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Rhymenoserous posted:The Idtech engine seems like a big deal but pretty much is a drop in the bucket compared to source, unreal and unity.
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# ? Jul 11, 2021 06:18 |
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# ? May 20, 2024 17:48 |
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I'd say that Quake was more important for games, all games, compared to Ultima. You can't compare the advances in speed, graphics, and level design that Quake brought us, compared to Ultima's solid, but iterative gameplay. Ultima Underworld was another thing entirely, and a marvel if not for the sluggish speed.
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# ? Jul 11, 2021 08:21 |
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Rhymenoserous posted:The Idtech engine seems like a big deal but pretty much is a drop in the bucket compared to source, unreal and unity. Even discounting that source is directly based on idtech, unreal and unity owe tons to it too. Not just graphics tech, either (even though that's a big thing. The 3d accelerator market was really pushed ahead by Quake). Mods, LAN multiplayer as we know it, lag compensation tech for online action games, tons of those were pioneered by various idtech iterations. Even the weirder Carmack stuff that was derided at the time, like megatextures, has become 3d engine maintays. Heck, the very idea of licensing a game engine as middleware was pioneered by id.
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# ? Jul 11, 2021 14:11 |
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ugh, idtech ➡️ graphics cards ➡️ bitcoin
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# ? Jul 11, 2021 14:57 |
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I could be very wrong here, but I think MegaTextures were one of the few Carmack inventions that did not get mass adoption. Unreal doesn’t use it, and I’d be shocked if CryEngine (Lumberyard) did. Am I wrong here?
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# ? Jul 12, 2021 10:23 |
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No, that tech's definitely used in a lot of stuff. It's in Frostbite, in Ubi's games, it's been a standard DX feature since DX11.2, it is in Unreal Engine and even more generalized in UE5. They're just named differently. Virtual textures in most cases, tiled resources in DX. This is of course because they existed before (although Carmack did a lot of the groundwork of making them known and game-ready) and Carmack is the kind of guy who names Newton's Method Carmack's Method and stuff like that. To be fair he's not the only person like that, I remember way back when Crytech was calling normal mapping polybumpmapping and trying hard to make people use he term. Anyway, the main evolution is that in many cases virtual texturing is really used as a caching system that sees your usual texture assets as one giant adressable texture atlas, while actually authoring a whole gigantic texture as in Rage is not particularly widespread because in many cases you can generate the actual virtual texture contents dynamically anyway (like Ubi's engines or Frostbite do).
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# ? Jul 14, 2021 11:31 |
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Huh! I didn’t realize that. I’m pretty familiar with UE4, and I had no idea that VT was still in use pretty much anywhere. Now that we’re talking about it, though, it makes a lot of sense. I’ve always been vaguely curious how Frostbite games in particular had such insanely detailed textures for various ground types, etc, so this helps clear that up nicely. Thank you!
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# ? Jul 19, 2021 09:59 |
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Welp, hate to reawaken this mess, but the party never ends: https://massivelyop.com/2022/02/23/seedinvest-portalarium-shroud-of-the-avatar-investors-accountability/
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# ? Feb 27, 2022 11:47 |
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I appreciate the article, it gives a good summary of what happened so anyone curious doesn’t have to dig into an old thread. These kind of “failed” crowdfunding game projects interest me so given it was whales who kept things going I’d imagine these people also have lawsuit money. Imagine telling a lawyer how you were scammed on this investment!
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# ? Feb 27, 2022 13:35 |
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Getting a lawyer would be the same as admitting that your six thousand dollar video game house was a terrible idea from the start and you got conned, so I doubt that'll happen. The SeedInvest guys though may be less on the "true believer" side. At least, assuming that it wasn't also more of the same whales and instead people who thought they could turn a profit via a new MMO with a (at the time) fairly respectable name attached to it.
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# ? Feb 28, 2022 00:32 |
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RagnarokZ posted:Welp, hate to reawaken this mess, but the party never ends: I bought the 40 dollar version and i got my 40 bucks watching this pile of poo poo game sink quicker than a submarine with screen doors. Why sue them? They have 11 active players, and no money to speak of. Just shut it down already.
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# ? Feb 28, 2022 01:16 |
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Do we know whether anyone actually bought one of the $5000 packs?
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# ? Feb 28, 2022 01:39 |
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Were the $5,000 packs the ones that included Sir Richards blood? Because if the live stream of him filling the vials was any indication, they sold a few.
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# ? Feb 28, 2022 03:46 |
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Long live the king!
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# ? Feb 28, 2022 08:40 |
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I like to laugh at people, especially when they're myself, so I looked through my post history in this thread. I think I found the moment where I (lost my poo poo/saw the light): https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3785234&pagenumber=25&perpage=40#post472989670
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# ? Feb 28, 2022 08:53 |
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DapperDraculaDeer posted:Were the $5,000 packs the ones that included Sir Richards blood? Because if the live stream of him filling the vials was any indication, they sold a few. Much more importantly, did anyone here go for the SeedInvest thing and REALLY got ripped off? At least those poor sods can get a tax write off if they get the right paperwork.
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# ? Feb 28, 2022 09:36 |
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I actually thought there was going to be a kind of MMO revival as Garriott and McQuaid's different approaches would cause the next generation of MMOs to build off their successes. Their failure is probably why the latest hit MMO is a diablo clone. Also I hope Lum is doing well.
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# ? Feb 28, 2022 11:40 |
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Node posted:I like to laugh at people, especially when they're myself, so I looked through my post history in this thread. I think I found the moment where I (lost my poo poo/saw the light): https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3785234&pagenumber=25&perpage=40#post472989670 https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3785234&pagenumber=25&perpage=40#post473186813 Your not alone Node.. Legend's Of Aria... FreeWifi!! fucked around with this message at 02:13 on Mar 1, 2022 |
# ? Mar 1, 2022 02:09 |
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Freakazoid_ posted:I actually thought there was going to be a kind of MMO revival as Garriott and McQuaid's different approaches would cause the next generation of MMOs to build off their successes. Why? Garriott failed with Tabula Rasa and McQuaid failed with Vanguard, we were all warned what was going on.
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# ? Mar 1, 2022 23:59 |
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RagnarokZ posted:Why? Garriott failed with Tabula Rasa and McQuaid failed with Vanguard, we were all warned what was going on. I wouldn't say Tabula Rasa failed. From what I heard it was decent, it just never found it's niche. Plus, you know... NCSoft.
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# ? Mar 2, 2022 01:57 |
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# ? Mar 2, 2022 02:05 |
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I blew $200 on this game. I am a fool.
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# ? Mar 2, 2022 03:43 |
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RagnarokZ posted:Why? Garriott failed with Tabula Rasa and McQuaid failed with Vanguard, we were all warned what was going on. In particular it was Garriott's initial pitch. He thought he could craft a new way to present offline and online content that would benefit both solo players and group players, something that would break the mold of just soloing to level cap and then doing group content in a typical theme park MMO. Instead they diverted to harnessing obscene amounts of money from whales while providing a mediocre core gameplay experience that didn't really know what it wanted to be. McQuaid's approach was a total reversal. Go back to what made EQ great and cash in on the nostalgia while beating the drums of things being better in their day. Around the time the project was announced, the games industry had begun a remaster renaissance, so it wasn't a bad idea on paper. But then he mismanaged the poo poo out of that project so badly, the entire team had to rebuild the game from scratch after he died. Anyway, after something like New World, which disregarded even the most basic design principles learned since the early days of the internet, I don't really have a lot of faith in anyone evolving the MMO model. I fully expect the same sorts of gameplay already available but with an excuse to charge monthly.
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# ? Mar 2, 2022 09:04 |
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uo was the greatest game of all time and IPY the greatest server.
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# ? Mar 2, 2022 11:42 |
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Gynovore posted:I wouldn't say Tabula Rasa failed. From what I heard it was decent, it just never found it's niche. I bought Tabula Rasa, it wasn't good, like at all.
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# ? Mar 2, 2022 15:17 |
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Smythe posted:uo was the greatest game of all time and IPY the greatest server. I'm so proud of you
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# ? Mar 3, 2022 01:02 |
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Freakazoid_ posted:McQuaid's approach was a total reversal. Go back to what made EQ great and cash in on the nostalgia while beating the drums of things being better in their day. Around the time the project was announced, the games industry had begun a remaster renaissance, so it wasn't a bad idea on paper. But then he mismanaged the poo poo out of that project so badly, the entire team had to rebuild the game from scratch after he died. one small correction here- Vanguard came out in 2007 and McQuaid passed away in 2019. There was the famous "hey everyone get the stuff you need for the evening" event where he gathered team up in the parking lot and announced they were all fired The other MMO he was (presumably mis)managing, Pantheon, was trying to do Vanguard's shtick but all over again. They've retooled to chase the usual tab-target theme park MMO market since his passing. cmdrk fucked around with this message at 03:58 on Mar 3, 2022 |
# ? Mar 3, 2022 03:55 |
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Freakazoid_ posted:Also I hope Lum is doing well. Yeah, I'm fine. And woah nelly, glad I haven't been involved in any of this stuff the past 4 years. Lum_ fucked around with this message at 10:57 on Mar 3, 2022 |
# ? Mar 3, 2022 09:52 |
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Lum_ posted:Yeah, I'm fine. And woah nelly, glad I haven't been involved in any of this stuff the past 4 years.
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# ? Mar 3, 2022 19:03 |
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Freakazoid_ posted:I actually thought there was going to be a kind of MMO revival as Garriott and McQuaid's different approaches would cause the next generation of MMOs to build off their successes. I think most of McQuaids fans have given up hope for a revival by now.
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# ? Mar 3, 2022 21:41 |
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Shroud of the Avatar, Pantheon Rise of the Fallen, and Camelot Unchained are three of the biggest scam MMORPGs, but there are countless examples out there of failed MMOs that stole peoples money and have gotten away with it with no accountability.
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# ? Mar 3, 2022 22:04 |
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I said come in! posted:Shroud of the Avatar, Pantheon Rise of the Fallen, and Camelot Unchained are three of the biggest scam MMORPGs, but there are countless examples out there of failed MMOs that stole peoples money and have gotten away with it with no accountability. Pathfinder?
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# ? Mar 3, 2022 22:19 |
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The Lone Badger posted:Pathfinder? Yep that counts too. There are so many out there. They've all either been canceled, or gone into hiding once the money dried up.
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# ? Mar 3, 2022 22:23 |
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I said come in! posted:Camelot Unchained Ackchually, there's no way Camelot Unchained can be a scam because they send me a link to an alpha test Google doc multiple times per week I can't understate my relief upon finally seeing this: only to reveal... cmdrk fucked around with this message at 23:35 on Mar 3, 2022 |
# ? Mar 3, 2022 23:32 |
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cmdrk posted:Ackchually, there's no way Camelot Unchained can be a scam because they send me a link to an alpha test Google doc multiple times per week that is hilarious because the official website says its in beta test.
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# ? Mar 4, 2022 00:06 |
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What about that Chronicles of Eleria game or whatever. I don't follow kickstarter MMOs but I hear that one made bank and basically doesn't exist and never will
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# ? Mar 4, 2022 01:38 |
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It's way more profitable to not-make an MMO then to make an MMO.
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# ? Mar 4, 2022 01:41 |
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The Lone Badger posted:It's way more profitable to not-make an MMO then to make an MMO. The Star Citizen model has been very successful for them. I think they are up to the 400 million mark or something wild.
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# ? Mar 4, 2022 01:55 |
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FrostyPox posted:What about that Chronicles of Eleria game or whatever. I don't follow kickstarter MMOs but I hear that one made bank and basically doesn't exist and never will Yeah they stole millions of dollars and then venished after putting out a demo that looked like original era Runescape.
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# ? Mar 4, 2022 04:51 |
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# ? May 20, 2024 17:48 |
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The Lone Badger posted:It's way more profitable to not-make an MMO then to make an MMO. tbh I'll be shocked if another successful MMO pops out of the woodwork in the next decade, only way I see it happening is if bliz and square both decide to put their poo poo on maint mode to work on the next thing, and I don't see that happening.
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# ? Mar 4, 2022 08:57 |