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HenryEx posted:Oof seems it's just the brazilian portuguese localization that's half assed, the other languages are fine
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# ? Mar 13, 2022 21:34 |
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# ? May 30, 2024 20:07 |
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Still weird for a major titles localization to get half assed like that
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# ? Mar 13, 2022 21:36 |
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Volte posted:The broken part is that it's almost trivial to get enough materials to upgrade multiple fancy boss weapons without even looking for them, but even if you get every single Bell Bearing for the regular ones, it's still like half a million runes required to fully upgrade a single weapon. It basically disincentivizes using the regular weapons at all, at least until much later in the game. Regular weapons let you customize the weapon ash, which can change the damage type to holy, magic, frost, or cause bleed. It can also change the scaling stat of the weapon too, like using a colossal weapon that scales off dex instead of str. Weapon ashes are basically free swaps too, so you can change up your weapon damage type as needed to deal with enemy resistances. There's no cost to anything, you just need to find a copy of the weapon ashes and slot them in/out. It's so much better then previous games it's almost crazy. Oh, and weirdly enough, what has been tested as the best magic staff in the game is one you pick up off a random corpse in magic town and requires no upgrades. It is kind of strange how there's the overall game, and then these little bits that are wildly in-congruent with the rest of it but are vastly superior game design ideas. pentyne fucked around with this message at 21:45 on Mar 13, 2022 |
# ? Mar 13, 2022 21:43 |
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My biggest problem with ER isn't the weapon upgrading (though I'm not a huge fan of it), but the magic upgrading. The only way to unlock mid-tier spells for a sorcerer is to find a scroll in a graveyard, near the church in the southern part of Liurnia. The graveyard isn't a big enough location to even get marked on the map, so if you only visit the church and then head north like the game wants you to, you can spend the next 15 hours stuck with basic-rear end spells and no indication that you can get better ones. You can't buy it later, either--you either find that scroll or you spend a bunch of time underpowered. I still love the game, but that kind of design decision is indefensible.
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# ? Mar 13, 2022 21:49 |
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Someone should make an Elden Ring thread.
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# ? Mar 13, 2022 21:57 |
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The perfect metaphor for Elden Ring's upgrading system is in the very first church they give you one smithing stone and an anvil to upgrade your weapons with. You need two smithing stones to upgrade a base weapon.
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# ? Mar 13, 2022 22:13 |
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Jagged Jim posted:The perfect metaphor for Elden Ring's upgrading system is in the very first church they give you one smithing stone and an anvil to upgrade your weapons with. That's a weird vestigial mechanic too, the smithing table in that church can only upgrade to +3 But before you'll even find enough materials to take a weapon to +3 you get access to the blacksmith who can upgrade things to +25
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# ? Mar 13, 2022 22:16 |
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Non-Elden Ring: I went to try out Guardians of the Galaxy on gamepass and the xbox app is pure cancer
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# ? Mar 13, 2022 22:21 |
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One more Steam controversy for the weekend: London-based Polish developer Mu-Ha decided to donate 100% of the Russian, Belarusian, and Ukrainian sales of Thea and Thea 2 towards help for Ukraine. The news posts descended into outrage from Russians and players who demanded that politics stay out of video games, arguments over whether art should be political or not, some supporting the move, and the now-standard "Ukraine are actually Nazis and now by supporting them YOU are Nazis". And now both games are being review-bombed by trolls.
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# ? Mar 13, 2022 22:26 |
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Thea and Thea 2 are lovely, by the way. Quite difficult, too, imo.
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# ? Mar 13, 2022 22:32 |
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I wouldn't mind a system where you give something like 5 level 1 smithing stones to the smith and he can now upgrade all your weapons to level +1 for a fee, permanently. Same for higher levels. I want to try more cool weapons without investing my entire stone collection.
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# ? Mar 13, 2022 23:04 |
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I’m still seeing people say that upgrading weapons doesn’t matter because you can technically beat the game while level 1 and naked
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# ? Mar 13, 2022 23:09 |
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really because earlier today i saw a guy beat a boss getting declared one of the hardest in the game while soul level 1 without taking a hit and someone said he was cheating by using a shield to parry
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# ? Mar 13, 2022 23:10 |
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I think level one runs still upgrade weapons, though that may depend on runner
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# ? Mar 13, 2022 23:15 |
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Mechanical purists are so weird. I've been watching someone stream a run that ended up being SL1 for shits and giggles, and people have said he's cheating because he's using an overpowered weapon. The weapon in question? A basic-rear end longsword. I've been playing without using ash summons because I want the challenge of it but even using a +10 mimic tear and Moonveil is just as valid a way to play.
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# ? Mar 13, 2022 23:18 |
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Souls games are the epitome of capital G Gamer nonsense.
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# ? Mar 13, 2022 23:18 |
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Elden Ring has no problem throwing two or three bosses at you at once, you shouldn't have a problem doing what you need to to win
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# ? Mar 13, 2022 23:19 |
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SirSamVimes posted:Mechanical purists are so weird. I've been watching someone stream a run that ended up being SL1 for shits and giggles, and people have said he's cheating because he's using an overpowered weapon. The weapon in question? A basic-rear end longsword. There are stuff that is cheesy but what weirdos consider cheesynseems random. Like that art that gives you a better roll is considered cheesy. It’s not that good
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# ? Mar 13, 2022 23:19 |
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TheOneAndOnlyT posted:My biggest problem with ER isn't the weapon upgrading (though I'm not a huge fan of it), but the magic upgrading. The only way to unlock mid-tier spells for a sorcerer is to find a scroll in a graveyard, near the church in the southern part of Liurnia. The graveyard isn't a big enough location to even get marked on the map, so if you only visit the church and then head north like the game wants you to, you can spend the next 15 hours stuck with basic-rear end spells and no indication that you can get better ones. You can't buy it later, either--you either find that scroll or you spend a bunch of time underpowered. I still love the game, but that kind of design decision is indefensible.
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# ? Mar 13, 2022 23:25 |
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anyone having problems logging into steam? its not accepting my password and when i try to reset my password it says "An error occurred while searching for an associated account. Please try again."
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# ? Mar 13, 2022 23:39 |
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Kly posted:anyone having problems logging into steam? its not accepting my password and when i try to reset my password it says "An error occurred while searching for an associated account. Please try again." Looks like https://steamstat.us/ says everything is normal so maybe give it a little while, and make sure you have your username correct? e: actually now it says there's a login problem! So there you go
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# ? Mar 13, 2022 23:45 |
I'm finally playing Control and holy poo poo I hate the checkpoint system. Death is incredibly punishing because I have to backtrack multiple rooms to get where I was. It's like it actually doesn't want me to explore which sucks for a mystery game with stuff hidden away.
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# ? Mar 13, 2022 23:49 |
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Sway Grunt posted:Amid Evil is so good. I instantly like it more than Dusk, the setting, the weapons, the feel, the enemy animations, etc., just way more up my alley (and I liked Dusk!). Beat the first two regions but I'm super looking forward to the rest of it. the remaining episodes are even better, amid evil really hits its stride after the first two
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# ? Mar 13, 2022 23:59 |
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Ghostlight posted:What kind of person isn't robbing every single graveyard they catch a glimpsing sight of? There are multiple ways to deal with this (make the upgrade drop from a required boss, put it in multiple places, direct the player to it somehow) and From did none of them. That's fine for some legendary endgame spell, but not for a major part of a caster's progression.
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# ? Mar 14, 2022 00:03 |
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I mean, that's how they've always done this stuff. DS3 had all the prayerbooks and scrolls be just in random chests or sparklies in weird places and no one seemed to really complain about THAT.
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# ? Mar 14, 2022 00:07 |
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Elden Ring has notes you can buy from the merchants. These notes give hints about stuff. Like one is about the Flask of Wondrous Physick and where you can find it. Would it be so bad if they had those for other things?
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# ? Mar 14, 2022 00:09 |
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Infinity Gaia posted:I mean, that's how they've always done this stuff. DS3 had all the prayerbooks and scrolls be just in random chests or sparklies in weird places and no one seemed to really complain about THAT. the difference is that elden ring's world is open in all directions and 30x the size
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# ? Mar 14, 2022 00:17 |
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Gay Rat Wedding posted:the difference is that elden ring's world is open in all directions and 30x the size I mean, I guess, but you also don't need every single sorcery to complete the game. I think it's fine for some stuff to be missable, that's kinda the big thing in From games. Unless you use a wiki, you're going to miss things, and I think that's a good thing. It's a nice contrast to every other open world game which gets nervous if they can't put a marker, a quest giver and a main character voice line on every minor bit of interaction in the world. It's nice to actually be rewarded for thorough exploration of a game world.
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# ? Mar 14, 2022 00:22 |
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Infinity Gaia posted:I mean, I guess, but you also don't need every single sorcery to complete the game. I think it's fine for some stuff to be missable, that's kinda the big thing in From games. Unless you use a wiki, you're going to miss things, and I think that's a good thing. It's a nice contrast to every other open world game which gets nervous if they can't put a marker, a quest giver and a main character voice line on every minor bit of interaction in the world. It's nice to actually be rewarded for thorough exploration of a game world. tbh that's a bit different from "every single one of your spells is stinky doodoo 'cause you missed a macguffin" or whatever it was earlier forget the smithing stone thing even Ciaphas fucked around with this message at 00:29 on Mar 14, 2022 |
# ? Mar 14, 2022 00:26 |
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Infinity Gaia posted:I mean, I guess, but you also don't need every single sorcery to complete the game. I think it's fine for some stuff to be missable, that's kinda the big thing in From games. Unless you use a wiki, you're going to miss things, and I think that's a good thing. It's a nice contrast to every other open world game which gets nervous if they can't put a marker, a quest giver and a main character voice line on every minor bit of interaction in the world. It's nice to actually be rewarded for thorough exploration of a game world. It’s like the Scrolls games in that I’m halfway through my playthrough and already planning out the next one. Except this time I’m also thinking about what quests I’ll do next time. My first run through I just say yes to everyone / pick the first option. That’s led to some sadness. I also moved too fast for someone’s quest I think. Next time around I’ll do it differently, and probably even find new quests I didn’t catch this time, so not only will I have a different mechanical experience I’ll also have a pretty different narrative experience. I cannot imagine doing that in most other open places world games. Neither the mechanics nor the story support it.
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# ? Mar 14, 2022 00:27 |
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CarlCX posted:That Buck Rogers: Countdown to Doomsday is not included in this is the highest form of disappointment and villainy. Agreed, that sucks. Probably some licensing bullshit involved. Matrix Cubed was an okay game too imho.
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# ? Mar 14, 2022 00:37 |
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Cheap Trick posted:Agreed, that sucks. Probably some licensing bullshit involved. Matrix Cubed was an okay game too imho. Yeah, the licensing hell for the Buck Rogers thing is three or four levels past that for the D&D games themselves.
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# ? Mar 14, 2022 00:44 |
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The Spelljammer game seems to be missing too for some reason
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# ? Mar 14, 2022 00:48 |
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Antigravitas posted:Thea and Thea 2 are lovely, by the way. Indeed. The music and art are fantastic.
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# ? Mar 14, 2022 00:59 |
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When's the rockstar sale end? It says weekend but a set time would be nice
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# ? Mar 14, 2022 01:07 |
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Mr. Fortitude posted:The Spelljammer game seems to be missing too for some reason I feel like that one may never get a re-release because it was just so broken.
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# ? Mar 14, 2022 01:13 |
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Is this the sorcery scroll in question? https://eldenring.wiki.fextralife.com/Academy+Scroll That's not something critical to progression. It just unlocks two particular spells (and they don't even seem to be very good; I dunno, I didn't try them myself).
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# ? Mar 14, 2022 01:15 |
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Milo and POTUS posted:When's the rockstar sale end? It says weekend but a set time would be nice https://store.steampowered.com/news/group/1541443/view/3123814899777188242 Should have the end time on it.
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# ? Mar 14, 2022 01:16 |
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Ciaphas posted:tbh that's a bit different from "every single one of your spells is stinky doodoo 'cause you missed a macguffin" or whatever it was earlier OK but they're not though, they just aren't as visually interesting. The spells you start with / that are base have amazing scaling, and do a poo poo ton of damage with the proper stats. I still use the first spell I got as classing a mage (the first spell you get in the game as well,) and it's one of the best work horses of the game. The spells that scroll gives are NOT that great. It's also 2 spells out of 70. We're literally just making poo poo up now. Triarii posted:Is this the sorcery scroll in question? https://eldenring.wiki.fextralife.com/Academy+Scroll Yeah exactly what I'm saying. Boba Pearl fucked around with this message at 04:21 on Mar 14, 2022 |
# ? Mar 14, 2022 04:19 |
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# ? May 30, 2024 20:07 |
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CharlestheHammer posted:Still weird for a major titles localization to get half assed like that I've done localization work for a couple of companies. The usual problem is that translations are too long to fit on the screen, so, assuming the exist, automated length checks focus on making sure the translation is short enough. It wouldn't have even occurred to me to worry about the translation being too short. Even places where it was considered important, most of the localization quality control was handled by running things past whichever random employee happened to speak that language. If nobody happens to speak it, it probably doesn't get checked beyond seeing that there is a translation. I used to have localization voice-overs running in the background while working on other things, and I caught a few things that way, but there's no way one person can check every language. It's funny/shocking the translation is so lazy, but localization tends to be the least well funded part of any project.
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# ? Mar 14, 2022 04:23 |