There's actually a run function, but it was disabled in the game. Sadly, Capcom hosed up the localization bad enough there probably was no time, budget or decision-making skills for any other result. I know this because there's a fan patch for the game which re-enables running for BoFII again. Of course, it's not in the SNESflix-version so you're sol without doing something weird like hacking your Switch to put a SNES-emulator on it Waltzing Along posted:This is someones dream game. Probably someone reading this comment right now. And then in a twist it turns out it already existed, but was Japan-only.
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# ? Feb 13, 2022 01:47 |
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Earthbound is extremely ok
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# ? Feb 13, 2022 01:53 |
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Libluini posted:Huh. Now I remember reading somewhere that Breath of Fire II was in a similar situation: There's actually a run function, but it was disabled in the game. Sadly, Capcom hosed up the localization bad enough there probably was no time, budget or decision-making skills for any other result. The GBA Breath Of Fire 2 port doubled the xp/gold gain because it's a kinda grindy game without a lot of strategy.
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# ? Feb 13, 2022 01:54 |
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Waffle! posted:All blue shells, all the time. Is that really it because lmao
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# ? Feb 13, 2022 02:08 |
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Waltzing Along posted:Ah. Thanks for that. Not sure if it impacts them remaking it for MK8 or not, but Maple Treeway was in Mario Kart 7.
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# ? Feb 13, 2022 02:27 |
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LIVE AMMO COSPLAY posted:The GBA Breath Of Fire 2 port doubled the xp/gold gain because it's a kinda grindy game without a lot of strategy. You definitely can grind, if you want multiple characters maxed out on skills, but in truth there's not much mandatory grinding if you just want to get through the game. And if you want to grind, there are e.g. multiple enemies vulnerable against insta-death and a lot of enemies are vulnerable against debuffs. That, and most fights tend to go like rocket tag anyway. Grinding is a lot less tedious if the individual fight moves at a brisk pace. I tried the GBA-version once, but imho, just doubling money and exp gain and changing nothing else turns an already easy game into an absolute cake walk. BoFII is a game balanced around nearly every character maxing out all their skills after ca. level 30 and loaded down with money exploits if the game isn't yet easy enough for you. All the gold/exp-doubling does is ruin your fun by removing the need to engage with the game's systems.
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# ? Feb 13, 2022 02:53 |
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BoFII these nuts
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# ? Feb 13, 2022 02:54 |
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Libluini posted:You definitely can grind, if you want multiple characters maxed out on skills, but in truth there's not much mandatory grinding if you just want to get through the game. Specifically there's a hidden island with like four types of super enemies and almost(?) all of them have huge weaknesses.
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# ? Feb 13, 2022 02:56 |
give me a rainbow road where every lap is a different rainbow road
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# ? Feb 13, 2022 03:00 |
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LIVE AMMO COSPLAY posted:Specifically there's a hidden island with like four types of super enemies and almost(?) all of them have huge weaknesses. There are two hidden islands with big, bad monsters with weaknesses. The second one even comes with a secret shop selling endgame-equipment. (And an enemy so strong it'll kill your rear end if you come too early.)
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# ? Feb 13, 2022 03:02 |
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LIVE AMMO COSPLAY posted:The GBA Breath Of Fire 2 port doubled the xp/gold gain because it's a kinda grindy game without a lot of strategy. loving Highfort.
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# ? Feb 13, 2022 03:03 |
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Chronojam posted:loving Highfort. Yeah, the one thing BoFII did really bad was blindly assuming the player would use certain characters over others. For example, Bow needs ridiculously low amounts of exp to rush through his levels, and the one time you are forced to use him, the enemies you encounter are weak and give out unusually high exp amounts for that part of the game. On the other hand, e.g. Sten and Rand, two other characters you absolutely need for certain dungeons, level up a lot slower. This is great news if you hate Bow and love Sten, not so much if the reverse is true. If you say, dumpster Sten the first chance you get and never use him again, Highfort will be painfull At least the developers gave us poor Sten-haters a fail safe: What I never noticed as a dumb kid, there's a lot of Sten-equipment hidden in Highfort, so it's theoretically possible to make short runs from your save point purposefully into the wrong direction, taking all that secret poo poo, and give yourself a leg up. Ironically, if you come prepared it's a lot easier to survive walking into the wrong direction for so long. Certainly, today I'm thankful for having save states on my Switch, because gently caress doing all that poo poo legit. I'm not a teenager with infinite time anymore. Edit: A certain frog leveling up at a snail's pace and Katt leveling up fast enough to break the light barrier makes me think that's another pair of characters where the devs obviously thought players would love that dumb frog prince enough to keep him in the party forever, while betting equally hard on Katt being unloved and forgotten. Libluini fucked around with this message at 03:18 on Feb 13, 2022 |
# ? Feb 13, 2022 03:15 |
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Oscar Wild posted:Earthbound NES has an abysmal encounter rate and is still more creative, interesting, and fun to play than KOTOR this is true. kotor loving sucks
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# ? Feb 13, 2022 03:16 |
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Khanstant posted:give me a rainbow road where every lap is a different rainbow road
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# ? Feb 13, 2022 03:17 |
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Libluini posted:Yeah, the one thing BoFII did really bad was blindly assuming the player would use certain characters over others. For example, Bow needs ridiculously low amounts of exp to rush through his levels, and the one time you are forced to use him, the enemies you encounter are weak and give out unusually high exp amounts for that part of the game.
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# ? Feb 13, 2022 03:32 |
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https://twitter.com/vgcartography/status/1492682651681099777?s=20&t=JJFkDksGX4eihNNRJv9dmw
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# ? Feb 13, 2022 03:41 |
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Khanstant posted:give me a rainbow road where every lap is a different rainbow road This is the good stuff here. Even if it wasn't RR, it would be cool to have the course change lap to lap. It's such a good idea. That a Nintendo Switch is not capable of doing. It could be done on a PS5, though. Make it happen Nintendo.
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# ? Feb 13, 2022 04:01 |
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that really couldn't happen on a switch?
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# ? Feb 13, 2022 04:03 |
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you can't even do that on a PS5. youd need some kind of supercomputer from NASA to make a course that changes every lap
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# ? Feb 13, 2022 04:05 |
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...Wait, really?
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# ? Feb 13, 2022 04:10 |
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Rolo posted:Is that really it because lmao No, it just feels that way anytime you get close to 1st.
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# ? Feb 13, 2022 04:15 |
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# ? May 26, 2024 02:29 |
Libluini posted:(And an enemy so strong it'll kill your rear end if you come too early.) Leave my wife out of this. I don't know how I would've managed to ever beat BoF2 as a kid if I didn't have a strategy guide for it. Apparently it was wrong about a lot of things but at least got me through every time I rented the game.
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# ? Feb 13, 2022 04:28 |