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Alchenar posted:It's the Pirates! problem. Sword fighting is awesome, ballroom dancing is terrible. They're both rhythm games using the numberpad (sword fighting is better not because it is sword fighting but because the player gets to be proactive rather than reactive). Fallout 3 pioneered that kind of lockpicking iirc
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# ? Mar 15, 2022 03:07 |
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# ? Jun 5, 2024 09:47 |
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I think Thief Deadly Shadows pioneered it, but the Bethesda version was a lot more refined. (Though it wouldn't surprise me if I was wrong, and another game did a similar take before Thief)
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# ? Mar 15, 2022 05:06 |
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I didn't hate hacking in HR, it wasn't amazing or anything either. I always thought it was a little peculiar though, especially how you hack nodes that give you money sometimes and your just hacking a random keypad.
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# ? Mar 15, 2022 05:41 |
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Zeniel posted:I didn't hate hacking in HR, it wasn't amazing or anything either. I always thought it was a little peculiar though, especially how you hack nodes that give you money sometimes and your just hacking a random keypad. My head cannon is that this is yet another thing DX got right - you were actually finding random NFTs and buttcoins and stuff in the process of unlocking things.
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# ? Mar 15, 2022 06:09 |
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Eason the Fifth posted:I think Thief Deadly Shadows pioneered it, but the Bethesda version was a lot more refined. (Though it wouldn't surprise me if I was wrong, and another game did a similar take before Thief) Thi3f's lockpicking was the only time I didn't hate a minigame since it was thematically appropriate. And IIRC it didn't pause the game and you could look around during it to make sure nobody was there? I may be confusing it with another one.
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# ? Mar 15, 2022 06:16 |
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Canon
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# ? Mar 15, 2022 06:17 |
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Gaius Marius posted:Canon In Deus Ex its definitely cannon
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# ? Mar 15, 2022 10:57 |
Butterfly Valley posted:In Deus Ex its definitely cannon Skull gun, to be precise.
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# ? Mar 15, 2022 11:36 |
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aparmenideanmonad posted:My head cannon is that this is yet another thing DX got right - you were actually finding random NFTs and buttcoins and stuff in the process of unlocking things. I mean sure, but in a key pad?
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# ? Mar 15, 2022 12:48 |
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Zeniel posted:I mean sure, but in a key pad? someone else had hacked it before you to skim the credit cards of people using it
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# ? Mar 15, 2022 15:26 |
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Nier Automata also has a good hacking mini game
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# ? Mar 15, 2022 15:27 |
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Grand Fromage posted:Thi3f's lockpicking was the only time I didn't hate a minigame since it was thematically appropriate. And IIRC it didn't pause the game and you could look around during it to make sure nobody was there? I may be confusing it with another one. I know Dying Light 1 uses it that way - the same lockpicking interface as the others use, but it doesn't pause the game. Locks have difficulty but there's no perks or anything to open harder locks, it'll just take you more time to figure it out - the problem is that without the game being paused, it taking longer to find the sweet spot increases the chances of zombies coming to nom nom on you (and you're warned by their moans and footsteps coming closer). It's quite well done, actually: you can find hard locked police vans with very good loot extremely early on, but you have to have enough resources to clear the area and keep it clear so you can do the lockpicking.
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# ? Mar 15, 2022 15:46 |
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Still in the early parts of Mankind Divided but I just wondered: what happens to kids who get born from aug parents in shitholes like Golem City? Do they get to leave or what?
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# ? Mar 15, 2022 23:02 |
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Big Scary Owl posted:Still in the early parts of Mankind Divided but I just wondered: what happens to kids who get born from aug parents in shitholes like Golem City? Do they get to leave or what? When the main story takes you there there's a couple emails and pocket secretaries that bring up the subject.
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# ? Mar 16, 2022 00:14 |
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Doc Hawkins posted:Nier Automata also has a good hacking mini game I don’t think minigame is the right term for hacking in N:A. I mean, I suppose it is a minigame of sorts, but in most games hacking is a tool to access locked rooms whereas in N:A hacking is the main form of attack of a main character, and involves playing bullet hell sections almost identical to the ones in the main game, just in a digital world. What a fantastic game, either way. Alot of stuff in it fans of deus ex would probably enjoy too, about the nature of existence & what it means to be human when the main two groups fighting are robots & androids.
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# ? Mar 16, 2022 09:11 |
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Big Scary Owl posted:Still in the early parts of Mankind Divided but I just wondered: what happens to kids who get born from aug parents in shitholes like Golem City? Do they get to leave or what? I kinda got the impression that Golem City is rather new, so the problem hasn't come up yet.
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# ? Mar 16, 2022 20:59 |
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Probably have to stay there because the state doesn’t feel like dealing with them.
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# ? Mar 16, 2022 21:50 |
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Casimir Radon posted:Probably have to stay there because the state doesn’t feel like dealing with them. Same deal as kids born in refugee camps
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# ? Mar 16, 2022 23:33 |
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Has anyone played the GMDX mod for Deus Ex? How does it compare to Biomod? (i'm probably just gonna play biomod again)
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# ? Mar 26, 2022 03:23 |
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Cheston posted:Has anyone played the GMDX mod for Deus Ex? How does it compare to Biomod? (i'm probably just gonna play biomod again)
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# ? Mar 26, 2022 03:28 |
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Finally got LDDP v1.1 working after months of barks and Infolinks playing completely wrong audio files. Ended up copying all the vanilla files into their own folder, loading that through Kenzie's launcher, and loading LDDP on top of all that. All this, just to hear "sticks and stones" for the first time again.
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# ? Mar 26, 2022 03:44 |
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About to get to London in a new playthrough of Mankind Divided. I'm being more thorough than I had been in previous playthroughs; I think I've got all the side missions mentioned in the wiki walkthrough but I'm pretty sure there are others? There's some mission involving negotiating with Botkoveli about Koller, that I don't think I found. I knocked out Otar while I was sneaking through his underground casino. This time around I'm sort of throwing out the pacifist idea. For one thing, this game is exceptionally easy to ghost through if you have any interest in hacking, some stealth augs, and patience. But I've found the real rewarding challenge this time has been making my own moral judgments of enemy NPCs and dispatching them in kind, without being noticed. For example, I didn't kill any of the Dvali dudes that were shooting up Koller's bookstore, but now that I'm in their territory reading all of their email correspondence on every single terminal, I'm picking them off and trying not to get noticed, or alert any of the dancing girls. It's a nice challenge. Dispatching everyone in GARM without being noticed was similarly challenging, except I never did manage to take out the four guys on the shooting range (one of whom has rhino armour).
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# ? Mar 30, 2022 03:50 |
Cheston posted:Has anyone played the GMDX mod for Deus Ex? How does it compare to Biomod? (i'm probably just gonna play biomod again) I just finished a GMDX playthrough after usually using Biomod and think that it'll probably be my mod of choice in the future. It pretty much does what biomod does along with changing some more things, mostly for the better (except for making the dragon's tooth slightly less powerful).
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# ? Mar 30, 2022 04:06 |
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Captain Walker posted:Finally got LDDP v1.1 working after months of barks and Infolinks playing completely wrong audio files. Ended up copying all the vanilla files into their own folder, loading that through Kenzie's launcher, and loading LDDP on top of all that. All this, just to hear "sticks and stones" for the first time again. It's incredibly good though, isn't it? I'm utterly stunned by how well all the new voice acting fits with the original feel of the game. Like, even the two troopers in the UNATCO foyer they added to provide an in-universe explanation of why they still call you "sir"; they feel entirely in keeping with all the other guys around the base. The recuts they made to existing lines to correct gendered terms are almost all impossible to spot unless you're looking. There have been one or two "shes" that didn't quite fly, but most of them are flawless. It's one of the most impressive achievements in fan voiced modding I've seen in years.
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# ? Mar 30, 2022 11:32 |
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I love Mankind Divided but it really suffers from a similar problem to some of my other favourite games: a staggering jump in difficulty at the last minute. Like I said a few posts ago, everything is a breeze in this game if you have a modicum of patience and some upgraded augs - until the convention centre mission. Yeesh, these guards must have robot ears (lol) because the 'silently take down everybody' sub mission is waaay harder than I remember.
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# ? Mar 31, 2022 23:52 |
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Sorry to keep dragging up this thread (eh, not so sorry, at least one of you probably reinstalled the game(s)). But I'm wondering how to get Jensen's Stories running. I've got the Day One Edition for PS4, registered the game through Square Enix, but in the Jensen's Stories section all I can see or download is System Rift (the one you still have to pay for). It downloads fine, but I can't even get to a download page for Desperate Measures or A Criminal Past. I've tried un/reinstalling the game to no avail. Help?
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# ? Apr 3, 2022 23:44 |
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The_White_Crane posted:It's incredibly good though, isn't it? Sadly, I did not get the kill phrase from Jaime when I played v1.0, and I haven't even left NY in my current run, so I have no idea how the original reading went. The mod really is is a masterclass in how to make one big change and touch as little else as possible. Aside from the almost seamless pronoun and address edits (the readme gives a special-thanks to every character who refers to Gunther Hermann) it's remarkable how faithful they kept to the original game. IIRC, male JC's line deliveries were intentionally kept as flat as possible so the player could project their own emotions onto his. Karen Rohan does something similar; her JC sounds like she's been through plenty of "emotions-are-prohibited" drills at the UNATCO Academy, so when she delivers a snappy one-liner or threatens someone like the pimp harassing Sandra, it hits harder. Also, Liam
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# ? Apr 4, 2022 10:32 |
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Captain Walker posted:IIRC, male JC's line deliveries were intentionally kept as flat as possible so the player could project their own emotions onto his. Karen Rohan does something similar; her JC sounds like she's been through plenty of "emotions-are-prohibited" drills at the UNATCO Academy, so when she delivers a snappy one-liner or threatens someone like the pimp harassing Sandra, it hits harder. Yeah. I think she sounds slightly less affectless than Original JC, but only a bit. She still nails that tone of cool detachment that JC has for most of the dialogue, and yeah, she puts just the right spin on the handful of lines where JC gets more worked up.
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# ? Apr 4, 2022 15:51 |
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The_White_Crane posted:Yeah. I think she sounds slightly less affectless than Original JC, but only a bit. Something, something, female voice patterns, biotruths, unsubtle sexism. I really do mean it as a compliment when I say that she successfully suppressed all of her actor instincts about natural human speech in favor of the original game's deliberately flat intonations. She's better-acted than several major characters from the original game. I'm talking to you, Tong. Or I would be if my infolink was two-way so I could stop you from babbling about the history of the Paris catacombs and how you can get movies for 2c on the Hong Kong black market.
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# ? Apr 4, 2022 17:27 |
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Captain Walker posted:Something, something, female voice patterns, biotruths, unsubtle sexism. I really do mean it as a compliment when I say that she successfully suppressed all of her actor instincts about natural human speech in favor of the original game's deliberately flat intonations. She's better-acted than several major characters from the original game. I'm talking to you, Tong. Or I would be if my infolink was two-way so I could stop you from babbling about the history of the Paris catacombs and how you can get movies for 2c on the Hong Kong black market. And also getting information about Adam Weishaupt wrong
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# ? Apr 4, 2022 17:30 |
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The best part about Nameless Mod is the guy dedicated to making fun of Tong's infolink bullshit e: the default female character model is about a head shorter than the default male one, so Paul's note in his apartment suggests moving the couch if you can't the top shelf in his hidden cabinet. "Wipe your feet first." It's the little details Captain Walker fucked around with this message at 17:56 on Apr 4, 2022 |
# ? Apr 4, 2022 17:51 |
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Is that a lady Denton thing or a Nameless mod thing?
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# ? Apr 5, 2022 00:48 |
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Captain Walker posted:The best part about Nameless Mod is the guy dedicated to making fun of Tong's infolink bullshit Which character is this? I'm currently doing a WorldCorp playthrough of TNM and it... kinda sucks.
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# ? Apr 5, 2022 01:10 |
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I should clarify I think TNM is fun enough (if a bit too hard) but the WC path is blah
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# ? Apr 5, 2022 03:03 |
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MysticalMachineGun posted:Which character is this?
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# ? Apr 5, 2022 09:45 |
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Xander77 posted:The crazy dude in the catacombs, I'm assuming? Beeblebrox? Ah, I'm not back up to there yet
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# ? Apr 5, 2022 10:00 |
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Serephina posted:Is that a lady Denton thing or a Nameless mod thing? The bit about the couch? That's added by LDDP. Xander77 posted:The crazy dude in the catacombs, I'm assuming? Beeblebrox? Yeah, him. TNM is kind of all over the place in terms of gameplay, and large swaths of the world building just make no sense at all, but some of the best individual parts still stick with me; the secret ending is another. drat it now I need to reinstall TNM, which means either reinstalling Revision or screwing up my LDDP install. I wish the Revision guy would take the memo that his new maps are the part of his mod I care about least.
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# ? Apr 5, 2022 17:02 |
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While we're talking TNM, was there any of the mods featured on posters in that game that got finished? I haven't touched many DE mods aside from GMDX and Shifter, so haven't played any conversions. As shown by the fact I enjoyed The Fall, I'm happy with just about anything as long as it's more Deus Ex.
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# ? Apr 8, 2022 00:21 |
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MysticalMachineGun posted:While we're talking TNM, was there any of the mods featured on posters in that game that got finished? I haven't touched many DE mods aside from GMDX and Shifter, so haven't played any conversions. Off the top of my head, the major completed DX1 mods are: TNM, Zodiac, 2027, Redsun 2020, Terminus Machina, Nihilum, and Burden of 80 Proof. The latter is pretty cool and has almost no combat. https://steamcommunity.com/sharedfiles/filedetails/?id=2382743089
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# ? Apr 12, 2022 18:20 |
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# ? Jun 5, 2024 09:47 |
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Captain Walker posted:Off the top of my head, the major completed DX1 mods are: TNM, Zodiac, 2027, Redsun 2020, Terminus Machina, Nihilum, and Burden of 80 Proof. The latter is pretty cool and has almost no combat. I played Burden of 80 proof a long time ago. It's weird and quirky but very different from regular Deus Ex.
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# ? Apr 12, 2022 18:41 |