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Deviant posted:I guess my confusion with melee builds is how you're supposed to deal with bosses. dodge roll is as op in this game as it ever has been
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# ? Feb 25, 2022 18:03 |
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# ? May 20, 2024 19:51 |
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Deviant posted:I guess my confusion with melee builds is how you're supposed to deal with bosses. Dodging and using spacing, mainly. Also don't sleep on parrying bosses. I always forget about it, and you'd be surprised what you can parry. Margit doesn't quite fall into this category (or at least I couldn't work out the parry timing on a bunch of his attacks), but all the past Souls games have tough bosses that can be nearly trivialized by parrying. Elden Ring is pretty generous compared to the Souls games as far as how much stamina you have to work with at the start, which helps.
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# ? Feb 25, 2022 18:03 |
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Deviant posted:You have this because you let the lady hug you. it trades HP for poise. Right! Thank you.
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# ? Feb 25, 2022 18:04 |
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Deviant posted:You have this because you let the lady hug you. it trades HP for poise. Isn't that only if you actually equip the item? e: Oh it lingers until you do, gently caress
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# ? Feb 25, 2022 18:04 |
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Deviant posted:I guess my confusion with melee builds is how you're supposed to deal with bosses. Melee runs on Sekiro rules now. Charged heavy attacks and jump attacks deal the most poise damage, find gaps in the pattern to fit those in until you get a critical chance, repeat until the boss dies. R1 spam is exclusively for dealing with trash mobs and hunting critters.
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# ? Feb 25, 2022 18:05 |
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Deviant posted:I guess my confusion with melee builds is how you're supposed to deal with bosses. The game expects you to dodge roll as a primary means of defense, with some blocking mixed in for specific attacks if you have enough Stamina and a shield with a high enough Guard. Running away from specific attacks - usually ones with big windups and limited range - is also a valid means of evasion. There are a lot of attacks that require almost inhuman reflexes to dodge this time around, so investing in Vigor and some heavier armor (while staying with light/medium equipment load) isn't a bad idea.
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# ? Feb 25, 2022 18:05 |
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Hulk Krogan posted:Dodging and using spacing, mainly. Also don't sleep on parrying bosses. I always forget about it, and you'd be surprised what you can parry. Margit doesn't quite fall into this category (or at least I couldn't work out the parry timing on a bunch of his attacks), but all the past Souls games have tough bosses that can be nearly trivialized by parrying. I have in the entire time I've had this game, maybe done four successful parries. It is getting to the point where I am wondering if there's a bug on my side. Jordan7hm posted:Dodge, block what you can, stagger them and critical hit them. I guess my experience with this is that if I dodge around, I get caught by big sweeping AOEs or tracking overheads. SkeletonHero posted:Melee runs on Sekiro rules now. Charged heavy attacks and jump attacks deal the most poise damage, find gaps in the pattern to fit those in until you get a critical chance, repeat until the boss dies. R1 spam is exclusively for dealing with trash mobs and hunting critters. I...see. Strange.
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# ? Feb 25, 2022 18:05 |
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Deviant posted:I guess my confusion with melee builds is how you're supposed to deal with bosses. My approach to bosses without a shield has been: roll thru smaller, quicker attacks and R1 thru those openings. For sweeps or larger openings I jump and use a jumping heavy attack or my weapon’s art to build up stagger damage and eventually get a riposte. Also I won’t be able to play this game for the next few days so I’ll be vicariously living thru this thread. As soon as I get back home I’m searching for the spooky chest
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# ? Feb 25, 2022 18:06 |
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CerealKilla420 posted:Trying not to actually read the thread because I don't want to hit any spoilers, but came here to say that the game is currently completely unplayable for me on my machine with a 6700xt and 3600x. Thanks. This poo poo is so frustrating because the game looks amazing.
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# ? Feb 25, 2022 18:06 |
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Deviant posted:I guess my experience with this is that if I dodge around, I get caught by big sweeping AOEs or tracking overheads. you're messing up the timing, try to be in the invulnerable frames (i.e. start your roll) when the attack impacts. sprinting full speed away from AOEs is also reliable.
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# ? Feb 25, 2022 18:07 |
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Am I confused or are some spells just bad and you have no way of knowing? I bought Crystal Barrage and Glintstone Stars and they're just not as good?Foul Fowl posted:you're messing up the timing, try to be in the invulnerable frames (i.e. start your roll) when the attack impacts. Well, sure it sounds easy when you say it like that.
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# ? Feb 25, 2022 18:07 |
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So I was just exploring the early game swamp with crabs. Then I got owned by a trap chest that teleported me to a far away crystal mine. and I escaped from it only to find out I'm actually in the poison swamp. This game is .
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# ? Feb 25, 2022 18:08 |
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I opened the chest. This game is epic.
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# ? Feb 25, 2022 18:09 |
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Should I play this game on my base PS4 or my PC? I don’t care much about graphical fidelity, I just want consistent performance
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# ? Feb 25, 2022 18:09 |
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Deviant posted:Am I confused or are some spells just bad and you have no way of knowing? idk what to tell you, game's hard.
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# ? Feb 25, 2022 18:09 |
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Last night, the game played pretty okay at medium and low settings on my my 1060 and old-rear end processor. This morning, it was a little stuttery so I updated my drivers and now I'm getting freezes every ten minutes or so. It's like the performance is getting worse every time I load it up. Hopefully some optimization patches are coming soon.
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# ? Feb 25, 2022 18:09 |
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The most basic Faith fire spell is surprisingly fast and good at staggering. I've been using that as my first move when I get an attack opening, and then I can follow it up with a slower sword swing if they get staggered. I tried the long-range fire spell, but quick enemies can just dodge it. Big enemies probably can't though.
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# ? Feb 25, 2022 18:10 |
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Margit was a really tough first boss, but the whole change to R2 causing "poise" damage makes him WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY easier. Just hitting a handful of R2 strikes to knock him off balance made the unending assault just end, and then stab him in the front.
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# ? Feb 25, 2022 18:11 |
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What I've decided to do is buy DS1RM on xbone, gently caress around with that to get good and then buy ER 6 months from now used for $35 once I get my poo poo correct. The difficulty of the first game made me quit on it but I'm optimistic I have the right idea on things now so wish me luck.bi crimes posted:Should I play this game on my base PS4 or my PC? I don’t care much about graphical fidelity, I just want consistent performance I had the same question and the answer seems to be the simpler the better if graphics aren't your main concern so, based on what I know, just do PS4 base
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# ? Feb 25, 2022 18:13 |
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Deviant posted:Am I confused or are some spells just bad and you have no way of knowing? I bought Crystal Barrage and Glintstone Stars and they're just not as good? Well yeah, are you expecting people here to post muscle memory into your limbs? Because I mean, that's what it is. They have muscle memory and reflexes from past Souls games. You learn by doing.
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# ? Feb 25, 2022 18:14 |
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Deviant posted:I guess my experience with this is that if I dodge around, I get caught by big sweeping AOEs or tracking overheads. You want to counterintuitively roll into the majority of attacks, since the iframes + movement will usually move you out of a weapon's hurtbox compared to rolling away from the attack. With that said, there's certain attacks - especially ones with secondary shockwave AoEs - that are ridiculously hard to time properly, and if you can sprint out of reach, you're better off doing so. SkeletonHero posted:Melee runs on Sekiro rules now. Charged heavy attacks and jump attacks deal the most poise damage, find gaps in the pattern to fit those in until you get a critical chance, repeat until the boss dies. R1 spam is exclusively for dealing with trash mobs and hunting critters. This is extremely important and not telegraphed very well in the game at all. I went from beating my head against the Lingrave Tunnels boss to oneshotting him once I stopped trying to whittle him down and instead went for charged Club R2s to break his Poise. Sure would be cool if they deigned to include a loving visible Poise meter like in Sekiro if they're gonna go that way!
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# ? Feb 25, 2022 18:14 |
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Deviant posted:I have in the entire time I've had this game, maybe done four successful parries. It is getting to the point where I am wondering if there's a bug on my side. Parrying in From games is kind of...unique. I didn't figure it out until the final boss of DS1. I know what gave me fits for a long time is that in most games, you time your parry for when the enemy's weapon is about to hit you. In these games it's more like you're interrupting their swing by smacking their sword arm. So basically, enemies generally do a wind up and then start their swing. Your goal is to swing your shield/casestus/parry dagger so that it connects with their hand/forearm right after they start the actual swing. Obviously using one of the small shields that are specifically for parrying is best for this, since they have short startups and longer active parry windows.
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# ? Feb 25, 2022 18:14 |
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Lmao at so many people being convinced by that video to role tarnished and then everyone coming in here like “BEEN NAKED TOO LONG WHERE IS STAFF”
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# ? Feb 25, 2022 18:15 |
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Parries since DS2 have two elements to them: windup frames and active frames. You want an enemy's weapon hurtbox to collide with you while the active frames are on, which is generally when you're actually swiping the shield and not winding up before the swipe.
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# ? Feb 25, 2022 18:16 |
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Vermain posted:You want to counterintuitively roll into the majority of attacks, since the iframes + movement will usually move you out of a weapon's hurtbox compared to rolling away from the attack. With that said, there's certain attacks - especially ones with secondary shockwave AoEs - that are ridiculously hard to time properly, and if you can sprint out of reach, you're better off doing so. This is a good post tho. The impulse to roll AWAY from attacks is your greatest foe in Souls games 90% of the time. Roll INTO the giant horrordemons. It's actually safer that way!
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# ? Feb 25, 2022 18:17 |
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Holy poo poo, Hookclaw has Quickstep as its ability which is just an even better dodge. I'm in love.
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# ? Feb 25, 2022 18:17 |
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how does the game determine when you can summon? i haven't figured out the pattern yet but a lot of times i go to summon and i just can't despite full FP.Bread Set Jettison posted:Margit was a really tough first boss, but the whole change to R2 causing "poise" damage makes him WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY easier. Just hitting a handful of R2 strikes to knock him off balance made the unending assault just end, and then stab him in the front. this is good to know. i have died to margit a good 10 times or so now. as a first boss, he's probably the hardest in a from game. usually i'll die 2 or 3 times - but they're already throwing in a damage sponge 2 phase with like 6 hit combos at boss 1. those usually don't appear until late game.
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# ? Feb 25, 2022 18:17 |
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What stats should samurai upgrade
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# ? Feb 25, 2022 18:18 |
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hobbez posted:Lmao at so many people being convinced by that video to role tarnished and then everyone coming in here like “BEEN NAKED TOO LONG WHERE IS STAFF” What video Wretch life best life
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# ? Feb 25, 2022 18:18 |
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aperfectcirclefan posted:What stats should samurai upgrade clases will only have relevance in terms of your first few hours equipment and what stats you have a headstart/deficit on. to get the absolute most out of it, you'd focus on the ones you already have boosted - but there's no set path. you can decide to just start boosting magic and play as a mage later. i don't think there are any unique perks to being a particular class, there never have been before.
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# ? Feb 25, 2022 18:20 |
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this game is hard as balls man
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# ? Feb 25, 2022 18:21 |
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Jordan7hm posted:The dark souls series is hard but also provides a ton of tools to make it easier. Except in this game it's very easy at least for me to miss those tools. Does anyone have a good list of things that one really should know about and find? I'm thinkin':
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# ? Feb 25, 2022 18:21 |
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Hammer Bro. posted:Except in this game it's very easy at least for me to miss those tools. To miss some of these you have to have a SERIOUS allergy to investigating landmarks The third one is visible from where you first set foot in the open world!
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# ? Feb 25, 2022 18:24 |
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I've never played a Souls game before. I've died about eighty times and I've been playing for a half hour. What the gently caress.
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# ? Feb 25, 2022 18:25 |
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RBA Starblade posted:What video https://m.youtube.com/watch?v=xyAHtC9xqUM Everyone was riding this train like 4-5 days ago
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# ? Feb 25, 2022 18:26 |
Man, these frame drops are brutal...
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# ? Feb 25, 2022 18:26 |
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Why are people rolling Wretcheds?
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# ? Feb 25, 2022 18:26 |
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antisocial86 posted:I've never played a Souls game before.
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# ? Feb 25, 2022 18:27 |
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antisocial86 posted:I've never played a Souls game before. Sounds like you and I might be related!
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# ? Feb 25, 2022 18:27 |
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# ? May 20, 2024 19:51 |
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antisocial86 posted:I've never played a Souls game before. same except I have played Souls games, just bad
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# ? Feb 25, 2022 18:28 |