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They should split up ARR into two roulettes: Bad Alliance Raid Roulette with CT and Void Ark Good Alliance Raid Roulette with the others
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# ? Mar 26, 2022 14:15 |
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# ? May 25, 2024 02:52 |
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Qwertycoatl posted:They should split up ARR into two roulettes:
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# ? Mar 26, 2022 15:24 |
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My condolences to the sprout that needs their first-time WoD clear and has to do it with a group of people that would willingly queue for only CT and Void Ark
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# ? Mar 26, 2022 15:30 |
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Qwertycoatl posted:They should split up ARR into two roulettes: Nah split it into short (lota, ct, void ark, mhach, rabanastre, lighthouse) vs long (wod, dun scaith, orbonne, all of nier) Adjust rewards for each.
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# ? Mar 26, 2022 16:15 |
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They should put ilevel caps on duties that match the max ilevel when they launched. LOTA at i90 is still a breeze, but it is different place than at i130. Likewise Syrcus Tower should be capped to i110. This would solve a lot of the issues.
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# ? Mar 26, 2022 16:18 |
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Mr. Nice! posted:They should put ilevel caps on duties that match the max ilevel when they launched. LOTA at i90 is still a breeze, but it is different place than at i130. Likewise Syrcus Tower should be capped to i110. This would solve a lot of the issues. 100%
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# ? Mar 26, 2022 16:26 |
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CJ posted:The Chloe book thing is kind of undermined by letting you unsync it and just use reroll points to do Garuda over and over. Guess how you get those reroll points!
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# ? Mar 26, 2022 17:08 |
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I think we can all agree that the best part of losing MSQR will be consigning these recurring debates about the morality of skipping Castrum to the annals of history.Mr. Nice! posted:They should put ilevel caps on duties that match the max ilevel when they launched. LOTA at i90 is still a breeze, but it is different place than at i130. Likewise Syrcus Tower should be capped to i110. This would solve a lot of the issues. This is a good idea, though in practice they'd probably get angry nerd backlash due to runs being slightly slower and requiring more attention than they did previously.
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# ? Mar 26, 2022 18:40 |
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Bloody Emissary posted:I think we can all agree that the best part of losing MSQR will be consigning these recurring debates about the morality of skipping Castrum to the annals of history. I'm glad we got in one last round of it before it goes away forever.
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# ? Mar 26, 2022 18:43 |
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Bloody Emissary posted:I think we can all agree that the best part of losing MSQR will be consigning these recurring debates about the morality of skipping Castrum to the annals of history. However, debates on the morality of taking off gear to get CT will last forever
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# ? Mar 26, 2022 18:45 |
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my darkhold city of amdapor normal antitower dead ends, though this one is a very good dungeon! it just has a strobing effect partway in that makes me feel nauseated. fortunately half of those dungeons are ones I never see anyway.
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# ? Mar 26, 2022 18:57 |
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Bloody Emissary posted:I think we can all agree that the best part of losing MSQR will be consigning these recurring debates about the morality of skipping Castrum to the annals of history. Not losing it per se.
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# ? Mar 26, 2022 19:00 |
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If it's still in its own roulette then they're going to need to make the rewards pretty major to incentivize running it at all.
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# ? Mar 26, 2022 19:03 |
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ooooof a healer not healing made for such a rough Ridorana that I'm just gonna have to take a break
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# ? Mar 26, 2022 19:42 |
Regy Rusty posted:I'm glad we got in one last round of it before it goes away forever. With 3-4 weeks before 6.1 launches this will almost certainly not be the last round.
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# ? Mar 26, 2022 19:47 |
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Theris posted:With 3-4 weeks before 6.1 launches this will almost certainly not be the last round. Plus we can get debates about leaving if you do/don't get the right dungeon/trial in the new roulette started.
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# ? Mar 26, 2022 20:04 |
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Leraika posted:my Why?
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# ? Mar 26, 2022 20:07 |
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I assume they're addressing the long unskippable cutscenes by placing as much of them as possible in between the dungeons and trial, but it seems likely the trial will be much shorter than the dungeons, so if the rewards are scaled to the duration we'll still see people bailing on the one they don't want to do. I got Dun Scaith in alliance rou yesterday and the cowardly tank and both healers in my party jumped ship. But of course the game's players have for the most part learned all the mechanics thanks to the ongoing event, so it went perfectly well after we got replacements. Their loss. FuturePastNow fucked around with this message at 20:16 on Mar 26, 2022 |
# ? Mar 26, 2022 20:11 |
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Qwertycoatl posted:They should split up ARR into two roulettes: Dun Scaith and Orbonne should go in the bad roulette. I mean, not only are the bad, but it's be really funny cause you'd have a huge difficulty contrast within the roulette.
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# ? Mar 26, 2022 20:15 |
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Oxyclean posted:Dun Scaith and Orbonne should go in the bad roulette. Orbonne is good, actually
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# ? Mar 26, 2022 20:16 |
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Orbonne and Dun Scaith both rule There are so few places in this game where you can watch 24 people perish simultaneously, and that's always funny
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# ? Mar 26, 2022 20:19 |
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Kind of don't like the game wasting my time with a wipe check 70% through a fight.
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# ? Mar 26, 2022 20:22 |
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Speaking of wipes 70% of the way through the fight (actually 87% or so through), I hope we can finally get curtain call sorted out this afternoon. We're so close but still seem to be dying about half way through. Our healers are going to have a heart attack.
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# ? Mar 26, 2022 20:26 |
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FuturePastNow posted:Orbonne and Dun Scaith both rule I miss pre-Echo Ivalice
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# ? Mar 26, 2022 20:48 |
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Mostly I've just run it too many times and the first and second bosses aren't really engaging at all with how fast they die.
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# ? Mar 26, 2022 20:58 |
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what's a wipe check
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# ? Mar 26, 2022 21:08 |
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hazardousmouse posted:ooooof a healer not healing made for such a rough Ridorana that I'm just gonna have to take a break I had a tank bail on an LDR when toto-rak came up. Within 1 minute we had another tank and basically speedran that dungeon. I got two levels on my pugilist, soon to be monk, so gently caress that tank.
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# ? Mar 26, 2022 21:09 |
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Countblanc posted:what's a wipe check What you do after answering nature's call, before pulling your pants back up
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# ? Mar 26, 2022 21:14 |
Finally started working on CNJ after abandoning it as soon as I found out it was a healer, unlocked WHM, and I have one question: Why does Holy skip straight to Holy III?
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# ? Mar 26, 2022 21:16 |
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Regalingualius posted:Finally started working on CNJ after abandoning it as soon as I found out it was a healer, unlocked WHM, and I have one question: In the japanese version they use the traditional final fantasy spell suffixes (fire I is fire, fire 2 is Fira, Fire 3 is Firaga, etc.), so it might just be that "Holyga" sounds better than "Holyra".
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# ? Mar 26, 2022 21:20 |
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IIRC, there are enemies who use Holy 2 though.
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# ? Mar 26, 2022 21:32 |
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Mr. Nice! posted:Speaking of wipes 70% of the way through the fight (actually 87% or so through), I hope we can finally get curtain call sorted out this afternoon. We're so close but still seem to be dying about half way through. Our healers are going to have a heart attack. Make sure you tell your people to stay standing a little closer to the boss than normal so nobody's dodging heals. We noticed (through Oopsyraidy) that we consistently had people getting missed by one healer or the other when everybody was hanging out at max melee, and those missed heals eventually accumulate into deaths, so we revised the strategy to have everyone stay a step or two closer - just inside the boss's hitbox, really - and the problem largely went away. The other thing is to make sure that people don't hang out on the periphery after breaking their tether and come back in where AOE heals will reach them.
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# ? Mar 26, 2022 21:51 |
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Holy 2 is too holy.
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# ? Mar 26, 2022 21:51 |
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Runa posted:Totorak is legit one of the fastest dungeons to get in a roulette if you know how to do it and have at least one dps capable of aoeing. Did a 9 min witb 2 melee dps, all random. Toss a ranged dps and I get 8 min clears. Totorak is one of the fastest leveling dungeons with Sastasha and Tam Tara, even if it doesn't feel like it.
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# ? Mar 26, 2022 22:15 |
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Olesh posted:Make sure you tell your people to stay standing a little closer to the boss than normal so nobody's dodging heals. We noticed (through Oopsyraidy) that we consistently had people getting missed by one healer or the other when everybody was hanging out at max melee, and those missed heals eventually accumulate into deaths, so we revised the strategy to have everyone stay a step or two closer - just inside the boss's hitbox, really - and the problem largely went away. The other thing is to make sure that people don't hang out on the periphery after breaking their tether and come back in where AOE heals will reach them. We did change that. We just had a 3% wipe during the second curtain call. So loving close. I hope we get it this next pull.
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# ? Mar 26, 2022 22:18 |
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Also if you have a newbie in Toto-rak the final boss cutscene might take longer than the dungeon
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# ? Mar 26, 2022 22:18 |
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gently caress YOU DRACULA
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# ? Mar 26, 2022 22:33 |
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Grats get that coffer
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# ? Mar 26, 2022 22:39 |
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Another good screenshot:
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# ? Mar 26, 2022 22:57 |
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# ? May 25, 2024 02:52 |
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Arist posted:If it's still in its own roulette then they're going to need to make the rewards pretty major to incentivize running it at all. Curious to see how the rewards would compare on the trial vs the two dungeons. Also just curious about that dungeon rebalance in general since cutting it down to 4 means people won't be able to sleep as much either.
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# ? Mar 26, 2022 23:04 |