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RC Cola posted:Did we talk about hidden doors? https://www.youtube.com/watch?v=YLTPsfA3bEY No. I refuse to believe this isn't some kind of bug, because if it's not then that means there's more doors like that throughout the rest of the game and for my own sanity I refuse to accept that
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# ? Mar 18, 2022 18:23 |
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# ? Jun 3, 2024 06:42 |
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That was actually a rare example of the undocumented wall demolition mechanic
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# ? Mar 18, 2022 18:24 |
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Lady Militant posted:I think when people die they end up in the erd tree which is where the remembrances come from, didn't you notice in the dungeons those roots that look like they have people in the roots? basically the entire order of the lands between is setup by an alien being that fell from space to keep humans feeding the giant tree by dying and becoming essentially fertilizer for it. the reason why the greater will (the aliens) calls the tarnished back is the feed supply is drying up and they need more gristle. Ranni is an XCOM agent sent to depose these aliens That’s not what I asked. I’m well aware of the Erdtree transmigration deal, I just don’t understand what happened to Godwyn’s corpse as a result of the Night of Black Knives, and why it looks like that now. Or what it even looks like now.
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# ? Mar 18, 2022 18:24 |
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i am really baffled by the thing in multiplayer where status effects are applied if you successfully roll the attack. Is this intentional? If it's a bug, I don't understand how the hit trigger for status effects and taking damage is different. If it's intentional, I don't understand why it's intentional
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# ? Mar 18, 2022 18:24 |
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RC Cola posted:Did we talk about hidden doors? https://www.youtube.com/watch?v=YLTPsfA3bEY ... Are you kidding me
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# ? Mar 18, 2022 18:25 |
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Macaluso posted:No. I refuse to believe this isn't some kind of bug, because if it's not then that means there's more doors like that throughout the rest of the game and for my own sanity I refuse to accept that Every fake illusory door message you saw? All real.
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# ? Mar 18, 2022 18:26 |
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Macaluso posted:This is the 7th(?) Soulsborne game so at this point it's obvious they have no plans to change this, but the camera should really zoom out when you're fighting large bosses like that. All of these games since…I think DS2? have dynamic camera zoom. Just not as much as you want, probably. Sekiro uses it particularly heavily, zooming way in and way out for various attacks. I haven’t checked Radahn for this specifically since I’m still on playthrough 1 but my guess is it’s a question of “how much” rather than “if”.
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# ? Mar 18, 2022 18:26 |
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Macaluso posted:No. I refuse to believe this isn't some kind of bug, because if it's not then that means there's more doors like that throughout the rest of the game and for my own sanity I refuse to accept that IIRC there are some things in Dark Souls that for scripting purposes have a sort of hp bar that is used to break walls, like a boulder smashing through something. It could be that that wall had the same sort of thing and the weapon is bugged to deal that damage to it dodgeblan posted:i am really baffled by the thing in multiplayer where status effects are applied if you successfully roll the attack. Is this intentional? If it's a bug, I don't understand how the hit trigger for status effects and taking damage is different. If it's intentional, I don't understand why it's intentional This has been a thing for ages, along with the paired "feature" where you can dodge roll through the bleed effect triggering
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# ? Mar 18, 2022 18:27 |
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Real Cool Catfish posted:Did the dual Night’s Cavalry fight. Couple of cheap deaths where they perfectly sync attacks to stun lock my horse, kill it then kill me. One annoying death where I’d almost won it and a giant phantom dragonkin soldier one shot me from behind. When I fought the Night's Cavalry duo, I fought them one at a time, and if you pull them far enough back from the cart they're escorting (about 2/3s of the way to the site of grace nearest the cart's start point) they start giving up the fight after only making one attack and leave themselves open to hit and runs like crazy. Kill Mr. Flail, go get his friend, repeat.
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# ? Mar 18, 2022 18:29 |
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RBA Starblade posted:IIRC there are some things in Dark Souls that for scripting purposes have a sort of hp bar that is used to break walls, like a boulder smashing through something. It could be that that wall had the same sort of thing and the weapon is bugged to deal that damage to it Well it's very thick, so maybe it's just a simple as that it was supposed to be "opened" on one side and not the other, and homie's long rear end sword just poked its hurtbox far enough
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# ? Mar 18, 2022 18:29 |
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Yea me and a few other people were talking about this earlier. This game can be extremely weird with it's level design language and how it hints at you to go forward. NOT_A_VIRUS.EXE posted:So I may have hosed up my game, does anyone know how to fix this? Oxxidation posted:there's one last grace that's literally atop the forge itself. climb onto the basin and it's all the way on the left-side curve Here it's not as cryptic because you've run across a few chains already, but still the design of it has you running over a skinny, awkward bridge towards another huge empty skinny ledge that in a lot of other games wouldn't have much of anything there, but here it's the path forward. And again by this point in the game you're used to it, but there are a lot of other spots where the way forward has you leaping off a normal looking path with a rather far drop onto awkwardly shaped roof geometry and then on to some tiny ledge. This isn't really a complaint or anything, more just an observation about how strange it can feel when level design normalities get tossed out and how it can make the path forward can feel kind of weird or arbitrary when it happens.
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# ? Mar 18, 2022 18:29 |
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RBA Starblade posted:IIRC there are some things in Dark Souls that for scripting purposes have a sort of hp bar that is used to break walls, like a boulder smashing through something. It could be that that wall had the same sort of thing and the weapon is bugged to deal that damage to it i feel like I vaguely remember it in DS3. Seems like it happens all the time now tho whereas it was intermittent before? idk
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# ? Mar 18, 2022 18:32 |
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Has anyone made a functional build planner yet? Google doesn't bring up anything useful and it's my understanding mugenmonkey isn't going to bother this time around sadly.
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# ? Mar 18, 2022 18:35 |
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hughesta posted:the only bad boss in the game is melania trump hasn't been in office for over a year at this point get over it
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# ? Mar 18, 2022 18:36 |
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Cowcaster posted:trump hasn't been in office for over a year at this point get over it lmao
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# ? Mar 18, 2022 18:37 |
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Pollyanna posted:That’s not what I asked. I’m well aware of the Erdtree transmigration deal, I just don’t understand what happened to Godwyn’s corpse as a result of the Night of Black Knives, and why it looks like that now. Or what it even looks like now. The answer is Godwyn has become a new god/demigod being called the Prince of Death. Marika buried him at the base of the great tree because of the whole being buried at the roots is honoured thing. His body is bloating with the energy of death, but because his soul is actually gone he's effectively in a permanent coma. Ranni has the reverse, her body is dead but her soul is alive. In theory if only one person had been killed by the Rune of Destined Death then this wouldn't have happened. Either Godwyn would fully have died and then become the new god/demigod of death, or Ranni would have fully died and been forgotten. Now the only hope for Godwyn is that Fia can revive his soul via her deathbed companion abilities.
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# ? Mar 18, 2022 18:39 |
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Why is Godwyn's head in the basement of Stormveil while his body is in the Deeproots at the Capital? Is Godwyn like 20 miles long?
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# ? Mar 18, 2022 18:42 |
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Sentry torch sure reveals a lot of illusory walls.
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# ? Mar 18, 2022 18:42 |
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dodgeblan posted:i am really baffled by the thing in multiplayer where status effects are applied if you successfully roll the attack. Is this intentional? If it's a bug, I don't understand how the hit trigger for status effects and taking damage is different. If it's intentional, I don't understand why it's intentional It’s been a part of pvp for a while. It’s intended.
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# ? Mar 18, 2022 18:42 |
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Cowcaster posted:trump hasn't been in office for over a year at this point get over it
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# ? Mar 18, 2022 18:43 |
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Dr. Clockwork posted:Why is Godwyn's head in the basement of Stormveil while his body is in the Deeproots at the Capital? Is Godwyn like 20 miles long? what you didn't watch vaati vidya's backstory of godwyn video? https://www.youtube.com/watch?v=7DUhv7lTAuk
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# ? Mar 18, 2022 18:44 |
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Dr. Clockwork posted:Why is Godwyn's head in the basement of Stormveil while his body is in the Deeproots at the Capital? Is Godwyn like 20 miles long? That's either not actually Godwyn and is an entirely different demigod corpse (notably, Godwyn has the same head in the Deeproots if you take a look up at him) or because of him fusing with the roots of the tree he's got corpses starting to grow all over the world in the depths of the tree where people can find it. Might even be tied to the Ulcerated tree-spirits come to think. Prince of death Pustule could easily also be related to the idea of ulceration (to become effected by ulcers).
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# ? Mar 18, 2022 18:45 |
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Idiot Doom Spiral posted:Sentry torch sure reveals a lot of illusory walls. It does loving what
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# ? Mar 18, 2022 18:45 |
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What’s the deal with the giant rear end dead people who have just like…merged with the landscape in Caelid? Are they fire giants? Seem a bit big for that
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# ? Mar 18, 2022 18:47 |
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it reveals stuff "cloaked in veils" in the item description. It's primary use is revealing the invisible black knife boss but it also kills illusion walls
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# ? Mar 18, 2022 18:47 |
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Idiot Doom Spiral posted:Sentry torch sure reveals a lot of illusory walls. Does it really? holy crap
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# ? Mar 18, 2022 18:48 |
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Babe Magnet posted:it reveals stuff "cloaked in veils" in the item description. It's primary use is revealing the invisible black knife boss but it also kills illusion walls I knew it did what you spoilered, but this is the first I'm hearing of it & the walls lol
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# ? Mar 18, 2022 18:48 |
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confusingly it doesn't do anything about the invisible bridges lol
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# ? Mar 18, 2022 18:51 |
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gently caress this jumping BS to get the fingerprint shield. e: just got it. Whine and ye shall receive. The Little Kielbasa fucked around with this message at 19:03 on Mar 18, 2022 |
# ? Mar 18, 2022 18:52 |
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Pollyanna posted:Does anyone think the Frenzied Flame ending lock is kind of unfair? The game doesn’t tell you that going into the door will permanently lock you in, and it doesn’t give you a textbox choice or anything to lock you in. I myself basically ‘d away from Shabriri in the mountaintops and never went spelunking under the Capital so I never got to experience it myself, but I’ve seen people extremely upset over their multi-hour playthrough being railroaded by it. Not sure what to think about it. shabriri tells you that going for the flames in the basement is the righteous, rigorous path. and he's correct.
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# ? Mar 18, 2022 18:52 |
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skasion posted:What’s the deal with the giant rear end dead people who have just like…merged with the landscape in Caelid? Are they fire giants? Seem a bit big for that I did notice that gigantic rear end skull in Caelid
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# ? Mar 18, 2022 18:56 |
is it ever explained why everyone is "hollow" in the lands between it made sense in the souls games where yknow...that was a thing. why is everyone nuts in elden ring this time???
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# ? Mar 18, 2022 18:59 |
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Cowcaster posted:trump hasn't been in office for over a year at this point get over it
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# ? Mar 18, 2022 19:00 |
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Trillhouse posted:tibia mariner is my favorite boss. he's so cool+cute. just protecting 1" puddles all over the lands between. sometimes he goes on land. ooh, now he has a giant skeleton friend. i love him https://twitter.com/GenreFilmAddict/status/1504647176697393171?s=20&t=wRfqt8Qh8P8psvT9_tlzBA
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# ? Mar 18, 2022 19:00 |
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https://www.youtube.com/watch?v=Ofq_nl366VM
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# ? Mar 18, 2022 19:02 |
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Lady Militant posted:is it ever explained why everyone is "hollow" in the lands between it made sense in the souls games where yknow...that was a thing. why is everyone nuts in elden ring this time??? Im guessing "order" being destroyed and them actually being dead but still alive through the power of the erdtree.
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# ? Mar 18, 2022 19:03 |
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Saint Freak posted:https://twitter.com/GenreFilmAddict/status/1504647176697393171?s=20&t=wRfqt8Qh8P8psvT9_tlzBA I've been watching the wrong movies
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# ? Mar 18, 2022 19:03 |
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The Little Kielbasa posted:gently caress this jumping BS to get the fingerprint shield. i will say i was very pleased with myself making it to the bottom of the caelid divine tower without going splat once. climbing the outside was a different story though.
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# ? Mar 18, 2022 19:05 |
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Cowcaster posted:i will say i was very pleased with myself making it to the bottom of the caelid divine tower without going splat once. climbing the outside was a different story though. I had to look up how to get in because I thought there was no way that was right halfway up lol So much cool poo poo in this game seems like you're going out of bounds
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# ? Mar 18, 2022 19:06 |
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# ? Jun 3, 2024 06:42 |
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I did not find a single invisible bridge in over 150 hours. Where are these?
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# ? Mar 18, 2022 19:06 |