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It's a shame Adam Baldwin is a piece of poo poo, because Dutch is a great character. e: update FrenzyTheKillbot posted:
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# ? Mar 18, 2022 22:18 |
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# ? Jun 3, 2024 13:02 |
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Fun fact: the closing cutscene has full alternate versions if you're driving a ghost or chopper at the end.
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# ? Mar 18, 2022 22:32 |
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Cythereal posted:Fun fact: the closing cutscene has full alternate versions if you're driving a ghost or chopper at the end. Which is unfortunately not reflected post-mission. Or pre-mission, obviously. That would be impressive.
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# ? Mar 19, 2022 02:18 |
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So, I take it that any debris from the space elevator once it collapses counts as a lethal projectile, right? Or does Dutch get a small reprieve in that he managed to drive down the single roadway that major debris didn't hit?
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# ? Mar 19, 2022 02:42 |
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I wonder how often the ODSTs hear that "nice of you to drop in" joke (or some variation of it), and how quick it takes them to get sick of it.
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# ? Mar 19, 2022 07:46 |
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TwoPair posted:I wonder how often the ODSTs hear that "nice of you to drop in" joke (or some variation of it), and how quick it takes them to get sick of it.
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# ? Mar 19, 2022 12:28 |
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I was a hospital corpsman. It's not so much that the drugs make people go crazy, so much that the military makes you crazy and the shock and stress of injury makes your brain do weird hyperfocusing sometimes. Then the drugs make you able to say things other than "AAAAAAUUUURRGH IT HURTS" and you get patients babbling some pretty strange stuff.
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# ? Mar 19, 2022 14:02 |
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best level in halo mcc if you want to do the "complete levels really fast" weekly challenges. you don't have to kill anything or push any buttons, so it's pretty easy to just grab the ghost that's sitting before the first tunnel and boost through the whole level
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# ? Mar 19, 2022 17:35 |
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Loxbourne posted:I wonder if this is why Bungie ultimately stopped doing ARGs. They fell out of fashion anyway but I guess you could reach the Halo target audience a lot easier with adverts on the sides of buses. Destiny has them every so often, Bungie often have periods where their twitter account is taken over by one of the game's characters.
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# ? Mar 19, 2022 22:34 |
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Really liking the concept of playing half a dozen different characters in the one game, each with a slightly different style. An inventive way to change things up.
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# ? Mar 20, 2022 02:11 |
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I guess the drone is supposed to have watched that whole fight because otherwise its just a random piece of debris that somehow tells the story of that level.
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# ? Mar 20, 2022 03:52 |
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Ablative posted:It's a shame Adam Baldwin is a piece of poo poo, because Dutch is a great character. Adam Baldwin was good in his role in Firefly (and yeah as Dutch), but I actually don't know anything about him other than that. Which is kinda funny since I consider myself a "fan" of the other two guys. Especially Alan Tudyk's apparent new niche as Disney's go-to animal sounds guy. biosterous posted:best level in halo mcc if you want to do the "complete levels really fast" weekly challenges. you don't have to kill anything or push any buttons, so it's pretty easy to just grab the ghost that's sitting before the first tunnel and boost through the whole level I've been noticing that a lot of ODST's missions don't really have "objectives". Most of them are really just about getting to the end, and often don't even have locked doors as checkpoints. Kibayasu posted:I guess the drone is supposed to have watched that whole fight because otherwise its just a random piece of debris that somehow tells the story of that level. The Drone Optics is definitely the least direct(?) clue. I don't think the Rookie is supposed to actually be getting the story of the levels as much as the clue are just breadcrumbs saying that his team was there. That being said, I think every clue after this one is much more interesting and says a lot more about the goings on than what we've seen so far.
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# ? Mar 20, 2022 17:59 |
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Yeah, the Uplift Preserve is basically a setup for a vehicle-heavy level, building up to the spectacle of the space elevator collapsing. It doesn't have any significant story beats. It's just "here's a Warthog and some friendly dudes, go nuts".
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# ? Mar 20, 2022 19:18 |
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Kibayasu posted:I guess the drone is supposed to have watched that whole fight because otherwise its just a random piece of debris that somehow tells the story of that level. Plus, it creates a bridge between Buck's comment at the end of his level (Buck musing about using the drone network to find the rest of the squad) and the start of Dutch's level (Dutch seeing the drones flying overhead watching the battle unfold).
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# ? Mar 20, 2022 20:38 |
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AradoBalanga posted:I'm assuming Wraith as well no, actually! wraiths aren't driveable in ODST without glitches, just like the anti-air wraiths in 3. if you hijack and punch the driver to death it'll just explode for no (in-universe) reason.
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# ? Mar 21, 2022 00:54 |
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biosterous posted:no, actually! wraiths aren't driveable in ODST without glitches, just like the anti-air wraiths in 3. if you hijack and punch the driver to death it'll just explode for no (in-universe) reason. And if you do use a glitch, it won't show up in the cutscene, it'll just pick one of the other three randomly. If you jump without a vehicle, it'll be a warthog.
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# ? Mar 21, 2022 01:19 |
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04 - Kizingo Boulevard A high-explosive, heavily-armoured rampage through the heart of the city.
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# ? Mar 25, 2022 20:08 |
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The War Thunder thing is actually even better; it was the same guy both times. Who happens to have been an actual tanker, which is how he got access to the spec sheets he posted in the first place.
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# ? Mar 25, 2022 21:34 |
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and now the followup: this is the best mission for the "get X points" challenges. easy to hit 20k points on normal with a few skulls, or heroic with no skulls at all. also fast and fun!
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# ? Mar 26, 2022 02:19 |
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No Step signs/warnings are typically found on aircraft. Sometimes its just red outlines. Point is you shouldn't step on elevators, ailerons, or flaps.
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# ? Mar 26, 2022 03:00 |
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Also, those barriers are probably a development of the Hesco barriers in use today: Or they might just be concrete slabs instead of overgrown sandbags, it's hard to tell.
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# ? Mar 26, 2022 05:37 |
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So, how about that new Halo tv series, eh?
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# ? Mar 26, 2022 08:08 |
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i can say for certain: the trailer exists and i have watched the trailer
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# ? Mar 26, 2022 14:58 |
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Also, new Garfield isn't good or weird, you're thinking of Heathcliffe. Trap sprung, etc. etc.
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# ? Mar 27, 2022 09:03 |
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Jobbo_Fett posted:No Step signs/warnings are typically found on aircraft. Sometimes its just red outlines. Point is you shouldn't step on elevators, ailerons, or flaps. Yeah, they're on ground vehicles too, but if you step on a tank's air intake grille and damage it, it's not a huge deal. If you step on a plane's flaps and damage them, that is now a plane that you should not fly. Ablative posted:Also, those barriers are probably a development of the Hesco barriers in use today: Ah yeah, that makes sense. I've seen those before but it didn't come to mind since the ones in the game are 15 foot tall metal monstrosities. Carbon dioxide posted:So, how about that new Halo tv series, eh? I haven't watched it yet but I plan to. I've heard some, uh, "iffy" reviews.
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# ? Mar 27, 2022 14:42 |
I only recently found this LP and decided to watch the earlier videos, and there is something you missed in the Assault on the Control Room level for Halo 1 which, in the original PC version had an amusing as hell consequence, but that was fixed for the PC MCC. See, after you get the Tank and you reach the wide open snow area, there is a platform far above (That is important in a later level), and it is where the Banshee that Frenzy shot with the Tank just before entering the tunnel is located before an Elite gets into it (See 12:20 for that Banshee on that video). It is very hard, but using a sniper rifle to aim, and a rocket launcher, you can actually shoot that Banshee off the platform and steal it. If you take it through the tunnel, across the chasm, and out the other side you can fly up onto the double skybridge and skip a large part of the level. Now, in the original PC release the level was so large that it seems like enemies were spawned sequentially in waves as you progressed through the level. If you did this, and flew up onto the second bridge, you could break enemy spawning for the rest of the map, resulting in a very relaxing casual stroll through the rest of the level. I've done it once in the PC MCC because, honestly, I love stealing that Banshee and flying around like an idiot but that part didn't seem to happen then. Also, you didn't need to steal the Banshee to skip the last two round rooms. You can drop off the rock bridge onto the raised spine thing bisecting the control room ramp and then run down that to ground level. It's not as cool as stealing the Banshee though.
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# ? Mar 27, 2022 17:50 |
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Making the ODST play mostly the same is completely understandable, especially in something that was originally DLC, but it is fun to think about is how a theoretical game would play if you everything wasn't the same as the chief. Besides the whole brainwashed child solder thing the main "advantage" seems like the suit and shields - humans use the same weapons so its not really a difference in firepower - so you'd probably base the main differences around that. That kind of removes being able to base the game around a single soldier killing dozens of aliens though so maybe it turns into a more "tactical" shooter like Full Spectrum Warrior, Brothers in Arms, or the XCOM Bureau game where its kind of more of a puzzle of how to do something without losing too much - distracting, flanking, and use the few big guns you do have smartly.
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# ? Mar 29, 2022 06:09 |
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FrenzyTheKillbot posted:I haven't watched it yet but I plan to. I've heard some, uh, "iffy" reviews. It's got some 'first episode CGI' issues, and there are a few incredibly cheesy moments, such as a few brief shots from first person view and the obligatory shield depleted/recharging noise during a firefight, but that's about it. Also we see Master Chief's face. As of the end of the first episode, it looks like it's doing its own thing. Yes, there's still the Covenant and rebelling human worlds, and the Spartan program and all that, but it's not just a remake of the first game. And that's what seems to be driving certain segments of the online world insane.
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# ? Mar 29, 2022 08:30 |
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Megillah Gorilla posted:As of the end of the first episode, it looks like it's doing its own thing. Yes, there's still the Covenant and rebelling human worlds, and the Spartan program and all that, but it's not just a remake of the first game. Thank God that they're doing their own thing and not slavishly adapting the source.
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# ? Mar 29, 2022 09:53 |
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Megillah Gorilla posted:It's got some 'first episode CGI' issues, and there are a few incredibly cheesy moments, such as a few brief shots from first person view and the obligatory shield depleted/recharging noise during a firefight, but that's about it. I did chuckle at the natural cave formation reference.
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# ? Mar 29, 2022 11:28 |
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Megillah Gorilla posted:It's got some 'first episode CGI' issues, and there are a few incredibly cheesy moments, such as a few brief shots from first person view and the obligatory shield depleted/recharging noise during a firefight, but that's about it. don't you mean the helmet under his helmet?
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# ? Mar 29, 2022 13:38 |
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The other thing pissing of The Gamers is that there's a :female: She's the audience insert character. But the purity of my Spartan husbando and all that edit: honestly surprised there isn't a smilie for that.
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# ? Mar 29, 2022 14:39 |
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Megillah Gorilla posted:
You missed the S.
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# ? Mar 29, 2022 14:54 |
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I typed it into the smilie search bar and didn't see it. Turns out it was literally just off the bottom of the screen. Once again a man has been brought low by the
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# ? Mar 29, 2022 15:40 |
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So far I've heard all of one other person's opinion, and he spewed a bunch of poo poo that I don't know whether to believe or not. Stuff that's either making assumptions, exaggerating wildly, or something, or maybe he's right and it's not a great show. Let's just say I'm hoping he was just making stuff up, because if he was telling the truth, it spells BAD things for people who are hoping for it to stick to lore, even if they don't stick to the details of the games.
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# ? Mar 29, 2022 21:04 |
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BlazetheInferno posted:So far I've heard all of one other person's opinion, and he spewed a bunch of poo poo that I don't know whether to believe or not. Stuff that's either making assumptions, exaggerating wildly, or something, or maybe he's right and it's not a great show. Oh no. Oh no. Don't tell me they directly state his suit doesn't jerk him off!?!?
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# ? Mar 29, 2022 21:56 |
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Pickled Tink posted:I only recently found this LP and decided to watch the earlier videos, and there is something you missed in the Assault on the Control Room level for Halo 1 which, in the original PC version had an amusing as hell consequence, but that was fixed for the PC MCC. Yeah, AOTCR has a ton of potential sequence breaks. Some of them work as shortcuts and some of them just totally break the level. Kibayasu posted:Making the ODST play mostly the same is completely understandable, especially in something that was originally DLC, but it is fun to think about is how a theoretical game would play if you everything wasn't the same as the chief. Besides the whole brainwashed child solder thing the main "advantage" seems like the suit and shields - humans use the same weapons so its not really a difference in firepower - so you'd probably base the main differences around that. That kind of removes being able to base the game around a single soldier killing dozens of aliens though so maybe it turns into a more "tactical" shooter like Full Spectrum Warrior, Brothers in Arms, or the XCOM Bureau game where its kind of more of a puzzle of how to do something without losing too much - distracting, flanking, and use the few big guns you do have smartly. Ah poo poo, a Halo XCOM game would be cool. Wait, is that what the Spartan Strike games are? I've never actually played them. People posted:stuff about Paramount's Halo I know that the Halo show is a whole alternate timeline thing, and I am trying to keep an open mind going into it. But one of the things I've heard is that all of the characters have very different backgrounds and motivations than their "Gold"(?) timeline counterparts, and that'll rub me the wrong way if they seem like totally different people with the same name. But I see the issue with trying to make an original Halo show. If you want to have Master Chief as the main character, but not rehash any of the games or main novels (Fall of Reach/First Strike), then you're stuck with some prequel type stuff. And while a show about Blue Team going on adventures in the 2040s would be awesome, it'd mean you couldn't include Cortana or any Forerunner stuff, which are major components of the Halo formula. I'm planning on watching the first two episodes when the second comes out, so we will see.
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# ? Mar 29, 2022 22:37 |
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FrenzyTheKillbot posted:Ah poo poo, a Halo XCOM game would be cool. Wait, is that what the Spartan Strike games are? I've never actually played them. I'm pretty sure they're twin-stick shooters.
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# ? Mar 30, 2022 01:24 |
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XX - Norvinsk Region (April Fools) The Rookie takes a detour through a mostly abandoned military base.
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# ? Apr 1, 2022 19:11 |
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# ? Jun 3, 2024 13:02 |
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If I didn't know better I'd say you picked Friday for updates because this would happen.
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# ? Apr 1, 2022 19:34 |