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Cause townsfolk realize that being a demon person with horns and maybe wings and glowing eyes and magenta skin is cool.
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# ? Mar 1, 2022 03:22 |
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# ? Jun 6, 2024 18:41 |
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Mr. Lobe posted:Protection against evil and good is pretty low level though but i suspect it wouldn't be a common occurrence coming from the DM. Unless of course it was a party's adversary who had time to prepare. Yeah but that just gives the protected individual protection from being charmed or frightened, and gives the fey disadvantage on attack rolls against that individual. Charm Person and Hold person are much more inconvenient than that.
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# ? Mar 1, 2022 03:23 |
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Mr. Lobe posted:They got pupils in baldurs gate 3 Yeah, when I was looking for those pictures I stumbled over a BG3 thread on reddit where a poster was complaining NPCs were mean to their tiefling, lol. https://www.reddit.com/r/BaldursGate3/comments/pkc4ii/tiefling_hate/ quote:So, I am a bit rusty on my Baldur's Gate history. But am I alone in being surprised at the amount of hate Tieflings get tossed their way throughout the first 4 hours of the game? I mean the Shadowheart conversation during the party where she says, "...never gave much thought to your kind..." rather caught me off guard, especially with no player response to the fact of, "...the gently caress you just say to me?" They took the oppression cosplay race and then complained about being oppressed.
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# ? Mar 1, 2022 03:26 |
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I always found it a little weird the race of outcasts that everyone fears and distrusts comes with +2 cha standard.
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# ? Mar 1, 2022 04:06 |
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Kung Food posted:I always found it a little weird the race of outcasts that everyone fears and distrusts comes with +2 cha standard. Charisma is force of personality. That is a character trait independent of whether people accept you for what you are.
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# ? Mar 1, 2022 04:07 |
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DrOgreface posted:It sucks to be an AoE caster and have all groups of enemies turned into single swarms I don't think all groups should become swarms, just ones that the PCs summon.
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# ? Mar 1, 2022 04:13 |
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Facebook Aunt posted:Yeah, when I was looking for those pictures I stumbled over a BG3 thread on reddit where a poster was complaining NPCs were mean to their tiefling, lol. TBF most people don't play games where racism shows up, or plays a noticeable part in the story they are telling.(thank loving god)
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# ? Mar 1, 2022 04:38 |
pog boyfriend posted:
The 4E campaign I'm running is very much that. There's "levels" which are ranks in the Adventurer's Guild, everyone knows about abilities and powers. It's also got living dungeons with pseudo-intelligent magic "cores" determining their growth like a LitRPG. It's a real blast to run.
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# ? Mar 1, 2022 04:53 |
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Dexo posted:TBF most people don't play games where racism shows up, or plays a noticeable part in the story they are telling.(thank loving god) That depends if you consider orcs and goblins to be innately evil In old D&D settings like Mystara genocide and colonialism is a pretty common theme
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# ? Mar 1, 2022 05:01 |
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Mr. Lobe posted:Charisma is force of personality. That is a character trait independent of whether people accept you for what you are. It's also a trend in D&D for outcast type races to have charisma bonuses. See half elves for example.
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# ? Mar 1, 2022 05:24 |
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Rutibex posted:That depends if you consider orcs and goblins to be innately evil In my admittedly anecdotal experience, in playing rando online games, most people don't play games where that comes up. Orcs and Goblins are just treated as other humanoids are generally at least on an individual level. Like players might murder their way through a goblin encampment without talking, but they'll also murder their way through a human or elf encampment if the signposting the GM gives says "feel free to kill these fuckers" It is exceedingly rare for direct fantasy racism to come up in rando online r20/foundry games in any meaningful context, which would make someone who's only experience is that, and not reading FR races lore, much less likely to pick that up. Now if you want to get to like Macro/systemic things in player behavior and world design then sure, but most players/people don't pick up on racist poo poo if it's not directly impacting them/their character.
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# ? Mar 1, 2022 05:29 |
Dexo posted:Now if you want to get to like Macro/systemic things in player behavior and world design then sure, but most players/people don't pick up on racist poo poo if it's not directly impacting them/their character.
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# ? Mar 1, 2022 06:10 |
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PeterWeller posted:It's also a trend in D&D for outcast type races to have charisma bonuses. See half elves for example. Not half orcs, minotaur, kenku, regular orcs, or hobgoblins though. And both half elves and drow are fey. Doesn't seem like that much of a trend to me.
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# ? Mar 1, 2022 08:34 |
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Facebook Aunt posted:Yeah, when I was looking for those pictures I stumbled over a BG3 thread on reddit where a poster was complaining NPCs were mean to their tiefling, lol. you should not fear the race that literally look like demons from hell, they are people just like u and i
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# ? Mar 1, 2022 08:41 |
Mr. Lobe posted:And both half elves and drow are fey.
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# ? Mar 1, 2022 08:42 |
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sebmojo posted:you should not fear the race that literally look like demons from hell, they are people just like u and i Excuse you, they look like devils
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# ? Mar 1, 2022 08:43 |
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FFT posted:Fey ancestry, yes, but they're still classed as humanoids rather than fey. My point is, they draw their charisma from a common source. Being the descendents of the most capricious primadonnas in the planes.
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# ? Mar 1, 2022 08:43 |
Anyway, yeah, obviously the Fey have high charisma in a D&D sense, that's how they're so convincing in their tricks. Same with Infernals, that's how they get you to sign the contracts.
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# ? Mar 1, 2022 08:47 |
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"Monster" is a political category. If like 10% of the people who you normally do business with have red skin and horns, you'll just think that's normal. If 0% of the people you do business with, but a nonzero percentage of the people who your tax-funded armies routinely massacre and steal land from, have green skin and tusks, you'll think that's a mark of indelible corruption and wish they were scoured from the earth.
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# ? Mar 1, 2022 10:18 |
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Mr. Lobe posted:Not half orcs, minotaur, kenku, regular orcs, or hobgoblins though. And both half elves and drow are fey. Doesn't seem like that much of a trend to me. Fair enough, but of those races, only kenku are any kind of outcast. Otoh, tabaxi and aasimar are. PeterWeller fucked around with this message at 15:18 on Mar 1, 2022 |
# ? Mar 1, 2022 15:14 |
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How complicated is it playing a Ranger? I've made a Monk, which I love and a Druid, which I also like a lot too. I find the two rather simple in what I can and can't do and the use of their bonus action and action in general is pretty straight forward (drunken master and circle of stars respectively). I'm joining a in person game soon and I've got an idea for an eventual Beast Barbarian, which again seems pretty cut and dry or a Swashbuckler Rogue which feels a touch too complicated. I was also eyeing Ranger, but I feel like there's a lot going on there between the spells and concentration and the ranged or melee combat. I thought either Beast Master with the optional variant rules would be neat, but I keep reading it has to be a Druidic Warrior which feels more complicated than I care to organize. The Drake Warden seems neat too, but the coolest is clearly the Horizon Walker, but again it just seems to have a ton of stuff going on. I don't know if I could keep track of so many things to be honest or am I just looking at it wrong?
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# ? Mar 1, 2022 15:16 |
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PeterWeller posted:Fair enough, but of those races, only kenku are any kind of outcast. The catgirl race are outcasts but not hobgoblins? Lol I want to play in this grimdark world
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# ? Mar 1, 2022 15:44 |
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Rutibex posted:The catgirl race are outcasts but not hobgoblins? Lol I want to play in this grimdark world When anime is outlawed only outlaws will have anime.
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# ? Mar 1, 2022 15:52 |
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Kung Food posted:I always found it a little weird the race of outcasts that everyone fears and distrusts comes with +2 cha standard. It seems pretty obvious to me that's because they're related to Devils, who canonically (both in D&D and in IRL lore) are masterful schemers and manipulators. Also, it's just kinda given that they're meant to gravitate toward being Warlocks, in much the same way that Elves are drawn to being Rangers, and Halflings are the rogue race. So of course they're going to have a CHA bonus.
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# ? Mar 1, 2022 15:57 |
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Do sea elves have swim bladders?
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# ? Mar 1, 2022 16:29 |
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The Slack Lagoon posted:Do sea elves have swim bladders? That which is unspecified is fertile grounds for personalized world building
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# ? Mar 1, 2022 16:32 |
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Rutibex posted:The catgirl race are outcasts but not hobgoblins? Lol I want to play in this grimdark world This grimdark world is standard 5E lore: hobgoblins come from highly ordered communities of hobgoblins while tabaxi are wanderers from a distant land.
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# ? Mar 1, 2022 16:43 |
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PeterWeller posted:This grimdark world is standard 5E lore: hobgoblins come from highly ordered communities of hobgoblins while tabaxi are wanderers from a distant land. Yeah but those highly organized hobgoblin communities are a threat to human civilization. Tabaxi are just a weird curiosity. I donno it just feels weird that any race is the designated "outcast" when it would always be from some kind of individual perspective. Like an Orc would for sure be a "outcast" in the kingdom of Karimikos because those humans are actively colonizing the lands of the "chaotic races". The first d&d adventure, Keep on the Borderlands is all about this colonizing mission, and wizards of the coast reprinted that module for 5e lol
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# ? Mar 1, 2022 16:50 |
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100YrsofAttitude posted:How complicated is it playing a Ranger? Currently playing a level 4 (almost 5) shortbow-using drakewarden through Dungeon of the Mad Mage, I can give you my thoughts so far. -Your drake (or beast if you're playing tasha's variant beastmaster) is great for setting up flanking and area denial early on, with the drake getting a reaction that is able to add a little bit more oomph to attacks that your allies are able to land. It isn't particularly durable or deadly on its own turns, though. -Hunter's Mark is a really, really good spell that pretty much lasts until you take a short rest. The downside to it is that you're going to be starved for bonus actions (because you'll need your bonus action to have your drake attack, or a bonus action to mark a new target). You'll be pretty starved for concentration, as well, because you can only keep one concentration spell active at a time (and why would you not put on hunter's mark?) The bright side to this is that you can throw your drake/beast into a deadly tile and they'll spend their turn doing a dodge manuever, which helps a lot for their (and your party's) survivability. -Using bows, you're going to be very accurate compared to other characters. Having that additional +2 to hit can make all the difference if you are rolling like trash. -Looking forward, it looks like a lot of my strength isn't going to come from weapon attacks as you only get one additional weapon attack unless you're a hunter, but rather spells (summon beast, lightning arrow, volley), drakewarden abilities (dragon breath at level 11), and any potential multiclass shenanigans. -I think I used favored foe once at level 1 before I discovered hunter's mark. I don't think I've ever used it since because it requires concentration and isn't as good yet (+ only works against one target, as opposed to mark which lasts for a full hour). -Speaking of optional features, though. Take them. The default ranger abilities are so situational that it's possible they will never be useful during an entire campaign, and there has never been a moment in a D&D campaign i've played in where my overland travel speed made a meaningful difference. But idk, if your DM loves to make you roll survival checks every tile to make sure you're going in the right direction then that might be good to have. All of that said, my turns usually boil down to "Hunter's mark (X) -> take a shot -> move drake to block attacks against allies and it dodges"
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# ? Mar 1, 2022 16:50 |
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Mr. Lobe posted:That which is unspecified is fertile grounds for personalized world building My people are a nomadic people from under the sea. They must constantly keep moving lest they start to sink and drown. I was born an outcast among them, you see, I had a peculiar ability to tread water.
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# ? Mar 1, 2022 19:49 |
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Arrrthritis posted:Currently playing a level 4 (almost 5) shortbow-using drakewarden through Dungeon of the Mad Mage, I can give you my thoughts so far. That doesn't sound too bad. The optional features like Deft Explorer and Favored Foe seem pretty great, if not necessary. Just looking at it again I think I'd go Horizon Walker. The idea of teleporting and slashing at foes sounds very cool. I think I get how the class is structured where you buff yourself with one of several concentration spells (that you can lose if you get hit, so the class is geared for ranged combat). Preferably I would multi-class into fighter to take up both Dueling and Archery, mainly because a ranged Horizon Walker doesn't read as effective, or again I could be missing something and it's just as effective if not more so. Are there any feats that buff your Concentration?
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# ? Mar 1, 2022 20:26 |
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100YrsofAttitude posted:Are there any feats that buff your Concentration? Either Resilient (Constitution) or Warcaster. Resilient Con gives you proficiency on Constitution saves, while Warcaster gives you advantage on Con saves to maintain concentration specifically. Resilient is more general-use, since it gives you +1 Con and Con save proficiency is a great thing to have in general, while Warcaster is technically better for maintaining concentration and gives a couple extra niche abilities too, but it's more limited in use.
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# ? Mar 1, 2022 20:33 |
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100YrsofAttitude posted:That doesn't sound too bad. I'm running a gloom stalker currently, and that subclass seems very powerful. Dread Ambusher is a hell of an ability to get at level 3.
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# ? Mar 1, 2022 20:38 |
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Moose King posted:Either Resilient (Constitution) or Warcaster. Resilient Con gives you proficiency on Constitution saves, while Warcaster gives you advantage on Con saves to maintain concentration specifically. Ironically I think it might actually be the opposite, Resilient may do more for your concentration while the value of Warcaster is in the niche abilities. Resilient should give you at least a +3 to your Con save (gaining +2 proficiency and bumping up an odd score) while advantage is effectively a +5 at best and usually less, so if your proficiency bonus is at least at +3 then Resilient is almost always the better choice. On the other hand Warcaster's main advantage is for gish characters that want to cast with their hands full and also make opportunity attacks with their Blade cantrips.
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# ? Mar 1, 2022 20:45 |
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lightrook posted:Ironically I think it might actually be the opposite, Resilient may do more for your concentration while the value of Warcaster is in the niche abilities. Resilient should give you at least a +3 to your Con save (gaining +2 proficiency and bumping up an odd score) while advantage is effectively a +5 at best and usually less, so if your proficiency bonus is at least at +3 then Resilient is almost always the better choice. On the other hand Warcaster's main advantage is for gish characters that want to cast with their hands full and also make opportunity attacks with their Blade cantrips. Yeah I'm no good at the math, but that's how I read it. War Caster looks cool, but it wouldn't be quite as effective. Drewjitsu posted:I'm running a gloom stalker currently, and that subclass seems very powerful. Dread Ambusher is a hell of an ability to get at level 3. I considered that one too, I'm in a game with someone playing one of those at the moment though, and I want to see something different after playing vicariously.
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# ? Mar 1, 2022 20:50 |
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Any other experienced DMs have trouble taking part in games as a player under an inexperienced DM?
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# ? Mar 1, 2022 21:20 |
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lightrook posted:Ironically I think it might actually be the opposite, Resilient may do more for your concentration while the value of Warcaster is in the niche abilities. Resilient should give you at least a +3 to your Con save (gaining +2 proficiency and bumping up an odd score) while advantage is effectively a +5 at best and usually less, so if your proficiency bonus is at least at +3 then Resilient is almost always the better choice. On the other hand Warcaster's main advantage is for gish characters that want to cast with their hands full and also make opportunity attacks with their Blade cantrips. Ah, that makes sense. I wasn't taking the +1 from bumping up your Con into account and just thinking +2 Proficiency vs +5(ish) for Advantage. My mistake! Resilient would definitely be the better choice then, especially as levels go up and ESPECIALLY for a non-melee using ranger.
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# ? Mar 1, 2022 21:22 |
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Verisimilidude posted:Any other experienced DMs have trouble taking part in games as a player under an inexperienced DM? If by inexperienced you mean bad, probably, but I've played with two first time dms and they were both great.
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# ? Mar 1, 2022 21:23 |
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St0rmD posted:It seems pretty obvious to me that's because they're related to Devils, who canonically (both in D&D and in IRL lore) are masterful schemers and manipulators. Warlocks are pretty weird too. Only the coolest, most charismatic people sell their souls for power, lol. That's certainly not something incel losers in mom's basement ever try to do. I guess high charisma helps the extraplanar entity notice you. Or it's just a quirk of the spell casting system. Wisdom would be pretty iffy, a high wisdom character should make their insight check against the whole deal if their patron has nefarious plans for them. Intelligence could work pretty well for guys who seek out the deal rather than being approached by their patron. Maybe the would-be Int warlocks tend to get eaten by the things they try to summon for deals.
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# ? Mar 1, 2022 21:51 |
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# ? Jun 6, 2024 18:41 |
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Verisimilidude posted:Any other experienced DMs have trouble taking part in games as a player under an inexperienced DM? Oh yeah definitely, I find it hard to let go and enjoy the good parts that they bring to the table.
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# ? Mar 1, 2022 22:14 |