|
Eschatos posted:Why would I waste time grinding rebellions past the early game when those armies can be out taking new territory? The rebellions can be taken out by garrisons
|
# ? Feb 24, 2022 18:17 |
|
|
# ? Jun 8, 2024 06:56 |
|
Some factions are designed to be run in the negative and many players don’t understand that nuance. Most factions can to some extent. If battles pay a lot it’s a sign you can be reckless.
|
# ? Feb 24, 2022 18:17 |
|
Dr Christmas posted:Did something screwy happen to my Khorne blood host army, or is this how it’s supposed to work? There is some definite strangeness around whatever is dedicated "leader". I lost a Lord when I was sieging and the enemy sallied out, but still won the battle. When the end turn completed, the army was completely bugged out. I couldn't replace the lord, attack, disengage, anything. The settlement now appears to be completely bugged out. Army just sits there, can't dismiss units, I starved it out but haven't taken over the settlement, no one will attack it, etc.
|
# ? Feb 24, 2022 18:19 |
|
Twigand Berries posted:Some factions are designed to be run in the negative and many players don’t understand that nuance. Most factions can to some extent. If battles pay a lot it’s a sign you can be reckless. And yet there's the "Gain a positive income of at least 3000" quests hanging around. Not sure when I'll ever get around to completing those. And running on a deficit can be annoying if you suddenly run out of enemies.
|
# ? Feb 24, 2022 18:21 |
|
Omnicarus posted:I'm not sure what the point of the Gryphon Legion cavalry is supposed to be in the Kislev roster. They are the same tier as bear cavalry and seem significantly worse in most respects.
|
# ? Feb 24, 2022 18:23 |
|
Broken Cog posted:And running on a deficit can be annoying if you suddenly run out of enemies. I think there is a communication failure between chaos mains and human mains
|
# ? Feb 24, 2022 18:30 |
|
Twigand Berries posted:Outposts: You build them in defensive allies that have a major settlement. It allows you access to their recruitment from that settlement alone I think. All I see are tier 1 stuff at this point. You recruit them with allegiance points. Once you get a full military alliance you can upgrade your outposts and get better stuff as well as the option to entirely take control of one of your ally's armies for a turn maybe??? It cost a lot of allegiance. Thanks this helped.
|
# ? Feb 24, 2022 18:33 |
|
Broken Cog posted:And yet there's the "Gain a positive income of at least 3000" quests hanging around. Not sure when I'll ever get around to completing those. The armies of Khorne will only rest when there are no more enemies.
|
# ? Feb 24, 2022 18:33 |
|
Third World Reagan posted:trippple poist There is a button at the bottom right on... one of the screens, that I noticed which is "load saved character" I think it might be on the lord/hero recruitment screen?
|
# ? Feb 24, 2022 18:38 |
|
Third World Reagan posted:The rebellions can be taken out by garrisons It's still boring fights that can't be autoresolved for minimal benefit. I would much rather stick to battles that are fun and actually advance my game state.
|
# ? Feb 24, 2022 18:43 |
|
Dr Christmas posted:Discovered a fun use for Khorne’s Eternal War manifestation: Since third parties can show up to battles now, you can encircle the city and call the attack on yourself, and the enemy you’re besieging will join. Do it if you want to fight on more even ground and don’t want to wait and let your blood meter drop. If the city you’re besieging belongs to a demon army, what little remains in the city once you turn back to it will be just a few bedraggled mortals. Third World Reagan posted:Finally figured out why people think slaanesh has replenishment problems.
|
# ? Feb 24, 2022 18:56 |
|
Broken Cog posted:And yet there's the "Gain a positive income of at least 3000" quests hanging around. Not sure when I'll ever get around to completing those. Those quests are a nice silver lining for when your army gets wiped out, at least.
|
# ? Feb 24, 2022 19:07 |
|
whoops
Reik fucked around with this message at 19:09 on Feb 24, 2022 |
# ? Feb 24, 2022 19:07 |
|
the update is 520mb and my 58gb of free space isn't enough
|
# ? Feb 24, 2022 19:31 |
|
Can you enter the rifts a second time in one cycle?
|
# ? Feb 24, 2022 19:32 |
|
drat, only technical fixes in this patch, no upkeep bugfix this week it seems Edit: I've been thinking, what's the point of the Lord of Change unit in Kairos' roster? It's cool, but it's pretty redundant, considering Tzeentch isn't exactly hurting for spellcasters as it is. Broken Cog fucked around with this message at 19:36 on Feb 24, 2022 |
# ? Feb 24, 2022 19:33 |
|
peer posted:the update is 520mb and my 58gb of free space isn't enough It needs the full 112Gb it seems. The update took longer to install than it took for the entire game to be downloaded the first time for me.
|
# ? Feb 24, 2022 19:34 |
|
drat, the patch took a literal hour to unpack.
|
# ? Feb 24, 2022 19:35 |
|
Yeah, for whatever reason WH has always had a loving ridiculous patching system. One reason I'm not sure I like their "we'll roll out small fixes regularly" strategy. For instance, I had a small 45min break to play today that I was looking forward to but now, nope, just patching. I mean, I'll survive, but it is a minor irritant. e: also despite me trying as hard as I can to make steam update automatically it often refuses to do so. Ravenfood fucked around with this message at 20:11 on Feb 24, 2022 |
# ? Feb 24, 2022 19:59 |
|
I just always found it quicker to just uninstall and reinstall the game than download the patch.
|
# ? Feb 24, 2022 20:06 |
|
Collapsing Farts posted:Yeah, the lord isn't stronger than the others but he is more customizable which is the point. He can also get access to all units but he can't buff them like Skarbrand can buff his khorne units. There's a decent give and take tehre "He is more customizable" doesn't really bear out in practice. The ONLY valuable or worthwhile build-a-bear components are the late game set bonuses. Which lock in like six of your pieces, so no real customization going on there. The actual individual pieces are entirely too conservative in what they give to make up for A) his lack of normal gear and B) his lack of access to normal gear, frequently a single piece of which is better than half or more of his parts! As an individual Lord, he sucks a whole lot. His ability to support armies is good and fun, but even then, realistically probably not good enough. They were way too cautious with the numbers on his component parts.
|
# ? Feb 24, 2022 20:08 |
|
I'd like the Demon Prince more if he had an exponential power curve instead of just being a wet fart. Weak at the start but by the end a Taurox/Skarsbrand style one entity army.
|
# ? Feb 24, 2022 20:11 |
|
Also they were goddamn allergic to putting any melee defense on his component parts, jesus christ. Full power Tzeentch Daemon Prince is weaker than a stock standard Lord of Change. By a lot. Full power Khorne Daemon Prince only barely has better melee stats than a Lord of Change!
|
# ? Feb 24, 2022 20:12 |
|
Give the Demon Prince the chance to just eat the demon souls and get a major permanent buff from it, so you can either get them for the book or you can just turbocharge your own power level and start stomping the opposition.
|
# ? Feb 24, 2022 20:14 |
|
Messed around with a Nurgle campaign before calling it taking and trying to hold the Silver Pinnacle Mountains. A mistake yes, got known by too many factions. Guess I'll try a new direction and a slower oozing over the map approach(even slower than I already was), maybe go take the Northwest corner to start. Making Order walk through Chaos wastes should make taking the Southwest go better on attempt 2. -Although you'd think going to Slaanesh for domination victories is a go-to bit of cheese the rewards seem to scale depending on the rift set. My big observation here is you seem unlikely to get the obscenely great rewards(sword, paramour, etc) on the first rift set. I saw paramour on the second rift set. Maybe I was just unlucky, though I reloaded the first set a few times. What I did take on the first set was +10 levels to all Lords/Heroes you have and you recruit. +10 levels on your starting LL + heroes in a stack is pretty busted! Once you go to Slaanesh's realm enough times you learn to travel it without ever fighting a Slaanesh army. Just way too easy and while the concepts are great this realm needs a redesign for a few good reasons. Also Nurgle doesn't need Paramour, really. Learn Green Pox! However you can save when you enter the realm and go through the gates, see what is on display and reload. Seems to reset the rewards. Getting Sword and putting it on a 90 speed plague hero with a flying mount is the plan. -The anti-player bias is kind of insane, "fights everyone" demon armies that exit rifts should fight other AI armies, especially Order ones. And Greenskins should probably fight them too, like Greenskins near Dawi. I even had Mandrake coming up to help Kislev and Dawi raid my land. I know undead are anti-chaos(mostly) and Kislev/Dawi is a friendship that could work but between those 3 and the greenskins nobody was taking a swing at one another? -Even more insane anti-player bias is that Tzeentch factions can hit you with poo poo like Settlement Transferred when they're not at war with you. gently caress off. CA, seriously just take schemes out of the AIs hands. Remember when Clan Eshin came out but they don't use their OP campaign map hacking stuff on the player because there's no counter? I'd rather deal with the 1 Skyre Nuke a campaign than Tzeentch's even stronger "raze all of your buildings, defeat your garrison + towers at no cost with no army near the town and no siege timer, and give the settlement to some randos that you'll have to declare on if you want it back, then rebuild your buildings at cost, lol" Buuuut Nurgle's really fun to play. I wanted to try taking the Empire/Kislev land and corners and it wasn't going too bad in actual army fighting. I find it funny everybody complains that Nurgle has mobility issues and nothing to deal with firing lines but the game starts you with quick access to Toads, Flies, Beasts of Nurgle, two strong Heroes that get Horses or a 90 speed flyer and... Furies. Yeah, everybody hates harpie style units. But you get a 2 turn research in the first ring to give them +5 AP. I had the starting Death Heads and 2 Furies in Ku'gath's army for those first 50 turns I tried and they did insane work. Mulch towers fast too. Is this just a legacy of "HARPIES BAD" in the same way "CAVALRY BAD" gets belted around? I'm pretty experienced at forcing an enemy army to engage on bad terms and turn it into a clusterfuck anyway. Speed issues aren't an issue if the enemy has to stop at some point. Maybe it'll be a real bitch when Welves are in the game. And I admittedly didn't fight Tzeentch armies but staggered slow advances are pretty easy with the Nurgling/Plaguebearer split, as well as Ku'gath's free starting artillery piece and the school of nurgle being absolutely great, super cost effective spells. You really do just drown them in meat and disease, it rules. I did notice one army actually disabled the AI tic where if you hit them with artillery a few times they recognize it and start advancing. Emptied Ku'gath's ammo entirely into a Kislev heavy ranged army and they wouldn't advance. They didn't do well against a proper stagger advance and I find using Ku'gath to bait focus fire to be delightfully devilish. He's also an outstanding melee fighter. Nurgle might have some of the best heroes and Lords in the game really. The "root yourself and replenish" ritual is great, gonna pat myself on the back for that one since I said it when it previewed. Spreading plagues is fun and effective as hell too. Obligatory "lmao what the gently caress" at Nurgle Tier 1 defense towers. They're other races T3-4s! Doomykins fucked around with this message at 20:35 on Feb 24, 2022 |
# ? Feb 24, 2022 20:29 |
|
I thought you couldn't transfer settlements off of people you're at war with, even if you're the player?
|
# ? Feb 24, 2022 20:41 |
|
Correct, you can only transfer settlements between factions that are at peace. Doesn't stop a Tzeentch faction you're at war with giving them to one of your random neighbours though. Edit: Honestly, I don't mind it too much, it's kinda funny when it happens. Broken Cog fucked around with this message at 20:50 on Feb 24, 2022 |
# ? Feb 24, 2022 20:45 |
|
Azran posted:I thought you couldn't transfer settlements off of people you're at war with, even if you're the player? You can’t. I also absolutely refuse to sign any treaties with Tzeentch. Lore appropriate. I just did his realm, as Nurgle. Here’s a tip, if you fight your battles there will always be some mortal units to run off the map providing you with a quick auto resolve on the remnants in a second battle to get another reveal. I’ve never seen so many complaints from people who seem to refuse to play half the game.
|
# ? Feb 24, 2022 20:49 |
|
Yeah I've had Tzeentch take a settlement I hold and give it to a random at-peace AI neighbor as Cathay. Well I start at war with them OK. Then I got it as Nurgle and , check the diplomacy screen.. at peace with Tzeentch. You don't start at war with them and I went south anyway. Just a RNG chance to lose a settlement every turn from mid game on? See giving the player bullshit thematic toys is fun because I'm 1 idiot trying to defeat dozens of AIs and if I raise the campaign difficulty above Normal they're all cheating anyway. Letting me throw nukes and atomic bulls and horseshit assassinations at them levels the playing field. Getting kicked in the ribs at random is just arbitrary.
|
# ? Feb 24, 2022 20:50 |
|
Twigand Berries posted:I just did his realm, as Nurgle. Here’s a tip, if you fight your battles there will always be some mortal units to run off the map providing you with a quick auto resolve on the remnants in a second battle to get another reveal. I’ve never seen so many complaints from people who seem to refuse to play half the game. Also playing out a battle manually because I take 0 casualties on manual and lose almost 20% of my army on autoresolve isn't actually fun.
|
# ? Feb 24, 2022 20:54 |
|
Twigand Berries posted:I think I’m going to leave a movement and replenishment debuff plague cultist on every tzeentch island to gently caress with any AI Lords that come by. I hope they stay once I’m gone :/ They got booted
|
# ? Feb 24, 2022 20:55 |
|
Broken Cog posted:Correct, you can only transfer settlements between factions that are at peace. There's an obvious solution: be at war with everyone
|
# ? Feb 24, 2022 20:55 |
|
I always do Tzeentch first if I want a souls win because you get 1 birdball and 4 blue horrors every time.
|
# ? Feb 24, 2022 20:56 |
|
Ravenfood posted:It may be when you do his realm because every single one of the roaming armies has been composed of demons only on the first time the rifts open. Oh poo poo this is round 2 with forsaken. Don’t do Tzeentch first.
|
# ? Feb 24, 2022 20:56 |
|
I really don't like fighting out and besieging minor settlement maps. It really should just be an open field battle, but defenders get 2 towers and some deployables or something.
|
# ? Feb 24, 2022 20:59 |
|
Doomykins posted:I always do Tzeentch first if I want a souls win because you get 1 birdball and 4 blue horrors every time. Yup, though the Tzeentch soul battle can be rough for earlygame armies. Pink Horrors and flamers everywhere
|
# ? Feb 24, 2022 20:59 |
|
jokes posted:I really don't like fighting out and besieging minor settlement maps. It really should just be an open field battle, but defenders get 2 towers and some deployables or something. I'm actually starting to get the hang of them now. The key seems to be to outnumber defenders in unit cards, attack from 3+ directions and capture undefended points. I find the defenders mass route pretty quickly. Some fights I feared would be a slog got wrapped up much faster than I thought. One map has the main control point very close to your starting area, and you can easily bum rush it with units. On some maps if you put your whole army in one clump the AI will form a daisy chain of units to try to completely block the approach which is great for aoe spells to nuke hundreds of guys.
|
# ? Feb 24, 2022 21:15 |
|
|
# ? Feb 24, 2022 21:15 |
|
Started my first campaign just yesterday as Kislev. Just as Russia invades Ukraine. Perfect timing. E: any tips for playing as Kislev? Just gonna try a bunch of random stuff out since its normal then go hard next campaign.
|
# ? Feb 24, 2022 21:16 |
|
|
# ? Jun 8, 2024 06:56 |
|
I'm loving the minor settlements as any faction that isn't reliant on gunlines and cannons. It was fun as Kairos to just light up the enemy's chokepoint defenders, it's fun as Skarbrand to just put two bloodthirsters on every entrance and envelop the enemy, and I had a good time with Cathay until I made the mistake of bringing a bunch of Iron Hail and cannons who really struggled to get their eyes on the enemy.
|
# ? Feb 24, 2022 21:17 |